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''Unreal'' is a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
developed by
Epic MegaGames Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Ma ...
and
Digital Extremes Digital Extremes is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating ''Warframe'', a free-to-play cooperative online action game, and co-creating Epic Games' ''Unreal'' series of games. Digital ...
and published by
GT Interactive GT, Gt or G-T may refer to: Arts and entertainment Games * GT Interactive, an American video game developer * GameTrailers, a video game website * ''Golden Tee Golf'', golf video game * ''Gran Turismo'' (series), a series of racing video games ...
for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
in May 1998. It was powered by
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of g ...
, an original game engine. The game reached sales of 1.5 million units by 2002. Since the release of ''Unreal'', the franchise has had one
sequel A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
and two different series based on the '' Unreal'' universe. One official bonus pack, the Epic-released Fusion Map Pack, can be downloaded free of charge. ''Unreal Mission Pack: Return to Na Pali'', developed by
Legend Entertainment Legend Entertainment Company was an American developer and publisher of computer games, best known for creating adventure titles throughout the 1990s. The company was founded by Bob Bates and Mike Verdu, both veterans of the interactive ficti ...
, was released in June 1999, and added 17 new missions to the single-player campaign of ''Unreal''. ''Unreal'' and ''Return to Na Pali'' would later be bundled together as ''Unreal Gold''. Additionally, the games were updated to run on the ''
Unreal Tournament ''Unreal Tournament'' is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the '' Unreal'' series, it was first published by GT Interactive in 1999 for Microsoft Windows, and late ...
'' version of the game engine.


Plot

The player takes on the part of Prisoner 849, aboard the prison spacecraft ''Vortex Rikers''. During transport to a moon-based prison, the ship is pulled to an uncharted planet before reaching its destination. The ship crash-lands on the lip of a
canyon A canyon (from ; archaic British English spelling: ''cañon''), or gorge, is a deep cleft between escarpments or cliffs resulting from weathering and the erosive activity of a river over geologic time scales. Rivers have a natural tendency to cu ...
on the planet Na Pali, home of the Nali, a primitive tribal race of four-armed humanoids. The Nali and their planet have been subjugated by the Skaarj, a race of brutish yet technologically advanced reptilian humanoids. Skaarj troops board the downed ''Vortex Rikers'' and kill the remaining survivors, except for Prisoner 849 who manages to find a weapon and escape from the ship. The planet Na Pali is rich in "Tarydium", a mineral that is found as light blue
crystal A crystal or crystalline solid is a solid material whose constituents (such as atoms, molecules, or ions) are arranged in a highly ordered microscopic structure, forming a crystal lattice that extends in all directions. In addition, macro ...
s, possessing a high energy yield and are the reason the Skaarj have invaded. The ship has crashed near one of the many mines and processing facilities that the Skaarj have built. Prisoner 849 travels through the mines, meeting Nali slaves and eventually entering the ruins of Nali temples, villages and cities, where the extent of the Nalis' suffering and exploitation are made clear. Throughout the game the player stumbles across the remains of other humans, often with electronic
journal A journal, from the Old French ''journal'' (meaning "daily"), may refer to: *Bullet journal, a method of personal organization *Diary, a record of what happened over the course of a day or other period *Daybook, also known as a general journal, a ...
s that detail their last days and hint at the cause of their demise. Usually the tales are of desperate struggles to hide from the Skaarj or other bloodthirsty inhabitants of the planet. The player never meets another live human aside from a wounded crew member on the bridge of the prison ship who gasps and dies immediately. Prisoner 849 is likely the only human alive on the planet Na Pali throughout the game. Prisoner 849 continues to make his way through a series of alien installations, a second crashed human spaceship, and ancient Nali temples infested with Skaarj troops and their minions, eventually arriving at the Nali Castle. Inside the castle, the prisoner locates a teleporter that leads to the Skaarj Mothership. The mothership proves to be a vast
labyrinth In Greek mythology, the Labyrinth (, ) was an elaborate, confusing structure designed and built by the legendary artificer Daedalus for King Minos of Crete at Knossos. Its function was to hold the Minotaur, the monster eventually killed by ...
, but Prisoner 849 manages to find the ship's reactor and destroys it, plunging the vessel into darkness. After navigating the corridors in the dark, the player arrives at the Skaarj Queen's chamber and kills her. Prisoner 849 jumps into an escape pod as the mothership disintegrates. Although the prisoner survives the Skaarj, the escape pod is left to float into space with slim hopes of being found.


Expansion plot

The expansion, ''Return to Na Pali'', developed by
Legend Entertainment Legend Entertainment Company was an American developer and publisher of computer games, best known for creating adventure titles throughout the 1990s. The company was founded by Bob Bates and Mike Verdu, both veterans of the interactive ficti ...
, picks up not long after ''Unreal''s ending; Prisoner 849 is found by a human warship, the UMS ''Bodega Bay''. The Unified Military Services (UMS) conscripted the prisoner into service upon learning their identity, forcing the prisoner to return to Na Pali in order to locate the downed ship UMS ''Prometheus''. There, the prisoner is to retrieve some weapons research. In return, the prisoner will receive a full pardon and transportation back to
Earth Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's sur ...
, though the real plan is revealed to be maintaining the secrecy of the mission by killing the prisoner immediately after the information is secured. Upon arriving at the ''Prometheus'', Prisoner 849 finds the secret weapons log, but soon after, they find a working radio communicator nearby. The prisoner listens to a recently recorded and archived conversation between the ''Bodega Bay'' and a nearby space station, the UMS ''Starlight'', exposing the military's treachery. As Prisoner 849 transmits the research log, a squad of marines beam on board ''Prometheus'', intending to eliminate the prisoner who manages to escape into a nearby mine system. Once again, Prisoner 849 is forced to traverse a series of alien facilities and Nali temples in an attempt to locate another way off the planet. Eventually the prisoner ends up at another Nali Castle, where a small space shuttle is stored. After fighting through Skaarj, the prisoner manages to take off in the spacecraft. However, the ''Bodega Bay'' is waiting in orbit, and launches a missile at the prisoner's ship. The prisoner outmaneuvers the missile, and leads it back on a collision course with the ''Bodega Bay''. The large ship is disabled by the ensuing blast, and Prisoner 849 escapes into space. Hopefully he made it to earth.


Development

''Unreal'' was jointly developed by
Epic MegaGames Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Ma ...
and
Digital Extremes Digital Extremes is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating ''Warframe'', a free-to-play cooperative online action game, and co-creating Epic Games' ''Unreal'' series of games. Digital ...
and mostly funded with the proceeds from ''
Epic Pinball ''Epic Pinball'' is a 1993 pinball video game developed by James Schmalz and published by Epic MegaGames. The initial release pre-dated Schmalz' Digital Extremes name. The game is played seen from a 2D top-down view within a scrollable window w ...
'', Epic's best selling shareware game. In the February 1997 issue of '' Next Generation'', lead designer James Schmalz recalled how it started: While the team still had only the outdoor terrain and the dragon in place,
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
invited Epic MegaGames to demonstrate ''Unreal'' to them. Following the demonstration, Intel told them about their upcoming
MMX MMX may refer to: * 2010, in Roman numerals Science and technology * MMX (instruction set), a single-instruction, multiple-data instruction set designed by Intel * MMX Mineração, a Brazilian mining company * Martian Moons eXploration, a Japane ...
instruction set. Sweeney was immediately excited by the possibilities MMX presented, and put together a working MMX version of the rendering code before Epic had even received a chip with MMX. Originally, ''Unreal'' was going to feature a large status bar and centered weapons, similar to ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
'' and '' Quake''. As development progressed, various levels were cut from development. A few of these levels reappeared in the ''Return to Na Pali'' expansion pack. A number of enemies from early versions are present in the released software, but with variations and improvements to their look. One monster that didn't make the cut was a dragon. One of the weapons shown in early screenshots was the "Quadshot" - a four-barreled shotgun; the model remains in-game, while there is no code for the weapon to function (several user-made modifications bring the weapon back in the game). Another weapon shown was a different pistol, however this may have just been an early version of the Automag. At one point, the rifle could fire three shots at once, which is wrongly stated as the alternate fire in the ''Unreal'' manual that comes with ''Unreal Anthology''. Initially the game's player character was to be female, but as the number of games with female playable characters increased, the team decided to allow the player to select from a male character and a female character. In late 1996
GT Interactive GT, Gt or G-T may refer to: Arts and entertainment Games * GT Interactive, an American video game developer * GameTrailers, a video game website * ''Golden Tee Golf'', golf video game * ''Gran Turismo'' (series), a series of racing video games ...
secured exclusive global publishing rights to ''Unreal''. With the game still in development, Epic MegaGames started work on a port for the
Nintendo 64DD The is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The " ...
. Mark Rein stated in an interview that "We still have to get
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
's approval on everything, but we're working on it. We're already coding the engine. ... we'll have to reduce the dimensions of the textures, so they'll be scaled down quite a bit, but with the bi-linear filtering, you can get away with much lower resolution textures and it will look just as good". He added that while a port for the standalone
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
would probably be possible, the limited storage space of the cartridge format would necessitate heavy compromises to the details on the monsters and the number of unique textures. A
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
port was also planned, and was in fact demoed for the system's capabilities early on its lifecycle, but was canceled when GT Interactive entered financial struggles (one of the reasons they would be purchased by
Infogrames Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. ...
in 1999), and a port of ''Unreal Tournament'' would take its place in 2001. Since ''Unreal'' came packaged with its own scripting language called
UnrealScript Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
, it soon developed a large community on the
Internet The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, p ...
which was able to add new mods (short for "modifications") in order to change or enhance gameplay. This feature greatly added to the overall longevity of the product and provided an incentive for new development. A map editor and overall complete modification program called
UnrealEd Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal (1998 video game), Unreal''. Initially developed for Personal computer, PC first-person shooters, i ...
also came with the package. ''Unreal''s method of creating maps differs in major ways from that of ''Quake''. The bundled UnrealEd map editor uses the ''Unreal'' engine to render scenes exactly as they appear in-game, as opposed to external editors like
Worldcraft GoldSrc ( ) is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's ''Quake'' engine. It originally made its debut in 1998 with ''Half-Life'', and would power future games developed ...
attempting to recreate it with different methods. Whereas ''Quake'' maps are compiled from a variety of different components, ''Unreal'' maps are inherently editable on the fly. This allows anybody to edit any map that is created, including the maps included with the game.


Graphics

The ''Unreal'' engine brought a host of graphical improvements. ''Unreal''s
software renderer Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware AS ...
allowed software features as rich as the hardware renderers of the time, including colored lighting and even a limited form of
texture filtering In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). There are two main categories of texture filterin ...
referred to by Sweeney as an ordered "texture coordinate space"
dither Dither is an intentionally applied form of noise used to randomize quantization error, preventing large-scale patterns such as color banding in images. Dither is routinely used in processing of both digital audio and video data, and is often ...
. Early pre-release versions of ''Unreal'' were based entirely on software rendering. ''Unreal'' was one of the first games to utilize detail texturing. This type of multiple texturing enhances the surfaces of objects with a second texture that shows material detail. When the player stands within a small distance from most surfaces, the detail texture will fade in and make the surface appear much more complex (
high-resolution Image resolution is the detail an image holds. The term applies to digital images, film images, and other types of images. "Higher resolution" means more image detail. Image resolution can be measured in various ways. Resolution quantifies how cl ...
) instead of becoming increasingly blurry. Notable surfaces with these special detail textures included computer monitors, pitted metal surfaces aboard the prison ship, golden metal doors, and stone surfaces within Nali temples. This extra texture layer was not applied to character models. The resulting simulation of material detail on game objects was intended to aid the player's suspension of disbelief. For many years after ''Unreal''s release (and ''Unreal Tournament''s release), detail texturing only worked well with the S3 MeTaL and
Glide Glide may refer to: * Gliding flight, to fly without thrust Computing *Glide API, a 3D graphics interface *Glide OS, a web desktop *Glide (software), an instant video messenger *Glide, a molecular docking software by Schrödinger (company), Schr� ...
renderer. It was, in fact, disabled in the Direct3D renderer by default (but could be re-enabled in the ''Unreal.ini'' file) due to performance and quality issues caused by the driver, while it was present even on hardware many times more powerful than the original S3 Savage3D and
3Dfx Voodoo Graphics 3dfx Interactive was an American technology company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards. It was a pioneer in the field from the ...
. Because of ''Unreal''s long development time, the course of development occurred during the emergence and rapid progression of hardware 3D accelerators. Along with the advanced software 3D renderer, ''Unreal'' was built to take advantage of the 3Dfx Glide API, which emerged as the dominant interface towards the end of the game's development. When ''Unreal'' was finally released, Microsoft's
Direct3D Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware ...
API was growing rapidly in popularity and Epic was fairly quick to develop a renderer for their game engine. However, the Direct3D renderer, released initially to support the new
Matrox G200 The G200 is a 2D, 3D, and video accelerator chip for personal computers designed by Matrox. It was released in 1998. History Matrox had been known for years as a significant player in the high-end 2D graphics accelerator market. Cards they produ ...
, was less capable and slower than the Glide support, especially in the beginning when it was unstable, slow, and had many graphics quality issues. ''Unreal'' also had official
OpenGL OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardwa ...
support.


Audio

While many game companies went from
FM synthesis Frequency modulation synthesis (or FM synthesis) is a form of sound synthesis whereby the frequency of a waveform is changed by modulating its frequency with a modulator. The frequency of an oscillator is altered "in accordance with the amplitud ...
or
General MIDI General MIDI (also known as GM or GM 1) is a standardized specification for electronic musical instruments that respond to MIDI messages. GM was developed by the American MIDI Manufacturers Association (MMA) and the Japan MIDI Standards Committe ...
in the early 1990s to enhanced CD audio and pre-rendered audio, many of the Epic Games used the less common system of module music, composed with a tracker, which used stored
PCM Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the am ...
sound samples of musical instruments sequenced together to produce music. Epic had been using this technology for other games such as '' Jazz Jackrabbit'' and '' One Must Fall: 2097'', which allowed relatively rich music to be stored in files usually smaller than one megabyte. This technology allowed easy implementation of dynamic music for mood changes in ''Unreal''. The ''Unreal'' soundtrack was written by MOD music authors Alexander Brandon and Michiel van den Bos with a few selected tracks by
Dan Gardopée Daniel Gardopée a.k.a. Dan Grandpre (a.k.a. Basehead in the tracker community) is an American electronic musician and former member of game music production company Straylight Productions. He was active in the tracking community during the 1990s ...
and
Andrew Sega Andrew Gregory Sega ( ; born May 20, 1975), also known as Necros, is an American musician best known for tracking modules in the 1990s demoscene as well as for composing music for several well-known video games. He was a member of the synthpo ...
. ''Unreal''s music engine also supports CD audio tracks. The game also made use of the Aureal 3D technology.


Community patch support

In July 2000 the official support ended with
patch Patch or Patches may refer to: Arts, entertainment and media * Patch Johnson, a fictional character from ''Days of Our Lives'' * Patch (''My Little Pony''), a toy * "Patches" (Dickey Lee song), 1962 * "Patches" (Chairmen of the Board song ...
2.26f by Epic MegaGames. Therefore, with the awareness and permission of Epic, the
fan community A fandom is a subculture composed of fans characterized by a feeling of empathy and camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant ...
started the ''OldUnreal''
Community patch An unofficial patch is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do ...
project based on the original
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the ...
in 2008. The latest patch iteration, 2.27i, released in November 2012, features new graphics rendering like
DirectX 9 Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", ...
, updated OpenGL, new sound rendering based on
OpenAL OpenAL (Open Audio Library) is a cross-platform audio application programming interface (API). It is designed for efficient rendering of multichannel three-dimensional positional audio. Its API style and conventions deliberately resemble those ...
and fixes many incompatibilities with modern
operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for ef ...
s and hardware.


Mac OS

The Mac version was released in parallel with the PC version. It supported
RAVE A rave (from the verb: '' to rave'') is a dance party at a warehouse, club, or other public or private venue, typically featuring performances by DJs playing electronic dance music. The style is most associated with the early 1990s dance mu ...
hardware acceleration as well as 3DFX's Voodoo, built-in software rendering and, later on, OpenGL rendering. RAVE acceleration support allowed the game to support hardware 3D acceleration with just about every Mac that included it. It also supported
Apple An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus '' Malus''. The tree originated in Central Asia, where its wild ancest ...
's
Game Sprockets Game Sprockets is a collection of application programming interfaces (APIs) supporting gaming on the classic Mac OS. It consisted of four main parts, DrawSprocket, InputSprocket, SoundSprocket and NetSprocket, each providing a library of pre-rolled ...
. The last update for the
Mac OS Two major famlies of Mac operating systems were developed by Apple Inc. In 1984, Apple debuted the operating system that is now known as the "Classic" Mac OS with its release of the original Macintosh System Software. The system, rebranded "M ...
port was version 224b, which breaks network compatibility between it and the PC version, as well as lacking support for some user-created content made for 225 and 226f.
Westlake Interactive Westlake may refer to: Places Australia * Westlake, Canberra, a ghost town suburb of Canberra * Westlake, Queensland, a suburb of Brisbane New Zealand * Westlake, New Zealand, a suburb of Auckland **Westlake Girls High School **Westlake Boys Hi ...
, the company responsible for the port, claimed that previous patches were produced voluntarily in their free time, beyond their contractual obligations. They also stated that they did not receive the code for the 225 patch and that it had become unavailable due to Epic moving on to develop version 226.


Linux

An unofficial content port of the single-player maps to
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, whi ...
was created by several users of
icculus.org Ryan C. Gordon (also known as icculus) is a computer programmer and former Loki Software employee responsible for ''icculus.org'', which hosts many Loki Software projects as well as others. Gordon's site hosts projects with the code from such co ...
, which allowed the ''Unreal'' single-player game content to be run as a modification for ''Unreal Tournament''. The online retailer Tux Games at one point sold a box set including the Linux version. The 227 community patch contains a full Linux
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
for Unreal.


Books

Two
novel A novel is a relatively long work of narrative fiction, typically written in prose and published as a book. The present English word for a long work of prose fiction derives from the for "new", "news", or "short story of something new", itself ...
s titled ''Hard Crash'' and ''Prophet's Power'' were published, expanding on the premise and story first introduced in ''Unreal''. ''Prophet's Power'', numbered as the second book in the series, is actually a prequel to the first, ''Hard Crash''; thus it is harder for readers to understand what happened in the story. A book called ''Escape to Na Pali: A Journey to the Unreal'' was published on June 23, 2014. It is an adventure to the world of ''Unreal'', written by Kaitlin Tremblay and Alan Williamson.


Reception


Sales

In the United States, ''Unreal'' debuted in third place on
PC Data PC Data was an American market research and point of sale tracking firm founded in 1991 and based in Reston, Virginia. Its founder, Ann Stephens, had worked previously as the head researcher for the Software Publishers Association. Initially, t ...
's computer game sales chart for the week ending May 23, 1998, at an average retail price (ARP) of $50. It climbed to first place the following week, while its ARP dropped to $40. Finishing May as the country's second-highest computer game seller of the month, behind ''
StarCraft ''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance a ...
'', ''Unreal'' proceeded to alternate with ''StarCraft'' between positions 1 and 2 on the weekly charts through the May 31 – June 27 period. Jason Ocampo of ''
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October ...
'' characterized the games' competition for first place as a "tug-of-war". ''Unreal'' ultimately held at #2 behind ''StarCraft'' on the monthly chart for June as a whole, and became the United States' 15th-best-selling computer game of 1998's first half. ''Unreal'' maintained a position in PC Data's weekly top 10 from June 28 through August 1. It continued its streak at second place for July overall, and totaled sales in excess of 120,000 copies in the United States by the end of that month, according to PC Data. IGN described this performance as "a huge hit". In early August, GT Interactive reported that global sales of ''Unreal'' had topped 500,000 copies, which contributed to growth at the publisher. The game went on to appear in PC Data's weekly top 10 from August 2 through the week ending September 12, when it fell to #10, and in the monthly top 10 for both August and September. After falling to 19th place for October in total, it exited the monthly top 20. Ultimately, PC Data declared ''Unreal'' the United States' 11th-best-selling computer game during the January–November 1998 period. In the United States, ''Unreal'' finished 1998 as the year's 13th-biggest computer game seller, with sales of 291,300 units and revenues of $10.96 million. Its ARP for the year was $38. According to
GameDaily GameDaily (GD) was a video game journalism website based in the United States. It was launched in 1995 by entrepreneur Mark Friedler under the name Gigex and focused on free game demo downloads. The site changed its business model from a flat fee ...
, the game's sales in the United States reached 350,000 units by January 1999. Worldwide sales surpassed one million units by September 1999, and reached 1.5 million copies by November 2002.


Critical response

''Unreal'' was very well received upon release. Critics praised the graphics, gameplay, music, atmosphere, enemy behavior, and bot support in multiplayer, but criticized the lag-ridden online multiplayer. ''Macworld''s Michael Gowan wrote: "This 3-D shoot-'em-up reinvigorates a tired genre. Plot, atmosphere, and exploration mix with ferocious enemies to make this game stand out from the pack". '' Next Generation'' reviewed the PC version of the game, rating it five stars out of five, and stated that "''Unreal'' is the single best action game ever to appear on PC".


Accolades

In 1998, ''PC Gamer US'' declared ''Unreal'' the 13th-best computer game ever released.


Further reading

* * * * * *


Notes


References


External links


www.unreal.com
Official Webpage (archived by Archive.org on March 31, 2001) * {{Authority control 1998 video games Cancelled 64DD games Cancelled Dreamcast games Cooperative video games Epic Games games First-person shooters GT Interactive games Linux games Classic Mac OS games Multiplayer and single-player video games Science fiction video games Unreal (video game series) Video games about extraterrestrial life Video games developed in Canada Video games developed in the United States Video games featuring protagonists of selectable gender Video games scored by Andrew Sega Video games scored by Dan Gardopée Video games scored by Michiel van den Bos Video games set in castles Video games set on fictional planets Video games with expansion packs Video games with user-generated gameplay content Unreal Engine games Windows games Westlake Interactive games