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A tile-based video game, or grid-based video game, is a type of
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as ''tiles'' laid out in a grid. That the screen is made of such tiles is a technical distinction, and may not be obvious to people playing the game. The complete set of tiles available for use in a playing area is called a ''tileset''. Tile-based games usually simulate a top-down, side view, or 2.5D view of the playing area, and are almost always
two-dimensional A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimension ...
. Much video game hardware from the late 1970s through the mid-1990s has native support for displaying tiled screens with little interaction from the CPU.


Overview

Tile-based games are not a distinct
video game genre A video game genre is an informal classification of a video game based on how it is played rather than Computer graphics, visual or narrative elements. This is independent of setting (fiction), setting, unlike works of fiction that are expressed ...
. The term refers to the technology that the hardware or
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
uses for its visual representation. For example, ''
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'' is an action game, '' Ultima'' is a
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
and ''
Civilization A civilization (also spelled civilisation in British English) is any complex society characterized by the development of state (polity), the state, social stratification, urban area, urbanization, and symbolic systems of communication beyon ...
'' is a
turn-based strategy Strategy video game is a major video game genre that focuses on analyzing and strategizing over direct quick reaction in order to secure success. Although many types of video games can contain strategic elements, the strategy genre is most commo ...
game, but all three render the world as tiles. ''Ultima III'' and ''Civilization'' draw the tiles via software, while the maze in the original arcade version of ''Pac-Man'' is made of tiles displayed by the game's graphics hardware. Tiles allow developers to build with a set of reusable components instead of drawing everything individually. Tile-based video games usually use a texture atlas for performance reasons. They also store metadata about the tiles, such as collision, damage, and entities, either with a 2-dimensional array mapping the tiles, or a second texture atlas mirroring the visual one but coding metadata by colour. This approach allows for simple, visual map data, letting level designers create entire worlds with a tile reference sheet and perhaps a
text editor A text editor is a type of computer program that edits plain text. An example of such program is "notepad" software (e.g. Windows Notepad). Text editors are provided with operating systems and software development packages, and can be used to c ...
, a
paint program A raster graphics editor (also called bitmap graphics editor) is a computer program that allows users to Computer graphics, create and image editing, edit images interactively on the computer screen and save them in one of many raster graphics I ...
, or a simple level editor (many older games included the editor in the game). Examples of tile-based
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
/ IDEs include RPG Maker, Game Maker, Construct, and Godot. Variations include level data using "material tiles" that are procedurally transformed into the final tile graphics, and groupings of tiles as larger-scale "supertiles" or "chunks," allowing large tiled worlds to be constructed under heavy memory constraints. Ultima 7 uses a "tile," "chunk" and "superchunk" three-layer system to construct an enormous, detailed world within the PCs of the early 1990s.


History

The tile-map model was introduced to video games by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
's
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
''
Galaxian is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of alien ...
'' (
1979 Events January * January 1 ** United Nations Secretary-General Kurt Waldheim heralds the start of the ''International Year of the Child''. Many musicians donate to the ''Music for UNICEF Concert'' fund, among them ABBA, who write the song ...
), which ran on the Namco Galaxian
arcade system board An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-opera ...
, capable of displaying multiple colors per tile as well as
scrolling In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout ...
. It used a tile size of 8×8
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a Raster graphics, raster image, or the smallest addressable element in a dot matrix display device. In most digital display devices, p ...
s, which since became the most common tile size used in video games. A tilemap consisting of 8×8 tiles required 64 times less memory and processing time than a non-tiled framebuffer, which allowed ''Galaxian''s tile-map system to display more sophisticated graphics, and with better performance, than the more intensive framebuffer system previously used by ''
Space Invaders is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed s ...
'' (
1978 Events January * January 1 – Air India Flight 855, a Boeing 747 passenger jet, crashes off the coast of Bombay, killing 213. * January 5 – Bülent Ecevit, of Republican People's Party, CHP, forms the new government of Turkey (42nd ...
). Some video game consoles such as the Intellivision, released in 1979, were designed to use tile-based graphics, since their games had to fit into video game cartridges as small as 4K in size.
Home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
s had hardware tile support in the form of
ASCII ASCII ( ), an acronym for American Standard Code for Information Interchange, is a character encoding standard for representing a particular set of 95 (English language focused) printable character, printable and 33 control character, control c ...
characters arranged in a grid, usually for the purposes of displaying text, but games could be written using letters and punctuation as game elements. The Atari 400/800 home computers, released in 1979, allow the standard character set to be replaced by a custom one. The new characters don't have to be glyphs, but the walls of a maze or ladders or any game graphics that fit in an 8x8 pixel square. The video coprocessor provides different modes for displaying character grids. In most modes, individual monochrome characters can be displayed in one of four colors; others allow characters to be constructed of 2-bit pixels instead, which allowed up to 5 colors to be displayed by swapping between 2 colors via an extra bit in the tile index byte. Atari used the term ''redefined characters'' and not ''tiles''. The tile model became widely used in specific game genres such as
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
s and
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
s, and reached its peak during the 8-bit and 16-bit eras of consoles, with games such as Mega Man ( NES), '' The Legend of Zelda: A Link to the Past'' ( SNES) and '' Shining Force'' ( Mega Drive) being prime examples of tile-based games, producing a highly recognizable look and feel. Most early tile-based games used a top-down perspective. The top-down perspective evolved to a simulated 45-degree angle, seen in 1994's ''
Final Fantasy VI also known as ''Final Fantasy III'' in its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ser ...
'', allowing the player to see both the top and one side of objects, to give more sense of depth; this style dominated
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data bu ...
and
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
console Console may refer to: Computing and video games * System console, a physical device to operate a computer ** Virtual console, a user interface for multiple computer consoles on one device ** Command-line interface, a method of interacting with ...
role-playing games.
Ultimate Play the Game Ashby Computers and Graphics Limited, trading as Ultimate Play the Game, was a British video game developer and Video game publisher, publisher, founded in 1982, by ex-arcade video game developers Tim and Chris Stamper. Ultimate released a seri ...
developed a series of video games in the 1980s that employed a tile-based isometric perspective. As computers advanced, isometric and dimetric perspectives began to predominate in tile-based games, using
parallelogram In Euclidean geometry, a parallelogram is a simple polygon, simple (non-list of self-intersecting polygons, self-intersecting) quadrilateral with two pairs of Parallel (geometry), parallel sides. The opposite or facing sides of a parallelogram a ...
-shaped tiles instead of square tiles. Notable titles include: *'' Ultima Online'', which mixed elements of 3D (the ground, which is a tile-based height map) and 2D (objects) tiles *'' Civilization II'', which updated Civilization's top-down perspective to a dimetric perspective *The '' Avernum'' series, which remade the top-down role-playing series ''Exile'' with an isometric engine. Hexagonal tile-based games have been limited for the most part to the strategy and
wargaming A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to st ...
genres. Notable examples include the Sega Genesis game '' Master of Monsters'', SSI's ''Five Star'' series of wargames starting with '' Panzer General'', the '' Age of Wonders'' series and '' Battle for Wesnoth''.


See also

* Texture atlas * Top-down perspective * Isometric graphics in video games and pixel art * Tiled rendering * Heightmap


References

{{DEFAULTSORT:Tile-Based Video Game Tile-based video games