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''Victoria 3'' is a 2022 grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. It is a sequel to the 2010 game ''
Victoria II ''Victoria II'' is a grand strategy game developed by the Sweden, Swedish game company Paradox Development Studio and published by Paradox Interactive. It was announced on August 19, 2009, and released on August 13, 2010. It is a sequel to ''Vic ...
'' and was released on 25 October 2022.


Gameplay

''Victoria 3'' spans world history from 1836 to 1936 and allows the player to control any one of over 100 countries that existed during that time period. The game focuses on politics and demographics, with gameplay focusing on appealing to and appeasing population groups ("pops"), large blocks of people with shared interests. Pops possess a variety of interests with different ideologies that the player deals with. Another system in the game is Diplomatic Plays, which borrows heavily from ''Victoria II'' crisis system. When attempting to force other countries to concede land or open markets, players will present a target country with a demand detailing what they desire, which will result in the target country having the opportunity to demand concessions from the aggressor. Following this exchange of demands, a timer will begin counting down as both sides have a chance to mobilize troops and attract potential allies by offering spoils. If no diplomatic resolution is reached before the timer runs out, war will be declared. Designer Mikael Andersson explained that this system was designed with the intent to tone down the role of warfare by making diplomacy equally as capable.


Development

In the lead up to the game's announcement, ''Victoria 3'' was seen as a meme by the
Paradox A paradox is a logically self-contradictory statement or a statement that runs contrary to one's expectation. It is a statement that, despite apparently valid reasoning from true premises, leads to a seemingly self-contradictory or a logically u ...
fanbase due to players constantly asking about it, only to be ignored, with many joking that it would never see a release or that any mention of the number 'three' from an official Paradox source meant that the game was on the way. Martin "Wiz" Anward served as director of the game's development. In April 2022, a
beta version A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
of the game was leaked online.


Reception

''Victoria 3'' received "generally favorable reviews" according to review aggregator Metacritic. '' Destructoid'' enjoyed the new tutorial, feeling it intuitively taught players game mechanics and "nearly all concepts that you ouldcome into contact with during your time in ''Victoria''". '' PC Gamer'' praised the new economic systems, saying it led players to use real world strategies, "You can run a deficit for a few years, then build up a reserve, or nearly bankrupt yourself fighting world wars before entering years of austere recovery". ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
'' critcized ''Victoria 3'' new war mechanics, "I respect Victoria 3's decision not to focus on war ..But that doesn't change the fact that armed conflicts can be very fiddly and confusing". PCGamesN liked the overhauled colonialization system, "''Victoria 3'' colonisable regions are controlled by indigenous people... it allows for colonised people to be granted independence and then played as a sovereign nation for the rest of the game". '' Eurogamer'' felt the economic mechanics stopped players from hoarding too much money, making the later game more interesting, "Economies in ''Victoria 3'' are based upon the gold standard, and if your gold stockpiles are too high, it devalues your currency. Hence, you need to find ways to either spend or temporarily lose money, such as increasing construction, reducing taxes, or getting involved in a nice, expensive war". '' Kotaku'' disliked the economic micromanagement, saying, "it also started to get a bit dull once the routine of ''Victoria 3'' set in".


Accolades


References


External links

* {{DEFAULTSORT:Victoria III 2022 video games American Civil War video games Business simulation games Computer wargames Government simulation video games Grand strategy video games Linux games MacOS games Paradox Interactive games Real-time strategy video games Victorian era in popular culture Video game sequels Video games developed in Sweden Video games set in the 19th century Video games set in the 20th century Video games set in the British Empire Windows games