HOME

TheInfoList



OR:

A space flight simulation is a
genre Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other ...
of flight simulator
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
s that lets players experience
space flight Spaceflight (or space flight) is an application of astronautics to fly spacecraft into or through outer space, either with or without humans on board. Most spaceflight is uncrewed and conducted mainly with spacecraft such as satellites in or ...
to varying degrees of realism. Common mechanics include
space exploration Space exploration is the use of astronomy and space technology to explore outer space. While the exploration of space is carried out mainly by astronomers with telescopes, its physical exploration though is conducted both by uncrewed rob ...
, space trade and space combat.


Overview

Some games in the genre aim to recreate a realistic portrayal of space flight, involving the calculation of orbits within a more complete physics simulation than pseudo space flight simulators. Others focus on gameplay rather than simulating space flight in all its facets. The realism of the latter games is limited to what the game designer deems to be appropriate for the gameplay, instead of focusing on the realism of moving the spacecraft in space. Some "flight models" use a physics system based on
Newtonian physics Classical mechanics is a physical theory describing the motion of macroscopic objects, from projectiles to parts of machinery, and astronomical objects, such as spacecraft, planets, stars, and galaxies. For objects governed by class ...
, but these are usually limited to maneuvering the craft in its direct environment, and do not take into consideration the orbital calculations that would make such a game a simulator. Many of the pseudo simulators feature faster than light travel. Examples of true simulators which aim at piloting a space craft in a manner that conforms with the laws of nature include ''
Orbiter A spacecraft is a vehicle or machine designed to spaceflight, fly in outer space. A type of artificial satellite, spacecraft are used for a variety of purposes, including Telecommunications, communications, Earth observation satellite, Earth ...
'', '' Kerbal Space Program'' and '' Microsoft Space Simulator''. Examples of more fantastical video games that bend the rules of physics in favor of streamlining and entertainment, include ''
Wing Commander Wing commander (Wg Cdr in the RAF, the IAF, and the PAF, WGCDR in the RNZAF and RAAF, formerly sometimes W/C in all services) is a senior commissioned rank in the British Royal Air Force and air forces of many countries which have historic ...
'', '' Star Wars: X-Wing'' and '' Freelancer''. The modern space flight game genre emerged at the point when home computers became sufficiently powerful to draw basic wireframe graphics in real-time. The game ''
Elite In political and sociological theory, the elite (french: élite, from la, eligere, to select or to sort out) are a small group of powerful people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. ...
'' is widely considered to be the breakthrough game of the genre, and as having successfully melded the "space trading" and flight sim genres. ''Elite'' was highly influential upon later games of its type, although it did have some precursors. Games similar to ''Elite'' are sometimes called "''Elite''-clones". Space flight games and simulators, at one time popular, had for much of the new millennium been considered a "dead" genre. However, open-source and enthusiast communities managed to produce some working, modern titles (e.g. '' Orbiter Spaceflight Simulator''); and 2011's commercially released '' Kerbal Space Program'' was notably well-received, even by the aerospace community. Some more recent games, most notably '' Elite: Dangerous'', have brought new attention to the space trading and combat game subgenre.


Subgenres


Realistic simulation

Realistic space simulators seek to represent a vessel's behaviour under the influence of the
laws of physics Scientific laws or laws of science are statements, based on repeated experiments or observations, that describe or predict a range of natural phenomena. The term ''law'' has diverse usage in many cases (approximate, accurate, broad, or narrow) a ...
. As such, the player normally concentrates on following checklists or planning tasks. Piloting is generally limited to dockings, landings or orbital maneuvers. The reward for the player is on mastering real or realistic spacecraft,
celestial mechanics Celestial mechanics is the branch of astronomy that deals with the motions of objects in outer space. Historically, celestial mechanics applies principles of physics (classical mechanics) to astronomical objects, such as stars and planets, to ...
and
astronautics Astronautics (or cosmonautics) is the theory and practice of travel beyond Earth's atmosphere into outer space. Spaceflight is one of its main applications and space science its overarching field. The term ''astronautics'' (originally ''astrona ...
. Classical games with this approach include '' Space Shuttle: A Journey into Space'' (1982), '' Rendezvous: A Space Shuttle Simulation'' (1982), '' The Halley Project'' (1985), ''
Shuttle The original meaning of the word shuttle is the device used in weaving to carry the weft. By reference to the continual to-and-fro motion associated with that, the term was then applied in transportation and then in other spheres. Thus the word ma ...
'' (1992) and '' Microsoft Space Simulator'' (1994). If the definition is expanded to include decision making and planning, then '' Buzz Aldrin's Race Into Space'' (1992) is also notable for historical accuracy and detail. In this game, the player takes the role of Administrator of NASA or Head of the Soviet Space Program with the ultimate goal of being the first side to conduct a successful human Moon landing. ''
Orbiter A spacecraft is a vehicle or machine designed to spaceflight, fly in outer space. A type of artificial satellite, spacecraft are used for a variety of purposes, including Telecommunications, communications, Earth observation satellite, Earth ...
'' and, to an extent, '' Space Shuttle Mission 2007'', provide more elaborate simulations. They have 3D virtual cockpits and external views. ''Orbiter'' has been continually developed into modern times including having modern graphics, while others above have not been. ''
FlightGear ''FlightGear Flight Simulator'' (often shortened to ''FlightGear'' or ''FGFS'') is a free, open source multi-platform flight simulator developed by the project since 1997. David Murr started the project on April 8, 1996. The project had its ...
'' is used professionally in aerospace engineering and research, with a flight dynamics engine (JSBSim) that is used in a 2015 NASA benchmark to judge new simulation code to the standards of the space industry''.'' ''FlightGear'' simulates orbital and atmospheric flight, but as of 2021 does not cover flight between planets (although its flight dynamics engine supports Mars and has been used to model the NASA
ARES Ares (; grc, Ἄρης, ''Árēs'' ) is the Greek god of war and courage. He is one of the Twelve Olympians, and the son of Zeus and Hera. The Greeks were ambivalent towards him. He embodies the physical valor necessary for success in war ...
glider). The simulation has been continually developed into modern times, as ''FlightGear'' is
free and open-source Free and open-source software (FOSS) is a term used to refer to groups of software consisting of both free software and open-source software where anyone is freely licensed to use, copy, study, and change the software in any way, and the source ...
- the project receives development from people with scientific and engineering backgrounds, and is open to contributions from any source. ''FlightGear'' can accurately handle speeds from subsonic,
transonic Transonic (or transsonic) flow is air flowing around an object at a speed that generates regions of both subsonic and supersonic airflow around that object. The exact range of speeds depends on the object's critical Mach number, but transoni ...
, through to high hypersonic or re-entry regimes with a flight dynamics engine that can incorporate windtunnel data or
computational fluid dynamics Computational fluid dynamics (CFD) is a branch of fluid mechanics that uses numerical analysis and data structures to analyze and solve problems that involve fluid flows. Computers are used to perform the calculations required to simulate t ...
, and uses a 3d model of gravity used for spaceflight based on spherical harmonics which can simulate the twisting force caused by gravity varying over a craft. It has an accurate celestial simulation that also feeds
star tracker A star tracker is an optical device that measures the positions of stars using photocells or a camera. As the positions of many stars have been measured by astronomers to a high degree of accuracy, a star tracker on a satellite or spacecraft may ...
instruments for navigation. ''FlightGear'' has the ability to accelerate time supported by the fact that the physics simulation runs on a separate clock than the visuals - this is very important to simulate long space missions. Being modern, ''FlightGear'' has realistic graphics and an orbital renderer that can handle calculations of
light scattering Scattering is a term used in physics to describe a wide range of physical processes where moving particles or radiation of some form, such as light or sound, are forced to deviate from a straight trajectory by localized non-uniformities (including ...
and
aurora An aurora (plural: auroras or aurorae), also commonly known as the polar lights, is a natural light display in Earth's sky, predominantly seen in high-latitude regions (around the Arctic and Antarctic). Auroras display dynamic patterns of bri ...
l emission with huge distances involved. Of particular note is ''FlightGear'''s Space Shuttle project, whose simulation is backed by NASA windtunnel data and is the most detailed and accurate simulation outside of NASA's internal ones. '' Kerbal Space Program'' can be considered a space simulator, even though it portrays an imaginary universe with tweaked physics, masses and distances to enhance gameplay. Nevertheless, the physics and rocket design principles are much more realistic than in the space combat or trading subgenres. Mods for the game such as Real Solar System, Realism Overhaul and Kerbalism can be installed to add more realism to the game by replacing the standard in-game solar system with a 1:1 replica of the real Solar System as well as adding more realistic rocket engines, radiation,
Life Support Life support comprises the treatments and techniques performed in an emergency in order to support life after the failure of one or more vital organs. Healthcare providers and emergency medical technicians are generally certified to perform basic ...
and other elements to make the game more realistic. The game ''Lunar Flight'' (2012) simulates flying around the lunar surface in a craft resembling the
Apollo Lunar Module The Apollo Lunar Module (LM ), originally designated the Lunar Excursion Module (LEM), was the lunar lander spacecraft that was flown between lunar orbit and the Moon's surface during the United States' Apollo program. It was the first crewed s ...
, while ''Perilune'' (2019) is an example of a lunar landing simulation with realistic physics designed for
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
mobile devices. The game/program SpaceEngine includes a realistic space flight simulator within its full scale representation of the universe (including both real and procedurally generated astronomical objects), utilizing realistic orbital mechanics and an atmospheric model for certain flyable shuttles. It also includes interstellar travel using the hypothetical
Alcubierre drive The Alcubierre drive () is a speculative warp drive idea according to which a spacecraft could achieve apparent faster-than-light travel by contracting space in front of it and expanding space behind it, under the assumption that a configurable ...
, but this is implemented in a realistic method to compliment the more realistic elements of the game.


Space combat game

Most games in the space combat genre feature futuristic scenarios involving
space flight Spaceflight (or space flight) is an application of astronautics to fly spacecraft into or through outer space, either with or without humans on board. Most spaceflight is uncrewed and conducted mainly with spacecraft such as satellites in or ...
and extraplanetary combat. Such games generally place the player into the controls of a small starfighter or smaller
starship A starship, starcraft, or interstellar spacecraft is a theoretical spacecraft designed for interstellar travel, traveling between planetary systems. The term is mostly found in science fiction. Reference to a "star-ship" appears as early as 188 ...
in a military force of similar and larger spaceships and do not take into account the physics of space flight, often citing some technological advancement to explain the lack thereof. The prominent ''
Wing Commander Wing commander (Wg Cdr in the RAF, the IAF, and the PAF, WGCDR in the RNZAF and RAAF, formerly sometimes W/C in all services) is a senior commissioned rank in the British Royal Air Force and air forces of many countries which have historic ...
'', '' X-Wing'' and '' Freespace'' series all use this approach. Exceptions include '' Independence War'', '' Independence War 2'' and the '' Star Trek: Bridge Commander'' series, which model craft at a larger scale and/or in a more strategic fashion. ''I-War'' also features Newtonian style physics for the behaviour of the spacecraft, but not orbital mechanics. Space combat games tend to be mission-based, as opposed to the more open-ended nature of ''space trading and combat games.''


Space trading and combat game

The general formula for the space trading and combat game, which has changed little since its genesis, is for the player to begin in a relatively small, outdated ship with little money or status and for the player to gain in status and power through trading, exploration, combat or a mix of different methods. The ship the player controls is generally larger than that in pure space combat simulator. Notable examples of the genre include ''
Elite In political and sociological theory, the elite (french: élite, from la, eligere, to select or to sort out) are a small group of powerful people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. ...
'', the ''
X series X series or xSeries or Series-X or ''variation'', may refer to: * Nokia Xseries, a family of mobile phones. * Sony X series ** Sony Ericsson X series, a series of cell phones ** Sony Vaio X series, a series of laptops * Fujifilm X series, a serie ...
'', '' Wing Commander: Privateer'', '' Freelancer'', and '' No Man's Sky''. In some instances, plot plays only a limited role and only a loose narrative framework tends to be provided. In certain titles of the ''X'' series, for instance, players may ignore the plot for as long as they wish and are even given the option to disable the plot completely and instead play in sandbox mode. Many games of this genre place a strong emphasis on factional conflict, leading to many small mission-driven subplots that unravel the tensions of the galaxy. Games of this type often allow the player to choose among multiple roles to play and multiple paths to victory. This aspect of the genre is very popular, but some people have complained that, in some titles, the leeway given to the player too often is only superficial, and that, in reality, the roles offered to players are very similar, and open-ended play too frequently restricted by scripted sequences. As an example, ''Freelancer'' has been in one reviewer's opinion critiqued as being rigid in its narrative structure, being in one case compared negatively with ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily de ...
'', another series praised for its open-ended play. All space trading and combat games feature the core gameplay elements of directly controlling the flight of some sort of space vessel, generally armed, and of navigating from one area to another for a variety of reasons. As technology has improved it has been possible to implement a number of extensions to gameplay, such as dynamic economies and cooperative online play. Overall, however, the core gameplay mechanics of the genre have changed little over the years. Besides the array of space-themed trade and combat games, there also exist a small number of games with similar mechanics, but with a less traditional historical setting. These include the '' Sid Meier's Pirates!'' and ''
Mount and Blade ''Mount & Blade'' is a 2008 medieval Strategy video game, strategy action role-playing game for Microsoft Windows, developed by Turkish company TaleWorlds Entertainment, and published by Swedish company Paradox Interactive. In the game, the play ...
'' franchises. Some more recent games, such as 2003's ''
EVE Online ''Eve Online'' (stylised ''EVE Online'') is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of ''Eve Online'' can participate in a number of in-game professi ...
'', have expanded the scope of the experience by including thousands of simultaneous online players in what is sometimes referred to as a "living universe" – a dream some have held since the genre's early beginnings. ''
Star Citizen Logo Cloud Imperium Games ''Star Citizen'' is an in-development multiplayer, space trading and combat simulation game. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. An extended retry of unrealized plan ...
'', a title in development by Cloud Imperium Games (headed by Chris Roberts, who was involved in ''Freelancer'' and ''Wing Commander''), aims to bridge the gap between the ''EVE''-like living universe game and the fast action of other games in the genre. An additional sub-class of space trading games eliminate combat entirely, focusing instead entirely on trading and economic manipulation in order to achieve success.


Control systems


Video games

Most modern space flight games on the personal computer allow a player to utilise a combination of the WASD keys of the keyboard and
mouse A mouse ( : mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus' ...
as a means of controlling the game (games such as Microsoft's ''Freelancer'' use this control system exclusively). By far the most popular control system among genre enthusiasts, however, is the
joystick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
. Most fans prefer to use this input method whenever possible, but expense and practicality mean that many are forced to use the keyboard and mouse combination (or gamepad if such is the case). The lack of uptake among the majority of modern gamers has also made joysticks a sort of anachronism, though some new controller designs and simplification of controls offer the promise that space sims may be playable in their full capacity on gaming consoles at some time in the future. In fact, '' X3: Reunion'', sometimes considered one of the more cumbersome and difficult series to master within the trading and combat genre, was initially planned for the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by th ...
but later cancelled. Another example of space simulators is an arcade space flight simulation action game called Star Conflict, where the players can fight in both PvE and PvP modes.


Realistic simulators

Realistic simulators feature spacecraft systems and instrument simulation, using a combination of extensive
keyboard shortcuts computing, a keyboard shortcut also known as hotkey is a series of one or several keys to quickly invoke a software program or perform a preprogrammed action. This action may be part of the standard functionality of the operating system or ...
and mouse clicks on
virtual instrument panels Virtual may refer to: * Virtual (horse), a thoroughbred racehorse * Virtual channel, a channel designation which differs from that of the actual radio channel (or range of frequencies) on which the signal travels * Virtual function, a programming ...
. Most of the maneuvers and operations consist of setting certain systems into the desired configuration, or in setting
autopilots An autopilot is a system used to control the path of an aircraft, marine craft or spacecraft without requiring constant manual control by a human operator. Autopilots do not replace human operators. Instead, the autopilot assists the operator' ...
. Real time hands on piloting can happen, depending on the simulated spacecraft. For example, it is common to use a joystick analog control to land a
Space Shuttle The Space Shuttle is a retired, partially reusable low Earth orbital spacecraft system operated from 1981 to 2011 by the U.S. National Aeronautics and Space Administration (NASA) as part of the Space Shuttle program. Its official program na ...
(or any other
spaceplane A spaceplane is a vehicle that can fly and glide like an aircraft in Earth's atmosphere and maneuver like a spacecraft in outer space. To do so, spaceplanes must incorporate features of both aircraft and spacecraft. Orbital spaceplanes te ...
) or the
Apollo Lunar Module The Apollo Lunar Module (LM ), originally designated the Lunar Excursion Module (LEM), was the lunar lander spacecraft that was flown between lunar orbit and the Moon's surface during the United States' Apollo program. It was the first crewed s ...
(or similar landers). Dockings can be performed more precisely using the numerical keypad. Overall, the simulations have more complex control systems than game, with the limit being the physical reproduction of the actual simulated spacecraft (see Simulation cockpit).


History

Early attempts at 3D space simulation date back as far as 1974's ''
Spasim ''Spasim'' is a 32-player 3D networked space flight simulation game and first-person space shooter developed by Jim Bowery for the PLATO computer network and released in March 1974. The game features four teams of eight players, each control ...
'', an online multi-player space simulator in which players attempt to destroy each other's ships. The earliest known space trader dates to 1974's ''
Star Trader ''Star Trader'' is a 1974 video game and an early example of the space trading genre. The game involves players moving from star to star on a map of the galaxy, buying and selling quantities of six types of merchandise in a competition to make th ...
'', a game where the entire interface was
text-only In computing, text-based user interfaces (TUI) (alternately terminal user interfaces, to reflect a dependence upon the properties of computer terminals and not just text), is a retronym describing a type of user interface (UI) common as an ear ...
and included a star map with multiple ports buying and selling 6 commodities. It was written in
BASIC BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
.


''Star Raiders''

''
Star Raiders ''Star Raiders'' is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in March 1980. The game is considered the platform's kil ...
'' was introduced in 1979 for the then-new
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE ...
and became the
killer app In marketing terminology, a killer application (commonly shortened to killer app) is any computer program or software that is so necessary or desirable that it proves the core value of some larger technology, such as computer hardware, a video gam ...
for the system. Doug Neubauer created the game as a combination of ''Star Wars'' and the text-based ''
Star Trek ''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into vario ...
'' mainframe game. Using smoothly scaled 2D sprites and 3D particles to mimic a first person view of a volume of space, ''Star Raiders'' simulates clearing sectors of enemy ships while managing resources and damage to the ship's different systems. In addition to forward and rear views from the ship, the game provides both a galactic map and sector scanner to show enemy and friendly starbase locations. The game does not pause while these displays are active; they keep updating in real-time. It is one of the games that inspired ''
Elite In political and sociological theory, the elite (french: élite, from la, eligere, to select or to sort out) are a small group of powerful people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. ...
'' and the ''
Wing Commander Wing commander (Wg Cdr in the RAF, the IAF, and the PAF, WGCDR in the RNZAF and RAAF, formerly sometimes W/C in all services) is a senior commissioned rank in the British Royal Air Force and air forces of many countries which have historic ...
'' series. It also resulted in direct clones, including '' Space Spartans'' for Intellivision and '' Starmaster'' for the Atari 2600, both from 1982.


''Elite''

''Elite'' has made a lasting impression on developers, worldwide, extending even into different genres. In interviews, senior producers of
CCP Games CCP hf., doing business as CCP Games, is an Icelandic video game developer based in Reykjavík.