WWF No Mercy (video Game)
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''WWF No Mercy'' is a
professional wrestling Professional wrestling, often shortened to either pro wrestling or wrestling,The term "wrestling" is most often widely used to specifically refer to modern scripted professional wrestling, though it is also used to refer to Real life, real- ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
released in 2000 by
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for the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
. It is based on the
World Wrestling Federation World Wrestling Entertainment (WWE) is an American professional wrestling promotion. It is owned and operated by TKO Group Holdings, a majority-owned subsidiary of Endeavor Group Holdings. A global integrated media and entertainment company, ...
(WWF, now WWE) and is named after the WWF's annual event of the same name. Developed by
Asmik Ace Entertainment , formerly , is a Japanese film production and distribution company. In the past, the company has distributed video games. It was formed in 1997 through a merger between the Asmik Corporation and Ace Entertainment, both in Japan. The name Asmi ...
and AKI Corporation, ''No Mercy'' is the last in a series of Nintendo 64 wrestling games from the companies that started with '' WCW vs. nWo: World Tour''. ''No Mercy'' features various improvements over its predecessor, 1999's '' WWF WrestleMania 2000'', such as improved graphics, a "Championship" mode that allows players to participate in various branching storylines, and a more in-depth
character creation Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a characterization, direct characterization that is recorded on a charac ...
mode. The improvements made to the game, combined with the series' vaunted gameplay and controls garnered praise from critics upon release. Nevertheless, the game was faulted by some for its blocky graphics, slowdown and the difficulty level of computer-controlled opponents. Overall, the game was critically well received and would become one of the best-selling titles for the Nintendo 64, as well as the third-best-selling wrestling game for the Nintendo 64 console. In the years since its release, ''No Mercy'' has been regarded as one of the best wrestling video games ever made, as well as one of the standout titles for the Nintendo 64. The game has maintained a strong, loyal fanbase throughout the years and various unofficial modifications for the game have been developed, altering/updating the game's graphics and sounds and introducing different playable wrestlers to the game's roster.


Gameplay

''No Mercy'' features the same game mechanics as its predecessors. Players can strike or grapple with their opponent; combining a button press with a direction yields different strikes and grappling maneuvers. The momentum system from the previous games has also been retained, where players build up their "Attitude" meter by attacking their opponent. Having a large amount of momentum increases the player's chances of a successful pinfall or
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, and filling up the meter completely allows the player to execute their character's finishing maneuver. Additional characters and arenas, as well as moves and costumes to be used in the game's create-a-wrestler mode can be unlocked in the new "Smackdown Mall". Players earn in-game currency through gameplay that they can spend to unlock these in-game items. One way players can earn currency is through the game's new single-player Championship Mode, which tasks players with winning one of the WWF's various championship titles. There are seven selectable story paths to play through, one for each of the available championships. Each storyline features branching paths that are reached depending on players' decisions made during the story or whether they win or lose certain matches. In-game currency can also be earned by playing the game's survival mode, in which players attempt to defeat as many opponents as possible without being defeated themselves. Players can compete in various match types in Exhibition modes, including the newly added
ladder match A ladder match is a type of match in professional wrestling, most commonly one in which an item (usually a title belt) is hung above the ring, and the winner is the contestant who climbs a ladder and retrieves the item. The ladder itself become ...
. As in the previous Nintendo 64 titles, up to four players can compete in the same match. The game also features new arenas to wrestle in, as well as introducing backstage areas in which players can brawl using various weapons and objects in the environment. This would be the first and subsequently only game in the AKI series which allowed players to fight backstage. In addition to the game's over sixty playable characters, players can also create their own characters using the game's create-a-wrestler mode. ''No Mercy'' features much more extensive
character creation Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a characterization, direct characterization that is recorded on a charac ...
options than its predecessors with more moves, more customizable body attributes and the ability to create female wrestlers. Ring attire, entrances, moves, allies and rivals, and other wrestler attributes can also be customized. Up to 18 original wrestlers can be saved. Much like its predecessors, in addition to creating their own wrestlers, players can also freely edit the in-game roster as well.


Development

The game was first announced in early 2000. A playable demo version was exhibited at that year's E3 event, showcasing various playable wrestlers and the arena for the WWF's ''
SmackDown! ''WWE SmackDown'', also known as ''Friday Night SmackDown'' or simply ''SmackDown'', is an American professional wrestling television program produced by WWE. It airs live every Friday at 8 p.m. Eastern Time (ET) on USA Network in the United ...
'' show. A companion title for the handheld
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was also announced, which would allow players to utilize the
Transfer Pak The Transfer Pak is an accessory for the Nintendo 64 (N64) controller. It features a cartridge slot compatible with Game Boy or Game Boy Color (GBC) games. When plugged into the controller's expansion port, it allows for the transfer of data bet ...
to import points earned in the portable game to spend on rewards in the Nintendo 64 version's SmackDown Mall, as well as featuring a special storyline path that players could play through in Championship Mode. However, the companion handheld game was cancelled and the Transfer Pak features were subsequently dropped from the Nintendo 64 version. Soon after release, an issue with the initial line of game cartridges was reported in which players' save data could and would inexplicably be erased at any time. Initially, THQ recommended that players reset their cartridge to factory defaults to fix the issue. When players still reported issues, the company eventually instituted a recall program where those affected by the glitch would be able to exchange their copy of the game for a fixed one. The second European version also removed visible blood.


Reception

Critics lauded the title's gameplay and simple controls. ''GameSpot'' praised the wide variety of moves, including each characters' finishing moves, as well the ease with which the maneuvers could be executed. Reviewer Frank Provo wrote that "(e)xecuting these and other moves is as simple as tapping A to grapple and then performing a short directional pad and button combination". Similarly, a reviewer for ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' opined about "(l)earning the controls is as simple as a rake to the eyes" and ''IGN'' called the controls "easy to use". Greg Orlando of '' NextGen'' called it "a 3D wrasslefest that eschews mercy as much as it embraces excellence." The game's improvements over ''WrestleMania 2000'' were also well received, with publications such as ''GamePro'' and ''
GameRevolution Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
'' calling ''No Mercy'' a "revamp" and "upgrade" over its predecessor. Frank Provo of ''GameSpot'' and Al Paterson of ''
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'' cited the Smackdown Mall and additional character creation options as highlights. ''
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'' also praised the game's improvements, commenting that while ''WrestleMania 2000'' was not much of an improvement over '' WCW/nWo Revenge'' before it, ''No Mercy'' "looks and plays like a proper follow-up". The game's Championship Mode was hailed as an improvement over the previous game. Writing for ''IGN'', Blake Norton praised the branching paths of the Championship Mode, writing that it would have players "coming back for weeks and weeks, to try each belt, try each twist, try each new plot development, then do it again with different wrestlers". Despite this, the mode was criticized for its writing, with a reviewer in ''GameRevolution'' commenting it was "not even close to being as good as WWF writing" and ''EGM'' mentioning that "story lines could be deeper". Reviewers also highlighted the game's technical shortcomings. ''IGN'', ''GameSpot'' and ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' pointed out that the game would noticeably slow down with four wrestlers on screen. Publications such as ''GamePro'' also pointed out that while the graphics had improved since the last game, they were still blocky. ''GameRevolution''s reviewer wrote that "its superiority over ''Wrestlemania 2000'' is marginalized due to technical limitations". The game's AI was also criticized, with both ''IGN'' and ''Game Informer'' mentioning the propensity of computer-controlled opponents to start reversing every maneuver. Jennifer Villereal of ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' commented that the game takes "little skill to play". Despite these faults, the game received "generally favorable reviews" according to video game
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. In 2009, ''
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'' placed the game 70th on a list of greatest Nintendo games, praising the "deep and tactical gameplay". The game was also a commercial success, selling over 1 million units, making it the third best-selling wrestling game for the N64. ''WWF No Mercy'' received nominations in the "Console Fighting", "Console Game of the Year" and "Game of the Year" categories at the
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, which were ultimately awarded to ''
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'', ''
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'', and ''
Diablo II ''Diablo II'' is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X. The game, with its dark fantasy and horror themes, was conceptualized and des ...
'', respectively. It was also nominated for the "Best Console Fighting Game", "N64 Game of the Year", and "Gamers' Choice N64" awards at ''
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''s Blister Awards 2000, which went to ''
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'' and ''
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'' (the latter two awards), respectively.


Legacy

''No Mercy'' was the last wrestling game to be developed by Asmik Ace and AKI for the Nintendo 64. EA's '' Def Jam Vendetta'' and '' Def Jam: Fight for NY'', both developed by AKI, have been considered spiritual successors by fans. ''No Mercy'' has been cited as one of the best wrestling games ever made and the standard by which newer wrestling games are compared. Rus Mclaughlin of ''IGN'' wrote that the title helped AKI "seal their hold on the new benchmark of wrestling games". In 2016, Jeremy Peeples of ''Hardcore Gamer'' opined that the variety of wrestling maneuvers in the game still held up and in some cases surpassed more modern wrestling titles such as ''
WWE 2K16 ''WWE 2K16'' is a professional wrestling video game developed by Yuke's and published by 2K for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. It is the sequel to ''WWE 2K15'', and was succeeded by '' WWE 2K17''. It w ...
''. Mark Bozon, also writing for ''IGN'', commented that "the ''No Mercy'' era brought the first truly deep wrestling experience to many gamers" and that "there's truly no better American wrestling game in history, as ''No Mercy'' is still regarded as the most balanced and true-to-life fighter in the business". Despite its age and the release of newer wrestling titles, ''No Mercy'' retains a strong
cult following A cult following is a group of fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The latter is often called a cult classic. A film, boo ...
of players who favor it over more recent wrestling games. Various fan modifications of the game have been made, introducing new arenas, new wrestlers and/or other
wrestling promotion A professional wrestling promotion is a company or business that regularly performs shows involving professional wrestling. "Promotion" also describes a role which entails management, advertising and logistics of running a wrestling event. Within ...
s to the game and is popularly used in emulators. In 2020, the director of ''WWF No Mercy'', Hideyuki Iwashita (credited in the game as "Geta"), signed on as a consultant for a wrestling game developed by
Yuke's Yuke's Co. Ltd. is a Japanese video game developer based in Osaka. It was established on February 26, 1993 by Yukinori Taniguchi. The company is best known for developing the ''WWE'' video game series, based on the professional wrestling promo ...
based on
All Elite Wrestling All Elite Wrestling (AEW) is an American professional wrestling promotion headquartered in Jacksonville, Florida. It is owned and operated by Shahid Khan, Shahid and Tony Khan, with the latter serving as President (corporate title), president an ...
(AEW), called ''
AEW Fight Forever ''AEW Fight Forever'' is a professional wrestling video game developed by Yuke's and published by THQ Nordic. It is the debut title on home consoles and personal computers based on American professional wrestling promotion All Elite Wrestling ( ...
''. The game was released on June 29, 2023, by
THQ Nordic THQ Nordic GmbH (formerly Nordic Games GmbH) is an Austrian video game publisher based in Vienna. Formed in 2011, it is a publishing subsidiary of Embracer Group. Originally named Nordic Games, as was the parent company, both companies were r ...
, with the game taking heavy inspiration from ''No Mercy''. Later in 2023, WWE's developmental brand, NXT, held a premium live event called NXT No Mercy on September 30. A day before the event, WWE released the cold open online ahead of the show which paid tribute to the ''No Mercy'' video game.


See also

* '' Virtual Pro Wrestling''


Notes


References


External links

* {{DEFAULTSORT:Wwf No Mercy 2000 video games Asmik Ace Entertainment games Cancelled Game Boy Color games Multiplayer and single-player video games Nintendo 64 games Nintendo 64-only games Professional wrestling games Syn Sophia games THQ games Video game sequels Video games developed in Japan WWE No Mercy WWE video games