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Atari 2600 Homebrew
An Atari 2600
Atari 2600
homebrew (short for Atari 2600
Atari 2600
homebrew game) is a video game designed for the Atari 2600
Atari 2600
by an independent developer following the discontinuation of the console in 1992. The first 2600 homebrew was written in 1995, and since then over 100 homebrew titles have been released. There is an active community of Atari 2600
Atari 2600
homebrew developers—the largest among classic video game homebrew communities.[1] The majority of homebrew games are unlicensed clones of arcade games, personal computer games, and games from other consoles, but there are also ROM hacks and some original titles
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Atari 8-bit Family
The Atari
Atari
8-bit family is a series of 8-bit home computers introduced by Atari, Inc.
Atari, Inc.
in 1979 [2] and manufactured until 1992. All of the machines in the family are technically similar and differ primarily in packaging. They are based on the MOS Technology 6502
MOS Technology 6502
CPU running at 1.79 MHz,[a] and were the first home computers designed with custom co-processor chips. This architecture enabled graphics and sound capabilities that were more advanced than contemporary machines like the Apple II
Apple II
or Commodore PET, and gaming on the platform was a major draw
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Sea Wolf (video Game)
Sea Wolf is an arcade game by Midway, originally released in 1976.[1] It was a video game update of an earlier coin-operated electro-mechanical (em) Midway game, Sea Devil,[2] itself based on Sega's 1966 coin-op electro-mechanical arcade submarine simulator Periscope.[3] Midway's video game version was designed by Dave Nutting and eventually sold 10,000 video game arcade cabinets
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AtariAge
AtariAge is a website focusing on classic Atari
Atari
video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998.[1] Taking its name from the 1982–84 Atari Age magazine, the site also houses a comprehensive, searchable database of Atari
Atari
video games, including manuals, packaging art, estimated rarity, screenshots, reviews, and other details, as well as an Atari Age magazine archive. The site is also home to community of homebrew developers for Atari and other classic video game systems.[2] Some of the homebrew games originally published by AtariAge have been included in official video game compilations such as Activision Anthology.[3] Notes[edit]^ "About AtariAge". AtariAge. Retrieved June 22, 2017.  ^ Carless 2005, p
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Ed Fries
Ed Fries (/ˈfriːz/ "freeze") is an American video game programmer and entrepreneur who was the vice president of game publishing at Microsoft
Microsoft
during much of the Xbox's life-cycle.Contents1 Early life 2 Microsoft 3 After Microsoft 4 References 5 External linksEarly life[edit] Fries fell in love with games while playing arcade games in the early 1980s. Both of his parents were engineers, and he sees in his love for games something similar to his father's love for airplanes while working at Boeing.[1] As a teen he programmed a clone of Frogger
Frogger
for the Atari 8-bit family
Atari 8-bit family
which was distributed through bulletin board systems.[2] It was seen by someone from game publisher Romox who offered him a job, and the game was published as The Princess and the Frog in 1982
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Boulder Dash
Boulder Dash
Boulder Dash
(バルダーダッシュ, Barudā Dasshu), is a video game released in 1984 by First Star Software for Atari 8-bit computers.[1] There have been numerous versions and sequels in this series for numerous interactive platforms including: Apple II, MSX, ZX Spectrum, Commodore 64, ColecoVision, NES, BBC Micro, Acorn Electron, PC, Amstrad CPC, Amiga, Intellivision, Mac, Xbox 360
Xbox 360
and many other platforms. It also influenced other games in the rocks-and-diamonds genre such as Repton
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Lady Bug (arcade Game)
Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to Pac-Man, with the primary addition to the formula being gates that change the layout of the maze when used. The arcade original was relatively obscure, but the game found wider recognition and success as a launch title for the ColecoVision console.[1]Contents1 Description 2 Ports and clones 3 Reception 4 See also 5 References 6 External linksDescription[edit] The goal of Lady Bug is to eat all "flowers", hearts and letters in the maze while avoiding other insects. The player is represented by a red, yellow, and green character resembling a ladybug while the enemy insects' appearance varies by level. The border of the maze acts as timer, with each circuit signaling the release of an enemy insect from the central area, up to (generally) a maximum of four
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Universal Games
Universal Games is a Nevada company that produced such board games as Merger, Titanic: The Board Game, and the Apollo 13 edition of Solarquest. In 1965, their address was in Houston, Texas. Universal Games released Merger, a financial game for 2-4 players. This game simulated automobile production and stock manipulation. Each player is a plant manager. The goal of the game is to make the most money. The game is similar is style to many of the 3M bookshelf games.This board game-related article or section is a stub
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Konami
Konami
Konami
Holdings Corporation (Japanese: 株式会社コナミホールディングス, Hepburn: Kabushikigaisha Konami
Konami
Hōrudingusu, TYO: 9766 OTC Pink: KNMCY), commonly referred to as Konami, is a Japanese entertainment and gaming conglomerate. It operates as a product distributor (which produces and distributes trading cards, anime, tokusatsu, slot machines and arcade cabinets), video game developer and publisher company. It also operates health and physical fitness clubs across Japan. Konami
Konami
is famous for popular games such as the Suikoden, Castlevania, Contra, Dance Dance Revolution, Metal Gear, Pro Evolution Soccer
Pro Evolution Soccer
and Silent Hill
Silent Hill
series, as well as Frogger, Gradius
Gradius
and the Yu-Gi-Oh! trading card game
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BBC Micro
16–32 KiB (Model A/B) 64–128 KiB (Model B+) 128 KiB (Master) Plus 32–128 KB ROM, expandable to 272 KiBStorage100–800 KB (DFS) 160–1280 KB (ADFS floppy disks) 20 MB (ADFS hard disk)Display PAL/NTSC, UHF/composite/TTL RGBGraphics640×256, 8 colours (various framebuffer modes) 78×75, 8 colours (Teletext)Sound Texas Instruments
Texas Instruments
SN76489, 4 channels, mono
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Caverns Of Mars
Caverns of Mars is a vertically scrolling shooter for the Atari 8-bit computers, programmed by Greg Christensen and published by the Atari Program Exchange (APX) in 1981.[1] It became the best selling APX title of all-time and was moved into Atari, Inc.'s official product line, first on diskette and later on cartridge. The game is essentially a vertical-scrolling version of the arcade game Scramble, with the twist that the player must re-trace their steps through the map to finish the levels.Contents1 History 2 Gameplay 3 Legacy3.1 Sequels 3.2 Re-releases 3.3 Clones4 Reception4.1 Phobos reception5 References 6 External linksHistory[edit] Greg Christensen, a high-school senior, purchased an Atari 800 in 1981, and created Caverns in "little more than a month and a half"—the first significant program he wrote in 6502 assembly language.[2] Fred Thorlin, one of APX's few employees at the time and later the director of APX between 1982 and 1
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Steve Jobs
Steven Paul Jobs (/dʒɒbz/; February 24, 1955 – October 5, 2011) was an American entrepreneur, business magnate, inventor, and industrial designer. He was the chairman, chief executive officer (CEO), and a co-founder of Apple Inc., CEO and majority shareholder of Pixar,[2] a member of The Walt Disney
Disney
Company's board of directors following its acquisition of Pixar, and the founder, chairman, and CEO of NeXT. Jobs and Apple co-founder Steve Wozniak
Steve Wozniak
are widely recognized as pioneers of the microcomputer revolution of the 1970s and 1980s. Jobs was born in San Francisco, California, to parents who put him up for adoption at birth
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Star Castle
Star Castle is a 1980 vector arcade game by Cinematronics. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The game was designed by Tim Skelly and programmed by Scott Boden
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Simon Carless
Simon Carless
Simon Carless
is an English video game industry publisher, journalist, editor and game designer. He was born in London, England, and presently resides in Alameda, California
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Joe Grand
Joe Grand is an American electrical engineer, inventor, and hardware hacker, known in the hacker community as Kingpin. He achieved mainstream popularity after his appearance on Prototype This!, a Discovery Channel television show.[2] He specializes in, "finding security flaws in hardware devices and educating engineers on how to increase the security of their designs".[citation needed] Grand has testified before the U.S. Senate Committee on Governmental Affairs regarding government and homeland computer security under his internet handle, Kingpin.Contents1 Early life and education 2 Television 3 Business ventures 4 References 5 External linksEarly life and education[edit] Grand became involved in electronics at the age of seven and later joined Boston-based hacker group L0pht Heavy Industries
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Game Boy Advance
The Game Boy
Game Boy
Advance[a] (GBA) is a 32-bit handheld video game console developed, manufactured and marketed by Nintendo
Nintendo
as the successor to the Game Boy
Game Boy
Color. It was released in Japan
Japan
on March 21, 2001, in North America
North America
on June 11, 2001, in Australia and Europe on June 22, 2001, and in mainland China
China
on June 8, 2004 (as iQue Game Boy Advance). Nintendo's competitors in the handheld market at the time were the Neo Geo Pocket
Neo Geo Pocket
Color, WonderSwan, GP32, Tapwave Zodiac, and the N-Gage
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