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Asymmetric Multiprocessing
An asymmetric multiprocessing (AMP or ASMP) system is a multiprocessor computer system where not all of the multiple interconnected central processing units (CPUs) are treated equally. For example, a system might allow (either at the hardware or operating system level) only one CPU to execute operating system code or might allow only one CPU to perform I/O operations. Other AMP systems might allow any CPU to execute operating system code and perform I/O operations, so that they were symmetric with regard to processor roles, but attached some or all peripherals to particular CPUs, so that they were asymmetric with respect to the peripheral attachment. Asymmetric multiprocessing was the only method for handling multiple CPUs before symmetric multiprocessing (SMP) was available. It has also been used to provide less expensive options on systems where SMP was available. Background and history For the room-size computers of the 1960s and 1970s, a cost-effective way to increase compute ...
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Multiprocessor
Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. There are many variations on this basic theme, and the definition of multiprocessing can vary with context, mostly as a function of how CPUs are defined ( multiple cores on one die, multiple dies in one package, multiple packages in one system unit, etc.). According to some on-line dictionaries, a multiprocessor is a computer system having two or more processing units (multiple processors) each sharing main memory and peripherals, in order to simultaneously process programs. A 2009 textbook defined multiprocessor system similarly, but noting that the processors may share "some or all of the system’s memory and I/O facilities"; it also gave tightly coupled system as a synonymous term. At the operating system level, ''multiprocessing'' is so ...
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3B20C
The 3B series computers are a line of minicomputers produced from the late 1970s by AT&T Computer Systems' Western Electric subsidiary for use with the company's UNIX operating system. The line primarily consists of the models 3B20, 3B5, 3B15, 3B2, and 3B4000. The series is notable for controlling a series of electronic switching systems for telecommunication, for general computing purposes, and for serving as the historical software porting base for commercial UNIX. History The first 3B was installed in Fresno, California at Pacific Bell. Within two years, several hundred were in place throughout the Bell System. Some of the units came with "small, slow hard disks". The general purpose family of 3B computer systems includes the 3B2, 3B5, 3B15, 3B20S, and 3B4000. They run the AT&T UNIX operating system and are named after the successful 3B20D. In 1984, after regulatory constraints were lifted, AT&T introduced the 3B20D, 3B20S, 3B5, and 3B2 to the general computer market, a ...
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Flynn's Taxonomy
Flynn's taxonomy is a classification of computer architectures, proposed by Michael J. Flynn in 1966 and extended in 1972. The classification system has stuck, and it has been used as a tool in design of modern processors and their functionalities. Since the rise of multiprocessing central processing units (CPUs), a multiprogramming context has evolved as an extension of the classification system. Vector processing, covered by Duncan's taxonomy, is missing from Flynn's work because the Cray-1 was released in 1977: Flynn's second paper was published in 1972. Classifications The four initial classifications defined by Flynn are based upon the number of concurrent instruction (or control) streams and data streams available in the architecture. Flynn later defined three additional sub-categories of SIMD in 1972. Single instruction stream, single data stream (SISD) A sequential computer which exploits no parallelism in either the instruction or data streams. Single control unit ( ...
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Parallel Computing
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)"Parallel Computing Research at Illinois: The UPCRC Agenda" (PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The computer industry has accepted that future performance increases must largely come from increasing the number of processors (or cores) on a die, rather tha ...
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Symmetric Multiprocessing
Symmetric multiprocessing or shared-memory multiprocessing (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all input and output devices, and are controlled by a single operating system instance that treats all processors equally, reserving none for special purposes. Most multiprocessor systems today use an SMP architecture. In the case of multi-core processors, the SMP architecture applies to the cores, treating them as separate processors. Professor John D. Kubiatowicz considers traditionally SMP systems to contain processors without caches. Culler and Pal-Singh in their 1998 book "Parallel Computer Architecture: A Hardware/Software Approach" mention: "The term SMP is widely used but causes a bit of confusion. ..The more precise description of what is intended by SMP is a shared memory multiprocessor where the cost of accessing a memory locatio ...
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Software Lockout
In multiprocessor computer systems, software lockout is the issue of performance degradation due to the idle wait times spent by the CPUs in kernel-level critical sections. Software lockout is the major cause of scalability degradation in a multiprocessor system, posing a limit on the maximum useful number of processors. To mitigate the phenomenon, the kernel must be designed to have its critical sections as short as possible, therefore decomposing each data structure in smaller substructures. Kernel-level critical sections In most multiprocessor systems, each processor schedules and controls itself, therefore there's no "supervisor" processor, and kernel data structures are globally shared; sections of code that access those shared data structures are critical sections. This design choice is made to improve scaling, reliability and modularity. Examples of such kernel data structure are ready list and communication channels. A "conflict" happens when more than one processor is ...
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Multi-core (computing)
A multi-core processor is a microprocessor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such as add, move data, and branch) but the single processor can run instructions on separate cores at the same time, increasing overall speed for programs that support multithreading or other parallel computing techniques. Manufacturers typically integrate the cores onto a single integrated circuit die (known as a chip multiprocessor or CMP) or onto multiple dies in a single chip package. The microprocessors currently used in almost all personal computers are multi-core. A multi-core processor implements multiprocessing in a single physical package. Designers may couple cores in a multi-core device tightly or loosely. For example, cores may or may not share caches, and they may implement message passing or shared-memory inter-core communica ...
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Heterogeneous Computing
Heterogeneous computing refers to systems that use more than one kind of processor or cores. These systems gain performance or energy efficiency not just by adding the same type of processors, but by adding dissimilar coprocessors, usually incorporating specialized processing capabilities to handle particular tasks. Heterogeneity Usually heterogeneity in the context of computing referred to different instruction-set architectures (ISA), where the main processor has one and other processors have another - usually a very different - architecture (maybe more than one), not just a different microarchitecture (floating point number processing is a special case of this - not usually referred to as heterogeneous). In the past heterogeneous computing meant different ISAs had to be handled differently, while in a modern example, Heterogeneous System Architecture (HSA) systems eliminate the difference (for the user) while using multiple processor types (typically CPUs and GPUs), usual ...
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Giant Lock
In operating systems, a giant lock, also known as a big-lock or kernel-lock, is a lock that may be used in the kernel to provide concurrency control required by symmetric multiprocessing (SMP) systems. A giant lock is a solitary global lock that is held whenever a thread enters kernel space and released when the thread returns to user space; a system call is the archetypal example. In this model, threads in user space can run concurrently on any available processors or processor cores, but no more than one thread can run in kernel space; any other threads that try to enter kernel space are forced to wait. In other words, the giant lock eliminates all concurrency in kernel space. By isolating the kernel from concurrency, many parts of the kernel no longer need to be modified to support SMP. However, as in giant-lock SMP systems only one processor can run the kernel code at a time, performance for applications spending significant amounts of time in the kernel is not much improved ...
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Cellular Multiprocessing
Cellular multiprocessing is a multiprocessing computing architecture designed initially for Intel central processing units from Unisys, a worldwide information technology consulting company. It consists of the partitioning of processors into separate computing environments running different operating systems. Providing up to 32 processors that are crossbar connected to 64GB of memory and 96 PCI cards, a CMP system provides mainframe-like architecture using Intel CPUs. CMP supports Windows NT and Windows 2000 Server, AIX, Novell NetWare and UnixWare and can be run as one large SMP system or multiple systems with variant operating systems. There is a concept of creating CPU Partitions in CMPs, e.g. one can create a full partition of 32 processors, Or one can create two partitions of 16 processors each, these two partitions will be visible to the OS installed as two machines. Similarly for 32 processors it is possible to create 32 partitions at max each having a single CPU. U ...
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IBM System/370 Model 168
The IBM System/370 Model 168 and Model 158 were both announced on August 2, 1972. Prior 370 systems had not "offered virtual storage capability, which was to be a hallmark of the 370 line," and some said that the 168 and 158 were the first "real 370" products. By contrast, "in 1972, the System/370 Advanced Function was released and had new Address Relocation Hardware and now supported four new operating systems (VM/370, DOS/VS, OS/VS1, OS/VS2)." The 158 and 168 were withdrawn on September 15, 1980. Features Main memory Main memory, which was four-way doubleword interleaved, could be 1 to 8 megabytes, with offerings selectable in increments of one megabyte. The Model 168 used semiconductor memory, rather than the magnetic-core memory used by the 370/165 introduced 2 years prior, resulting in a system that was faster and physically smaller than a Model 165. System console The newly introduced IBM 3066 Model 2 System console * included a light penAlthough only the 158 announc ...
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Operating System
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computer from cellular phones and video game consoles to web servers and supercomputers. The dominant general-purpose personal computer operating system is Microsoft Windows with a market share of around 74.99%. macOS by Apple Inc. is in second place (14.84%), ...
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