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3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
, a voxel represents a value on a
regular grid A regular grid is a tessellation of ''n''-dimensional Euclidean space by congruent parallelotopes (e.g. bricks). Its opposite is irregular grid. Grids of this type appear on graph paper and may be used in finite element analysis, finite vol ...
in
three-dimensional space Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informa ...
. As with
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
s in a 2D bitmap, voxels themselves do not typically have their position (i.e. coordinates) explicitly encoded with their values. Instead, rendering systems infer the position of a voxel based upon its position relative to other voxels (i.e., its position in the
data structure In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, ...
that makes up a single volumetric image). In contrast to pixels and voxels,
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
are often explicitly represented by the coordinates of their vertices (as
points Point or points may refer to: Places * Point, Lewis, a peninsula in the Outer Hebrides, Scotland * Point, Texas, a city in Rains County, Texas, United States * Point, the NE tip and a ferry terminal of Lismore, Inner Hebrides, Scotland * Points ...
). A direct consequence of this difference is that polygons can efficiently represent simple 3D structures with much empty or homogeneously filled space, while voxels excel at representing regularly sampled spaces that are non-homogeneously filled. Voxels are frequently used in the
visualization Visualization or visualisation may refer to: * Visualization (graphics), the physical or imagining creation of images, diagrams, or animations to communicate a message * Data visualization, the graphic representation of data * Information visuali ...
and analysis of medical and scientific data (e.g.
geographic information system A geographic information system (GIS) is a type of database containing geographic data (that is, descriptions of phenomena for which location is relevant), combined with software tools for managing, analyzing, and visualizing those data. In a ...
s (GIS)). Some volumetric displays use voxels to describe their resolution. For example, a cubic volumetric display might be able to show 512×512×512 (or about 134 million) voxels. One of the definitions is:
Voxel is an image of a three-dimensional space region limited by given sizes, which has its own ''nodal point'' coordinates in an accepted coordinate system, its own ''form'', its own ''state parameter'' that indicates its belonging to some modeled object, and has ''properties'' of modeled region.
This definition has the following advantage. If fixed voxel form is used within the whole model it is much easier to operate with voxel ''nodal points'' (i.e. three coordinates of this point). Yet, there is the simple form of record: indexes of the elements in the model set (i.e. integer coordinates). Model set elements in this case are ''state parameters,'' indicating voxel belonging to the modeled object or its separate parts, including their surfaces.


Etymology

The word ''voxel'' originated analogously to the word "
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
", with ''vo'' representing "
volume Volume is a measure of occupied three-dimensional space. It is often quantified numerically using SI derived units (such as the cubic metre and litre) or by various imperial or US customary units (such as the gallon, quart, cubic inch). ...
" (instead of pixel's "picture") and ''el'' representing "element"; a similar formation with ''el'' for "element" is the word " texel". The term ''hypervoxel'' is a generalization of voxel for
higher-dimensional space In physics and mathematics, the dimension of a mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any point within it. Thus, a line has a dimension of one (1D) because only one coordi ...
s.


Rendering

A volume described as voxels can be visualized either by direct volume rendering or by the extraction of
polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
iso-surfaces that follow the contours of given threshold values. The marching cubes algorithm is often used for isosurface extraction, however other methods exist as well. Both ray tracing and ray casting, as well as rasterisation, can be applied to voxel data to obtain 2D
raster graphics upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for ...
to depict on a monitor.


Incremental error rasterisation

Another technique for voxels involves raster graphics where one simply raytraces every pixel of the display into the scene, tracking an error term to determine when to step. A typical implementation will raytrace each pixel of the display starting at the bottom of the screen using what is known as a y-buffer. When a voxel is reached that has a higher y value on the display it is added to the y-buffer overriding the previous value and connected with the previous y-value on the screen interpolating the color values. There is a major downside to voxel rasterization when transformation is applied which causes severe aliasing. The advantage was the ability to rasterise using cheap integer calculations on a
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
without
hardware acceleration Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calcula ...
. '' Outcast'', and other 1990s video games employed this graphics technique for effects such as reflection and
bump-mapping Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calcu ...
and usually for
terrain rendering Terrain cartography or relief mapping is the depiction of the shape of the surface of the Earth on a map, using one or more of several techniques that have been developed. Terrain or relief is an essential aspect of physical geography, and as su ...
. ''Outcasts
graphics engine Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. The resulting image is referred to as the render. Multiple models can be defined ...
was mainly a combination of a ray casting (
heightmap In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores values, such as surface elevation data, for display in 3D computer graphics. A heig ...
) engine, used to render the landscape, and a texture mapping
polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
engine used to render objects. The "Engine Programming" section of the games credits in the manual has several subsections related to graphics, among them: "Landscape Engine", "Polygon Engine", "Water & Shadows Engine" and "Special effects Engine". Although ''Outcast'' is often cited as a forerunner of voxel technology, this is somewhat misleading. The game does not actually model three-dimensional volumes of voxels. Instead, it models the ground as a surface, which may be seen as being made up of voxels. The ground is decorated with objects that are modeled using texture-mapped polygons. When ''Outcast'' was developed, the term "voxel engine", when applied to computer games, commonly referred to a ray casting engine (for example the '' VoxelSpace'' engine). On the engine technology page of the game's website, the landscape engine is also referred to as the "Voxels engine". The engine is purely
software Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consist ...
-based; it does not rely on hardware-acceleration via a 3D
graphics card A graphics card (also called a video card, display card, graphics adapter, VGA card/VGA, video adapter, display adapter, or mistakenly GPU) is an expansion card which generates a feed of output images to a display device, such as a computer mo ...
.Voxel terrain engine
", introduction. In a coder's mind, 2005.
John Carmack John D. Carmack II (born August 20, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Doo ...
also experimented with Voxels for the '' Quake III'' engine. One such problem cited by Carmack was the lack of graphics cards designed specifically for such rendering requiring them to be software rendered.
Comanche The Comanche or Nʉmʉnʉʉ ( com, Nʉmʉnʉʉ, "the people") are a Native American tribe from the Southern Plains of the present-day United States. Comanche people today belong to the federally recognized Comanche Nation, headquartered in ...
was also the first commercial flight simulation based on voxel technology. NovaLogic used the proprietary
Voxel Space Voxel Space was a voxel raster graphics rendering engine invented by Novalogic developer and vice-president of technology, Kyle Freeman. The company was issued a patent for the technology in early 2000. History The original Voxel Space engine w ...
engine developed for the company by Kyle Freeman (written entirely in
Assembly language In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence b ...
) to create open landscapes. This rendering technique allowed for much more detailed and realistic terrain compared to simulations based on
vector graphics Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display ...
at that time.


Gallery

3D rendering of a micro CT scan of a piece of dried leaf..ogv, 3D rendering of a µCT scan of a leaf piece, resolution circa 40 µm/voxel when viewed at the full size Ribo-Voxels.png, A (smoothed) rendering of a data set of voxels for a
macromolecule A macromolecule is a very large molecule important to biophysical processes, such as a protein or nucleic acid. It is composed of thousands of covalently bonded atoms. Many macromolecules are polymers of smaller molecules called monomers. The ...


Data

A voxel represents a single sample, or data point, on a regularly spaced, three-dimensional grid. This data point can consist of a single piece of data, such as an opacity, or multiple pieces of data, such as a color in addition to opacity. A voxel represents only a single point on this grid, not a volume; the space between each voxel is not represented in a voxel-based dataset. Depending on the type of data and the intended use for the dataset, this missing information may be reconstructed and/or approximated, e.g. via interpolation. The value of a voxel may represent various properties. In CT scans, the values are Hounsfield units, giving the opacity of material to X-rays.Novelline, Robert. ''Squire's Fundamentals of Radiology''. Harvard University Press. 5th edition. 1997. . Different types of value are acquired from MRI or
ultrasound Ultrasound is sound waves with frequencies higher than the upper audible limit of human hearing. Ultrasound is not different from "normal" (audible) sound in its physical properties, except that humans cannot hear it. This limit varies ...
. Voxels can contain multiple scalar values, essentially vector (tensor) data; in the case of
ultrasound Ultrasound is sound waves with frequencies higher than the upper audible limit of human hearing. Ultrasound is not different from "normal" (audible) sound in its physical properties, except that humans cannot hear it. This limit varies ...
scans with B-mode and Doppler data,
density Density (volumetric mass density or specific mass) is the substance's mass per unit of volume. The symbol most often used for density is ''ρ'' (the lower case Greek letter rho), although the Latin letter ''D'' can also be used. Mathematicall ...
, and
volumetric flow rate In physics and engineering, in particular fluid dynamics, the volumetric flow rate (also known as volume flow rate, or volume velocity) is the volume of fluid which passes per unit time; usually it is represented by the symbol (sometimes ). I ...
are captured as separate channels of data relating to the same voxel positions. While voxels provide the benefit of precision and depth of reality, they are typically large data sets and are unwieldy to manage given the bandwidth of common computers. However, through efficient compression and manipulation of large data files, interactive visualization can be enabled on consumer market computers. Other values may be useful for immediate 3D rendering, such as a surface
normal vector In geometry, a normal is an object such as a line, ray, or vector that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the (infinite) line perpendicular to the tangent line to the curve ...
and
color Color (American English) or colour (British English) is the visual perceptual property deriving from the spectrum of light interacting with the photoreceptor cells of the eyes. Color categories and physical specifications of color are associ ...
. Technologies to extend voxels into 4 and 5 dimensions of data are under investigation.


Uses

Common uses of voxels include volumetric imaging in medicine and representation of terrain in games and simulations. Voxel terrain is used instead of a
heightmap In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores values, such as surface elevation data, for display in 3D computer graphics. A heig ...
because of its ability to represent overhangs, caves, arches, and other 3D terrain features. These concave features cannot be represented in a heightmap due to only the top 'layer' of data being represented, leaving everything below it filled (the volume that would otherwise be the inside of the caves, or the underside of arches or overhangs).


3D computer graphics software

* '' 3D-Coat'' offers a voxel sculpting mode. * '' Blender (2.81+)'' allows one to create a voxel-like effect by Quad Remesh (with Quadriflow algorithm) or Voxel Remesh (with
OpenVDB OpenVDB is an open source software library for working with sparse volumetric data. It provides a hierarchical data structure and related functions to help with calculating volumetric effects in CGI applications. Volumetric effects apply to v ...
). * '' Cinema 4D (R20+)'' allows one to create a voxel-like effect (with
OpenVDB OpenVDB is an open source software library for working with sparse volumetric data. It provides a hierarchical data structure and related functions to help with calculating volumetric effects in CGI applications. Volumetric effects apply to v ...
). * '' ZBrush'' uses its voxel-like Unified Skin technology for the DynaMesh and other tools. It makes a smart pixel which is called a "pixol". * Mega Voxels is a free-to-use voxel editor developed by Go Real Games, LLC to design 3D models using voxels. *
Voxel Builder
', an online open-source playground based on '' Babylon.js''.


Computer games

* ''
3D Dot Game Heroes is an action role-playing video game developed by Silicon Studio for the PlayStation 3. The game is presented using voxel-based graphics in a 3D environment to emulate the 2D graphics of earlier video games. The game was published in Japan by ...
'' uses voxels to present retro-looking graphics. * '' 7 Days to Die'' is a voxel-based open world survival horror game developed by The Fun Pimps Entertainment. * '' Ace of Spades'' used Ken Silverman's Voxlap engine before being rewritten in a bespoke
OpenGL OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardwa ...
engine. * '' Amok'' uses voxels for its environments. * ''
Armored Fist 3 ''Armored Fist 3'' is a tank simulation video game developed and published by NovaLogic in 1999. Gameplay It uses voxels, volumetric pixels, for in-game graphics, much like other Novalogic games such as '' Delta Force'' and the '' Comanche' ...
'' is a computer game made by Novalogic that used voxel-based rendering technology. * ''
Blade Runner ''Blade Runner'' is a 1982 science fiction film directed by Ridley Scott, and written by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos, it is an adaptation of Philip K. Dick's ...
'' is a video game that used voxels to render characters and artifacts. * '' Castle Story'', a castle building Real Time Strategy game in development, has terrain consisting of smoothed voxels. * '' Cloudpunk'', a cyberpunk adventure game, is almost entirely voxel-based. * '' Comanche series'', a series of computer games made by NovaLogic that used the
Voxel Space Voxel Space was a voxel raster graphics rendering engine invented by Novalogic developer and vice-president of technology, Kyle Freeman. The company was issued a patent for the technology in early 2000. History The original Voxel Space engine w ...
voxel rasterization for terrain rendering. * '' Command & Conquer: Tiberian Sun'', '' Command & Conquer: Red Alert 2'' and '' Command & Conquer: Yuri's Revenge'' are computer games made by Westwood Studios that used voxels to render most vehicles. * '' Crysis'', as well as ''
Cryengine 2 CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in '' Far Cry'', and continues to be updated to support new consoles an ...
'' and ''
Cryengine 3 CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in ''Far Cry'', and continues to be updated to support new consoles and ...
'', use a combination of
heightmaps In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores values, such as surface elevation data, for display in 3D computer graphics. A heig ...
and voxels for their terrain systems. * ''
Cube World ''Cube World'' is an action role-playing game developed and published by Picroma for Microsoft Windows. Wolfram von Funck, the game's designer, began developing the game in June 2011, and was later joined by his wife, Sarah. An alpha version of ...
'', an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player ...
, features procedurally generated voxel landscapes. * ''
Delta Force The 1st Special Forces Operational Detachment–Delta (1st SFOD-D), referred to variously as Delta Force, Combat Applications Group (CAG), Army Compartmented Elements (ACE), "The Unit", or within Joint Special Operations Command (JSOC), Task Fo ...
'' is a computer game made by Novalogic that used the in-house
Voxel Space Voxel Space was a voxel raster graphics rendering engine invented by Novalogic developer and vice-president of technology, Kyle Freeman. The company was issued a patent for the technology in early 2000. History The original Voxel Space engine w ...
rendering engine. * '' Dual Universe'' is a single-shard universe MMORPG game that uses voxels to build spaceships, civilizations, and space stations. * '' EverQuest Next'' and ''EverQuest Next: Landmark'', cancelled MMORPGs by Sony Online Entertainment, make extensive use of voxels for world creation as well as player generated content * '' Hexplore'', a multi-player role playing game, uses a voxel engine allowing the player to rotate the isometric rendered playfield. * '' Hytale'' is a RPG Sandbox voxel-based game which gets developed by Hypixel Studios and gets funded by
Riot Games Riot Games, Inc. is an American video game developer, publisher and esports tournament organizer based in Los Angeles, California. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop '' League of Legends'' and went on ...
, release date is set to 2023 at earliest. * ''
Master of Orion III ''Master of Orion III'' is a 4X turn-based strategy game and the third in the '' Master of Orion'' series. ''Master of Orion III'' was developed by Quicksilver Software and published by Infogrames Interactive on February 25, 2003. Backstory I ...
'' uses voxel graphics to render space battles and solar systems. Battles displaying 1000 ships at a time were rendered slowly on computers without hardware graphic acceleration. * ''
Medieval Engineers In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire a ...
'' is the second voxel-based engineering game by Keen Software House inspired from medieval technology. * ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before b ...
'' is a
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or Sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * ''Sand ...
video game that uses voxels to store terrain
data In the pursuit of knowledge, data (; ) is a collection of discrete values that convey information, describing quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpret ...
, but does not use voxel rendering techniques. Instead it uses polygon rendering to display each voxel as a cubic "block". * '' Miner Wars 2081'' is a 6DOF open world game made by Keen Software House that uses its own VRage voxel rendering engine to let the user deform the terrain of asteroids allowing tunnels to be formed. * '' No Man's Sky'' is a space exploration game consisting of procedurally generated star systems containing explorable planets, moons and asteroids made up of voxels. The voxel engine allows for both terrain destruction and creation. * '' Outcast'', is a third-person action computer game made by former Belgian
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
Appeal, with landscapes rendered by a voxel engine. * '' Phase Zero'' is a 2002 unreleased action-
shooter Shooting is the act or process of discharging a projectile from a ranged weapon (such as a gun, bow, crossbow, slingshot, or blowpipe). Even the acts of launching flame, artillery, darts, harpoons, grenades, rockets, and guided missiles can ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
for Atari Jaguar, with landscapes redered by the engine
Voxel Space Voxel Space was a voxel raster graphics rendering engine invented by Novalogic developer and vice-president of technology, Kyle Freeman. The company was issued a patent for the technology in early 2000. History The original Voxel Space engine w ...
. * '' Planet Coaster'' is a 2016 construction and management simulation developed and published by
Frontier Developments Frontier Developments is a British video game developer founded by David Braben in January 1994 and based at the Cambridge Science Park in Cambridge, England. Frontier is known for developing amusement park management simulators within mult ...
which uses a voxel-based terrain editor. * '' Resogun'' is a 2013 voxel-based side-scrolling shoot 'em up video game developed by Finnish developer Housemarque. * '' Roblox'' uses voxels for terrain. * '' Robocraft'', a vehicular combat game in which players build combat machines out of voxels and premade components * ''ScrumbleShip'', a block-building MMO space simulator game in development (as of 2017), renders each in-game component and damage to those components using dozens to thousands of voxels. * '' Shadow Warrior'' and ''
Blood Blood is a body fluid in the circulatory system of humans and other vertebrates that delivers necessary substances such as nutrients and oxygen to the cells, and transports metabolic waste products away from those same cells. Blood in the cir ...
'' use
Build engine Build Engine is a first-person shooter engine created by Ken Silverman, author of '' Ken's Labyrinth'', for 3D Realms. Like the ''Doom'' engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called secto ...
for first-person shooter game voxel rendering, instead of sprites, as an option for many of the items pickups and scenery. ''
Duke Nukem 3D ''Duke Nukem 3D'' is a first-person shooter video game developed by 3D Realms. It is a sequel to the platform games ''Duke Nukem (video game), Duke Nukem'' and ''Duke Nukem II'', published by 3D Realms. ''Duke Nukem 3D'' features the adventures ...
'' has a fan-created pack in a similar style. * ''
Shattered Steel ''Shattered Steel'' is a mech simulation game released in 1996 by BioWare for MS-DOS, and later ported to Mac OS by now-defunct Logicware. It is notable for the deformable terrain effects, and for being BioWare's first developed game.BioWarBiowa ...
'' featured deforming landscapes using voxel technology. * '' Sid Meier's Alpha Centauri'' uses voxel models to render units. * '' SkySaga: Infinite Isles'' is a voxel-based sandbox MMORPG, being developed by Radiant Worlds and published by Smilegate. * '' Space Engineers'' is a voxel-based sandbox game set in space, developed and published by Keen Software House * ''
Starbase The concepts of space stations and space habitats feature in science fiction. The difference between the two is that habitats are larger and more complex structures intended as permanent homes for substantial populations (though generation ship ...
'', a voxel-based
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
set in space, being developed and published by Frozenbyte. * '' StarMade'', a voxel-based sandbox game set in space, developed and published by Robin "Schema" Promesberger. * '' Subnautica'', a voxel-based survival game set on planet 4546B, developed and published by Unknown Worlds Entertainment. * '' Teardown'', a voxel-based game featuring fully destructible environments, developed and published by the studio Tuxedo Labs * '' The Sandbox'' * ''
Trove Trove is an Australian online library database owned by the National Library of Australia in which it holds partnerships with source providers National and State Libraries Australia, an aggregator and service which includes full text documen ...
'' is a voxel-based MMORPG with building elements, developed and published by Trion Worlds. * ''
Vangers ''Vangers'' (''Вангеры'', also known as ''Vangers: One for the Road'') is a racing role-playing video game developed by K-D Lab, a Russian company. It was released in North America in June 29, 1998 after receiving positive responses at that ...
'' is a computer game uses voxels for its two-level terrain system. * '' Vox'', released in 2012, is a voxel based exploration/RPG game focused on player generated content. * '' Voxatron'', a computer game produced by Lexaloffle, is composed and generated fully using voxels. * ''
Werewolf In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely ...
'' is a computer game made by Novalogic that used voxel-based rendering technology. It was originally bundled and shipped with the ''Comanche 2'' game although they were two separate games. * '' Worms 4: Mayhem'' uses a voxel-based engine to simulate land deformation similar to the older 2D Worms games. * '' Minetest'' uses them for rendering nodes


Editors

While scientific volume visualization does not require modifying the actual voxel data, voxel editors can be used to create art (especially 3D pixel art) and models for voxel based games. Some editors are focused on a single approach to voxel editing while others mix various approaches. Some common approaches are: * Slice based: The volume is sliced in one or more axes and the user can edit each image individually using 2D raster editor tools. These generally store color information in voxels. * Sculpture: Similar to the vector counterpart but with no topology constraints. These usually store density information in voxels and lack color information. * Building blocks: The user can add and remove blocks just like a construction set toy. There are a few voxel editors available that are not tied to specific games or engines. They can be used as alternatives or complements to traditional 3D vector modeling.


Extensions

A generalization of a voxel is the ''toxel'', or temporal voxel. This is used in the case of a 4D dataset, for example, an image sequence that represents 3D space together with another dimension such as time. In this way, an image could contain 100×100×100×100 toxels, which could be seen as a series of 100 frames of a 100×100×100 volume image (the equivalent for a 3D image would be showing a 2D cross section of the image in each frame). Although storage and manipulation of such data requires large amounts of memory, it allows the representation and analysis of
spacetime In physics, spacetime is a mathematical model that combines the three dimensions of space and one dimension of time into a single four-dimensional manifold. Spacetime diagrams can be used to visualize relativistic effects, such as why differ ...
systems.


See also

* Maxel – material element *
Pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
– picture element *
Plane partition In mathematics and especially in combinatorics, a plane partition is a two-dimensional array of nonnegative integers \pi_ (with positive integer indices ''i'' and ''j'') that is nonincreasing in both indices. This means that : \pi_ \ge \pi_ and \ ...
* Resel – resolution element * Sparse voxel octree * Texel – texture element * Tixel - tactile element *
Tomography Tomography is imaging by sections or sectioning that uses any kind of penetrating wave. The method is used in radiology, archaeology, biology, atmospheric science, geophysics, oceanography, plasma physics, materials science, astrophysics, ...
*
Volume mesh In 3D computer graphics and modeling, volumetric meshes are a polygonal representation of the interior volume of an object. Unlike polygon meshes, which represent only the surface as polygons, volumetric meshes also discretize the interior struct ...
* Volume rendering


References


External links

*
Fundamentals of voxelization"Archived"
{{Authority control 3D computer graphics 3D imaging Articles containing video clips Cubes