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BattleTech
''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for videogames, Microsoft's Xbox Game Studios; Catalyst Game Studios licenses the franchise from Topps. The series began with FASA's debut of the board game '' BattleTech'' (originally named ''Battledroids'') by Jordan Weisman and L. Ross Babcock III and has since grown to include numerous expansions to the original game, several board games, role playing games, video games, a collectible card game, a series of more than 100 novels, and an animated television series. Gameplay At its most basic, the boardgames of ''BattleTech'' are played on a map sheet composed of hexagonal terrain tiles. The combat units are roughly humanoid armored combat units called BattleMechs, powered by fusion reactors ...
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List Of BattleTech Novels
More than one hundred full-length ''BattleTech'' or '' MechWarrior'' science fiction novels have been published by FASA Corporation and later by ROC, and have been translated into at least fifteen languages. The novels take place in the fictional BattleTech universe of the 31st and 32nd centuries. They can be considered space opera. History The first official ''BattleTech'' novel was William H. Keith's ''Decision at Thunder Rift'' (1986); the last from FASA was Loren L. Coleman's ''Endgame'' (2002) which resolved plot lines and character arcs from many previous works. Subsequent publications jump ahead chronologically to the 32nd-century '' MechWarrior: Dark Age'' setting, beginning with Michael A. Stackpole's ''Ghost War'' (2002) and ending with Kevin Killiany's ''To Ride the Chimera'' (2008). The 2008 closure of WizKids delayed the release of further novels. Steven Mohan Jr's. ''A Bonfire of Worlds'' (2010) was initially advertised with an electronic cover showing a ''Batt ...
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List Of BattleTech Games
The '' BattleTech 1 & BattleMech 1'' wargaming franchise includes many authorized titles in various face personality genres, including tabletop wargames, roleplaying games, collectible card games and video arcade PS1 and PC computer games. Board games Roleplaying games Card games Video games Multiplayer online games Asterisks denote titles not officially sanctioned or associated with the franchise. Arcade games and simulators Collectible Miniature Games References {{BattleTech BattleTech ''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The tradema ...
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Classic BattleTech
''Classic BattleTech'' is a table-top wargame set in the fictional ''BattleTech'' universe that simulates combat between futuristic mechanized forces. Originally published by FASA Corporation, the game is now produced by Catalyst Game Labs under license from WizKids. The term "Classic" is used to differentiate the original game from variants and related games that have derived from it, such as '' MechWarrior: Dark Age''. The game has an extensive range of 1/285 scale miniatures. Gameplay ''BattleTech'' is a turn-based multiplayer game, typically played on a map divided into hexagonal grids with figurines or counters representing military units. Paper record sheets provide detailed information about each unit, including its armament, armor and equipment, and are used to track damage, heat buildup, ammunition and various other data. Players use two six-sided dice to determine variable results, such as whether a shot strikes its target and the location it hits. Of the units ...
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Catalyst Game Labs
Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print ''Shadowrun'' and ''Classic BattleTech'' sourcebooks.InMediaRes Productions, LLC forms imprint Catalyst Game Labs
(BattleCorps.com, May 15, 2007)
In June 2007, WizKids transferred the licenses for both ''Shadowrun'' and ''Classic BattleTech'' from FanPro's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced new novels for ''Shadowrun'' and ''Classic BattleTech'', as well as ...
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Jordan Weisman
Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded five game design companies, each in a different game genre and segment of the industry. Biography Weisman graduated from Francis W. Parker High School, in Chicago, Illinois. He went to the Merchant Marine Academy and briefly attended University of Illinois at Chicago, before leaving school to pursue his business interests. In 1980, Weisman founded role playing game publisher FASA Corporation (short for the Freedonia Aeronautics & Space Administration, named after the fictional country in the Marx Brothers film '' Duck Soup'') with partner L. Ross Babcock. Weisman and Babcock printed up a few hundred copies of Weisman's early adventures for the pen and paper role-playing game, '' Traveller'', and sold them to a local Chicago store before sending them to nationwide distributors. Although working out of Weisman's basement, he and Babcock were looking for outside talent and brought Will ...
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Battledroids
''Battledroids'' is a 1984 board game published by FASA. It would be renamed to BattleTech for its second edition in 1985 and spawn the ''BattleTech''/''MechWarrior'' military science fiction gaming franchise and setting with numerous board games, video games, roleplaying games, a collectible card game, comics, magazines, over a hundred novels to date and a television series. Gameplay ''Battledroids'' is a board game of giant robot combat, which came in a box including a 40-page slick-paper rulebook, two identical 17" x 22" terrain maps, four sheets of robot miniatures counters, dice and a pair of plastic robot models. Reception Trevor Mendham reviewed ''Battledroids'' for ''White Dwarf'' #66, giving it an overall rating of 7 out of 10, and stated that "Overall, this is a well-written, easy-to-understand set of rules. Much of the design is clearly specific to robot combat and succeeds in capturing the flavour of this sort of battle. As it stands, ''Battledroids'' is a very good r ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Wargaming
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for Naval wargaming, naval and Air wargaming, air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The [U.S. Naval War College's War Gaming Department] uses the Perla ( ...
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Topps
The Topps Company, Inc. is an American company that manufactures chewing gum, candy, and collectibles. Formerly based in New York City, Topps is best known as a leading producer of American football, baseball, basketball, ice hockey, soccer, and other sports and non-sports themed trading cards. Topps also produces cards under the brand names Allen & Ginter and Bowman. In the 2010s, Topps was the only baseball card manufacturer with a license with Major League Baseball. Following the loss of that license to Fanatics, Inc. in 2022; Fanatics acquired Topps in the same year. Company history Beginning and consolidation Topps itself was founded in 1938, but the company can trace its roots back to an earlier firm, American Leaf Tobacco. Founded in 1890 by members of the Saloman family, the American Leaf Tobacco Co. imported tobacco to the United States and sold it to other tobacco companies. Eventually, in 1908, Morris Chigorinsky Shorin came in control of the company. American ...
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Feudalism
Feudalism, also known as the feudal system, was the combination of the legal, economic, military, cultural and political customs that flourished in medieval Europe between the 9th and 15th centuries. Broadly defined, it was a way of structuring society around relationships that were derived from the holding of land in exchange for service or labour. Although it is derived from the Latin word ''feodum'' or ''feudum'' (fief), which was used during the Medieval period, the term ''feudalism'' and the system which it describes were not conceived of as a formal political system by the people who lived during the Middle Ages. The classic definition, by François Louis Ganshof (1944), François Louis Ganshof (1944). ''Qu'est-ce que la féodalité''. Translated into English by Philip Grierson as ''Feudalism'', with a foreword by F. M. Stenton, 1st ed.: New York and London, 1952; 2nd ed: 1961; 3rd ed.: 1976. describes a set of reciprocal legal and military obligations which existed am ...
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Lord
Lord is an appellation for a person or deity who has authority, control, or power over others, acting as a master, chief, or ruler. The appellation can also denote certain persons who hold a title of the peerage in the United Kingdom, or are entitled to courtesy titles. The collective "Lords" can refer to a group or body of peers. Etymology According to the Oxford Dictionary of English, the etymology of the word can be traced back to the Old English word ''hlāford'' which originated from ''hlāfweard'' meaning "loaf-ward" or "bread-keeper", reflecting the Germanic tribal custom of a chieftain providing food for his followers. The appellation "lord" is primarily applied to men, while for women the appellation "lady" is used. This is no longer universal: the Lord of Mann, a title previously held by the Queen of the United Kingdom, and female Lords Mayor are examples of women who are styled as "Lord". Historical usage Feudalism Under the feudal system, "lord" had a wid ...
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Social Class
A social class is a grouping of people into a set of hierarchical social categories, the most common being the upper, middle and lower classes. Membership in a social class can for example be dependent on education, wealth, occupation, income, and belonging to a particular subculture or social network. "Class" is a subject of analysis for sociologists, political scientists, anthropologists and social historians. The term has a wide range of sometimes conflicting meanings, and there is no broad consensus on a definition of "class". Some people argue that due to social mobility, class boundaries do not exist. In common parlance, the term "social class" is usually synonymous with "socio-economic class", defined as "people having the same social, economic, cultural, political or educational status", e.g., "the working class"; "an emerging professional class". However, academics distinguish social class from socioeconomic status, using the former to refer to one's relatively ...
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