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A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including
semantics Semantics (from grc, σημαντικός ''sēmantikós'', "significant") is the study of reference, meaning, or truth. The term can be used to refer to subfields of several distinct disciplines, including philosophy, linguistics and comput ...
,
design A design is a plan or specification for the construction of an object or system or for the implementation of an activity or process or the result of that plan or specification in the form of a prototype, product, or process. The verb ''to design' ...
,
electronics The field of electronics is a branch of physics and electrical engineering that deals with the emission, behaviour and effects of electrons using electronic devices. Electronics uses active devices to control electron flow by amplification ...
, and
software programming Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as an ...
. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one. In some design workflow models, creating a prototype (a process sometimes called materialization) is the step between the formalization and the
evaluation Evaluation is a systematic determination and assessment of a subject's merit, worth and significance, using criteria governed by a set of standards. It can assist an organization, program, design, project or any other intervention or initiative to ...
of an idea. A prototype can also mean a typical example of something such as in the use of the derivation 'prototypical'. This is a useful term in identifying objects, behaviours and concepts which are considered the accepted norm and is analogous with terms such as
stereotype In social psychology, a stereotype is a generalized belief about a particular category of people. It is an expectation that people might have about every person of a particular group. The type of expectation can vary; it can be, for exampl ...
s and
archetype The concept of an archetype (; ) appears in areas relating to behavior, historical psychology, and literary analysis. An archetype can be any of the following: # a statement, pattern of behavior, prototype, "first" form, or a main model that ...
s. The word ''
prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to ...
'' derives from the
Greek Greek may refer to: Greece Anything of, from, or related to Greece, a country in Southern Europe: *Greeks, an ethnic group. *Greek language, a branch of the Indo-European language family. **Proto-Greek language, the assumed last common ancestor ...
, "primitive form", neutral of , "original, primitive", from πρῶτος ''protos'', "first" and τύπος ''typos'', "impression" (originally in the sense of a mark left by a blow, then by a stamp struck by a die (note "typewriter"); by implication a scar or mark; by analogy a shape i.e. a statue, (figuratively) style, or resemblance; a model for imitation or illustrative example - note "typical").


Types

Prototypes explore different aspects of an intended design: * A proof-of-principle prototype serves to verify some key functional aspects of the intended design, but usually does not have all the functionality of the final product. * A working prototype represents all or nearly all of the functionality of the final product. * A visual prototype represents the size and appearance, but not the functionality, of the intended design. A form study prototype is a preliminary type of visual prototype in which the geometric features of a design are emphasized, with less concern for color, texture, or other aspects of the final appearance. * A user experience prototype represents enough of the appearance and function of the product that it can be used for user research. * A functional prototype captures both function and appearance of the intended design, though it may be created with different techniques and even different scale from final design. * A paper prototype is a printed or hand-drawn representation of the user interface of a software product. Such prototypes are commonly used for early testing of a software design, and can be part of a
software walkthrough In software engineering, a walkthrough or walk-through is a form of software peer review "in which a designer or programmer leads members of the development team and other interested parties through a software product, and the participants ask q ...
to confirm design decisions before more costly levels of design effort are expended.


Differences in creating a prototype vs. a final product

In general, the creation of prototypes will differ from creation of the final product in some fundamental ways: * Material: The materials that will be used in a final product may be expensive or difficult to fabricate, so prototypes may be made from different materials than the final product. In some cases, the final production materials may still be undergoing development themselves and not yet available for use in a prototype. * Process: Mass-production processes are often unsuitable for making a small number of parts, so prototypes may be made using different fabrication processes than the final product. For example, a final product that will be made by plastic injection molding will require expensive custom tooling, so a prototype for this product may be fabricated by machining or stereolithography instead. Differences in fabrication process may lead to differences in the appearance of the prototype as compared to the final product. * Verification: The final product may be subject to a number of quality assurance tests to verify conformance with drawings or specifications. These tests may involve custom inspection fixtures, statistical sampling methods, and other techniques appropriate for ongoing production of a large quantity of the final product. Prototypes are generally made with much closer individual inspection and the assumption that some adjustment or rework will be part of the fabrication process. Prototypes may also be exempted from some requirements that will apply to the final product. Engineers and prototype specialists attempt to minimize the impact of these differences on the intended role for the prototype. For example, if a visual prototype is not able to use the same materials as the final product, they will attempt to substitute materials with properties that closely simulate the intended final materials.


Characteristics and limitations of prototypes

Engineers and prototyping specialists seek to understand the limitations of prototypes to exactly simulate the characteristics of their intended design. It is important to recognize that by their very nature, prototypes represent some compromise from the final production design. This is due to not just the skill and choices of the designer(s), but the inevitable inherent limitations of a prototype due to the " map-territory relation". Just as a map is a reduced abstraction representing far more detailed ''actual'' territory, or "the menu represents the meal" but cannot capture all the detail of the actual delivered food: a prototype is a necessarily inexact and ''limited'' approximation of a "real" final product. Further, prototypers make both deliberate and unintended choices and tradeoffs for reasons ranging from cost/time savings to what they consider "important" vs. "trivial" aspects to focus design attention and execution on. Due to differences in materials, processes and design fidelity, it is possible that a prototype may fail to perform acceptably although the production design may have been sound. Conversely, and somewhat counter-intuitively: prototypes may actually perform acceptably but the production design and outcome may prove unsuccessful, as prototyping materials and processes may actually outperform their production counterparts. In general, it can be expected that individual prototype costs will be substantially greater than the final production costs due to inefficiencies in materials and processes. Prototypes are also used to revise the design for the purposes of reducing costs through optimization and refinement. It is possible to use prototype testing to reduce the risk that a design may not perform as intended, however prototypes generally cannot eliminate all risk. There are pragmatic and practical limitations to the ability of a prototype to match the intended final performance of the product and some allowances and engineering judgement are often required before moving forward with a production design. Building the full design is often expensive and can be time-consuming, especially when repeated several times—building the full design, figuring out what the problems are and how to solve them, then building another full design. As an alternative,
rapid prototyping Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data. Construction of the part or assembly is usually done using 3D printing ...
or
rapid application development Rapid application development (RAD), also called rapid application building (RAB), is both a general term for adaptive software development approaches, and the name for James Martin's method of rapid development. In general, RAD approaches to ...
techniques are used for the initial prototypes, which implement part, but not all, of the complete design. This allows designers and manufacturers to rapidly and inexpensively test the parts of the design that are most likely to have problems, solve those problems, and then build the full design. This
counter-intuitive A paradox is a logically self-contradictory statement or a statement that runs contrary to one's expectation. It is a statement that, despite apparently valid reasoning from true premises, leads to a seemingly self-contradictory or a logically u ...
idea—that the quickest way to build something is, first to build something else—is shared by
scaffolding Scaffolding, also called scaffold or staging, is a temporary structure used to support a work crew and materials to aid in the construction, maintenance and repair of buildings, bridges and all other man-made structures. Scaffolds are widely use ...
and Thomson's telescope rule.


Engineering sciences

In technology research, a
technology demonstrator A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of ...
is a prototype serving as proof-of-concept and demonstration model for a new technology or future product, proving its viability and illustrating conceivable applications. In large development projects, a
testbed A testbed (also spelled test bed) is a platform for conducting rigorous, transparent, and replicable testing of scientific theories, computational tools, and new technologies. The term is used across many disciplines to describe experimental res ...
is a platform and prototype development environment for rigorous experimentation and testing of new technologies, components, scientific theories and computational tools. With recent advances in computer modeling it is becoming practical to eliminate the creation of a physical prototype (except possibly at greatly reduced scales for promotional purposes), instead modeling all aspects of the final product as a
computer model Computer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be deter ...
. An example of such a development can be seen in
Boeing 787 Dreamliner The Boeing 787 Dreamliner is an American Wide-body aircraft, wide-body jet airliner developed and manufactured by Boeing Commercial Airplanes. After dropping its unconventional Boeing Sonic Cruiser, Sonic Cruiser project, Boeing announced th ...
, in which the first full sized physical realization is made on the series production line. Computer modeling is now being extensively used in automotive design, both for form (in the styling and aerodynamics of the vehicle) and in function—especially for improving vehicle
crashworthiness Crashworthiness is the ability of a structure to protect its occupants during an impact. This is commonly tested when investigating the safety of aircraft and vehicles. Depending on the nature of the impact and the vehicle involved, different crit ...
and in weight reduction to improve mileage.


Mechanical and electrical engineering

The most common use of the word prototype is a functional, although experimental, version of a non-military machine (e.g., automobiles, domestic appliances, consumer electronics) whose designers would like to have built by
mass production Mass production, also known as flow production or continuous production, is the production of substantial amounts of standardized products in a constant flow, including and especially on assembly lines. Together with job production and ba ...
means, as opposed to a
mockup In manufacturing and design, a mockup, or mock-up, is a scale or full-size model of a design or device, used for teaching, demonstration, design evaluation, promotion, and other purposes. A mockup may be a ''prototype'' if it provides at lea ...
, which is an inert representation of a machine's appearance, often made of some non-durable substance. An electronics designer often builds the first prototype from
breadboard A breadboard, solderless breadboard, or protoboard is a construction base used to build semi-permanent prototypes of electronic circuits. Unlike a perfboard or stripboard, breadboards do not require soldering or destruction of tracks and are h ...
or
stripboard Stripboard is the generic name for a widely used type of electronics prototyping material for circuit boards characterized by a pre-formed regular (rectangular) grid of holes, with wide parallel strips of copper cladding running in one direct ...
or
perfboard Perfboard is a material for prototyping electronic circuits (also called DOT PCB). It is a thin, rigid sheet with holes pre-drilled at standard intervals across a grid, usually a square grid of spacing. These holes are ringed by round or square ...
, typically using "DIP" packages. However, more and more often the first functional prototype is built on a "prototype PCB" almost identical to the production PCB, as PCB manufacturing prices fall and as many components are not available in DIP packages, but only available in SMT packages optimized for placing on a PCB. Builders of military machines and aviation prefer the terms "experimental" and "service test".


Electronics prototyping

In
electronics The field of electronics is a branch of physics and electrical engineering that deals with the emission, behaviour and effects of electrons using electronic devices. Electronics uses active devices to control electron flow by amplification ...
, prototyping means building an actual circuit to a theoretical design to verify that it works, and to provide a physical platform for debugging it if it does not. The prototype is often constructed using techniques such as
wire wrap Wire wrap is an electronic component assembly technique that was invented to wire telephone crossbar switches, and later adapted to construct electronic circuit boards. Electronic components mounted on an insulating board are interconnected by ...
ping or using veroboard or
breadboard A breadboard, solderless breadboard, or protoboard is a construction base used to build semi-permanent prototypes of electronic circuits. Unlike a perfboard or stripboard, breadboards do not require soldering or destruction of tracks and are h ...
, with the result being a circuit that is electrically identical to the design but not physically identical to the final product. Open-source tools like
Fritzing Fritzing is an open-source initiative to develop amateur or hobby CAD software for the design of electronics hardware, intended to allow designers and artists to build more permanent circuits from prototypes. It was developed at the University ...
exist to document electronic prototypes (especially the breadboard-based ones) and move toward physical production. Prototyping platforms such as
Arduino Arduino () is an open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices. Its hardware products are licensed under ...
also simplify the task of programming and interacting with a
microcontroller A microcontroller (MCU for ''microcontroller unit'', often also MC, UC, or μC) is a small computer on a single VLSI integrated circuit (IC) chip. A microcontroller contains one or more CPUs ( processor cores) along with memory and programmabl ...
. The developer can choose to deploy their invention as-is using the prototyping platform, or replace it with only the microcontroller chip and the circuitry that is relevant to their product. A technician can quickly build a prototype (and make additions and modifications) using these techniques, but for volume production it is much faster and usually cheaper to mass-produce custom
printed circuit board A printed circuit board (PCB; also printed wiring board or PWB) is a medium used in electrical and electronic engineering to connect electronic components to one another in a controlled manner. It takes the form of a laminated sandwich str ...
s than to produce these other kinds of prototype boards. The proliferation of quick-turn PCB fabrication and assembly companies has enabled the concepts of rapid prototyping to be applied to electronic circuit design. It is now possible, even with the smallest passive components and largest fine-pitch packages, to have boards fabricated, assembled, and even tested in a matter of days.


Computer programming and computer science

Prototype software is often referred to as alpha grade, meaning it is the first version to run. Often only a few functions are implemented, the primary focus of the alpha is to have a functional base code on to which features may be added. Once alpha grade software has most of the required features integrated into it, it becomes
beta software A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
for testing of the entire software and to adjust the program to respond correctly during situations unforeseen during development. Often the end users may not be able to provide a complete set of application objectives, detailed input, processing, or output requirements in the initial stage. After the user evaluation, another prototype will be built based on feedback from users, and again the cycle returns to customer evaluation. The cycle starts by listening to the user, followed by building or revising a mock-up, and letting the user test the
mock-up In manufacturing and design, a mockup, or mock-up, is a scale or full-size model of a design or device, used for teaching, demonstration, design evaluation, promotion, and other purposes. A mockup may be a ''prototype'' if it provides at lea ...
, then back. There is now a new generation of tools called
Application Simulation Software Software prototyping is the activity of creating prototypes of software applications, i.e., incomplete versions of the software program being developed. It is an activity that can occur in software development and is comparable to prototyping a ...
which help quickly simulate application before their development.
Extreme programming Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development,"Human Centred Technology Workshop 2006 ", 2006, P ...
uses
iterative design Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made. ...
to gradually add one feature at a time to the initial prototype.


Other programming/computing concepts

In many
programming language A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming ...
s, a '' function prototype'' is the declaration of a
subroutine In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may ...
or function (and should not be confused with software prototyping). This term is rather C/
C++ C++ (pronounced "C plus plus") is a high-level general-purpose programming language created by Danish computer scientist Bjarne Stroustrup as an extension of the C programming language, or "C with Classes". The language has expanded significan ...
-specific; other terms for this notion are ''signature'', ''type'' and ''interface''. In
prototype-based programming Prototype-based programming is a style of object-oriented programming in which behaviour reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes. This model can also be known as ''prototypal ...
(a form of
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of ...
), new objects are produced by cloning existing objects, which are called prototypes. The term may also refer to the
Prototype Javascript Framework The Prototype JavaScript Framework is a JavaScript framework created by Sam Stephenson in February 2005 as part of Ajax support in Ruby on Rails. It is implemented as a single file of JavaScript code, usually named prototype.js. Prototype is di ...
. Additionally, the term may refer to the
prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to ...
design pattern. Continuous learning approaches within organizations or businesses may also use the concept of business or process prototypes through software models. The concept of prototypicality is used to describe how much a website deviates from the expected norm, and leads to a lowering of user preference for that site's design.


Data prototyping

A ''data prototype'' is a form of ''functional ''or ''working'' prototype. The justification for its creation is usually a
data migration Data migration is the process of selecting, preparing, extracting, and transforming data and permanently transferring it from one computer storage system to another. Additionally, the validation of migrated data for completeness and the decommis ...
,
data integration Data integration involves combining data residing in different sources and providing users with a unified view of them. This process becomes significant in a variety of situations, which include both commercial (such as when two similar companies ...
or application implementation project and the raw materials used as input are an instance of all the relevant data which exists at the start of the project. The objectives of ''data prototyping'' are to produce: * A set of data cleansing and transformation rules which have been ''seen'' to produce data which is all fit for purpose. * A dataset which is the result of those rules being applied to an instance of the relevant raw (source) data. To achieve this, a data architect uses a graphical interface to interactively develop and execute transformation and cleansing rules using raw data. The resultant data is then evaluated and the rules refined. Beyond the obvious visual checking of the data ''on-screen'' by the data architect, the usual evaluation and validation approaches are to use
Data profiling Data profiling is the process of examining the data available from an existing information source (e.g. a database or a file) and collecting statistics or informative summaries about that data. The purpose of these statistics may be to: # Find ou ...
software and then to insert the resultant data into a test version of the target application and trial its use.


Prototyping for Human-Computer Interaction

When developing software or digital tools that humans interact with, a prototype is an artifact that is used to ask and answer a design question. Prototypes provide the means for examining design problems and evaluating solutions. HCI practitioners can employ several different types of prototypes: * 'Wizard of Oz' prototype: named after the
Wizard of Oz (character) Oscar Zoroaster Phadrig Isaac Norman Henkle Emmannuel Ambroise Diggs (also known as the "Wizard of Oz" and, during his reign, as "Oz, the Great and Terrible" or the "Great and Powerful Oz") is a fictional character in the Land of Oz created by A ...
in the movie,
The Wizard of Oz (1939 film) ''The Wizard of Oz'' is a 1939 American Musical film, musical fantasy film produced by Metro-Goldwyn-Mayer (MGM). An adaptation of L. Frank Baum's 1900 children's fantasy novel ''The Wonderful Wizard of Oz'', the film was primarily directed by ...
. This is a prototyping method with which the computer-side of the interaction is faked by an offsite or hidden human. This prototyping technique is particularly useful for demonstrating functionality that is difficult or lengthy to engineer, such as applications like Voice user interface. * role prototype: this prototype may not be engineered or look & feel like a finished product, but the purpose of this type of prototype is to investigate and evaluation a user need, or what the prototype could do for the user. They can present features and functionality that the user might benefit from, to demonstrate what role an artifact like the prototype might fulfill for the user. A famous example of this kind of prototype would be the block of wood carried by
Jeff Hawkins Jeffrey Hawkins is a co-founder of the companies Palm Computing, where he co-created the PalmPilot, and Handspring, where he was one of the creators of the Treo.Jeff Hawkins, ''On Intelligence'', p.28 He subsequently turned to work on neurosc ...
, when developing the
Palm Pilot The PalmPilot Personal and PalmPilot Professional are the second generation of Palm PDA devices produced by Palm Inc (then a subsidiary of U.S. Robotics, later 3Com). These devices were launched on March 10, 1997. Accessories and pricing Pa ...
. * paper prototype: this prototype may use cut paper, cardboard, or other inexpensive materials to demonstrate an interface. The purpose of this prototype is to test with users, without having to use a digital tool or develop a program to test functionality. Recently, paper prototyping has fallen out of favor within certain design circles, particularly because the low-fidelity nature of this method and the lack of effectiveness when testing with users.


Scale modeling

In the field of
scale model A scale model is a physical model which is geometrically similar to an object (known as the prototype). Scale models are generally smaller than large prototypes such as vehicles, buildings, or people; but may be larger than small prototypes ...
ing (which includes
model railroad Railway modelling (UK, Australia, New Zealand, and Ireland) or model railroading (US and Canada) is a hobby in which rail transport systems are modelled at a reduced scale. The scale models include locomotives, rolling stock, streetcars, t ...
ing, vehicle modeling, airplane modeling, military modeling, etc.), a prototype is the real-world basis or source for a scale model—such as the real
EMD GP38-2 The EMD GP38-2 is an American four-axle diesel-electric locomotive built by General Motors, Electro-Motive Division. Part of the EMD Dash 2 line, the GP38-2 was an upgraded version of the earlier GP38. Power is provided by an EMD 645E 16-cyl ...
locomotive—which is the prototype of
Athearn Athearn is a United States manufacturer of model railroad equipment, produced and distributed by American hobby manufacturer Horizon Hobby, Inc. of Champaign, Illinois. History In 1938 Irvin Athearn built a detailed O scale model railroad layout ...
's (among other manufacturers) locomotive model. Technically, any non-living object can serve as a prototype for a model, including structures, equipment, and appliances, and so on, but generally prototypes have come to mean full-size real-world vehicles including automobiles (the prototype 1957 Chevy has spawned many models), military equipment (such as M4 Shermans, a favorite among US Military modelers), railroad equipment, motor trucks, motorcycles, and space-ships (real-world such as Apollo/Saturn Vs, or the ISS). As of 2014, basic rapid prototype machines (such as
3D printers 3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer co ...
) cost about $2,000, but larger and more precise machines can cost as much as $500,000.


Architecture

In
architecture Architecture is the art and technique of designing and building, as distinguished from the skills associated with construction. It is both the process and the product of sketching, conceiving, planning, designing, and constructing buildings ...
, prototyping refers to either architectural model making (as form of
scale model A scale model is a physical model which is geometrically similar to an object (known as the prototype). Scale models are generally smaller than large prototypes such as vehicles, buildings, or people; but may be larger than small prototypes ...
ling) or as part of aesthetic or material
experiment An experiment is a procedure carried out to support or refute a hypothesis, or determine the efficacy or likelihood of something previously untried. Experiments provide insight into cause-and-effect by demonstrating what outcome occurs whe ...
ation, such as the ''Forty Wall House'' open source material prototyping centre in Australia. Architects prototype to test ideas structurally, aesthetically and technically. Whether the prototype works or not is not the primary focus: architectural prototyping is the revelatory process through which the architect gains insight.


Metrology

In the science and practice of
metrology Metrology is the scientific study of measurement. It establishes a common understanding of units, crucial in linking human activities. Modern metrology has its roots in the French Revolution's political motivation to standardise units in Fran ...
, a prototype is a human-made object that is used as the standard of
measurement Measurement is the quantification of attributes of an object or event, which can be used to compare with other objects or events. In other words, measurement is a process of determining how large or small a physical quantity is as compared ...
of some
physical quantity A physical quantity is a physical property of a material or system that can be quantified by measurement. A physical quantity can be expressed as a ''value'', which is the algebraic multiplication of a ' Numerical value ' and a ' Unit '. For exam ...
to base all measurement of that physical quantity against. Sometimes this standard object is called an artifact. In the
International System of Units The International System of Units, known by the international abbreviation SI in all languages and sometimes pleonastically as the SI system, is the modern form of the metric system and the world's most widely used system of measurement. ...
(SI), there remains no prototype standard since May 20, 2019. Before that date, the last prototype used was the
international prototype of the kilogram The International Prototype of the Kilogram (referred to by metrology, metrologists as the IPK or Le Grand K; sometimes called the ''wiktionary:ur-#Prefix, ur-kilogram,'' or ''urkilogram,'' particularly by German-language authors writing in Engli ...
, a solid platinum-iridium cylinder kept at the
Bureau International des Poids et Mesures The International Bureau of Weights and Measures (french: Bureau international des poids et mesures, BIPM) is an intergovernmental organisation, through which its 59 member-states act together on measurement standards in four areas: chemistry ...
(International Bureau of Weights and Measures) in
Sèvres Sèvres (, ) is a commune in the southwestern suburbs of Paris, France. It is located from the centre of Paris, in the Hauts-de-Seine department, Île-de-France region. The commune, which had a population of 23,251 as of 2018, is known for ...
France France (), officially the French Republic ( ), is a country primarily located in Western Europe. It also comprises of Overseas France, overseas regions and territories in the Americas and the Atlantic Ocean, Atlantic, Pacific Ocean, Pac ...
(a suburb of
Paris Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. Si ...
) that by
definition A definition is a statement of the meaning of a term (a word, phrase, or other set of symbols). Definitions can be classified into two large categories: intensional definitions (which try to give the sense of a term), and extensional definiti ...
was the mass of exactly one
kilogram The kilogram (also kilogramme) is the unit of mass in the International System of Units (SI), having the unit symbol kg. It is a widely used measure in science, engineering and commerce worldwide, and is often simply called a kilo colloquially. ...
. Copies of this prototype are fashioned and issued to many nations to represent the national standard of the kilogram and are periodically compared to the Paris prototype. Now the kilogram is redefined in such a way that the
Planck constant The Planck constant, or Planck's constant, is a fundamental physical constant of foundational importance in quantum mechanics. The constant gives the relationship between the energy of a photon and its frequency, and by the mass-energy equivale ...
is prescribed a value of exactly Until 1960, the
meter The metre (British spelling) or meter (American spelling; see spelling differences) (from the French unit , from the Greek noun , "measure"), symbol m, is the primary unit of length in the International System of Units (SI), though its pref ...
was defined by a platinum-iridium prototype bar with two marks on it (that were, by definition, spaced apart by one meter), the
international prototype of the metre The history of the metre starts with the Scientific Revolution that is considered to have begun with Nicolaus Copernicus's publication of ''De revolutionibus orbium coelestium'' in 1543. Increasingly accurate measurements were required, and sc ...
, and in 1983 the meter was redefined to be the distance in
free space A vacuum is a space devoid of matter. The word is derived from the Latin adjective ''vacuus'' for "vacant" or " void". An approximation to such vacuum is a region with a gaseous pressure much less than atmospheric pressure. Physicists often ...
covered by
light Light or visible light is electromagnetic radiation that can be perceived by the human eye. Visible light is usually defined as having wavelengths in the range of 400–700 nanometres (nm), corresponding to frequencies of 750–420 t ...
in 1/299,792,458 of a
second The second (symbol: s) is the unit of time in the International System of Units (SI), historically defined as of a day – this factor derived from the division of the day first into 24 hours, then to 60 minutes and finally to 60 seconds ea ...
(thus ''defining'' the speed of light to be 299,792,458 meters per second).


Natural sciences

In many sciences, from pathology to taxonomy, ''prototype'' refers to a disease, species, etc. which sets a good example for the whole category. In biology, ''prototype'' is the ancestral or primitive form of a species or other group; an archetype.prototype
CollinsDictionary.com. Collins English Dictionary - Complete & Unabridged 11th Edition. Retrieved December 07, 2012.
For example, the
Senegal bichir ''Polypterus senegalus'', the Senegal bichir, gray bichir or Cuvier's bichir, and sometimes called the "dinosaur eel" (a misnomer, as the creature is neither an eel nor a dinosaur), "dinosaur bichir", or "dragon fish" is in the pet trade due to i ...
is regarded as the prototypes of its genus, ''
Polypterus ''Polypterus'' is a genus of freshwater fish in the bichir family (Polypteridae) of order Polypteriformes. The type species is the Nile bichir (''P. bichir''). Fish in this genus live in various areas in Africa. ''Polypterus'' is the only kno ...
''.


See also

*
3D printing 3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer co ...
*
Clay modeling Clay modeling (or clay model making) for automobile prototypes was first introduced in the 1930s by automobile designer Harley Earl, head of the General Motors The General Motors Company (GM) is an American Multinational corporation, multin ...
* Minimum viable product *
Rapid prototyping Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data. Construction of the part or assembly is usually done using 3D printing ...
* Test article (disambiguation)


References

{{Authority control Industrial design Product development Prototype