HOME TheInfoList.com
Providing Lists of Related Topics to Help You Find Great Stuff
[::MainTopicLength::#1500] [::ListTopicLength::#1000] [::ListLength::#15] [::ListAdRepeat::#3]

picture info

Atari 2600 Hardware
The ' Atari 2600
Atari 2600
hardware design experienced many makeovers and revisions during its 14-year production history. The system also has a large number of controllers and third-party peripherals.Contents1 Technical specifications 2 Controllers 3 Console models3.1 Six switch models3.1.1 CX2600 "Heavy Sixer" 3.1.2 CX2600 "Light Sixer"3.2 Four switch models3.2.1 CX2600-A 3.2.2 Atari 2500 3.2.3 Atari 2600 3.2.4 Atari 2600
Atari 2600
Jr.4 Motherboard revisions 5 Color palette 6 Third-party peripherals 7 References 8 External linksTechnical specifications[edit]CPU: 1.19 MHz
MHz
MOS Technology 6507 Audio + Video processor: TIAPlayfield resolution: 40 x 192 pixels (NTSC). Uses a 20-pixel register that is mirrored or copied, left side to right side, to achieve the width of 40 pixels. Player sprites: 8 x 192 pixels (NTSC)
[...More...]

"Atari 2600 Hardware" on:
Wikipedia
Google
Yahoo

picture info

Video (magazine)
Video
Video
is a discontinued American consumer electronics magazine that was published from 1977 to 1999 by Reese Communications with a focus on video and audio devices. The magazine showcases new audiovisual products, analyzes current practices and trends in the field, and provides critical reviews of newly marketed products and equipment. During its early years, it competed fiercely with contemporary journals like Video
Video
Review and Video
Video
Buyer's Review—ultimately culminating in a 1980 trademark infringement suit over use of the term " Video
Video
Buyer's Guide"
[...More...]

"Video (magazine)" on:
Wikipedia
Google
Yahoo

picture info

Star Raiders
Star Raiders
Star Raiders
is a first-person shooter[1] space combat simulator video game for the Atari 8-bit family
Atari 8-bit family
of computers. It was written by Doug Neubauer, an Atari employee, and released in cartridge form by Atari in 1979. It was later ported to other Atari computer and game platforms. The game simulates 3D space combat between the player's ship and an invading fleet of alien "Zylon" vessels. Star Raiders
Star Raiders
was distinctive for its graphics, which, in addition to various map and long range scan views, provided forward and aft first-person views, with movement conveyed by a streaming 3D starfield as the player engaged enemy spacecraft. The game's attract mode, a simple streaming star field, was a common sight in computer stores of the early-1980s to show off the Atari computers' graphics capabilities
[...More...]

"Star Raiders" on:
Wikipedia
Google
Yahoo

picture info

Home Computer
Home computers were a class of microcomputers entering the market in 1977, and becoming common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a single nontechnical user. These computers were a distinct market segment that typically cost much less than business, scientific or engineering-oriented computers of the time such as the IBM
IBM
PC,[1] and were generally less powerful in terms of memory and expandability. However, a home computer often had better graphics and sound than contemporary business computers
[...More...]

"Home Computer" on:
Wikipedia
Google
Yahoo

picture info

Sega
Sega
Sega
Games Co., Ltd. (Japanese: 株式会社セガゲームス, Hepburn: Kabushiki gaisha
Kabushiki gaisha
Sega
Sega
Gēmusu), originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world. Sega
Sega
developed and manufactured numerous home video game consoles from 1983 to 2001, but after financial losses incurred from its Dreamcast
Dreamcast
console, the company restructured to focus on providing software as a third-party developer
[...More...]

"Sega" on:
Wikipedia
Google
Yahoo

picture info

Video Game Console
A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play. The term "video game console" is primarily used to distinguish a console machine primarily designed for consumers to use for playing video games, in contrast to arcade machines or home computers. An arcade machine consists of a video game computer, display, game controller (joystick, buttons, etc.) and speakers housed in large chassis
[...More...]

"Video Game Console" on:
Wikipedia
Google
Yahoo

picture info

Sega Master System
The Master System[c] is a third-generation home video game console that was manufactured by Sega. It was originally released in 1985 as the Sega
Sega
Mark III in Japan. After being redesigned prior to its North American launch, the console was renamed Master System
Master System
and released in 1986 in North America, 1987 in Europe, and 1989 in Brazil. The Master System was also released in Japan
Japan
in 1987 with additional features over the overseas models. Both the Mark III and the original Master System models could play with both cartridges (or "Mega Cartridges", as they were officially called) and the credit card-sized Sega
Sega
Cards, which retailed at lower prices than cartridges but had lower storage capacity; the Master System
Master System
II and later models did not have the card slot
[...More...]

"Sega Master System" on:
Wikipedia
Google
Yahoo

picture info

Sega Genesis
The Sega
Sega
Genesis, known as the Mega Drive[b] in regions outside of North America, is a 16-bit home video game console developed and sold by Sega. The Genesis was Sega's third console and the successor to the Master System. Sega
Sega
released the console as the Mega Drive in Japan
Japan
in 1988, followed by North America
North America
as the Genesis in 1989. In 1990, the console was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft
Ozisoft
in Australasia, and Tectoy
Tectoy
in Brazil
[...More...]

"Sega Genesis" on:
Wikipedia
Google
Yahoo

picture info

Pong
Pong
Pong
is one of the earliest arcade video games. It is a table tennis sports game featuring simple two-dimensional graphics. The game was originally manufactured by Atari, which released it in 1972. Allan Alcorn created Pong
Pong
as a training exercise assigned to him by Atari co-founder Nolan Bushnell. Bushnell based the idea on an electronic ping-pong game included in the Magnavox
Magnavox
Odyssey, which later resulted in a lawsuit against Atari. Surprised by the quality of Alcorn's work, Bushnell and Atari
Atari
co-founder Ted Dabney decided to manufacture the game. Pong
Pong
quickly became a success and was the first commercially successful video game, which helped to establish the video game industry along with the first home console, the Magnavox
Magnavox
Odyssey
[...More...]

"Pong" on:
Wikipedia
Google
Yahoo

picture info

Breakout (arcade Game)
Breakout is an arcade game developed and published by Atari, Inc.,[2] released on May 13, 1976.[3] It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the 1972 Atari
Atari
arcade game Pong, and built by Steve Wozniak
Steve Wozniak
aided by Steve Jobs. The game was ported to multiple platforms and upgraded to video games such as Super Breakout. In addition, Breakout was the basis and inspiration for certain aspects of the Apple II
Apple II
personal computer. In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen
[...More...]

"Breakout (arcade Game)" on:
Wikipedia
Google
Yahoo

Circus Atari
Circus (サーカス, Sākasu) is an arcade game released by Exidy in 1977. The game is a re-themed variant of Atari's Breakout, where the player controls a seesaw and clown in order to pop all the balloons in the level. The game has been copied and released under different names by numerous other companies in both the United States and Japan.Contents1 Gameplay 2 Clones2.1 Direct copies 2.2 Modified versions 2.3 Spinoffs 2.4 Home clones3 Appearances in other media 4 References 5 External linksGameplay[edit]Gameplay screenshot after the player narrowly misses catching the second clownThree rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row
[...More...]

"Circus Atari" on:
Wikipedia
Google
Yahoo

picture info

Computer Keyboard
In computing, a computer keyboard is a typewriter-style device which uses an arrangement of buttons or keys to act as a mechanical lever or electronic switch. Following the decline of punch cards and paper tape, interaction via teleprinter-style keyboards became the main input device for computers. A keyboard typically has characters engraved or printed on the keys (buttons) and each press of a key typically corresponds to a single written symbol. However, to produce some symbols requires pressing and holding several keys simultaneously or in sequence. While most keyboard keys produce letters, numbers or signs (characters), other keys or simultaneous key presses can produce actions or execute computer commands. In normal usage, the keyboard is used as a text entry interface to type text and numbers into a word processor, text editor or other programs. In a modern computer, the interpretation of key presses is generally left to the software
[...More...]

"Computer Keyboard" on:
Wikipedia
Google
Yahoo

Atari Mindlink
The Atari
Atari
Mindlink is an unreleased video game controller for the Atari
Atari
2600, originally intended for release in 1984.[1] The Mindlink was unique in that its headband form factor controls the game by reading the myoneural signal voltage from the player's forehead.[2] The player's forehead movements are read by infrared sensors and transferred as movement in the game.[3] Specially supported games are similar to those that use the paddle controller, but with the Mindlink controller instead. Three games were in development for the Mindlink by its cancellation: Bionic Breakthrough, Telepathy, and Mind Maze. Bionic Breakthrough is basically a Breakout clone, controlled with the Mindlink. Mind Maze uses the Mindlink for a mimicry of ESP, to pretend to predict what is printed on cards. Testing showed that players frequently got headaches[4] due to moving their eyebrows to play the game
[...More...]

"Atari Mindlink" on:
Wikipedia
Google
Yahoo

picture info

ZX81
The ZX81
ZX81
is a home computer that was produced by Sinclair Research
Sinclair Research
and manufactured in Scotland
Scotland
by Timex Corporation. It was launched in the United Kingdom in March 1981 as the successor to Sinclair's ZX80
ZX80
and was designed to be a low-cost introduction to home computing for the general public. It was hugely successful, and more than 1.5 million units were sold before it was discontinued. The ZX81
ZX81
found commercial success in many other countries, notably the United States where it was initially sold as the ZX-81. Timex manufactured and distributed it under licence and enjoyed a substantial but brief boom in sales. Timex later produced its own versions of the ZX81
ZX81
for the US market: the Timex Sinclair 1000
Timex Sinclair 1000
and Timex Sinclair 1500
[...More...]

"ZX81" on:
Wikipedia
Google
Yahoo

picture info

Motion Controller
A motion controller is a type of game controller that uses accelerometers or other sensors to track motion and provide input.Contents1 History 2 Notable controllers 3 See also 4 ReferencesHistory[edit] Motion controllers using accelerometers are used as controllers for video games, which was made more popular since 2006 by the Wii
Wii
Remote controller for Nintendo's Wii
Wii
console, which uses accelerometers to detect its approximate orientation and acceleration, and serves an image sensor,[1] so it can be used as a pointing device
[...More...]

"Motion Controller" on:
Wikipedia
Google
Yahoo

picture info

Sears, Roebuck And Co.
Sears, Roebuck and Company, colloquially known as Sears, is an American chain of department stores founded by Richard Warren Sears and Alvah Curtis Roebuck in 1892, reincorporated (a formality for a history-making consumer sector initial public offering) by Richard Sears
Sears
and new partner Julius Rosenwald
Julius Rosenwald
in 1906. Formerly based at the Sears Tower
Sears Tower
in Chicago
Chicago
and currently headquartered in Hoffman Estates, Illinois, the operation began as a mail ordering catalog company and began opening retail locations in 1925. The first location was in Evansville, Indiana. The company was bought by the management of the American big box chain Kmart
Kmart
in 2005, the Kmart
Kmart
management formed Sears Holdings
Sears Holdings
upon completion of the merger
[...More...]

"Sears, Roebuck And Co." on:
Wikipedia
Google
Yahoo
.