X-Scape
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''X-Scape'', known as in Japan and as ''3D Space Tank'' in the
PAL region Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25& ...
, is a first-person combat simulation game developed by
Q-Games Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan. It was founded by Argonaut Games alumnus Dylan Cuthbert and was closely affiliated with Nintendo and Sony Interactive Entertainment. Foundation Q-Games was founded b ...
and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
released on the
Nintendo DSi The is a foldable dual-screen handheld game console released by Nintendo. The console launched in Japan on November 1, 2008, and worldwide beginning in April 2009. It is the third iteration of the Nintendo DS, and its primary market rival was ...
's
DSiWare This is a list of games and applications, collectively known as DSiWare, for the Nintendo DSi handheld game console, available for download via the DSi Shop and unplayable on earlier DS models. An update released for the Nintendo 3DS in June 20 ...
download service. It is a sequel to the 1992 Japan only
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
title '' X''.


Gameplay

Players control a commander who has returned to his home after a decade-long tour of duty. However, an evil warlord has taken control of the entire planet, forcing the commander to take control of an enhanced version of the mobile spacecraft from the game's predecessor, VIXIV. The commander will visit 20 different planets as well as completing a number of main missions and side missions. ''X-Scape'' is seen in a first-person perspective with virtual reality aesthetics. It uses the Nintendo DSi's top screen to show players' surroundings, while the bottom screen acts as a means to control the game and a radar. Moving the stylus to the top of the bottom screen causes the tank to move forward, while moving from side-to-side allows players to look around. Pushing any of the d-pad or face buttons causes the player's tank to fire. There are two types of missions: tunnel and planet. In tunnel missions, players control the tank, attempting to escape through a narrow tunnel as fast as possible, avoiding barricades, attacking foes, and collecting coins to add to the constantly ticking down timer. In the planet missions, players are able to freely explore the area. They must destroy a set number of enemies throughout the world in order to progress to the next mission. Players are able to fly into the air by hitting pyramid-shaped ramps. Several secrets can be found throughout the game, including an ability to fly into the air at any time. Other tasks on the planet include searching for bombs in order to deactivate them, as well as hackable buildings that reveal the game's backstory.


Development

''X-Scape'' was developed by
Q-Games Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan. It was founded by Argonaut Games alumnus Dylan Cuthbert and was closely affiliated with Nintendo and Sony Interactive Entertainment. Foundation Q-Games was founded b ...
and published by Nintendo for the DSi's DSiWare download service. Its lead designer, Dylan Cuthbert, explained that the development team wanted to return and make a sequel to '' X''. It was chosen to be released for the DSiWare because of its visual style, which designer Kazuyuki Gofuku explained would be difficult to sell as some would not be receptive towards the style. Cuthbert added that the service allowed developers to experiment more than they could in retail games. When asked why this and fellow Q-Games video game ''Starship Defense'' were not included in the '' Art Style'' series, Gofoku explained that the ''Art Style'' games were about visuals and sound, and that it would not be right to force a visual or sound gimmick into a game if it is not necessary. After submitting it for testing to Mario Club, a Nintendo playtesting group, they found that most of them did not understand the motivations of some characters. In response, they added flashbacks scenes to the game to explain the series' plot. This was also done to help English players understand the series' plots, due to the fact that ''X'' was not released outside Japan. Many of the visual clues comes from retro vector games on the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
, like ''
Starglider ''Starglider'' is a 3D video game published in 1986 by Rainbird. It was developed by Jez San under his company name Argonaut Software. The game is a fast-moving, first-person combat flight simulator, rendered with colourful wireframe vector ...
'' and '' Starglider 2'' for example. ''X-Scape'' is Cuthbert's first game as the art director, citing "obvious references" such as ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer ...
'' for its visual style as well as other "more obscure references".
Kazumi Totaka is a Japanese video game composer and sound director who is best known for his various compositions in many Nintendo games. He occasionally does voice acting as well, most notably voicing Yoshi from the ''Mario'' series. He also directed the ...
, who was involved in composing the music for ''X'', collaborated with Q-Games to compose the music for ''X-Scape''. Totaka made many visits to Q-Games to ensure that he understood the game well enough to compose a quality soundtrack.


Reception

The review aggregate site
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
gave ''X-Scape'' an 82 out of 100 based on 5 critics, indicating "generally positive reviews". ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' said that the game's controls are awkward and imprecise, especially when using the all-button option instead of the touchscreen, and also criticized the absence of a fast-travel feature and the sometimes painful to look at color schemes. However, the reviewer praised the techno soundtrack and gave the game nine out of ten stars, concluding, "Loaded with content, ambitious and borderline experimental in aesthetic, it's got enough meat on its bones to rival a lot of retail releases and certainly stands tall on DSiWare."


Notes


References

{{reflist


External links


Official American website
2010 video games DSiWare games First-person shooters Nintendo DSi games Nintendo games Q-Games games Single-player video games Vehicular combat games Video games developed in Japan Video games scored by Kazumi Totaka ja:X (ゲーム)#X-RETURNS