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To fast-forward is to move forwards through a recording at a speed faster than that at which it would usually be played, for example two times or two point five times. The recordings are usually audio, video or computer data. It is colloquially known as 'f-forwarding'. On media control symbols, such as player buttons and interfaces, the function is commonly represented by two solid arrows pointing right and these typical icons were correctly recognised by 75% of a sample of European consumers. This symbol is represented in
Unicode Unicode, formally The Unicode Standard,The formal version reference is is an information technology standard for the consistent encoding, representation, and handling of text expressed in most of the world's writing systems. The standard, ...
as .


Usage in audio

To reach a certain portion of a song, a person may fast-forward through a
cassette tape The Compact Cassette or Musicassette (MC), also commonly called the tape cassette, cassette tape, audio cassette, or simply tape or cassette, is an analog magnetic tape recording format for audio recording and playback. Invented by Lou Ott ...
by pressing a button (often labeled "Fast Forward" itself) on the tape deck containing the tape. The tape deck's motor activates at a speed higher than usual—for example, double the standard 1-7/8 ips playing speed of the 1/8" cassette tape—and can be stopped by the end of the tape, the pressing of a "Stop" button on the deck (or another button mechanism disengaging the button), or simply lifting a finger from the "Fast Forward" button. Fast-forwarding is the exact opposite of rewinding, in which tape, music, etc., are moved backward at a user's discretion. In either operation, because of sound distortion, volume is usually muted or severely reduced. With the advent of inexpensive digital music media, fast-forwarding has most likely lost its past meaning related to the speed of a tape deck motor (or record turntable, or another device allowing fast-forwarding) and now may, especially as cassette tapes and other analogue media are used less and less by younger generations, only apply to the operation of moving ahead in a recording's time frame—accomplished today by simple clicking, dragging a slide image, or even via speech-recognition software. (Still, some CD and DVD players offer tape-style fast-forwarding, so that the user can detect when the destination is reached and stop.)


Usage in video

Analogue VCRs provided fast-forward by simply playing the tape faster. The resulting loss of synchronization of the video was accepted because it was still possible to make out approximately what was happening in the video to find the desired playback point. Modern
digital video Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data Digital data, in information theory and information systems, is information represented as a string of discrete symbols eac ...
systems such as DVR and
Video on Demand Video on demand (VOD) is a media distribution system that allows users to access videos without a traditional video playback device and the constraints of a typical static broadcasting schedule. In the 20th century, broadcasting in the form of ...
systems use ' trick mode' to present an apparently faster stream by only displaying selected frames. Unlike analogue video streams in which only serial access is possible, digital video allows for
random access Random access (more precisely and more generally called direct access) is the ability to access an arbitrary element of a sequence in equal time or any datum from a population of addressable elements roughly as easily and efficiently as any othe ...
to the media, which raises the possibility of alternative fast forwarding algorithms and visualizations. In video streaming formats, such as H.264, fast forward algorithms use the I-frames to sample the video at faster than normal speed. In streaming videos, fast-forward represents a useful search or browsing mechanism, but introduces extra network overhead when non-I-frames are transmitted in addition to the viewed I-frames and extra computational complexity in the video transcoder. Finding more network bandwidth-conserving and computationally efficient algorithms for accommodating both fast-forward and normal speed viewing is an active area of research. When fast-forwarding is used as a search mechanism (sometimes called a fast-forward ''video surrogate'') in video libraries, the question arises as to what is perceptually the best fast-forward strategy for effective browsing. The main trade-off is between the fast-forward speed and the ability to understand the video. One study concluded that a 1:64 ratio surrogate (that is, show one frame out of every 64) allowed most participants to perform adequately on a range of tasks related to video understanding.


Metaphorical uses

Fast-forwarding videotapes and similar is familiar enough for metaphorical uses to develop, e.g. "''The court doesn't want to know about your aunt's bad hip. Fast-forward to when the fight started.''"


References


External links


Audio Player's Cassette Deck Mechanism
a pictorial description of the audio cassette transport mechanism, including the fast forward mechanism {{DEFAULTSORT:Fast Forward Audio storage Graphical user interfaces