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Bezier Curves
A Bézier curve (pronounced [bezje] in French) is a parametric curve frequently used in computer graphics and related fields. Generalizations of Bézier curves to higher dimensions are called Bézier surfaces, of which the Bézier triangle is a special case. In vector graphics, Bézier curves are used to model smooth curves that can be scaled indefinitely. "Paths", as they are commonly referred to in image manipulation programs,[note 1] are combinations of linked Bézier curves. Paths are not bound by the limits of rasterized images and are intuitive to modify. Bézier curves are also used in the time domain, particularly in animation, user interface[note 2] design and smoothing cursor trajectory in eye gaze controlled interfaces.[1] For example, a Bézier curve can be used to specify the velocity over time of an object such as an icon moving from A to B, rather than simply moving at a fixed number of pixels per step
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