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''Wii Play'' is a 2006
party video game A party video game is a genre of video game that stems from in-person party games, involving player-to-player interaction as the central gameplay element. These games are often defined by simple controls which can be easily picked up and understoo ...
developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
. It was released as a
launch game Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
for the console in Japan, Europe, and Australia in December 2006, and was released in North America in February 2007. The game features nine
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s, including a ''
Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES). The game was first released in April 1984 in Japan for the Family Computer (Famicom) console and in North America as an ar ...
''-esque shooting range, a
fishing Fishing is the activity of trying to catch fish. Fish are often caught as wildlife from the natural environment (Freshwater ecosystem, freshwater or Marine ecosystem, marine), but may also be caught from Fish stocking, stocked Body of water, ...
game, and a
billiards Cue sports are a wide variety of games of skill played with a cue stick, which is used to strike billiard balls and thereby cause them to move around a cloth-covered table bounded by elastic bumpers known as . Cue sports, a category of stic ...
game, each of which are designed to showcase the features of the
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
controller. Developed as a compilation of prototype games originally shown off at the E3 expo in 2006, ''Wii Play'' was developed by
Nintendo EAD commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was pr ...
simultaneously with ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on 19 November 2006, and in Japan, Australia, and Europe the fo ...
'', which also contained tech demos from E3. The featured games make use of several aspects of the Wii Remote, such as its detection of rotation and depth movement through
motion sensing A motion detector is an electrical device that utilizes a sensor to detect nearby motion (motion detection). Such a device is often integrated as a component of a system that automatically performs a task or alerts a user of motion in an area. ...
and its
infrared Infrared (IR; sometimes called infrared light) is electromagnetic radiation (EMR) with wavelengths longer than that of visible light but shorter than microwaves. The infrared spectral band begins with the waves that are just longer than those ...
pointer. Despite mixed reception from critics who criticized the game for its repetitiveness, ''Wii Play'' was a commercial success, with strong sales being largely connected to the game's inclusion of an additional Wii Remote at the time of its release. The game is the fifth best-selling game for the Wii and the twenty-sixth best-selling video game of all-time, having sold 28.02 million copies worldwide. A sequel to the game titled '' Wii Play: Motion'' was released in 2011.


Gameplay

''Wii Play'' is a
party game Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games.Frankel, Lillia ...
consisting of nine
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s that make use of the
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
's several unique features. These games can either be played in
single-player mode A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addi ...
or in a two-player
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
versus mode in which each player's number of wins are recorded. Upon starting the game, only one of the featured minigames is accessible, but the other eight are systematically unlocked as the player tries each one. The player is able to use their own custom Mii
avatars Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes u ...
created through the
Mii Channel The Wii system software is a set of updatable firmware versions and a software frontend on the Wii, a home video game console. Updates, which could be downloaded over the Internet or read from a Nintendo optical discs#Wii Optical Disc, game dis ...
, who appear in several of the included minigames.
High score In video games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of different parties. Most games with score ...
s are saved when playing in single-player mode, and achieving certain high scores awards the player with bronze, silver, gold and platinum medals for the respective game, along with a message sent to the Wii Message Board containing a short tip for that respective game.


Games


Shooting Range

A shooting game similar to ''
Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES). The game was first released in April 1984 in Japan for the Family Computer (Famicom) console and in North America as an ar ...
'' in which players go through several consecutive rounds of shooting objects that appear on the screen by pointing the Wii Remote at the Wii's sensor bar to aim and firing with the controller's trigger button. Objects include balloons, bullseye targets, clay disks, tin cans, and UFOs which descend from the sky and attempt to abduct tiny copies of the player's Mii. Extra points can be earned by shooting several objects consecutively without missing, and
duck Duck is the common name for numerous species of waterfowl in the family (biology), family Anatidae. Ducks are generally smaller and shorter-necked than swans and goose, geese, which are members of the same family. Divided among several subfam ...
s also occasionally fly across the screen which can be shot for additional points. The game's multiplayer mode has two players competing to earn the highest number of points; conversely, a second player can join during single-player mode and help player one earn points, or player one can take a second Wii Remote and use it with their primary controller to assist in shooting.


Find Mii

Crowds of unique Mii characters gather on the screen, out of which the player must locate certain Miis whose qualities pertain to the instructions given to the player, such as locating two identical characters or locating the fastest-moving character in a crowd of walking people. In single-player mode, the player must get through as many stages as possible before the time limit runs out, with each Mii found extending the number of seconds left on the timer and giving a certain number of points depending on how quickly the player locates and chooses them. In multiplayer mode, two players compete to find the highest number of Mii characters within two minutes. Choosing an incorrect Mii in single-player mode removes a number of seconds from the timer, while in multiplayer mode the player who picks the incorrect character loses points.


Table Tennis

A standard game of
table tennis Table tennis (also known as ping-pong) is a racket sport derived from tennis but distinguished by its playing surface being atop a stationary table, rather than the Tennis court, court on which players stand. Either individually or in teams of ...
, in which the player volleys a ping-pong ball back and forth by pointing at the sensor bar and moving the Wii Remote from side to side. In single-player mode, the player cooperates with a computer player in order to rally the ball back and forth with each other as many times as possible. In multiplayer mode, two opponents compete to hit the ball past each other in order to score points, with the first player to achieve eleven points winning.


Pose Mii

The player controls their Mii character around an open background via the Wii Remote pointer and tries to burst large, falling bubbles and prevent them from descending to the bottom of the screen, twisting the Wii Remote in order to rotate the character and fit them into the silhouettes on the bubbles and pushing certain buttons to cycle between different poses that the Mii can strike in order to conform to the shapes of the silhouettes. The game is over once the player allows three bubbles to float past them and reach the bottom of the screen. In multiplayer mode, red and blue bubbles pertaining to each player's respective color fall down, and players attempt to get the highest number of points with each player losing a point if a bubble in their color falls to the bottom.


Laser Hockey

An
air hockey Air hockey is a tabletop sport where two opposing players try to score goals against each other on a low-friction table using two hand-held discs (mallets/pushers) and a lightweight plastic puck. The air hockey table has raised edges that al ...
game comparable to ''
Pong ''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but B ...
'' in which two players try to hit a laser puck across the screen into the opponent's goal using a paddle controlled via the Wii Remote pointer. The paddle can be twisted around by twisting the Wii remote in order to hit the ball in different directions. Single-player mode is a two-minute match against the CPU, whereas in two-player mode, the first player to score eight points wins.


Billiards

A simplified
nine-ball Nine-ball (sometimes written 9-ball) is a discipline of the cue sport pool. The game's origins are traceable to the 1920s in the United States. It is played on a rectangular billiard table with at each of the four corners and in the middle o ...
game of
pool Pool may refer to: Bodies of water * Swimming pool, usually an artificial structure containing a large body of water intended for swimming * Reflecting pool, a shallow pool designed to reflect a structure and its surroundings * Tide pool, a roc ...
. In the game, the player uses the Wii Remote like a
cue stick A cue stick (or simply cue, more specifically billiards cue, pool cue, or snooker cue) is an item of sporting equipment essential to the games of pool, snooker and carom billiards. It is used to strike a ball, usually the . Cues are tapered stic ...
to strike the , which can be hit at different angles in order to add or execute . The player can also toggle the in-game camera angle between a top-down view and a view from behind the cue ball. The game ends when all have been pocketed. are earned differently depending on the game mode; in single player mode, it is determined by the number of turns taken to all of the object balls, while in multiplayer mode, points are earned corresponding to the number on the object ball that is pocketed. In both game modes, points are taken away for committing a , either by pocketing the cue ball or hitting an object ball not marked with a target.


Fishing

A game of
fishing Fishing is the activity of trying to catch fish. Fish are often caught as wildlife from the natural environment (Freshwater ecosystem, freshwater or Marine ecosystem, marine), but may also be caught from Fish stocking, stocked Body of water, ...
in which the player attempts to catch different types of fish swimming in a pond within a set time limit. The player uses the Wii Remote like a
fishing pole A fishing rod or fishing pole is a long, thin rod used by anglers to catch fish by manipulating a line ending in a hook (formerly known as an ''angle'', hence the term "angling"). At its most basic form, a fishing rod is a straight rigid ...
, lowering it to move the hook into the pond and quickly pulling it upwards once a fish grabs onto it while moving the remote in different directions to move the hook through the pond. Points are given and deducted based on the different types of fish that are caught; additional points are awarded for catching a fish corresponding with the bonus fish type, which continually changes. In multiplayer mode, two players compete to obtain the highest score.


Charge!

The player controls their Mii character riding a cow as they attempt to navigate a short course within a time limit while knocking down
scarecrow A scarecrow is a decoy or mannequin that is often in the shape of a human. Humanoid scarecrows are usually dressed in old clothes and placed in open fields to discourage birds from disturbing and feeding on recently cast seed and growing crops. ...
s and avoiding hurdles. The game is played by holding the Wii Remote horizontally and using it similarly to a
steering wheel A steering wheel (also called a driving wheel, a hand wheel, or simply wheel) is a type of steering control in vehicles. Steering wheels are used in most modern land vehicles, including all mass-production automobiles, buses, light and hea ...
: tilting the remote left and right to steer the cow; tilting it forwards or backwards to accelerate or decelerate, respectively; and quickly raising the controller upwards to jump. In multiplayer mode, both players compete to earn a higher score.


Tanks!

A top-down combat game similar to the
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
game ''
Combat Combat (French language, French for ''fight'') is a purposeful violent Conflict (process), conflict between multiple combatants with the intent to harm the opposition. Combat may be armed (using weapons) or unarmed (Hand-to-hand combat, not usin ...
'' in which the player maneuvers a small
tank A tank is an armoured fighting vehicle intended as a primary offensive weapon in front-line ground combat. Tank designs are a balance of heavy firepower, strong armour, and battlefield mobility provided by tracks and a powerful engine; ...
through several stages and fights enemy tanks. The only included minigame that can be played using the
Wii Nunchuk The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
, the tank is moved using either the
D-pad The D-pad (short for directional pad) is a compact input method developed for video games, designed to translate thumb movement into directional control through a flat, cross-shaped surface that rests on four internal switches. Each switch corres ...
or the Nunchuk's
analog stick An analog stick (analogue stick in British English), also known as a control stick, thumbstick or joystick, is an input method designed for video games that translates thumb movement into directional control. It consists of a protruding stick mo ...
, while the tank's
gun turret A gun turret (or simply turret) is a mounting platform from which weapons can be fired that affords protection, visibility and ability to turn and aim. A modern gun turret is generally a rotatable weapon mount that houses the crew or mechanis ...
is independently moved by aiming the Wii Remote at the sensor bar. The tank can fire shells from its gun and place
land mine A land mine, or landmine, is an explosive weapon often concealed under or camouflaged on the ground, and designed to destroy or disable enemy targets as they pass over or near it. Land mines are divided into two types: anti-tank mines, wh ...
s on the ground. Each of these shells can
ricochet A ricochet ( ; ) is a rebound, bounce, or skip off a surface, particularly in the case of a projectile. Most ricochets are caused by accident and while the force of the deflection decelerates the projectile, it can still be energetic and almost ...
off of a wall once. In single-player mode, the player is given three lives at the start of the game and receives an extra life after every five missions completed, with the game ending if all lives are lost. Prior to earning a gold medal, a single-player game ends at the 20th stage, but there are a total of 100 missions which can be played through after earning a gold medal for completing mission 20 on a previous run. In multiplayer mode, two players progress through the missions, competing to destroy the most enemy tanks. The game ends if both players lose their tank in the same mission, though a player who is defeated in a mission comes back if the other player clears the mission. Only the first 20 missions are accessible in multiplayer mode.


Development

''Wii Play'' was one of several games that were developed as a part of
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
's "Wii Project", along with ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on 19 November 2006, and in Japan, Australia, and Europe the fo ...
'', ''
Wii Fit is a 2007 exergaming video game developed and published by Nintendo for the Wii. It features a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral. Designer Hiroshi Matsunaga ...
'', and ''
Wii Music ''Wii Music'' is a music video game developed and published by Nintendo for the Wii video game console. The game was released in Japan and North America in October 2008, and in Europe and Australia in the following month. ''Wii Music'' is part o ...
''. The project was a compilation of several technical demos exhibiting the capabilities of the then-upcoming
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
console and its controller, the
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
. These prototypes took advantage of several of the Wii Remote's features; the controller was able to sense rotation, which was prominently used in Pose Mii and Laser Hockey, while the detection of depth movement was featured in Table Tennis, Fishing and Billiards. These tech demos were first publicly shown at the 2006 E3 convention alongside the games used in ''Wii Sports''. A demo of the shooting range minigame titled ''Shooting'', which was speculated by several people to be a sequel to ''
Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES). The game was first released in April 1984 in Japan for the Family Computer (Famicom) console and in North America as an ar ...
'', was also presented during the 2006 Nintendo Fusion Tour. ''Wii Play'' officially began development when Miyamoto decided that the demonstrational games would be fleshed out and released together for the console. The development team at
Nintendo EAD commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was pr ...
was given around seven to eight months to develop the game, with Motoi Okamoto, who had previously worked on ''
Pikmin is a real-time strategy and puzzle video game series created by Shigeru Miyamoto, and published by Nintendo. The games focus on directing a horde of plant-like creatures called Pikmin to collect items by destroying obstacles, avoiding hazards, ...
'' and the touchscreen minigames included in ''
Super Mario 64 DS ''Super Mario 64 DS'' is a 2004 platformer, platform game developed and published by Nintendo as a launch game for the Nintendo DS. ''Super Mario 64 DS'' is a video game remake, remake of the 1996 Nintendo 64 game ''Super Mario 64,'' with new gr ...
'', serving as the game's director. The demo games were put into two different categories; the sports-themed games were grouped together and bundled into ''Wii Sports'', while the rest of the games which made use of the Wii Remote's pointer became ''Wii Play''. The game was developed directly alongside ''Wii Sports'', with the two games' development teams sharing several artists and programmers. As the games progressed further into development, more attention was put towards ''Sports'' and the team ultimately decided that the latter was the higher priority. Because of this, some of the demos shown off at E3 did not make it into the game due to time constraints. These unused demos later went on to inspire later games; for instance, the game ''Obstacle Course'' was later adapted into the ''Wii Fit'' game "Balance Bubble", whereas the design of the game ''Bird'' found its way into ''
Nintendo Land is a party video game developed and published by Nintendo as a pack-in launch title for the Wii U home video game console in 2012. The game was first announced at E3 2012 during Nintendo's press conference. ''Nintendo Land'' features twelve mi ...
'' as the ''
Balloon Fight is an action video game developed by Nintendo and HAL Laboratory and published by Nintendo for the Nintendo Entertainment System. It was originally released for arcades as ''VS. Balloon Fight'', with the console version releasing in Japan in ...
''-inspired game "Balloon Trip Breeze". ''Wii Maestro'', an orchestra-themed game demo, was planned to be included as one of the games, but the developers decided it would be more fitting as its own separate game and ultimately made it into ''Wii Music''. ''Wii Play'' was first publicly announced at a press conference held by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
in Japan under the name ''Hajimete no Wii'', where it was shown to be a compilation of the demo games shown off at E3. Nintendo announced that the game would be released in Japan on December 2, 2006, as a
launch title Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
for the system, and that it would also be bundled with a Wii Remote at its release. It was later made playable at the
Nintendo World ''Nintendo World'' was a Brazilian video game magazine, which covers games for the Nintendo Wii, Wii U, 3DS and DS. It was created in 1998 by the Conrad Editora. Initially it covered games for the Nintendo 64 and Game Boy Color consoles, which ...
event in New York on September 14, 2006, where all nine games were presented, now much closer to their final versions than the demos at E3, and support for the Wii's Mii characters was officially revealed to be part of the game. Miyamoto wanted ''Play'' to be a
pack-in game Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
instead of ''Wii Sports'', but then-president of
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to p ...
,
Reggie Fils-Aimé Reginald Fils-Aimé ( ; born March 25, 1961) is an American businessman best known for being the President (corporate title), president and chief operating officer of Nintendo of America, the North American branch of the Japanese video game co ...
, objected on the grounds that ''Play'' would not provide a complete entry-level experience for the console.


Reception

''Wii Play'' received mixed reviews from critics, holding an aggregate score of 61.64% on
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
and 58/100 on
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
.
Common Sense Media Common Sense Media (CSM) is an American nonprofit organization that reviews and provides ratings for media and technology with the goal of providing information on their suitability for children.
gave the game 3 stars out of 5, concluding that the game "isn't as fun as Wii Sports." The reviewers at ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' gave the game varying scores of 6.0, 4.5 and 5.0, stating that while "anybody can play it, including grandma,... u'll probably be bored in minutes". ''
GamesTM ''GamesTM'' (styled as ''gamesTM'') was a British multi-format video games magazine. The first issue was released in December 2002 and the magazine was still being published monthly in English and German up until the last edition was published on ...
'' gave the game a more scathing reaction, scoring it 3/10 and stating that "Even the games that do work break down due to a combination of being extremely bland or too repetitive", and even that the strongest game, Shooting, "loses its charm as soon as you realise the targets follow a similar path every time you play". Pete Metzger of ''
Variety Variety may refer to: Arts and entertainment Entertainment formats * Variety (radio) * Variety show, in theater and television Films * ''Variety'' (1925 film), a German silent film directed by Ewald Andre Dupont * ''Variety'' (1935 film), ...
'', who reviewed the game alongside '' Fuzion Frenzy 2'' for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
, was highly critical of the game, calling its controls "a step backwards" from the innovation presented in ''Wii Sports''. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' reviewer "The Grim Wiiper" called the nine included games "repetitive and mediocre," but believed that the game's included Wii Remote "makes the whole package much more compelling." '' IGN Australia'' were more positive in their reaction, awarding the game 8.3/10, saying that it was "effectively being sold at A$10 on top of the cost of a wiimote" and that "as a training game, it succeeds completely". ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'' also praised the game and gave it 91%, describing the games as "surprisingly addictive" as well as citing the value of supplying an additional Wii Remote.


Sales

Despite mixed reception, ''Wii Play'' was an immense commercial success, frequently making it onto
The NPD Group Circana, Inc., formerly known as Information Resources, Inc. and the NPD Group (previously National Purchase Diary Panel Inc. and NPD Research Inc.), is an American market research and technology company headquartered in Chicago. In 2017, NPD ra ...
's video game sales charts throughout the 2000s after its release in North America. Within two days of its release as a
launch title Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
in Japan, the game had sold 171,888 copies, making it the second best-selling title for the system behind ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on 19 November 2006, and in Japan, Australia, and Europe the fo ...
''. In January 2007, Nintendo reported that ''Wii Play'' was one of 19 Wii titles that had surpassed sales of one million units. The NPD Group reported that the game was the 2nd best-selling game of April 2007. The game sold 293,000 units in June 2007, making it the 2nd best-selling game of the month. It sold 1.08 million units in December 2007, and was the 2nd highest-selling game of 2007 behind ''
Halo 3 ''Halo 3'' is a 2007 first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the ''Halo'' franchise following '' Halo: Combat Evolved'' (2001) and ''Halo 2'' (2004), the game's story centers on th ...
'' with sales of 4.12 million units. By February 2008, the game had sold 4.4 million copies, according to the NPD Group, and by October of the same year the game managed to sell over 7.2 million copies. The game sold 1.46 million copies in December 2008, making it the highest-selling game of the month. Across all of 2008, the game managed to sell 5.28 million copies, making it the best-selling game of 2008. By March 2009, the game had sold 10 million copies in the US, and in April of that same year Nintendo reported that the game had sold 2.7 million copies in Japan. In May 2009, Nintendo reported that the game had sold 22.9 million units. ''Wii Play'' has sold 28.02 million copies worldwide as of March 31, 2018 according to Nintendo, making it the fifth best-selling Wii game and the 14th best selling video game of all time. Strong sales were largely attributed to the game's inclusion of an extra
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
at the time of its release and its North American price of US$49.99 in comparison to a separate Wii Remote which cost $39.99 at the time, meaning that the game itself essentially costed $10.Sources attributing the high sales of ''Wii Play'' to its inclusion of a Wii Remote include: * * * * * * Speaking of the game's strong sales,
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to p ...
vice president Cammie Dunaway noted that the game's sales figures, in combination with the 12.9 million individual Wii Remotes sold, "reinforces the growing 'social gaming' trend we have been seeing where friends and family use their Wii as a social hub." ''Wii Play'' had sold 18.4 million units worldwide by July 2009. The game received a "Diamond" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was founded in 1989 as the European Leisure Software Publishers Association (ELSPA), then chang ...
, indicating sales of at least 1 million copies in the United Kingdom. In Australia, the game sold over 900,000 units by July 2010.


Sequel

A sequel to ''Wii Play'' was first announced in a press conference held by Nintendo on April 12, 2011. ''Wii Play: Motion'' was later shown off at the E3 convention and was released for the Wii in June of the same year. The game makes prominent use of the Wii's
Wii MotionPlus The is an expansion device for the Wii Remote, the primary game controller for the Wii. The device allows more complex motion to be interpreted than the Wii Remote can do alone. Both the Wii and its successor, the Wii U, support the Wii MotionP ...
peripheral, which allows for more precise motion control in games, and features several minigames designed to demonstrate the enhanced motion capabilities of the device. Similarly to its predecessor, ''Wii Play: Motion'' was bundled with a black Wii MotionPlus Wii Remote in North America and a red Wii Remote in Europe.


See also

*
List of best-selling Wii video games A list is a set of discrete items of information collected and set forth in some format for utility, entertainment, or other purposes. A list may be memorialized in any number of ways, including existing only in the mind of the list-maker, but ...


Notes


References


External links

* {{Portal bar, Video games 2006 video games Nintendo Entertainment Analysis & Development games Party video games Wii-only games Wii games Nintendo games Cue sports video games First-person shooters Table tennis video games Tank simulation video games Multiplayer and single-player video games Casual games Touch! Generations Video games developed in Japan Video games scored by Ryo Nagamatsu Wii (video game series)