
A stereoscopic video game (also S-3D video game) is a
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
which uses
stereoscopic
Stereoscopy, also called stereoscopics or stereo imaging, is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ...
technologies to create
depth perception
Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions.
Depth sensation is the corresponding term for non-hum ...
for the player by any form of
stereo display. Such games should not be confused with video games that use
3D game graphics on a mono screen, which give the illusion of depth only by
monocular cues but lack
binocular depth information.
Description
Stereoscopic video games have been available for several years for PCs through the
Nvidia 3D Vision and other platforms including AMD
HD3D, DDD TriDef that use compatible hardware and
active shutter 3D glasses. For video game consoles, however, stereoscopic 3D support must be specifically built into each game. Potential stereoscopic game support is available, for instance, on
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
,
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
,
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
,
Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
and
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
.
Nintendo 3DS
The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
is fully designed for
autostereoscopic games.
Although no longer considered a key feature for successful
game development
game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialize ...
by as many as during the stereoscopic 3D hype in 2010, stereoscopic support for video games is still considered a minor enhancement to video games. Many individuals consider it to be the most significant enhancement to video games.
One of the reasons for the technology's lack of success was that the surprise effect quickly wears off.
A study at the University of Derby showed that converted 2D games do not transfer very well to stereoscopic 3D and concluded: "... games targeted to stereoscopic 3D audiences and devices must be designed from the start with stereoscopic 3D in mind." Therefore, stereo video games must have elements that can only be achieved in S-3D for a proper stereoscopic immersion.
For example, in the game ''
Super Stardust HD'', asteroids stand out from the
plane. It makes navigation easier and serves a fundamental purpose. ''
Super Mario 3D Land'' is another example for easier navigation and furthermore the game plays with depth, e.g. with
Escher-style perspective puzzles.
Developers also need to mind perceptual problems such as
stereo window violations and occlusion of virtual objects. Another scientific paper showed that S3D vision can measurably change player behavior depending on actual
game design
Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games, card games, dice games, casino games, role-playing games, sports, Wargame (video games), war ga ...
.
Recent developments of consumer
virtual reality headsets
A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games, but they are als ...
such as for example
Oculus Rift
Oculus Rift is a discontinued line of virtual reality headsets, virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality indust ...
,
HTC Vive
HTC Vive is a line of Virtual reality, virtual and mixed reality Virtual reality headset, headsets produced by HTC, HTC Corporation. The brand currently encompasses headsets designed for use with Personal computer, personal computers as well a ...
,
PlayStation VR
The PlayStation VR (PS VR) is a virtual reality headset developed by Sony Interactive Entertainment, which was released in October 2016. The headset works with the company's PlayStation 4 video game console and is forward compatible with PlaySta ...
,
Fove, and
Open Source Virtual Reality also include stereoscopic support as one of their features.
The entire development trend of games and other software for such
head-mounted display
A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see helmet-mounted display for aviation applications), that has a small display optic in front of one (monocular HMD) or each eye (binocular vision, bi ...
s remains to be seen.
Rendering techniques
There are two primary rendering techniques employed in stereoscopic video games: 2D + depth rendering, and dual rendered 3D.
2D + depth rendering
This technique generates a second point of view from a single rendered image. It has an upper limit on how much
parallax
Parallax is a displacement or difference in the apparent position of an object viewed along two different sightline, lines of sight and is measured by the angle or half-angle of inclination between those two lines. Due to perspective (graphica ...
can be created. 2D+ can be compared to
2D to 3D conversion
2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from ...
techniques for
3D film
3D films are motion pictures made to give an illusion of three-dimensional solidity, usually with the help of special glasses worn by viewers. 3D films were prominently featured in the 1950s in American cinema and later experienced a worldwide r ...
s. Several video games for Xbox 360 and PS3 used this method.
Dual rendering
This technique renders two images. It creates the best stereoscopic effect but has double
system requirements
To be used efficiently, all computer software needs certain hardware components or other software resources to be present on a computer. These prerequisites are known as (computer) system requirements and are often used as a guideline as opposed ...
for graphic rendering and higher production demands.
History
1980s
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
released the world's first commercial stereoscopic video game, ''
SubRoc-3D'', in 1982. This
arcade game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
introduced an
active shutter 3D system, jointly developed by Sega with
Matsushita (now Panasonic). In 1983, the first model of the
TomyTronic series of gaming laptop LCD game & watch-type stereoscopic 3D was released by
Takara Tomy
(trade name, trading as Takara Tomy in Asia and Tomy elsewhere) is a Japanese toy company. It was established in 1924 by Eiichirō Tomiyama as , became known for creating popular toys like the B-29 friction toy and luck-based game Pop-up Pi ...
. A 3D imager for the console
Vectrex
The Vectrex is a vector display-based home video game console, the only one ever designed and released for the home market, that was developed by Smith Engineering and manufactured and sold by General Consumer Electronics. It was first released ...
vector, a pair of 3D glasses using a rotating color wheel synchronized with the display was released by Smith Engineering in 1984.
''Battle Bird'', developed by
Irem
is a Japanese video game developer and Video game publisher, publisher and manufacturer of pachinkos. The company has its headquarters in Chiyoda, Tokyo, Chiyoda, Tokyo.
The full name of the company that uses the brand is Irem Software Enginee ...
, was released in Japan in January 1986, and demonstrated at
London
London is the Capital city, capital and List of urban areas in the United Kingdom, largest city of both England and the United Kingdom, with a population of in . London metropolitan area, Its wider metropolitan area is the largest in Wester ...
's
Amusement Trades Exhibition International (ATEI) show the same month.
It was a
space shooter that used Irem's 3D Vision system, which displayed stereoscopic 3D color graphics using a complex 3D system consisting of a
dual-monitor
Multi-monitor, also called multi-display and multi-head, is the use of multiple physical display devices, such as Computer monitor, monitors, Television set, televisions, and Video projector, projectors, in order to increase the area available fo ...
setup, a
half-silvered mirror, and a viewer with a
polarizing filter for each eye.
Upon its debut in early 1986, Mike Roberts of ''
Computer Gamer'' magazine called it "the best example of the 3D effect that" he had ever seen.
However, only a small number of
arcade cabinet
An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s were manufactured.
Taito also developed an unsuccessful 3-D arcade game, followed by
Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
with ''
3-D Thunder Ceptor II'' (1986), which generates 3-D images using
LCD shutter glasses enhanced by a
Fresnel lens
A Fresnel lens ( ; ; or ) is a type of composite compact lens (optics), lens which reduces the amount of material required compared to a conventional lens by dividing the lens into a set of concentric annular sections.
The simpler Dioptrics, d ...
placed between the glasses and video screen, giving the impression of large 3-D images coming near the player.
In 1987, the shutter-based
SegaScope 3D Glasses for the
Sega Master System home console was released,
and the
Famicom 3D System
The , commonly known as the , is a stereoscopic video game accessory produced by Nintendo for its Family Computer (Famicom) console. It was released exclusively in Japan on October 21, 1987, at an MSRP of ¥6,000. The 3D System consists of a pa ...
for
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's
Famicom (NES) was launched only in
Japan
Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
but met with limited success. The
Taito Z System arcade game ''
Continental Circus'', the first stereoscopic 3D
racing video game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic raci ...
, also released in 1987. The SegaScope 3D, Famicom 3D System and ''Continental Circus'' all used active shutter 3D glasses. In 1988, the X-Specs 3D glasses including 3D game SpaceSpuds for
Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
were brought out by Haitex.
1990s
In 1991, the
Sega VR was announced and demonstrated, a
virtual reality
Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
helmet that was never distributed.
In 1993
Pioneer released the
LaserActive
The is a hybrid LaserDisc player and home video game console released by Pioneer Corporation in 1993. Marketed as a high-end, modular entertainment system, it was designed to combine movies, music, and video games into a single unit. Out of the ...
system which had a bay for various "PAC's" including the Sega PAC and the
NEC
is a Japanese multinational information technology and electronics corporation, headquartered at the NEC Supertower in Minato, Tokyo, Japan. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Inte ...
PAC. The unit was 3D capable with the addition of the LaserActive 3D goggles (GOL-1) and an adapter (ADP-1). The
Virtual Boy was brought out in 1995, a console equipped with a virtual reality helmet that provided a stereoscopic rendering of 384x224 pixels per eye in monochrome (black and red) and for which 12 games were available in late 1995. Marketing was a dismal failure and production was halted in late 1996. SimulEyes PC VR goggles (a consumer version of
CrystalEyes), bundled with the game ''
Descent: Destination Saturn'', was released in 1995.
In early 1997,
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
demonstrated an early
glasses-free 3D display system, called the Floating Image System. It displayed 3D imaging based on a multi-layer parallax system, and was presented by
Sega AM3's general manager
Hisao Oguchi.
Metabyte produced Wicked Vision the first driver that made a half-resolution stereo (sync doubling) of more than fifty gaming PC (Glide, Direct3D and miniOpenGL)
3Dfx
3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards. It was a pioneer in the f ...
Voodoo2 graphics card with infrared glasses H3D in 1998. A year later, Elsa Revelator released a similar driver for
Direct3D
Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware ...
that provided full resolution (page flipping) for stereo 3D on different graphics cards.
2000s
The
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
(and
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
to a lesser extent) had been built with Stereoscopic capabilities in mind, however the cost for the liquid crystals technology were prohibitively expensive at the time to make commercial sense.
In 2001, NVIDIA brought out a driver based on
Elsa technology
Elsa Technology is a computer hardware company. It was founded in 1980 as ELSA Technology AG, a Germany, German company manufacturing video cards and other peripherals for Personal Computers. In 2002, the German company filed for bankruptcy whil ...
that supported different types of glasses and screens, but only with their own graphics cards. The PUD-J5A for the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
was released in 2002, which incorporated virtual helmet technology (
Glasstron) and was sold exclusively on the internet in Japan. It weighed , and used two screens of 108,000 pixels each (probably 450x240 pixels) and had a single game (
Energy Airforce Aim Strike!).
In 2005, the game
Metal Gear Acid 2 was released on the
PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
from
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
with a stereoscopic rendering via the "Solid Eye" accessory that included a stereoscope lens cardboard that could never be reused. The EyeFX 3D shutter glasses for the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
was produced by SplitFish Gameware in 2006. This plugged into a joystick port of the console and added support for stereoscopic 3D in ten existing games. The
3D Vision kit for the latest generation of NVIDIA graphics cards was brought out in 2001, and combines a pair of LC shutter glasses as well as a wireless infrared transmitter connected to a USB driver for Windows.
2010s
In 2010, stereoscopic support for the PlayStation 3 was released via an automatic update of firmware. The new software includes a function for detection of 3D displays and a stereoscopic frame-buffer support. The first games in stereoscopic 3D included
Wipeout HD and
Super Stardust HD and coincided with the release of the 3D TV
Bravia brand also by
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
. In the same year, a 3D Surround kit was brought out that works with the
3D Vision and several NVIDIA graphics cards with stereoscopic 3D support. The AMD HD3D added
HDMI 1.4 support on ATI graphics cards for games in stereoscopic 3D using the drivers provided by
iZ3D 3D stereo also in 2010.
In October 2010 Josef Kunz published the app 'Difficult' in the apple appstore, a skill game, that uses a
Side-by-side view, the first available 3D game for handhelds.
The
Nintendo 3DS
The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
, the first handheld with an autostereoscopic display using a
parallax barrier and a resolution of 400x240 pixels per eye for stereoscopic 3D, was first produced in 2011. An
XL version was released in 2012, as well as the non-stereoscopic
Nintendo 2DS
The Nintendo 2DS is a handheld game console produced by Nintendo. Announced in August 2013, the device was released in North America, Europe and Australia on October 12, 2013. The Nintendo 2DS is an entry-level version of the Nintendo 3DS which ...
in 2013. This was followed by the
New Nintendo 3DS
The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS fam ...
and its XL version in 2015. These have a feature known as "Super Stable 3D", which uses a sensor to detect the viewing angle of the player and adjust the autostereoscopic display as required to maintain the same stereoscopic effect at a wider viewing angle.
See also
*
List of stereoscopic video games
*
List of Nvidia 3D Vision Ready games
*
List of Nintendo 3DS games
This is a list of all video games released for the Nintendo 3DS. For games that were announced or in-development, but never released, see the list of cancelled Nintendo 3DS games.
Games
The Nintendo 3DS portable system has a large library of ...
*
List of PlayStation 3 games with 3D support
*
List of Wii U games
*
List of Xbox 360 games with 3D support
*
3D film
3D films are motion pictures made to give an illusion of three-dimensional solidity, usually with the help of special glasses worn by viewers. 3D films were prominently featured in the 1950s in American cinema and later experienced a worldwide r ...
References
External links
The History of Stereoscopic 3D GamingPCWorld
Stereoscopic 3D video games and their effects on engagementPresentation on YouTube
What happened to the stereoscopic gaming revolution?Article on arstechnica
{{Stereoscopy
Japanese inventions