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ActionScript 3
ActionScript is an object-oriented programming language originally developed by Macromedia Inc. (later acquired by Adobe). It is influenced by HyperTalk, the scripting language for HyperCard. It is now an implementation of ECMAScript (meaning it is a superset of the syntax and semantics of the language more widely known as JavaScript), though it originally arose as a sibling, both being influenced by HyperTalk. ActionScript code is usually converted to byte-code format by the compiler. ActionScript is used primarily for the development of websites and software targeting the Adobe Flash platform, originally finding use on Web pages in the form of embedded SWF files. ActionScript 3 is also used with Adobe AIR system for the development of desktop and mobile applications. The language itself is open-source in that its specification is offered free of charge and both an open source compiler (as part of Apache Flex) and open source virtual machine (Tamarin) are available. Action ...
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Scaleform GFx
Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. In March 2011, Autodesk acquired Scaleform Corporation and Scaleform GFx became part of the Autodesk Gameware line of middleware. On July 12, 2018, Autodesk discontinued Scaleform GFx, and it is no longer available for purchase. Authors created user interfaces using Adobe Flash authoring tools, such as Adobe Animate (formerly Adobe Flash Professional); the resulting SWF files were used directly by the GFx libraries, providing similar functionality to the Adobe Flash Player but optimized for use within game engines. Scaleform GFx supported all major platforms, including game consoles, mobile and PC operating systems. Scaleform provides APIs for direct communication between Flash content and the game engine, and pre-built integrations for popular engines such as Unity, Unreal Engine, and CryENGINE.
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Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia software platform used for production of animations, rich web applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone, and camera input. Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe Flash Professional). Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash content via Flash Player (for web browsers), Adobe AIR (for desktop or mobile apps), or third-party players such as Scaleform (for video games). Adobe Flash Player (which is available on Microsoft Windows, macOS, and Li ...
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Multi-paradigm
Programming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms. Some paradigms are concerned mainly with implications for the execution model of the language, such as allowing side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are concerned mainly with the way that code is organized, such as grouping a code into units along with the state that is modified by the code. Yet others are concerned mainly with the style of syntax and grammar. Common programming paradigms include: * imperative in which the programmer instructs the machine how to change its state, ** procedural which groups instructions into procedures, ** object-oriented which groups instructions with the part of the state they operate on, * declarative in which the programmer merely declares properties of the desired result, but not how to compute it ** functional in which the des ...
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Haxe
Haxe is an open source high-level cross-platform programming language and compiler that can produce applications and source code, for many different computing platforms from one code-base. It is free and open-source software, released under the MIT License. The compiler, written in OCaml, is released under the GNU General Public License (GPL) version 2. Haxe includes a set of features and a standard libraryIntroduction to the Haxe Standard Library
Haxe Docs
supported across all platforms, like numeric data types,
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Variable (programming)
In computer programming, a variable is an abstract storage location paired with an associated symbolic name, which contains some known or unknown quantity of information referred to as a ''value''; or in simpler terms, a variable is a named container for a particular set of bits or type of data (like integer, float, string etc...). A variable can eventually be associated with or identified by a memory address. The variable name is the usual way to reference the stored value, in addition to referring to the variable itself, depending on the context. This separation of name and content allows the name to be used independently of the exact information it represents. The identifier in computer source code can be bound to a value during run time, and the value of the variable may thus change during the course of program execution. Variables in programming may not directly correspond to the concept of variables in mathematics. The latter is abstract, having no reference to a p ...
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Just-in-time Compilation
In computing, just-in-time (JIT) compilation (also dynamic translation or run-time compilations) is a way of executing computer code that involves compilation during execution of a program (at run time) rather than before execution. This may consist of source code translation but is more commonly bytecode translation to machine code, which is then executed directly. A system implementing a JIT compiler typically continuously analyses the code being executed and identifies parts of the code where the speedup gained from compilation or recompilation would outweigh the overhead of compiling that code. JIT compilation is a combination of the two traditional approaches to translation to machine code—ahead-of-time compilation (AOT), and interpretation—and combines some advantages and drawbacks of both. Roughly, JIT compilation combines the speed of compiled code with the flexibility of interpretation, with the overhead of an interpreter and the additional overhead of compi ...
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ActionScript Virtual Machine
Tamarin is a discontinued free software virtual machine with just-in-time compilation (JIT) support intended to implement the 4th edition of the ECMAScript (ES4) language standard. Tamarin source code originates from ActionScript Virtual Machine 2 (AVM2) developed by Adobe Systems, as introduced within Adobe Flash Player 9, which implements ActionScript 3 scripting language. ActionScript Virtual Machine 2 was donated as open-source to Mozilla Foundation on November 7, 2006, to develop Tamarin as a high-performance virtual machine, with the support from broad Mozilla community, to be used by Mozilla and Adobe Systems in the next generation of their JavaScript and ActionScript engines with the ultimate aim to unify the scripting languages across web browsers and Adobe Flash platform and ease the development of better performing rich web applications. Tamarin and Mozilla The source code, including the just-in-time compiler and conservative garbage collector, was donated to the Mo ...
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Make Controller Kit
''Make'' (stylized as ''Make:'' or ''MAKE:'') is an American magazine published by Make: Community LLC which focuses on Do It Yourself (DIY) and/or Do It With Others (DIWO) projects involving computers, electronics, metalworking, robotics, woodworking and other disciplines. The magazine is marketed to people who enjoyed making things and features complex projects which can often be completed with cheap materials, including household items. ''Make'' is considered "a central organ of the maker movement". In June 2019, ''Make'' magazine's parent company, Maker Media, abruptly shut down the bimonthly magazine due to lack of financial resources. As of June 10, 2019, it was reorganized and had since started publishing new quarterly issues, with volume 70 having shipped in October 2019. History and profile The magazine's first issue was released in February 2005 and then published as a quarterly in the months of February, May, August, and November; as of Fall 2022, 82 issues have been ...
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Rich Web Application
A rich web application (originally called a rich Internet application, or RIA or installable Internet application) is a web application that has many of the characteristics of desktop application software. The concept is closely related to a single-page application, and may allow the user interactive features such as drag and drop, background menu, WYSIWYG editing, etc. The concept was first introduced in 2002 by Macromedia to describe Macromedia Flash MX product (which later became Adobe Flash). Throughout the 2000-s, the term was generalized to describe web applications developed with other competing browser plugin technologies including Java applet, Java applets, Microsoft Silverlight. With the deprecation of browser plugin interfaces and transition to standard HTML5 technologies, rich web applications were replaced with JavaScript Web application, web applications, including Single-page application, single-page applications and Progressive web application, progressive web appl ...
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Heads Up Display
A head-up display, or heads-up display, also known as a HUD (), is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view information with the head positioned "up" and looking forward, instead of angled down looking at lower instruments. A HUD also has the advantage that the pilot's eyes do not need to refocus to view the outside after looking at the optically nearer instruments. Although they were initially developed for military aviation, HUDs are now used in commercial aircraft, automobiles, and other (mostly professional) applications. Head-up displays were a precursor technology to augmented reality (AR), incorporating a subset of the features needed for the full AR experience, but lacking the necessary registration and tracking between the virtual content and the user's real-world environment. Overview A typical HUD contains three primary components: a ' ...
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Tamarin (software)
Tamarin is a discontinued free software virtual machine with just-in-time compilation (JIT) support intended to implement the 4th edition of the ECMAScript (ES4) language standard. Tamarin source code originates from ActionScript Virtual Machine 2 (AVM2) developed by Adobe Systems, as introduced within Adobe Flash Player 9, which implements ActionScript 3 scripting language. ActionScript Virtual Machine 2 was donated as open-source to Mozilla Foundation on November 7, 2006, to develop Tamarin as a high-performance virtual machine, with the support from broad Mozilla community, to be used by Mozilla and Adobe Systems in the next generation of their JavaScript and ActionScript engines with the ultimate aim to unify the scripting languages across web browsers and Adobe Flash platform and ease the development of better performing rich web applications. Tamarin and Mozilla The source code, including the just-in-time compiler and conservative garbage collector, was donated to th ...
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