Star Legions
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''Trevor Sorensen's Star Legions'' is a 1992 video game published by Mindcraft.


Gameplay

''Star Legions'' was based on the planetary assault module of '' Star Fleet II''. This allowed for more detail control of ground troops landing on the planet. The player has two different kind of troops: shock-troops and regular troops. The player's task is to first put their shock-troopers down on the planet and destroy its shields. Then they can land their regular troopers and invade the planet. The player could also bombard the planet first and then try to invade it. It was notable for being an early ''
Command & Conquer ''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise created and originally developed by Westwood Studios and currently owned by Electronic Arts. The first game was one of the earliest of the RTS genre, itself ba ...
''-like point and click game with speech. Troops gain names and experience; after a successful fight, they receive a legion name, such as "Silver Snakes", and improve by recovering faster their suffered losses, because of the remaining veteran fighters. Finally, the player gets different worlds to invade from primitive to very good developed planets who are more difficult to subdue.


Development and release

This game, published by Mindcraft, another affiliated label of
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
, was released in late 1992. The game was designed and written by Trevor Sorensen, Mark Baldwin, and Brett Keeton with artwork by Richard Launius. Although the initial release was buggy, two patches were soon available which fixed all the known bugs.


Reception

''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' criticized ''Star Legions'' for overly simple wargaming mechanics such as lacking air support, restoring legions' health to full between worlds, the lack of impact of the terrain on gameplay, and many serious bugs. The magazine said that ''Star Legions'' made injustice to science-fiction and wargame genres. A February 1994 survey of space war games gave it a grade of C, stating that the game "suffered from a high tedium factor". The game (as "''Space Legions''") was reviewed in 1993 in ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' #193 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars. A May 1994 survey of strategic space games set in the year 2000 and later gave the game two-plus stars out of five, stating that it had "an unusual number of bugs and a numbing sameness to the scenarios". Jim Trunzo reviewed ''Star Legions'' in '' White Wolf'' #36 (1993), rating it a 4 out of 5 and stated that "''Star Legions'' also boasts many small extras that add up to a large amount of enjoyment. Short speech clips, good sound effects, and some tongue-in-cheek humor make ''Star Legions'' worth owning."


References


External links

*{{moby game, id=/4336 1992 video games DOS games DOS-only games Mindcraft games Science fiction video games Space combat simulators