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''Sub Hunt'' is a
submarine simulator A submarine simulator is a video game in which the player commands a submarine. The usual form of the game is to go on a series of missions, each of which features a number of encounters where the goal is to sink surface ships and to survive ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
released by
Mattel Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, ...
for its
Intellivision The Intellivision (a portmanteau of intelligent television) is a home video game console released by Mattel Electronics in 1979. It distinguished itself from competitors with more realistic sports and strategic games. By 1981, Mattel Electronic ...
video game system in 1982. Players take control of a wolfpack of submarines attempting to stop an enemy invasion.


Gameplay

In ''Sub Hunt'', the player commands a fleet of four submarines. An enemy nation is preparing an invasion fleet to attack the player's home island, and it is up to the player to either destroy the convoys arriving to build the invasion fleet or, failing that, to destroy the invasion fleet itself before it reaches the player's island. After selecting from one of five skill levels, the "deployment" mode game map appears, showing the player's island on the far right side of the screen and an enemy-controlled harbor at the top of the screen. The first of six convoys, each with six ships, begin arriving from the far left of the screen, on a course to the enemy staging harbor. All four of the player's submarines are active, but only one can be controlled at any one time. The player dispatches submarines to intercept the convoys as they make their way across the ocean; the submarines will move in a straight line on their last heading until ordered to stop or until they reach an enemy convoy. When a submarine encounters a convoy, the game switches to the "battle" mode. Here, the player is presented with a simulated
periscope A periscope is an instrument for observation over, around or through an object, obstacle or condition that prevents direct line-of-sight observation from an observer's current position. In its simplest form, it consists of an outer case with ...
view and a
sonar Sonar (sound navigation and ranging or sonic navigation and ranging) is a technique that uses sound propagation (usually underwater, as in submarine navigation) to navigate, measure distances ( ranging), communicate with or detect objects o ...
map of the immediate area. The player controls the depth, speed and rudder position of the submarine as they attempt to hunt down and sink each ship in the convoy. The convoy is defended by a
destroyer In naval terminology, a destroyer is a fast, maneuverable, long-endurance warship intended to escort larger vessels in a fleet, convoy, or carrier battle group and defend them against a wide range of general threats. They were conceived i ...
(two destroyers in higher difficulty levels) equipped with surface cannons and
depth charge A depth charge is an anti-submarine warfare (ASW) weapon designed to destroy submarine A submarine (often shortened to sub) is a watercraft capable of independent operation underwater. (It differs from a submersible, which has more limited ...
s that will seek out the player's submarine if it is detected. The player's submarines are armed with a pair of
torpedo tube A torpedo tube is a cylindrical device for launching torpedoes. There are two main types of torpedo tube: underwater tubes fitted to submarines and some surface ships, and deck-mounted units (also referred to as torpedo launchers) installed aboa ...
s and an unlimited supply of torpedoes, and the player may turn off the submarine's sonar and engines in order to run silent and avoid detection. If the player's submarine takes too much damage, it will sink (indicated by the screen turning blue, as if being flooded) and the deployment map screen will reappear. Similarly, if the player destroys all six ships, or if the player's submarine is far enough away from the enemy convoy, play switches back to the map screen. If enough convoys reach the staging harbor, the enemy's invasion fleet, made up of three destroyers and three
troop transport Troop transport may be: * Troopship * Military Railway Service (United States) * Military transport aircraft A military transport aircraft, military cargo aircraft or airlifter is a military aircraft, military-owned transport aircraft used ...
s, will be launched toward the player's home. The player must stop the fleet before it reaches their home, otherwise the game is over. However, if the player successfully destroys all six convoys (36 ships in total), or too few ships reach the staging harbor such that an invasion fleet cannot be formed, the player wins.


Legacy

''Sub Hunt'' was re-released as part of the ''
Intellivision Lives! ''Intellivision Lives!'' is a compilation of over 60 Intellivision video games, originally produced by Mattel Electronics and INTV Corporation between 1978 and 1990. Using original game code and software emulation, Intellivision Productions rel ...
'' collection for computers and other video game consoles.


References

{{reflist 1982 video games Intellivision games Intellivision-only games Mattel video games North America-exclusive video games Single-player video games Submarine simulation video games Video games developed in the United States