Super Spacefortress Macross (video Game)
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''Super Spacefortress Macross'' is a 1992
vertically scrolling shooter A vertically scrolling video game or vertical scroller is a video game in which the Player (game), player views the field of play principally from a top-down perspective, while the background Scrolling, scrolls from the top of the screen to the b ...
arcade Arcade most often refers to: * Arcade game, a coin-operated video, pinball, electro-mechanical, redemption, etc., game ** Arcade video game, a coin-operated video game ** Arcade cabinet, housing which holds an arcade video game's hardware ** Arcad ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed NMK and published by
Banpresto (formerly Coreland Technology Inc.) was a Japanese video game developer and video game publisher, publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Ba ...
. Based upon the 1984 anime film '' Macross: Do You Remember Love?'', it is the first arcade entry in the ''
Macross is a Japanese science fiction mecha anime media franchise/ media mix, created by Studio Nue (most prominently mecha designer, writer and producer Shōji Kawamori) and Artland in 1982. The franchise features a fictional history of Earth and t ...
'' franchise. In the game, the players control the
VF-1 Valkyrie In the ''Super Dimension Fortress Macross, Macross'' Japanese anime series and its English adaptation ''Robotech'', the first mass production, mass-produced transforming aerospace fighter aircraft, fighter mecha is called the VF-1 Valkyrie. The ...
variable mecha fighters, piloted by
Hikaru Ichijyo Hikaru Ichijyo (一条 輝 ''Ichijō Hikaru'') is one of the main fictional characters of the '' Macross'' Japanese anime series.Character of Macross: Hikaru Ichijyo. Pages 102–105. ''Macross Perfect Memory''. Reference Book. 260 A4 pages. Mi ...
and Max Jenius, in a battle against the
Zentradi The are a fictional alien race of militaristic giants. They are antagonists in the ''Macross'' franchise and its ''Robotech'' adaptation. It is transliterated as "Zentradi", "Zjentohlauedy", "Zentrady", and "Zentraedi" for the Japanese ''Macro ...
alien race. ''Super Spacefortress Macross'' was created by NMK, a defunct Japanese game developer known for shooters such as '' P-47: The Phantom Fighter'', '' Saint Dragon'', '' Task Force Harrier'' and '' Zed Blade'', with producer Toshifumi Kawashima heading its development. First launched in Japan by Banpresto, a subsidiary of
Bandai is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
that focused primarily on anime-licensed games, the game was later released in North America by
Fabtek Fabtek Inc. was a thriving video kit company founded in Bellevue, Washington, United States and started its operations there in 1987. Fabtek's name was derived from the initials of its founder Frank Ballouz (F.A.B.-tek), a former Atari and Nint ...
and in Australia by Leisure & Allied Industries, being the only ''Macross'' title that had an official international release. It remained exclusive to arcades and never received a home console conversion. ''Super Spacefortress Macross'' proved to be moderately popular in Japan but received mixed reception from critics and retrospective commentaries; reviewers commended game's fast-pacing and intensity, but others felt mixed regarding the action, perceived lack of innovation and originality in the gameplay as well as its easy difficulty and visuals, while criticism was geared towards its predictable bosses, weapon system and difficulty to distinguish incoming hazards due to the large number of sprites displayed on-screen. It received two arcade follow-ups in the form of '' Chō Jikū Yōsai Macross II'' (1993) and ''
Macross Plus is a four-episode anime Original video animation, OVA and theatrical movie in the ''The Super Dimension Fortress Macross, Macross'' series. It was the first sequel to the original ''Macross'' television series that took place in the official ...
'' (1996).
Hamster Corporation is a Japanese video game publisher, with office located in Setagaya, Tokyo, Japan. The game division of Toshiba-EMI Limited spun off Hamster Corporation in November 1999. On the Japanese PlayStation Store, more than 360 titles are distribut ...
released an emulated version of the game as part of the ''
Arcade Archives is a series of emulated arcade games from the late 1970s, 1980s, 1990s and early 2000s developed and published by Hamster Corporation. A sub-series called focuses on re-releasing Neo Geo titles in their original arcade format, unlike many s ...
'' series for the
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and
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on December 26, 2024 exclusively in Japan. It was scheduled for overseas release but it was cancelled due to licensing issues with
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.


Gameplay

''Super Spacefortress Macross'' is a science fiction-themed vertical-scrolling
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
game that is part of the ''
Macross is a Japanese science fiction mecha anime media franchise/ media mix, created by Studio Nue (most prominently mecha designer, writer and producer Shōji Kawamori) and Artland in 1982. The franchise features a fictional history of Earth and t ...
'' series. The plot is based on the 1984 anime film '' Macross: Do You Remember Love?'', in which the
Zentradi The are a fictional alien race of militaristic giants. They are antagonists in the ''Macross'' franchise and its ''Robotech'' adaptation. It is transliterated as "Zentradi", "Zjentohlauedy", "Zentrady", and "Zentraedi" for the Japanese ''Macro ...
alien race invaded the Solar System and waged a war against humanity. In response, the UN Spacy unveils the
VF-1 Valkyrie In the ''Super Dimension Fortress Macross, Macross'' Japanese anime series and its English adaptation ''Robotech'', the first mass production, mass-produced transforming aerospace fighter aircraft, fighter mecha is called the VF-1 Valkyrie. The ...
, variable
mecha In science fiction, or mechs are giant robots or machines, typically depicted as piloted, humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the meaning in Japan ...
fighters created via reverse-engineering of the alien technology obtained from the
SDF-1 Macross is a Japanese science fiction anime television series. It is the first part of the ''Super Dimension'' trilogy and the '' Macross'' franchise. The series aired in Japan from October 1982 to June 1983. According to story creator Shoji Kawa ...
, to confront the Zentradi. The players control the VF-1 Valkyrie mecha fighters, piloted by
Hikaru Ichijyo Hikaru Ichijyo (一条 輝 ''Ichijō Hikaru'') is one of the main fictional characters of the '' Macross'' Japanese anime series.Character of Macross: Hikaru Ichijyo. Pages 102–105. ''Macross Perfect Memory''. Reference Book. 260 A4 pages. Mi ...
(1P) and Max (2P), through seven increasingly difficult stages over a constantly scrolling background, populated with an assortment of alien enemy forces and obstacles, and the scenery never stops moving until a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
is reached, which must be fought in order to progress into the next stage. After completing the last stage, the game loops back to the first stage, with the second loop increasing in difficulty and enemies fire denser bullet patterns. Defeating the second loop results in achieving the true ending. A unique gameplay feature is the weapon system;超時空要塞マクロス (''Super Dimension Fortress Macross'') arcade flyer (Banpresto, JP) the VF-1 Valkyrie fighters can transform into one of three different modes ( Fighter, GERWALK and Battroid) by collecting the corresponding
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
icons, and the attack patterns range from spread shots to a straight laser. Each mode can be powered-up three times by obtaining "P" icons and picking up additional mode icons ("F", "G" or "B") unlock alternative "paths", providing more
firepower Firepower is the military capability to direct force at an enemy. It involves the whole range of potential weapons. The concept is generally taught as one of the three key principles of modern warfare wherein the enemy forces are destroyed or ...
and modified attack configurations for the Valkyrie respectively. The Valkyrie can also transform into a fourth mode (Armored Battroid), via a rare item drop that grants an extra armor and attacks using grenades with missiles. After taking an enemy hit, the armor is expelled and any power-up items collected while armored become bonus points. The Valkyrie fighters are equipped with a number of bombs at the start as well, which obliterates enemies and bullets caught within its blast radius. In some occasions, players can pick up a Valkyrie-shaped
1UP In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. Sometimes the euphemisms chance, try, rest an ...
icon, which grants an extra life. Firing on determined locations is also crucial for reaching high-scores, as certain setpieces in each stages hosts a bonus point items within their scenery, as well as destroying enemies on certain spots. The title employs a
respawn Spawning in video games refers to the process by which entities, such as player characters, non-player characters, enemies or items, are generated and placed into the game world. Closely related concepts include respawning, which involves reint ...
system where their ship immediately starts at the location they died at. Getting hit by enemy fire or colliding against solid stage obstacles will result in losing a life, as well as a penalty of decreasing the Valkyrie's
firepower Firepower is the military capability to direct force at an enemy. It involves the whole range of potential weapons. The concept is generally taught as one of the three key principles of modern warfare wherein the enemy forces are destroyed or ...
to its original state, and the game is over once all lives are lost unless the players insert more credits into the arcade machine to continue playing.


Development and release

''Super Spacefortress Macross'' was developed by NMK, a defunct Japanese game developer known for shooters such as '' P-47: The Phantom Fighter'', '' Saint Dragon'', '' Task Force Harrier'' and '' Zed Blade''. It is based upon '' Macross: Do You Remember Love?'', a 1984 anime film based around
Shoji Kawamori A is a door, window or room divider used in traditional Japanese architecture, consisting of translucent (or transparent) sheets on a lattice frame. Where light transmission is not needed, the similar but opaque '' fusuma'' is used (/close ...
's popular ''
Macross is a Japanese science fiction mecha anime media franchise/ media mix, created by Studio Nue (most prominently mecha designer, writer and producer Shōji Kawamori) and Artland in 1982. The franchise features a fictional history of Earth and t ...
''
mecha anime Mecha, also known as giant robot or simply robot, is a genre of anime and manga that feature mecha in battle. The genre is broken down into two subcategories; " super robot", featuring super-sized, implausible robots, and " real robot", where ...
series. Development was headed by producer Toshifumi Kawashima, with planner Masahiko Takahashi acting as the game's sole designer.
Transcription
by Arcade History. ).
Eisaku "Wisaku" Origami, Kenji "Ikezu Kenzi" Yokoyama and Hiromi "Kate" Seki, as well as three members under the pseudonyms "NA", "Nao" and "Mingmei" were responsible for the pixel art. Tamio "Tommy" Nakasato, programmer of Capcom's 1942, and Youichi "Ore Dayo" Koyama served as co-programmers. The soundtrack was composed by Kazunori "Hide-Kaz" Hideya,
Manabu Namiki is a Japanese video game composer who is primarily known for his work in shoot 'em up games. He has worked at game companies such as Allumer, NMK, Raizing and M2. In October 2002, Namiki, Hitoshi Sakimoto, and Masaharu Iwata founded the m ...
(under the alias "Taro") and H. "Papa" Mizushima. ''Super Spacefortress Macross'' was first released in Japan in September 1992 by
Banpresto (formerly Coreland Technology Inc.) was a Japanese video game developer and video game publisher, publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Ba ...
, a subsidiary of
Bandai is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
that focused primarily on anime-licensed games. Prior to launch, it was first showcased in a playable state to attendees at the 1992
Amusement Machine Show The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater Tokyo ...
from August 27 to 29. The game was later released in North America on October of the same year by
Fabtek Fabtek Inc. was a thriving video kit company founded in Bellevue, Washington, United States and started its operations there in 1987. Fabtek's name was derived from the initials of its founder Frank Ballouz (F.A.B.-tek), a former Atari and Nint ...
. The title was also released in Australia by Leisure & Allied Industries. It became the first arcade entry in the ''Macross'' franchise, and the only ''Macross'' title that had an official international release. The game remained exclusive to arcades and never received a conversion to home consoles.


Reception and legacy

''Super Spacefortress Macross'' was moderately popular in arcades; In Japan, ''Game Machine'' listed it on their October 15, 1992 issue as being the seventh most-popular arcade game during the month. The Japanese publication ''Micom BASIC Magazine'' also ranked it at the number six spot in popularity on their December 1992 issue. ''Super Spacefortress Macross'' garnered mixed reception from critics prior to and since its launch. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
''
Julian Rignall Julian "Jaz" Rignall (born 6 March 1965, London, England) is a writer and editor. He has also produced content for corporate websites such as GamePro Media, publisher of ''GamePro'' magazine and ''GamePro.com'', marketing collateral and advert ...
described the game as "the most yawnsome, bog-standard vertically scrolling shoot 'em up I've played since the last one", criticizing its "dull" action, bland visuals, predictable end bosses and weapon system. ''
Sinclair User The ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
''s John Cook stated that the title's fast-paced action made it worth playing, but noted that it offered nothing original. ''
Gamest was a Japanese video game magazine that specialized in covering arcade games. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. Following the bankruptcy of publisher Shinseisha, many editors would move to A ...
''s five reviewers regarded it to be a cohesive game as a whole, finding its low difficulty to be accessible but unsatisfactory when compared to more difficult shooters like ''
Dogyuun is a 1992 Shoot 'em up#Types, vertically scrolling shooter Arcade game, arcade video game developed and published by Toaplan. Set on the colonized fictional planet of Dino in the future, where an alien race of metallic robots have invaded a poli ...
'' and felt mixed regarding the graphics, as well as expressing doubt if people would play it for the brand recognition. ''
Digitiser ''Digitiser'' was a video games magazine that was broadcast on Teletext Ltd., Teletext in the UK between 1993 and 2003. It originally billed itself as "The World's Only Daily Game Magazine". The page was launched on 1 January 1993 on page 370 o ...
''s Paul Rose and Tim Moore wrote that it was fun despite the lack of originality and found its gameplay to be decent. However, Rose and Moore criticized its "leathery" graphics when compared with titles like '' Axelay'' and ''
Thunder Force IV known in North America as ''Lightening Force: Quest for the Darkstar'', is a shoot 'em up video game developed and published by Technosoft for the Sega Genesis, Mega Drive in 1992. It is the fourth installment in Technosoft's ''Thunder Force'' ...
''. Retrospective commentary for ''Super Spacefortress Macross'' has been equally mixed. ''
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
''s Kyle Knight found it to be a good shooter without gimmicks, stating that its gameplay was entertaining but noted the lack of innovation. Knight commended its intense action and the large number of sprites on-display, but also criticized this aspect due to the difficulty of distinguishing incoming hazards on-screen. He felt that its simple-looking background elements were reminiscent of '' Terra Cresta'', but criticized the visuals for being outdated as well as the "dull" and repetitive music. José Ángel Ciudad of Spanish magazine ''GamesTech'' regarded it as "spectacular vertical shooter that repeats classic schemes." ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
''s Stuart Hunt commended its visual style for being intricately detailed and the variety found within the levels, but also criticized this aspect for being "drab", while noting that more hardcore players would find "little" in terms of challenge. Hunt ultimately deemed it to be "a competent shooter but one that feels a bit flat against the genre's best titles." Following the release of ''Super Spacefortress Macross'',
Banpresto (formerly Coreland Technology Inc.) was a Japanese video game developer and video game publisher, publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Ba ...
would publish two more ''Macross'' arcade games: '' Chō Jikū Yōsai Macross II'' (1993), a horizontal-scrolling shooter based on the 1992
OVA , abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and special episodes of a series made specially for release in home video formats without prior showings on television or in theaters, though the ...
'' Super Dimensional Fortress Macross II: Lovers Again'' developed by NMK, and ''
Macross Plus is a four-episode anime Original video animation, OVA and theatrical movie in the ''The Super Dimension Fortress Macross, Macross'' series. It was the first sequel to the original ''Macross'' television series that took place in the official ...
'' (1996), another vertical-scrolling shooter based on the OVA and anime film of the same name developed by
MOSS Mosses are small, non-vascular plant, non-vascular flowerless plants in the taxonomic phylum, division Bryophyta (, ) ''sensu stricto''. Bryophyta (''sensu lato'', Wilhelm Philippe Schimper, Schimp. 1879) may also refer to the parent group bryo ...
.


Notes


References


External links


''Super Spacefortress Macross''
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''Super Spacefortress Macross''
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''Super Spacefortress Macross''
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{{DEFAULTSORT:Super Spacefortress Macross 1992 video games Arcade video games Arcade-only video games Banpresto games Cooperative video games Fabtek games Macross video games Multiplayer and single-player video games NMK (company) games Vertically scrolling shooters Video games based on films Video games developed in Japan Video games scored by Manabu Namiki