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Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D)
image An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensio ...
s of three-dimensional (3D) objects. The objects are not in perspective and so do not correspond to any view of an object that can be obtained in practice, but the technique yields somewhat convincing and useful. Oblique projection is commonly used in technical drawing. The cavalier projection was used by French military artists in the 18th century to depict fortifications. Oblique projection was used almost universally by Chinese artists from the 1st or 2nd centuries to the 18th century, especially to depict rectilinear objects such as houses. Various graphical projection techniques can be used in computer graphics, including in Computer Aided Design (CAD), computer games, computer generated animations, and special effects used in movies.


Overview

Oblique projection is a type of parallel projection: * it projects an image by intersecting parallel rays (projectors) * from the three-dimensional source object with the drawing surface (projection plane). In both oblique projection and
orthographic projection Orthographic projection (also orthogonal projection and analemma) is a means of representing three-dimensional objects in two dimensions. Orthographic projection is a form of parallel projection in which all the projection lines are orthogona ...
, parallel lines of the source object produce parallel lines in the projected image. The projectors in oblique projection intersect the projection plane at an oblique angle to produce the projected image, as opposed to the perpendicular angle used in orthographic projection. Mathematically, the parallel projection of the point (x, y, z) on the xy-plane gives (x+az, y+bz, 0). The constants a and b uniquely specify a parallel projection. When a = b = 0, the projection is said to be "orthographic" or "orthogonal". Otherwise, it is "oblique". The constants a and b are not necessarily less than 1, and as a consequence lengths measured on an oblique projection may be either larger or shorter than they were in space. In a general oblique projection, spheres of the space are projected as ellipses on the drawing plane, and not as circles as they would appear from an orthogonal projection. Oblique drawing is also the crudest "3D" drawing method but the easiest to master. One way to draw using an oblique view is to draw the side of the object you are looking at in two dimensions, i.e. flat, and then draw the other sides at an angle of 45°, but instead of drawing the sides full size they are only drawn with half the depth creating 'forced depth' – adding an element of realism to the object. Even with this 'forced depth', oblique drawings look very unconvincing to the eye. For this reason oblique is rarely used by professional designers or engineers.


Oblique pictorial

In an ''
oblique pictorial Oblique may refer to: * an alternative name for the character usually called a slash (punctuation) ( / ) *Oblique angle, in geometry *Oblique triangle, in geometry * Oblique lattice, in geometry * Oblique leaf base, a characteristic shape of the b ...
'' drawing, the angles displayed among the axis, as well as the foreshortening factors (scale) are arbitrary. More precisely, any given set of three coplanar segments originating from the same point may be construed as forming some oblique perspective of three sides of a cube. This result is known as Pohlke's theorem, from the German mathematician Pohlke, who published it in the early 19th century. The resulting distortions make the technique unsuitable for formal, working drawings. Nevertheless, the distortions are partially overcome by aligning one plane of the image parallel to the plane of projection. Doing so creates a true shape image of the chosen plane. This specific category of oblique projections, whereby lengths along the directions x and y are preserved, but lengths along direction z are drawn at angle using a reduction factor is very much in use for industrial drawings. * ''Cavalier projection'' is the name of such a projection, where the length along the z axis remains unscaled.Parallel Projections
from ''PlaneView3D Online''
* ''Cabinet projection'', popular in furniture illustrations, is an example of such a technique, where in the receding axis is scaled to half-size (sometimes instead two-thirds the original).


Cavalier projection

In cavalier projection (sometimes cavalier perspective or high view point) a point of the object is represented by three coordinates, ''x'', ''y'' and ''z''. On the drawing, it is represented by only two coordinates, ''x″'' and ''y″''. On the flat drawing, two axes, ''x'' and ''z'' on the figure, are
perpendicular In elementary geometry, two geometric objects are perpendicular if they intersect at a right angle (90 degrees or π/2 radians). The condition of perpendicularity may be represented graphically using the '' perpendicular symbol'', ⟂. It c ...
and the length on these axes are drawn with a 1:1 scale; it is thus similar to the dimetric projections, although it is not an axonometric projection, as the third axis, here ''y'', is drawn in diagonal, making an arbitrary angle with the ''x″'' axis, usually 30 or 45°. The length of the third axis is not scaled. It is very easy to draw, especially with pen and paper. It is thus often used when a figure must be drawn by hand, e.g. on a black board (lesson, oral examination). The representation was initially used for military
fortification A fortification is a military construction or building designed for the defense of territories in warfare, and is also used to establish rule in a region during peacetime. The term is derived from Latin ''fortis'' ("strong") and ''facere ...
s. In French, the "cavalier" (literally ''rider, horseman'', see ''
Cavalry Historically, cavalry (from the French word ''cavalerie'', itself derived from "cheval" meaning "horse") are soldiers or warriors who fight mounted on horseback. Cavalry were the most mobile of the combat arms, operating as light cavalry in ...
'') is an artificial hill behind the walls that allows to see the enemy above the walls. The cavalier perspective was the way the things were seen from this high point. Some also explain the name by the fact that it was the way a rider could see a small object on the ground from his horseback.


Cabinet projection

The term ''cabinet projection'' stems from its use in illustrations by the furniture industry. Like cavalier perspective, one face of the projected object is parallel to the viewing plane, and the third axis is projected as going off at an angle (typically or about ~63.4°). Unlike cavalier projection, where the third axis keeps its length, with cabinet projection the length of the receding lines is cut in half.


Mathematical formula

As a formula, if the plane facing the viewer is ''xy'', and the receding axis is ''z'', then a point ''P'' is projected like this: : P \begin x \\ y \\ z \end = \begin x + \frac12 z \cos \alpha \\ y + \frac12 z \sin \alpha \\ 0 \end Where \alpha is the mentioned angle. The transformation matrix is: : P = \begin 1 & 0 & \frac12 \cos \alpha \\ 0 & 1 & \frac12 \sin \alpha \\ 0 & 0 & 0 \end Alternatively one could remove one third from the leading arm projected off the starting face, thus giving the same result.


Military projection

In the ''military projection'', the angles of the ''x'' and ''z''-axis and ''y'' and ''z'' -axis are at 45°, meaning that the angle between the ''x''-axis and the ''y''-axis is 90°. That is, the ''xy''-plane is not skewed. It is rotated over 45°, though.


Examples

Besides technical drawing and illustrations,
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
s (especially those preceding the advent of 3D games) also often use a form of oblique projection. Examples include '' SimCity'', ''
Ultima VII ''Ultima VII: The Black Gate'' is the seventh installment of the '' Ultima series'' of role-playing video games, released on April 16, 1992. In it the player returns as The Avatar, a would-be paragon of moral virtue who faces down many dangers an ...
'', '' Ultima Online'', ''
EarthBound ''EarthBound'', released in Japan as is a role-playing video game developed by Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. The second entry in the ''Mother'' series, it was first releas ...
'', '' Paperboy'' and, more recently, ''
Tibia The tibia (; ), also known as the shinbone or shankbone, is the larger, stronger, and anterior (frontal) of the two bones in the leg below the knee in vertebrates (the other being the fibula, behind and to the outside of the tibia); it conn ...
''. Image:Perspective cavaliere exemple piece revolution.svg, The figures to the left are
orthographic projection Orthographic projection (also orthogonal projection and analemma) is a means of representing three-dimensional objects in two dimensions. Orthographic projection is a form of parallel projection in which all the projection lines are orthogona ...
s. The figure to the right is an oblique projection with an angle of 30° and a ratio of . Image:Potting-bench-cabinet-view.png, Potting bench drawn in cabinet projection with an angle of 45° and a ratio of 2/3. Image:Perspective cavaliere fortification.jpg, Pieces of fortification in cavalier perspective ('' Cyclopaedia'' vol. 1, 1728). Image:Perspective cavaliere report coordonnees 90deg.svg, How the coordinates are used to place a point on a cavalier perspective. File:Militärperspektive.PNG, Stone arch drawn in military perspective. Image:Cabinet perspective 45.svg, Stone arch drawn in cabinet perspective. File:Korean art-Donggwoldo-Changdeokgung and Changgyeonggung-Dong-A University-01.jpg, A representative
Korea Korea ( ko, 한국, or , ) is a peninsular region in East Asia. Since 1945, it has been divided at or near the 38th parallel, with North Korea (Democratic People's Republic of Korea) comprising its northern half and South Korea (Republic ...
n painting depicting the two royal palaces,
Changdeokgung Changdeokgung (Hangul: 창덕궁, Hanja: 昌德宮; literally, "The Palace of Prospering Virtue"), also known as Changdeokgung Palace or Changdeok Palace, is set within a large park in Jongno District, Seoul, South Korea. It is one of the " Five ...
and
Changgyeonggung Changgyeong Palace is a palace located in Seoul, South Korea. The palace was built in the mid-15th century by King Sejong for his father, Taejong. It was originally named "Suganggung", but it was renovated and enlarged in 1483 by King Seongjo ...
located in the east of the main palace,
Gyeongbokgung Gyeongbokgung (), also known as Gyeongbokgung Palace or Gyeongbok Palace, was the main royal palace of the Joseon dynasty. Built in 1395, it is located in northern Seoul, South Korea. The largest of the '' Five Grand Palaces'' built by the Joseo ...
. File:Xu Yang - Entrance and yard of a yamen.jpg, ''Entrance and yard of a yamen''. Detail of scroll about
Suzhou Suzhou (; ; Suzhounese: ''sou¹ tseu¹'' , Mandarin: ), alternately romanized as Soochow, is a major city in southern Jiangsu province, East China. Suzhou is the largest city in Jiangsu, and a major economic center and focal point of trad ...
by Xu Yang, ordered by the
Qianlong Emperor The Qianlong Emperor (25 September 17117 February 1799), also known by his temple name Emperor Gaozong of Qing, born Hongli, was the fifth Emperor of the Qing dynasty and the fourth Qing emperor to rule over China proper, reigning from 1735 ...
. 18th century File:Plan Port-Royal-des-Champs.jpg, 18th century plan of Port-Royal-des-Champs drawn in military projection File:SimCity-Indigo.gif, A variation of military projection is used in the video game ''SimCity'' File:Arteria lusoria MRA MIP-03 - Annotated.jpg, A 3D rendered
magnetic resonance angiography Magnetic resonance angiography (MRA) is a group of techniques based on magnetic resonance imaging (MRI) to image blood vessels. Magnetic resonance angiography is used to generate images of arteries (and less commonly veins) in order to evaluate ...
, shown in an oblique projection in order to distinguish the aberrant subclavian artery


See also

*
Space-oblique Mercator projection Space-oblique Mercator projection is a map projection devised in the 1970s for preparing maps from Earth-survey satellite data. It is a generalization of the oblique Mercator projection that incorporates the time evolution of a given satellite gro ...
*
Oblique Mercator projection The oblique Mercator map projection is an adaptation of the standard Mercator projection. The oblique version is sometimes used in national mapping systems. When paired with a suitable geodetic datum, the oblique Mercator delivers high accuracy in ...
*
Hatsusaburō Yoshida was a Japanese cartographer and artist, known by his bird's-eye view maps of cities and towns. Known as the "Hiroshige of the Taisho Era," Yoshida created over 3,000 maps in his lifetime. Biography Yoshida was born in Kyoto in 1884 as Hatsusab ...
*
List of art techniques A ''list'' is any set of items in a row. List or lists may also refer to: People * List (surname) Organizations * List College, an undergraduate division of the Jewish Theological Seminary of America * SC Germania List, German rugby union ...


References


Further reading

* * Ingrid Carlbom, Joseph Paciorek, Planar Geometric Projections and Viewing Transformations,
ACM Computing Surveys ''ACM Computing Surveys'' is a quarterly peer-reviewed scientific journal published by the Association for Computing Machinery. It publishes survey articles and tutorials related to computer science and computing. The journal was established in 1 ...
, v.10 n.4, p. 465–502, Dec. 1978 * Alpha et al. 1988
''Atlas of Oblique Maps, A Collection of Landform Portrayals of Selected Areas of the World''
(
US Geological Survey The United States Geological Survey (USGS), formerly simply known as the Geological Survey, is a scientific agency of the United States government. The scientists of the USGS study the landscape of the United States, its natural resources, and ...
)


External links


Illustrator Draftsman 3 & 2 – Volume 2 Standard Practices and Theory, page 68
from https://web.archive.org/web/20100822152816/http://www.tpub.com:80/ {{DEFAULTSORT:Oblique Projection Graphical projections