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Crytek
Crytek GmbH is a German video game developer and software developer based in Frankfurt. Founded by the Yerli brothers in Coburg in 1999 and moved to Frankfurt in 2006, Crytek also operates further studios in Kyiv, Ukraine and Istanbul, Turkey. Its former studios included Crytek Black Sea in Sofia, Bulgaria, Crytek UK in Nottingham, and Crytek USA in Austin, Texas. Crytek is best known for developing the first instalment of the '' Far Cry'' series (subsequent sequels and spin-offs being developed by Ubisoft Montreal) and the '' Crysis'' series, and the open world nature of their games which showcase the company's CryEngine. History 1999–2004: CryEngine and ''Far Cry'' Crytek was founded by the Turkish-German brothers Cevat, Avni and Faruk Yerli in September 1999 in Coburg, Germany. One of their first projects was a tech demo of a game called ''X-Isle: Dinosaur Island'', which showcased their game engine technology that allowed for larger viewing distances than other ...
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Crytek GmbH is a German video game developer and software developer based in Frankfurt. Founded by the Yerli brothers in Coburg in 1999 and moved to Frankfurt in 2006, Crytek also operates further studios in Kyiv, Ukraine and Istanbul, Turkey. Its former studios included Crytek Black Sea in Sofia, Bulgaria, Crytek UK in Nottingham, and Crytek USA in Austin, Texas. Crytek is best known for developing the first instalment of the '' Far Cry'' series (subsequent sequels and spin-offs being developed by Ubisoft Montreal) and the ''Crysis'' series, and the open world nature of their games which showcase the company's CryEngine. History 1999–2004: CryEngine and ''Far Cry'' Crytek was founded by the Turkish-German brothers Cevat, Avni and Faruk Yerli in September 1999 in Coburg, Germany. One of their first projects was a tech demo of a game called ''X-Isle: Dinosaur Island'', which showcased their game engine technology that allowed for larger viewing distances tha ...
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CryEngine
CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in ''Far Cry'', and continues to be updated to support new consoles and hardware for their games. It has also been used for many third-party games under Crytek's licensing scheme, including '' Sniper: Ghost Warrior 2'' and ''SNOW''. Warhorse Studios uses a modified version of the engine for their medieval RPG '' Kingdom Come: Deliverance''. Ubisoft maintains an in-house, heavily modified version of CryEngine from the original ''Far Cry'' called the Dunia Engine, which is used in their later iterations of the ''Far Cry'' series. According to various anonymous reports in April 2015, CryEngine was licensed to Amazon for $50–70 million. Consequently, in February 2016, Amazon released its own reworked and extended version of CryEngine under the name of Amazon Lumberyard. Features Versions CryEngine 1 CryEng ...
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Crytek USA
Crytek USA Corp. was an American video game developer based in Austin, Texas, and a subsidiary of Crytek. The studio was led by David Adams, who was formerly the CEO of Vigil Games; a studio that had been acquired by THQ, but was shut down as part of THQ's Chapter 11 bankruptcy on January 23, 2013. Adams was personally courted by Crytek's founder Cevat Yerli due to Vigil's work on the ''Darksiders'' series, and the trust and leadership of his studio's former staff—many of whom had also joined him at the studio. On July 30, 2014, following financial difficulties that prevented employees from being paid on time, and the resulting departure of the studio's leadership and most of its employees, Crytek announced that the studio's sole game in development, '' Hunt: Horrors of the Gilded Age'', would be taken over by Crytek, and that Crytek USA would survive solely as a provider of support for third-party CryEngine licensees. Adams formed Gunfire Games after he left Crytek USA H ...
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Crytek UK
Free Radical Design Ltd. is a British video game developer based in Nottingham. Founded by David Doak, Steve Ellis, Karl Hilton and Graeme Norgate in Stoke-on-Trent in April 1999, they are best known for their ''TimeSplitters'' series of games. After going into financial administration, it was announced on 3 February 2009 that the studio had been acquired by German video game developer Crytek and would be renamed Crytek UK. Crytek had a good relationship with the city of Nottingham due in part to its sponsorship of the Gamecity festival and its recruitment drives with Nottingham Trent University. In 2014, the studio would close and a majority of the staff transferred to the newly formed Dambuster Studios. In May 2021, the original founders reformed the studio, led by Doak and Ellis, to create a new entry in the ''TimeSplitters'' series. The current studio incarnation operates under Deep Silver. History Most of Free Radical Design's initial employees previously worked for ...
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Crytek Black Sea
Creative Assembly Sofia (formerly Black Sea Studios and Crytek Black Sea) is a Bulgarian video game developer based in Sofia. It was founded in May 2001 by Vesselin Handjiev. In July 2008, the company was acquired by Crytek, which then sold it to Creative Assembly in March 2017. History Black Sea Studios was founded by Vesselin Handjiev, the lead designer of '' Tzar: The Burden of the Crown'', on 7 May 2001 in Sofia, Bulgaria. At the time, the company began developing three separate games: two real-time strategy games and one arcade-style action game. The company became known for its 2004 title '' Knights of Honor'', a historical real-time strategy game released for Microsoft Windows, and for the 2008 science fiction real-time strategy title '' WorldShift''. In July 2008, German developer and publisher Crytek announced their acquisition of the studio, and renamed it Crytek Black Sea. At the time, Black Sea Studios was based in Sofia, Bulgaria, with Vesselin Handijev was m ...
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Crysis
''Crysis'' is a first-person shooter video game series created by Crytek. The series revolves around a group of military protagonists with " nanosuits", technologically advanced suits of armor that give them enhanced physical strength, speed, defense, and cloaking abilities. The protagonists face off against hostile North Korean soldiers, heavily armed mercenaries, and a race of technologically advanced aliens known as the Ceph, who arrived on Earth millions of years ago and have recently been awakened. The series consists of three main installments, a standalone spinoff of the first game with a separate multiplayer title, and a compilation. A fourth game, under the working title of '' Crysis 4'', was announced by Crytek on January 26, 2022. Gameplay Characters in ''Crysis'' use nanosuits, advanced powered exoskeletons developed by the U.S. military that grants them special abilities through dedicated "modes", as well as the ability to switch between them at will. Nanosuit's " ...
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Far Cry (video Game)
''Far Cry'' is a 2004 first-person shooter game developed by Crytek and published by Ubisoft. It is the first installment in the ''Far Cry'' franchise. Set on a mysterious tropical archipelago, the game follows Jack Carver, a former American special forces operative, as he searches for the female journalist, Valerie Constantine, who accompanied him to the islands but went missing after their boat was destroyed by mercenaries. As Jack explores the islands, he begins to discover the horrific genetic experiments being conducted on the local wildlife and must confront the mad scientist behind them. The game was the first to use Crytek's CryEngine, and was designed as an open-ended first-person shooter, meaning it lacks most of the freedom its successors would offer to the player. While players can freely explore the game's world like in later ''Far Cry'' titles, they are most often discouraged from doing so due to the linear structure of missions and the lack of side content. Despit ...
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Far Cry
''Far Cry'' is an anthology franchise of first-person shooter games, all of which have been published by Ubisoft. The first game, '' Far Cry'', was developed by Crytek to premiere their CryEngine software, and released in March 2004. Subsequently, Ubisoft obtained the rights to the franchise and the bulk of the development is handled by Ubisoft Montreal with assistance from other Ubisoft satellite studios. The following games in the series have used a Ubisoft-modified version of the CryEngine, the Dunia Engine, allowing for open world gameplay. In the present, the franchise consists of six mainline games, a standalone expansion, and several spin-offs; additionally, the first game, initially developed for Microsoft Windows, saw a number of ports to video game consoles, which changed several elements and are therefore considered standalone releases. The ''Far Cry'' games, due to the history of their development, do not have any significant shared narrative elements, but instead ...
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Cevat Yerli
Cevat Yerli (born 1978 in Coburg, Germany to Turkish immigrants from Giresun) is a computer game developer. He co-founded Crytek, one of the largest video game developers in Germany, and served as its CEO and President until February 2018. Crytek Yerli founded Crytek Crytek GmbH is a German video game developer and software developer based in Frankfurt. Founded by the Yerli brothers in Coburg in 1999 and moved to Frankfurt in 2006, Crytek also operates further studios in Kyiv, Ukraine and Istanbul, Turkey. ... in 1997 and formally turned it into a company in 1999. His brothers, Faruk and Avni, joined Crytek in 2000 and 2001, respectively. The company developed games such as '' Far Cry'' and the ''Crysis'' series. Yerli was the director and executive producer on nearly all games until stepping down on the 28th of February 2018. Games created References {{DEFAULTSORT:Yerli 1978 births German video game designers Living people People from Giresun Turkish ...
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Ubisoft Montreal
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal. The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs. The studio's initial products were low-profile children's games based on existing intellectual property. Ubisoft Montreal's break-out titles were 2002's ''Tom Clancy's Splinter Cell (video game), Tom Clancy's Splinter Cell'' and 2003's ''Prince of Persia: The Sands of Time''. Subsequently, the studio continued to develop sequels and related games in both series, and developing its own intellectual properties such as ''Assassin's Creed'', ''Far Cry (series), Far Cry'', ''Watch Dogs (series), Watch Dogs'', and ''For Honor''. As of 2021, the studio employs more than 4,000 staff. The studio helped to establish Montreal as a creative city, and brough ...
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VIGAMUS E3 2000 Demo Disk Of Crytek Engine
The Video Game Museum of Rome (VIGAMUS) is an interactive video game museum that displays the history of video games. The first official announcement for the museum was at the Italian Videogame Developer Conference (IVDC) in 2010. The museum opened its doors to the public in October 2012. VIGAMUS is among the founding members and promoters of EFGAMP, the European Federation of Game Archives, Museums, and Preservation Projects. This federation aims to find new opportunities of digital preservation, with a particular attention to video games. Located in a large exhibition center, the museum is divided into different areas of video game history, starting with the Magnavox Odyssey. The collection displays 440 pieces of video game ephemera and has more than 100 panels with information about the history and background of the items displayed. Fifteen video game retrospectives give the viewers first-person knowledge of making certain games. In addition to the regular exhibits, the mus ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the Unite ...
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