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Online game An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, a ...
s are
video games A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
played over a
computer network A computer network is a collection of communicating computers and other devices, such as printers and smart phones. In order to communicate, the computers and devices must be connected by wired media like copper cables, optical fibers, or b ...
. The evolution of these games parallels the evolution of computers and computer networking, with new technologies improving the essential functionality needed for playing video games on a remote server. Many video games have an online component, allowing players to play against or cooperatively with players across a network around the world.


Background of technologies

The first video and computer games, such as
NIMROD Nimrod is a Hebrew Bible, biblical figure mentioned in the Book of Genesis and Books of Chronicles, the Books of Chronicles. The son of Cush (Bible), Cush and therefore the great-grandson of Noah, Nimrod was described as a king in the land of Sh ...
(1951), OXO (1952), and
Spacewar! ''Spacewar!'' is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the ...
(1962), were for one or two players sitting at a single computer, which was being used only to play the game. Later in the 1960s, computers began to support
time-sharing In computing, time-sharing is the Concurrency (computer science), concurrent sharing of a computing resource among many tasks or users by giving each Process (computing), task or User (computing), user a small slice of CPU time, processing time. ...
, which allowed multiple users to share the use of a computer simultaneously. Systems of
computer terminal A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. Most early computers only had a front panel to input or display ...
s were created, allowing users to operate the computer from a different room from where the computer was housed. Soon after,
modem The Democratic Movement (, ; MoDem ) is a centre to centre-right political party in France, whose main ideological trends are liberalism and Christian democracy, and that is characterised by a strong pro-Europeanist stance. MoDem was establis ...
links further expanded this range so that users did not have to be in the same building as the computer; terminals could connect to their host computers via dial-up or leased telephone lines. With the increased remote access, host-based games were created, in which users on remote systems connected to a central computer to play single-player, and soon after, multiplayer games. Later, in the 1970s, packet-based computer networking technology began to mature. Between 1973 and 1975,
Xerox PARC Future Concepts division (formerly Palo Alto Research Center, PARC and Xerox PARC) is a research and development company in Palo Alto, California. It was founded in 1969 by Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, as a div ...
developed
local area network A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, campus, or building, and has its network equipment and interconnects locally managed. LANs facilitate the distribution of da ...
s based on
Ethernet Ethernet ( ) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 198 ...
. Additionally, the
wide area network A wide area network (WAN) is a telecommunications network that extends over a large geographic area. Wide area networks are often established with leased telecommunication circuits. Businesses, as well as schools and government entities, use ...
ARPANET The Advanced Research Projects Agency Network (ARPANET) was the first wide-area packet-switched network with distributed control and one of the first computer networks to implement the TCP/IP protocol suite. Both technologies became the tec ...
further developed from its 1969 roots, led to the creation of the
Internet The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
on January 1, 1983. These LANs and WANs allowed for network games, where the game created and received network packets; systems located across LANs or the Internet could run games with each other in
peer-to-peer Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network, forming a peer-to-peer network of Node ...
or client–server models.


PLATO

In the 1960s, Rick Bloome implemented SpaceWar! as a two-player game on PLATO. In the early 1970s, the PLATO time-sharing system, created by the
University of Illinois The University of Illinois Urbana-Champaign (UIUC, U of I, Illinois, or University of Illinois) is a public university, public land-grant university, land-grant research university in the Champaign–Urbana metropolitan area, Illinois, United ...
and
Control Data Corporation Control Data Corporation (CDC) was a mainframe and supercomputer company that in the 1960s was one of the nine major U.S. computer companies, which group included IBM, the Burroughs Corporation, and the Digital Equipment Corporation (DEC), the N ...
, allowed students at several locations to use online lessons in one of the earliest systems for
computer-aided instruction Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning and teaching. When referred to with its abbreviation, "EdTech", ...
. In 1972, PLATO IV terminals with new graphics capabilities were introduced, and students started using this system to create multiplayer games. By 1978, PLATO had multiplayer interactive graphical
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video g ...
s, air combat (''
Airfight __NOTOC__ ''Airfight'' is a 3D multiplayer flight simulation game and first-person shooter developed for the PLATO IV computer system in 1974. It was co-authored by Brand Fortner and Kevin Gorey at the University of Illinois Urbana-Champaign as ...
''), tank combat, space battles ( ''Empire'' and ''
Spasim ''Spasim'' is a 32-player 3D networked space flight simulation game and first-person space shooter developed by Jim Bowery for the PLATO computer network and released in March 1974. The game features four teams of eight players, each controll ...
''), with features such as interplayer messaging, persistent game characters, and team play for at least 32 simultaneous players.


Networked host-based systems

A key goal of early network systems such as ''ARPANET'' and ''
JANET Janet may refer to: Names * Janet (given name) Surname * Charles Janet (1849–1932), French engineer, inventor and biologist, known for the Left Step periodic table * Jules Janet (1861–1945), French psychologist and psychotherapist * Maur ...
'' was to allow users of "dumb" text-based terminals attached to one host computer (or, later, to
terminal server A terminal server connects devices with a serial port to a local area network (LAN). Products marketed as terminal servers can be very simple devices that do not offer any security functionality, such as data encryption and user authentication. ...
s) to interactively use programs on other host computers. This meant that games on those systems were accessible to users in many different locations by the use of programs such as
telnet Telnet (sometimes stylized TELNET) is a client-server application protocol that provides access to virtual terminals of remote systems on local area networks or the Internet. It is a protocol for bidirectional 8-bit communications. Its main ...
. Most of the early host-based games were single-player, and frequently originated and were primarily played at universities. A sizable proportion was written on DEC-20 mainframes, as those had a strong presence in the university market. Games such as ''The Oregon Trail'' (1971), ''
Colossal Cave Adventure ''Colossal Cave Adventure'' (also known as ''Adventure'' or ''ADVENT'') is a text-based adventure game, released in 1976 by developer Will Crowther for the PDP-10 mainframe computer. It was expanded upon in 1977 by Don Woods. In the game, the ...
'' (1976), and ''Star Trek'' (1972) were very popular, with several or many students each playing their own copy of the game at once, time-sharing the system with each other and users running other programs. Eventually, though, multiplayer host-based games on networked computers began to be developed. One of the most important of these was
MUD Mud (, or Middle Dutch) is loam, silt or clay mixed with water. Mud is usually formed after rainfall or near water sources. Ancient mud deposits hardened over geological time to form sedimentary rock such as shale or mudstone (generally cal ...
(1978), a program that spawned a genre and had significant input into the development of concepts of shared world design, having a formative impact on the evolution of
MMORPG A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
s. In 1984, MAD debuted on
BITNET BITNET was a co-operative United States, U.S. university computer network founded in 1981 by Ira Fuchs at the City University of New York (CUNY) and Greydon Freeman at Yale University. The first network link was between CUNY and Yale. Backgrou ...
; this was the first MUD fully accessible from a worldwide computer network. During its two-year existence, 10% of the sites on BITNET connected to it. In 1988, another BITNET MUD named '' MUDA'' appeared. It lasted for five years, before going offline due to the retirement of the computers it ran on. In the summer of 1973, ''
Maze War ''Maze'', also known as ''Maze War'', is a 3D multiplayer first-person shooter maze game originally developed in 1973 and expanded in 1974. The first version was developed by high school students Steve Colley, Greg Thompson, and Howard Palmer fo ...
'' was first written at NASA's Ames Research Center in California by high school summer interns using Imlac PDS-1 computers. The authors added two-player capability by connecting two IMLAC computers with
serial cable A serial cable or RS-232 cable is a electrical cable, cable used to transfer information between two devices using a serial communication protocol. The form of connectors depends on the particular serial port used. A cable wired for connecting two ...
s. Since two computers were involved, as opposed to "dumb terminals", they could use formatted protocol packets to send information to each other, so this could be considered the first peer-to-peer computer video game. It could also be called the first
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
. In 1983, Gary Tarolli wrote a
flight simulator A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they rea ...
demonstration program for
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
workstation computers. In 1984, networking capabilities were added by connecting two machines using serial cables just as had been done with the IMLACs for Mazewar at
NASA The National Aeronautics and Space Administration (NASA ) is an independent agencies of the United States government, independent agency of the federal government of the United States, US federal government responsible for the United States ...
eleven years earlier. Next, XNS support was added, allowing multiple stations to play over an Ethernet, just as with the Xerox version of Mazewar. In 1986, UDP support was added (port 5130), making '' SGI Dogfight'' the first game to ever use the
Internet protocol suite The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are ...
. The packets used, though, were
broadcast packet In computer networking, telecommunication and information theory, broadcasting is a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high-level operation in a program, for example, broadcast ...
s, which meant that the game was limited to a single network segment; it could not cross a router, and thus could not be played across the Internet. Around 1989,
IP multicast IP multicast is a method of sending Internet Protocol (IP) datagrams to a group of interested receivers in a single transmission. It is the IP-specific form of multicast and is used for streaming media and other network applications. It uses speci ...
capability was added, and the game became playable between any compatible hosts on the Internet, assuming that they had multicast access (which was quite uncommon). The multicast address is 224.0.1.2, making this only the third multicast application (and the first game) to receive an address assignment, with only the VMTP protocol (224.0.1.0) and the
Network Time Protocol The Network Time Protocol (NTP) is a networking protocol for clock synchronization between computer systems over packet-switched, variable-Network latency, latency data networks. In operation since before 1985, NTP is one of the oldest Intern ...
(224.0.1.1) having arrived earlier. In 1989,
Sierra On-Line Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game ge ...
launched The Sierra Network, fully rolling it out in the US by 1991. As an
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
-based platform, it was groundbreaking as the first subscription service fully dedicated to online gaming. It featured customizable avatars and offered a variety of games under a monthly fee, setting a precedent for modern online gaming communities. In May 1993, Sega of Japan demonstrated an online version of arcade '' OutRunners'', allowing up to eight players to play the game across two different cities in Japan. It was the first online
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
to be demonstrated, with two separate ''OutRunner'' four-player cabinets connected in
Tokyo Tokyo, officially the Tokyo Metropolis, is the capital of Japan, capital and List of cities in Japan, most populous city in Japan. With a population of over 14 million in the city proper in 2023, it is List of largest cities, one of the most ...
and
Osaka is a Cities designated by government ordinance of Japan, designated city in the Kansai region of Honshu in Japan. It is the capital of and most populous city in Osaka Prefecture, and the List of cities in Japan, third-most populous city in J ...
via an
Integrated Services Digital Network Integrated Services Digital Network (ISDN) is a set of communication standards for simultaneous digital transmission of voice, video, data, and other network services over the digitalised circuits of the public switched telephone network. ...
(ISDN) operated by
Nippon Telegraph and Telephone (NTT) is a Japanese telecommunications holding company headquartered in Tokyo, Japan. Ranked 55th in ''Fortune'' Global 500, NTT is the fourth largest telecommunications company in the world in terms of revenue, as well as the third largest pu ...
(NTT). Sega announced plans for a Japanese release in July 1993. A month later in June 1993,
AT&T AT&T Inc., an abbreviation for its predecessor's former name, the American Telephone and Telegraph Company, is an American multinational telecommunications holding company headquartered at Whitacre Tower in Downtown Dallas, Texas. It is the w ...
announced plans with
Sega of America is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several multi-million-selling game franchises for arcades and consoles, including ''Sonic the Hedgehog'', '' Angry Birds'', '' Phan ...
to introduce a similar
online console gaming Online console gaming involves connecting a console to a network over the Internet for services. Through this connection, it provides users the ability to play games with other users online, in addition to other online services. The three most ...
system for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
.


X Window System games

In 1986, MIT and DEC released the X Window System, which provided two important capabilities in terms of game development. Firstly, it provided a widely deployed graphics system for
workstation A workstation is a special computer designed for technical or computational science, scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating syste ...
computers on the Internet. A number of workstation graphics systems existed, including
Bell Labs Nokia Bell Labs, commonly referred to as ''Bell Labs'', is an American industrial research and development company owned by Finnish technology company Nokia. With headquarters located in Murray Hill, New Jersey, Murray Hill, New Jersey, the compa ...
' BLIT, SGI's
IRIS GL IRIS GL (Integrated Raster Imaging System Graphics Library) is a proprietary graphics API created by Silicon Graphics (SGI) in the early 1980s for producing 2D and 3D computer graphics on their IRIX-based IRIS graphical workstations. Later SGI rem ...
,
Carnegie Mellon Carnegie may refer to: People *Carnegie (surname), including a list of people with the name **Andrew Carnegie, Scottish-American industrialist and philanthropist * Clan Carnegie, a lowland Scottish clan Institutions Named for Andrew Carnegie * ...
's
Andrew Project The Andrew Project was a distributed computing environment developed at Carnegie Mellon University beginning in 1982. It was an ambitious project for its time and resulted in an unprecedentedly vast and accessible university computing infrastructu ...
, and Sun's
NeWS News is information about current events. This may be provided through many different Media (communication), media: word of mouth, printing, Mail, postal systems, broadcasting, Telecommunications, electronic communication, or through the te ...
, but X managed over time to secure cross-platform dominance, becoming available for systems from nearly all workstation manufacturers, and coming from MIT, had particular strength in the academic arena. Since Internet games were being written mostly by college students, this was critical. Secondly, X had the capability of using computers as
thin client In computer networking, a thin client, sometimes called slim client or lean client, is a simple (low-Computer performance, performance) computer that has been Program optimization, optimized for Remote desktop, establishing a remote connectio ...
s, allowing a personal workstation to use a program that was actually being run on a much more powerful server computer exactly as if the user were sitting at the server computer. While remote control programs such as VNC allow similar capabilities, X incorporates it at the
operating system An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for ...
level, allowing for much more tightly integrated functionality than these later solutions provide; multiple applications running on different servers can display individual windows. For example, a word processor running on one server could have two or three windows open while a mail reader running on the workstation itself, and a game running on yet another server could each display their own windows, and all applications would be using native graphics calls. This meant that starting in the summer of 1986, a class of games began to be developed which relied on a fast host computer running the game and "throwing" X display windows, using personal workstation computers to remotely display the game and receive user input. Since X can use multiple networking systems, games based on remote X displays are not Internet-only games; they can be played over
DECnet DECnet is a suite of network protocols created by Digital Equipment Corporation. Originally released in 1975 in order to connect two PDP-11 minicomputers, it evolved into one of the first peer-to-peer network architectures, thus transforming DEC ...
and other non-TCP/IP
network stack The protocol stack or network stack is an implementation of a computer networking protocol suite or protocol family. Some of these terms are used interchangeably but strictly speaking, the ''suite'' is the definition of the communication protoc ...
s.


Xtrek

The first of these remote display games was Xtrek. Based on a PLATO system game, ''Empire'', Xtrek is a 2D multiplayer space battle game loosely set in the ''
Star Trek ''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the Star Trek: The Original Series, series of the same name and became a worldwide Popular culture, pop-culture Cultural influence of ...
'' universe. This game could be played across the Internet, probably the first graphical game that could do so, a few months ahead of the X version of ''Maze War''. Importantly, however, the game itself was not aware that it was using a network. In a sense, it was a host-based game, because the program only ran on a single computer, and knew about the X Window System, and the window system took care of the networking: essentially one computer displaying on several screens.


Fully network-aware games

The X version of ''Maze War'', on the other hand, was peer-to-peer and used the network directly, with a copy of the program running on each computer in the game, instead of only a single copy running on a server. ''
Netrek ''Netrek'' is an Internet game for up to 16 players, written almost entirely in cross-platform open-source software, open-source code. It combines features of Shoot 'em up, multi-directional shooters and team-based real-time strategy games. Player ...
'' (originally called ''Xtrek II'') was a fully network-aware client–server rewrite of ''Xtrek''. Other remote X display-based games include ''xtank'', ''xconq'', ''xbattle'' and '' XPilot'' (1991). By 1989
Simson Garfinkel Simson L. Garfinkel (born 1965) is an American computer scientist. He is the Chief Scientist and Chief Operating Officer of BasisTech in Somerville, Massachusetts. He was previously a program scientist at AI2050, part of Schmidt Futures. He ...
reported that on MIT's
Project Athena Project Athena was a joint project of MIT, Digital Equipment Corporation, and IBM to produce a campus-wide distributed computing environment for educational use. It was launched in 1983, and research and development ran until June 30, 1991. , At ...
, "Games like 'X-tank' and 'X-trek' let students at different workstations command tanks and starships, fire missiles at each other as fast as they can hit the buttons on their mice, and watch the results on their graphics displays". Observers estimated that up to one third of Athena usage was for games.


Commercial timesharing services

As time-sharing technology matured, it became practical for companies with excess capacity on their expensive computer systems to sell that capacity.
Service bureau A service bureau is a company that provides business services for a fee. The term has been extensively used to describe technology-based services to financial services companies, particularly banks. Service bureaus are a significant sector within ...
s such as
Tymshare Tymshare, Inc was a time-sharing service and third-party hardware maintenance company. Competing with companies such as CompuServe, Service Bureau Corporation and National CSS. Tymshare developed and acquired various technologies, such as data ...
(founded 1966) dedicated to selling time on a single computer to multiple customers sprang up. The customers were typically businesses that did not have the need or money to purchase and manage their own computer systems. In 1979, two time-sharing companies,
The Source The Source may refer to: Film and television * ''The Source'' (1918 film), 1918 American drama directed by George Melford * ''The Source'' (1999 film), a 1999 documentary film about the Beat generation * ''The Source'' (2002 film), a 2002 scienc ...
and
CompuServe CompuServe, Inc. (CompuServe Information Service, Inc., also known by its initialism CIS or later CSi) was an American Internet company that provided the first major commercial online service provider, online service. It opened in 1969 as a times ...
, began selling access to their systems to individual consumers and small business; this was the beginning of the era of
online service provider An online service provider (OSP) can, for example, be an Internet service provider, an email provider, a news provider (press), an entertainment provider (music, movies), a search engine, an e-commerce site, an online banking site, a health site, ...
s. While an initial focus of service offerings was the ability for users to run their own programs, over time applications including
online chat Online chat is any direct text-, audio- or video-based (webcams), one-on-one or one-to-many ( group) chat (formally also known as synchronous conferencing), using tools such as instant messengers, Internet Relay Chat (IRC), talkers and possi ...
,
electronic mail Electronic mail (usually shortened to email; alternatively hyphenated e-mail) is a method of transmitting and receiving Digital media, digital messages using electronics, electronic devices over a computer network. It was conceived in the ...
and BBSs and games became the dominant uses of the systems. For many people, these, rather than the academic and commercial systems available only at universities and technical corporations, were their first exposure to online gaming. In 1984, CompuServe debuted Islands of Kesmai, the first commercial multiplayer online
role playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, eith ...
. Islands of Kesmai used scrolling text (
ASCII ASCII ( ), an acronym for American Standard Code for Information Interchange, is a character encoding standard for representing a particular set of 95 (English language focused) printable character, printable and 33 control character, control c ...
graphics) on the screen to draw maps of player location, depict movement, and so on; the interface is considered
Roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
. At some point, graphical overlay interfaces could be downloaded, putting a slightly more glitzy face on the game. Playing cost was the standard CompuServe connection fee of the time, $6 per hour with a 300
baud In telecommunications and electronics, baud (; symbol: Bd) is a common unit of measurement of symbol rate, which is one of the components that determine the speed of communication over a data channel. It is the unit for symbol rate or modulat ...
modem, $12 for a 1200 baud modem; the game processed one command every 10 seconds, which equates to 1 cents per command. The LINKS was an online network launched for the
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
in Japan in 1986. It featured several graphical
multiplayer online game A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
s, including
T&E Soft T&E Soft is a brand used by two former video game development companies. The original incarnation, have made games with a wide variety of genres, they are primarily known for their action role-playing, List of golf video games, golf and puzzle ...
's ''Daiva Dr. Amandora'' and ''Super Laydock'',
Telenet Japan was a Japanese Video game developer, video game and software developer founded in October 1983 by Kazuyuki Fukushima. The company had several video game divisions including: Wolf Team, Laser Soft, Renovation Game (Japanese publishing division), ...
's ''Girly Block'', and Bothtec's ''Dires''. It also featured several downloadable games, including
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
's ''A1 Grand Prix'' and ''Network Rally''. ''Habitat'' was the first attempt at a large-scale commercial
virtual community A virtual community is a social network of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Some of the most pervasive virtual commu ...
that was graphically based. ''Habitat'' was not a 3D environment and did not incorporate immersion techniques. It is considered a forerunner of the modern MMORPGs and was quite unlike other online communities (i.e. MUDs and MOOs with text-based interfaces) of the time. ''Habitat'' had a GUI and a large userbase of consumer-oriented users, and those elements in particular have made it a much-cited project. When ''Habitat'' was shut down in 1988, it was succeeded by a scaled-down but a more sophisticated game called '' Club Caribe''. In 1987,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
president
Hiroshi Yamauchi Hiroshi Yamauchi (; 7 November 192719 September 2013) was a Japanese businessman and the third president of Nintendo, joining the company on 25 April 1949 until stepping down on 24 May 2002, being succeeded by Satoru Iwata. During his 53-year t ...
partnered with
Nomura Securities is a Japanese financial services company and a wholly owned subsidiary of Nomura Holdings, Inc. (NHI), which forms part of the Nomura Group. It plays a central role in the securities business, the group's core business. Nomura is a financial ...
on the development of the
Family Computer Network System The , also known as the Famicom Net System and Famicom Modem, is a peripheral for Nintendo's Family Computer video game console, and was released in September 1988 only in Japan. Predating the modern Internet, its proprietary dial-up information ...
for the
Family Computer The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the U ...
in Japan. Led by Masayuki Uemura,
Nintendo Research & Development 2 commonly abbreviated as Nintendo R&D2, was a Japanese team within Nintendo that developed software and peripherals. While usually occupied in system operating software and technical support, the team would come back to early development in the 1 ...
developed the modem hardware, and Nomura Securities developed the client and server software and the information database. Five network-enabled games were developed for the system, including a graphical, competitive online multiplayer version of Yamauchi's favorite classic, Go. In 1987,
Kesmai Kesmai was a pioneering game developer and online game publisher, founded in 1981 by Kelton Flinn and John Taylor. The company was best known for the combat flight sim '' Air Warrior'' on the GEnie online service, one of the first graphica ...
(the company which developed Islands of Kesmai) released '' Air Warrior'' on
GEnie GEnie (General Electric Network for Information Exchange) was an online service provider, online service created by a General Electric business, GEIS (now GXS Inc., GXS), that ran from 1985 through the end of 1999. In 1994, GEnie claimed around ...
. It was a graphical flight simulator/air combat game, initially using
wire frame Wireframe or wire-frame may refer to: * Wire-frame model, visual model of a three-dimensional object in computer graphics * Website wireframe, a basic visual guide used in web design See also

* Wire sculpture, used in plastic arts {{Disambig ...
graphics, and could run on
Apple Macintosh Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup inclu ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
, or
Commodore Amiga Amiga is a family of personal computers produced by Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-bit or 16/32-bit processo ...
computers. Over time, ''Air Warrior'' was added to other online services, including
Delphi Delphi (; ), in legend previously called Pytho (Πυθώ), was an ancient sacred precinct and the seat of Pythia, the major oracle who was consulted about important decisions throughout the ancient Classical antiquity, classical world. The A ...
, CRIS,
CompuServe CompuServe, Inc. (CompuServe Information Service, Inc., also known by its initialism CIS or later CSi) was an American Internet company that provided the first major commercial online service provider, online service. It opened in 1969 as a times ...
,
America Online AOL (formerly a company known as AOL Inc. and originally known as America Online) is an American web portal and online service provider based in New York City, and a brand marketed by Yahoo! Inc. (2017–present), Yahoo! Inc. The service tra ...
,
Earthlink EarthLink is an American Internet service provider. Earthlink went public on NASDAQ in January 1997. Much of the company's growth was via acquisition. In 2000, ''The New York Times'' described it as the "second largest Internet service provider ...
, GameStorm and CompuLink. Over time, Kesmai produced many improved versions of the game. In 1997, a
backport Backporting is the action of taking parts from a newer version of a software system or software component and porting them to an older version of the same software. It forms part of the maintenance step in a software development process, and it i ...
from Windows to the Macintosh was made available as an open beta on the Internet. In 1999, Kesmai was purchased by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
, which started running the game servers itself. The last ''Air Warrior'' servers were shut down on December 7, 2001. In 1988, ''Federation'' debuted on
Compunet Compunet was a United Kingdom-based interactive service provider, catering primarily for the Commodore 64 but later for the Amiga and Atari ST. It was also known by its users as ''CNet''. It ran from 1984 to May 1993. Overview Compunet hosted a ...
. It was a text-based online game, focused around the interstellar economy of the galaxy in the distant future. Players work their way up a series of ranks, each of which has a slightly more rewarding and interesting but difficult job attached, which culminates in the ownership of one's own "duchy", a small solar system. After some time on GEnie, in 1995 ''Federation'' moved to AOL. AOL made online games free in 1996, dropping surcharges to play, and the resulting load caused it to drop online game offerings entirely. IBGames, creators of ''Federation'', started offering access to the game through its own website, making it perhaps the first game to transition off of an online service provider. IBGames kept the game operational until 2005 after most of the player base transitioned to the sequel, 2003's '' Federation II''. In 1990,
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
launched the online multiplayer gaming service
Sega Meganet Sega Meganet, also known as the Net Work System, was an online service for the Mega Drive in Japan and later Brazil. Utilizing dial-up Internet access, Meganet was Sega's first online multiplayer gaming service, and functioned on a pay to play b ...
for the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
(Genesis)
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
. Sega continued to provide online gaming services for its later consoles, including the
Sega NetLink Sega Net Link (also called Sega Saturn Net Link) is an attachment for the Sega Saturn game console to provide Saturn users with internet access and access to email through their console. The unit was released in October 1996. The Sega Net Link f ...
service for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
and the SegaNet service for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
. In 1995,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
released the
Satellaview The is a satellite modem peripheral produced by Nintendo for the Super Nintendo Entertainment System, Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, maga ...
, a satellite modem for the
Super Famicom The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
in Japan only after partnering up with St.GIGA, that gave the console online multiplayer gaming. In 1999, Nintendo released an add-on for the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
called the
64DD The is a peripheral developed by Nintendo to expand the capabilities of the Nintendo 64 with rewritable magnetic disks and online connectivity. Announced in 1995 before the Nintendo 64's 1996 launch, it faced multiple delays before its release ...
in Japan only, which offered Internet through a now-defunct dedicated online service for e-commerce, online gaming, and media sharing. The late 1990s saw an explosion of
MMORPGs A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (o ...
, including '' Nexus: The Kingdom of the Winds'' (1996), ''
Ultima Online ''Ultima Online'' (''UO'') is a fantasy massively multiplayer online role-playing game (MMORPG) released on September 24, 1997 by Origin Systems. Set in the '' Ultima'' universe, it is known for its extensive player versus player combat syste ...
'' (1997), '' Lineage'' (1998), and ''
EverQuest ''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows. It was released by Sony Online Entertainment in March 1999 in North America, ...
'' (1999). In 2000,
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
introduced online multiplayer to the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
. It was the first time of Sony doing so, and like many major consoles to come, it will become a norm in the industry. In 2001, Nintendo introduced online multiplayer to the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
using an add-on called a Broadband Adapter and Modem Adapter. It, however, came dead last in competing with the likes of the upcoming Xbox and the now icon of modern gaming, the PlayStation 2, both in sales and online impact. Later on, in 2001,
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
released the
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, which by using
Xbox Live The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the origina ...
, offered online multiplayer and other Internet capabilities to the console and continued doing so for its later consoles, the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. In 2006, Nintendo released the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
, which offered online multiplayer gaming and other Internet capabilities over
Nintendo Wi-Fi Connection Nintendo Wi-Fi Connection (sometimes shortened to Nintendo WFC) was an online multiplayer gaming service run by Nintendo that formerly provided free online play in compatible Nintendo DS and Wii games. The service included the company's W ...
and WiiConnect24, respectively. Both services were shut down on May 20, 2014, along with online capabilities of any games that utilize the feature, such as ''
Mario Kart Wii is a 2008 kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. In ''Mario Kart Wii,'' the player takes control of one of 24 ''Mario'' series c ...
'' (2008). The same year the Wii hit store shelves, rival Sony introduced its new console to add to its line of industry icons, the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
which used the brand new
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
(PSN) for online multiplayer gaming and other Internet capabilities to the system, and continued doing so for later consoles such as the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
. In 2012, Nintendo made a successor to the dying Nintendo Wi-Fi Connection involving their next-gen console, the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
, and its handheld counterpart, the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
, by creating the
Nintendo Network The Nintendo Network was an online service run by Nintendo that provided free online functionalities for the Nintendo 3DS and Wii U systems and their compatible games. Launched in 2012, it was Nintendo's second online service after Nintendo Wi-F ...
to continue on its online multiplayer and Internet capabilities, in order to compete against Microsoft's Xbox Live and Sony's PlayStation Network. Nintendo's latest console, the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
, does offer online play via Nintendo Network.


See also

* History of arcade video games * History of massively multiplayer online games * History of mobile games *
History of video games The history of video games began in the 1950s and 1960s as computer science, computer scientists began designing simple games and simulation video game, simulations on minicomputers and mainframe computer, mainframes. ''Spacewar!'' was develop ...
*
Online game An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, a ...
*
Multiplayer video game A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...


References

{{Multiplayer online games * Mainframe games
Online games An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, a ...
Multi-user dungeon