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In computer science, a sorting algorithm is an algorithm that puts elements of a list into an
order Order, ORDER or Orders may refer to: * Categorization, the process in which ideas and objects are recognized, differentiated, and understood * Heterarchy, a system of organization wherein the elements have the potential to be ranked a number of d ...
. The most frequently used orders are
numerical order In mathematics, a sequence is an enumerated collection of objects in which repetitions are allowed and order matters. Like a set, it contains members (also called ''elements'', or ''terms''). The number of elements (possibly infinite) is called ...
and
lexicographical order In mathematics, the lexicographic or lexicographical order (also known as lexical order, or dictionary order) is a generalization of the alphabetical order of the dictionaries to sequences of ordered symbols or, more generally, of elements of a ...
, and either ascending or descending. Efficient
sorting Sorting refers to ordering data in an increasing or decreasing manner according to some linear relationship among the data items. # ordering: arranging items in a sequence ordered by some criterion; # categorizing: grouping items with similar pro ...
is important for optimizing the
efficiency Efficiency is the often measurable ability to avoid wasting materials, energy, efforts, money, and time in doing something or in producing a desired result. In a more general sense, it is the ability to do things well, successfully, and without ...
of other algorithms (such as
search Searching or search may refer to: Computing technology * Search algorithm, including keyword search ** :Search algorithms * Search and optimization for problem solving in artificial intelligence * Search engine technology, software for findi ...
and merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for canonicalizing data and for producing human-readable output. Formally, the output of any sorting algorithm must satisfy two conditions: # The output is in monotonic order (each element is no smaller/larger than the previous element, according to the required order). # The output is a
permutation In mathematics, a permutation of a set is, loosely speaking, an arrangement of its members into a sequence or linear order, or if the set is already ordered, a rearrangement of its elements. The word "permutation" also refers to the act or proc ...
(a reordering, yet retaining all of the original elements) of the input. For optimum efficiency, the input data should be stored in a
data structure In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, a ...
which allows
random access Random access (more precisely and more generally called direct access) is the ability to access an arbitrary element of a sequence in equal time or any datum from a population of addressable elements roughly as easily and efficiently as any othe ...
rather than one that allows only sequential access.


History and concepts

From the beginning of computing, the sorting problem has attracted a great deal of research, perhaps due to the complexity of solving it efficiently despite its simple, familiar statement. Among the authors of early sorting algorithms around 1951 was Betty Holberton, who worked on ENIAC and UNIVAC.
Bubble sort Bubble sort, sometimes referred to as sinking sort, is a simple sorting algorithm that repeatedly steps through the input list element by element, comparing the current element with the one after it, swapping their values if needed. These passes ...
was analyzed as early as 1956. Asymptotically optimal algorithms have been known since the mid-20th century new algorithms are still being invented, with the widely used Timsort dating to 2002, and the library sort being first published in 2006. Comparison sorting algorithms have a fundamental requirement of Ω(''n'' log ''n'') comparisons (some input sequences will require a multiple of ''n'' log ''n'' comparisons, where n is the number of elements in the array to be sorted). Algorithms not based on comparisons, such as counting sort, can have better performance. Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as
big O notation Big ''O'' notation is a mathematical notation that describes the limiting behavior of a function when the argument tends towards a particular value or infinity. Big O is a member of a family of notations invented by Paul Bachmann, Edmund Lan ...
, divide-and-conquer algorithms,
data structure In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, a ...
s such as
heap Heap or HEAP may refer to: Computing and mathematics * Heap (data structure), a data structure commonly used to implement a priority queue * Heap (mathematics), a generalization of a group * Heap (programming) (or free store), an area of memory f ...
s and
binary tree In computer science, a binary tree is a k-ary k = 2 tree data structure in which each node has at most two children, which are referred to as the ' and the '. A recursive definition using just set theory notions is that a (non-empty) binary t ...
s,
randomized algorithm A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performan ...
s, best, worst and average case analysis, time–space tradeoffs, and upper and lower bounds. Sorting small arrays optimally (in fewest comparisons and swaps) or fast (i.e. taking into account machine specific details) is still an open research problem, with solutions only known for very small arrays (<20 elements). Similarly optimal (by various definitions) sorting on a parallel machine is an open research topic.


Classification

Sorting algorithms can be classified by: *
Computational complexity In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) ...
** Best, worst and average case behavior in terms of the size of the list. For typical serial sorting algorithms, good behavior is O(''n'' log ''n''), with parallel sort in O(log2 ''n''), and bad behavior is O(''n''2). Ideal behavior for a serial sort is O(''n''), but this is not possible in the average case. Optimal parallel sorting is O(log ''n''). ** Swaps for "in-place" algorithms. * Memory usage (and use of other computer resources). In particular, some sorting algorithms are " in-place". Strictly, an in-place sort needs only O(1) memory beyond the items being sorted; sometimes O(log ''n'') additional memory is considered "in-place". * Recursion: Some algorithms are either recursive or non-recursive, while others may be both (e.g., merge sort). * Stability: stable sorting algorithms maintain the relative order of records with equal keys (i.e., values). * Whether or not they are a
comparison sort A comparison sort is a type of sorting algorithm that only reads the list elements through a single abstract comparison operation (often a "less than or equal to" operator or a three-way comparison) that determines which of two elements should occ ...
. A comparison sort examines the data only by comparing two elements with a comparison operator. * General method: insertion, exchange, selection, merging, ''etc.'' Exchange sorts include bubble sort and quicksort. Selection sorts include cycle sort and heapsort. * Whether the algorithm is serial or parallel. The remainder of this discussion almost exclusively concentrates upon serial algorithms and assumes serial operation. * Adaptability: Whether or not the presortedness of the input affects the running time. Algorithms that take this into account are known to be adaptive. * Online: An algorithm such as Insertion Sort that is online can sort a constant stream of input.


Stability

Stable sort algorithms sort equal elements in the same order that they appear in the input. For example, in the card sorting example to the right, the cards are being sorted by their rank, and their suit is being ignored. This allows the possibility of multiple different correctly sorted versions of the original list. Stable sorting algorithms choose one of these, according to the following rule: if two items compare as equal (like the two 5 cards), then their relative order will be preserved, i.e. if one comes before the other in the input, it will come before the other in the output. Stability is important to preserve order over multiple sorts on the same data set. For example, say that student records consisting of name and class section are sorted dynamically, first by name, then by class section. If a stable sorting algorithm is used in both cases, the sort-by-class-section operation will not change the name order; with an unstable sort, it could be that sorting by section shuffles the name order, resulting in a nonalphabetical list of students. More formally, the data being sorted can be represented as a record or tuple of values, and the part of the data that is used for sorting is called the ''key''. In the card example, cards are represented as a record (rank, suit), and the key is the rank. A sorting algorithm is stable if whenever there are two records R and S with the same key, and R appears before S in the original list, then R will always appear before S in the sorted list. When equal elements are indistinguishable, such as with integers, or more generally, any data where the entire element is the key, stability is not an issue. Stability is also not an issue if all keys are different. Unstable sorting algorithms can be specially implemented to be stable. One way of doing this is to artificially extend the key comparison, so that comparisons between two objects with otherwise equal keys are decided using the order of the entries in the original input list as a tie-breaker. Remembering this order, however, may require additional time and space. One application for stable sorting algorithms is sorting a list using a primary and secondary key. For example, suppose we wish to sort a hand of cards such that the suits are in the order clubs (♣), diamonds (), hearts (), spades (♠), and within each suit, the cards are sorted by rank. This can be done by first sorting the cards by rank (using any sort), and then doing a stable sort by suit: Within each suit, the stable sort preserves the ordering by rank that was already done. This idea can be extended to any number of keys and is utilised by radix sort. The same effect can be achieved with an unstable sort by using a lexicographic key comparison, which, e.g., compares first by suit, and then compares by rank if the suits are the same.


Comparison of algorithms

In these tables, is the number of records to be sorted. The columns "Best", "Average" and "Worst" give the time complexity in each case, under the assumption that the length of each key is constant, and therefore that all comparisons, swaps and other operations can proceed in constant time. "Memory" denotes the amount of extra storage needed additionally to that used by the list itself, under the same assumption. The run times and the memory requirements listed are inside
big O notation Big ''O'' notation is a mathematical notation that describes the limiting behavior of a function when the argument tends towards a particular value or infinity. Big O is a member of a family of notations invented by Paul Bachmann, Edmund Lan ...
, hence the base of the logarithms does not matter. The notation means .


Comparison sorts

Below is a table of
comparison sort A comparison sort is a type of sorting algorithm that only reads the list elements through a single abstract comparison operation (often a "less than or equal to" operator or a three-way comparison) that determines which of two elements should occ ...
s. A comparison sort cannot perform better than on average.


Non-comparison sorts

The following table describes integer sorting algorithms and other sorting algorithms that are not
comparison sort A comparison sort is a type of sorting algorithm that only reads the list elements through a single abstract comparison operation (often a "less than or equal to" operator or a three-way comparison) that determines which of two elements should occ ...
s. As such, they are not limited to ''Ω''(''n'' log ''n''). Complexities below assume items to be sorted, with keys of size , digit size , and the range of numbers to be sorted. Many of them are based on the assumption that the key size is large enough that all entries have unique key values, and hence that , where ≪ means "much less than". In the unit-cost random-access machine model, algorithms with running time of \scriptstyle n \cdot \frac, such as radix sort, still take time proportional to , because is limited to be not more than 2^\frac, and a larger number of elements to sort would require a bigger in order to store them in the memory. Samplesort can be used to parallelize any of the non-comparison sorts, by efficiently distributing data into several buckets and then passing down sorting to several processors, with no need to merge as buckets are already sorted between each other.


Others

Some algorithms are slow compared to those discussed above, such as the bogosort with unbounded run time and the stooge sort which has ''O''(''n''2.7) run time. These sorts are usually described for educational purposes in order to demonstrate how run time of algorithms is estimated. The following table describes some sorting algorithms that are impractical for real-life use in traditional software contexts due to extremely poor performance or specialized hardware requirements. Theoretical computer scientists have detailed other sorting algorithms that provide better than ''O''(''n'' log ''n'') time complexity assuming additional constraints, including: * Thorup's algorithm, a randomized algorithm for sorting keys from a domain of finite size, taking time and ''O''(''n'') space. * A randomized integer sorting algorithm taking O\left(n \sqrt\right) expected time and ''O''(''n'') space. * One of the authers of the previously mentioned algorithm also claims to have discovered an algorithm taking O\left(n \sqrt\right) time and ''O''(''n'') space, sorting real numbers. Further claiming that, without any added assumptions on the input, it can be modified to achieve O\left(n \log n / \sqrt\right) time and ''O''(''n'') space.


Popular sorting algorithms

While there are a large number of sorting algorithms, in practical implementations a few algorithms predominate. Insertion sort is widely used for small data sets, while for large data sets an asymptotically efficient sort is used, primarily heapsort, merge sort, or quicksort. Efficient implementations generally use a hybrid algorithm, combining an asymptotically efficient algorithm for the overall sort with insertion sort for small lists at the bottom of a recursion. Highly tuned implementations use more sophisticated variants, such as Timsort (merge sort, insertion sort, and additional logic), used in
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
, Java, and Python, and introsort (quicksort and heapsort), used (in variant forms) in some C++ sort implementations and in .NET. For more restricted data, such as numbers in a fixed interval, distribution sorts such as counting sort or radix sort are widely used. Bubble sort and variants are rarely used in practice, but are commonly found in teaching and theoretical discussions. When physically sorting objects (such as alphabetizing papers, tests or books) people intuitively generally use insertion sorts for small sets. For larger sets, people often first bucket, such as by initial letter, and multiple bucketing allows practical sorting of very large sets. Often space is relatively cheap, such as by spreading objects out on the floor or over a large area, but operations are expensive, particularly moving an object a large distance – locality of reference is important. Merge sorts are also practical for physical objects, particularly as two hands can be used, one for each list to merge, while other algorithms, such as heapsort or quicksort, are poorly suited for human use. Other algorithms, such as library sort, a variant of insertion sort that leaves spaces, are also practical for physical use.


Simple sorts

Two of the simplest sorts are insertion sort and selection sort, both of which are efficient on small data, due to low overhead, but not efficient on large data. Insertion sort is generally faster than selection sort in practice, due to fewer comparisons and good performance on almost-sorted data, and thus is preferred in practice, but selection sort uses fewer writes, and thus is used when write performance is a limiting factor.


Insertion sort

'' Insertion sort'' is a simple sorting algorithm that is relatively efficient for small lists and mostly sorted lists, and is often used as part of more sophisticated algorithms. It works by taking elements from the list one by one and inserting them in their correct position into a new sorted list similar to how we put money in our wallet. In arrays, the new list and the remaining elements can share the array's space, but insertion is expensive, requiring shifting all following elements over by one. Shellsort is a variant of insertion sort that is more efficient for larger lists.


Selection sort

''Selection sort'' is an in-place
comparison sort A comparison sort is a type of sorting algorithm that only reads the list elements through a single abstract comparison operation (often a "less than or equal to" operator or a three-way comparison) that determines which of two elements should occ ...
. It has O(''n''2) complexity, making it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity, and also has performance advantages over more complicated algorithms in certain situations. The algorithm finds the minimum value, swaps it with the value in the first position, and repeats these steps for the remainder of the list. It does no more than ''n'' swaps, and thus is useful where swapping is very expensive.


Efficient sorts

Practical general sorting algorithms are almost always based on an algorithm with average time complexity (and generally worst-case complexity) O(''n'' log ''n''), of which the most common are heapsort, merge sort, and quicksort. Each has advantages and drawbacks, with the most significant being that simple implementation of merge sort uses O(''n'') additional space, and simple implementation of quicksort has O(''n''2) worst-case complexity. These problems can be solved or ameliorated at the cost of a more complex algorithm. While these algorithms are asymptotically efficient on random data, for practical efficiency on real-world data various modifications are used. First, the overhead of these algorithms becomes significant on smaller data, so often a hybrid algorithm is used, commonly switching to insertion sort once the data is small enough. Second, the algorithms often perform poorly on already sorted data or almost sorted data – these are common in real-world data, and can be sorted in O(''n'') time by appropriate algorithms. Finally, they may also be unstable, and stability is often a desirable property in a sort. Thus more sophisticated algorithms are often employed, such as Timsort (based on merge sort) or introsort (based on quicksort, falling back to heapsort).


Merge sort

''Merge sort'' takes advantage of the ease of merging already sorted lists into a new sorted list. It starts by comparing every two elements (i.e., 1 with 2, then 3 with 4...) and swapping them if the first should come after the second. It then merges each of the resulting lists of two into lists of four, then merges those lists of four, and so on; until at last two lists are merged into the final sorted list. Of the algorithms described here, this is the first that scales well to very large lists, because its worst-case running time is O(''n'' log ''n''). It is also easily applied to lists, not only arrays, as it only requires sequential access, not random access. However, it has additional O(''n'') space complexity, and involves a large number of copies in simple implementations. Merge sort has seen a relatively recent surge in popularity for practical implementations, due to its use in the sophisticated algorithm Timsort, which is used for the standard sort routine in the programming languages Python and Java (as of
JDK7 The Java language has undergone several changes since JDK 1.0 as well as numerous additions of classes and packages to the standard library. Since J2SE 1.4, the evolution of the Java language has been governed by the Java Community P ...
). Merge sort itself is the standard routine in Perl, among others, and has been used in Java at least since 2000 in JDK1.3.Merge sort in Java 1.3
Sun.


Heapsort

''Heapsort'' is a much more efficient version of selection sort. It also works by determining the largest (or smallest) element of the list, placing that at the end (or beginning) of the list, then continuing with the rest of the list, but accomplishes this task efficiently by using a data structure called a
heap Heap or HEAP may refer to: Computing and mathematics * Heap (data structure), a data structure commonly used to implement a priority queue * Heap (mathematics), a generalization of a group * Heap (programming) (or free store), an area of memory f ...
, a special type of
binary tree In computer science, a binary tree is a k-ary k = 2 tree data structure in which each node has at most two children, which are referred to as the ' and the '. A recursive definition using just set theory notions is that a (non-empty) binary t ...
. Once the data list has been made into a heap, the root node is guaranteed to be the largest (or smallest) element. When it is removed and placed at the end of the list, the heap is rearranged so the largest element remaining moves to the root. Using the heap, finding the next largest element takes O(log ''n'') time, instead of O(''n'') for a linear scan as in simple selection sort. This allows Heapsort to run in O(''n'' log ''n'') time, and this is also the worst case complexity.


Quicksort

''Quicksort'' is a divide-and-conquer algorithm which relies on a ''partition'' operation: to partition an array, an element called a ''pivot'' is selected. All elements smaller than the pivot are moved before it and all greater elements are moved after it. This can be done efficiently in linear time and in-place. The lesser and greater sublists are then recursively sorted. This yields average time complexity of O(''n'' log ''n''), with low overhead, and thus this is a popular algorithm. Efficient implementations of quicksort (with in-place partitioning) are typically unstable sorts and somewhat complex, but are among the fastest sorting algorithms in practice. Together with its modest O(log ''n'') space usage, quicksort is one of the most popular sorting algorithms and is available in many standard programming libraries. The important caveat about quicksort is that its worst-case performance is O(''n''2); while this is rare, in naive implementations (choosing the first or last element as pivot) this occurs for sorted data, which is a common case. The most complex issue in quicksort is thus choosing a good pivot element, as consistently poor choices of pivots can result in drastically slower O(''n''2) performance, but good choice of pivots yields O(''n'' log ''n'') performance, which is asymptotically optimal. For example, if at each step the
median In statistics and probability theory, the median is the value separating the higher half from the lower half of a data sample, a population, or a probability distribution. For a data set, it may be thought of as "the middle" value. The basic fe ...
is chosen as the pivot then the algorithm works in O(''n'' log ''n''). Finding the median, such as by the median of medians selection algorithm is however an O(''n'') operation on unsorted lists and therefore exacts significant overhead with sorting. In practice choosing a random pivot almost certainly yields O(''n'' log ''n'') performance. If a guarantee of O(''n'' log ''n'') performance is important, there is a simple modification to achieve that. The idea, due to Musser, is to set a limit on the maximum depth of recursion. If that limit is exceeded, then sorting is continued using the heapsort algorithm. Musser proposed that the limit should be 1 + 2 \lfloor \log_2(n) \rfloor, which is approximately twice the maximum recursion depth one would expect on average with a randomly
ordered array Order, ORDER or Orders may refer to: * Categorization, the process in which ideas and objects are recognized, differentiated, and understood * Heterarchy, a system of organization wherein the elements have the potential to be ranked a number of d ...
.


Shellsort

''Shellsort'' was invented by Donald Shell in 1959. It improves upon insertion sort by moving out of order elements more than one position at a time. The concept behind Shellsort is that insertion sort performs in time, where k is the greatest distance between two out-of-place elements. This means that generally, they perform in ''O''(''n''2), but for data that is mostly sorted, with only a few elements out of place, they perform faster. So, by first sorting elements far away, and progressively shrinking the gap between the elements to sort, the final sort computes much faster. One implementation can be described as arranging the data sequence in a two-dimensional array and then sorting the columns of the array using insertion sort. The worst-case time complexity of Shellsort is an
open problem In science and mathematics, an open problem or an open question is a known problem which can be accurately stated, and which is assumed to have an objective and verifiable solution, but which has not yet been solved (i.e., no solution for it is know ...
and depends on the gap sequence used, with known complexities ranging from ''O''(''n''2) to ''O''(''n''4/3) and Θ(''n'' log2 ''n''). This, combined with the fact that Shellsort is in-place, only needs a relatively small amount of code, and does not require use of the call stack, makes it is useful in situations where memory is at a premium, such as in embedded systems and
operating system kernel The kernel is a computer program at the core of a computer's operating system and generally has complete control over everything in the system. It is the portion of the operating system code that is always resident in memory and facilitates in ...
s.


Bubble sort and variants

Bubble sort, and variants such as the
Comb sort Comb sort is a relatively simple sorting algorithm originally designed by Włodzimierz Dobosiewicz and Artur Borowy in 1980, later rediscovered (and given the name "Combsort") by Stephen Lacey and Richard Box in 1991. Comb sort improves on bubble ...
and
cocktail sort Cocktail shaker sort, also known as bidirectional bubble sort, cocktail sort, shaker sort (which can also refer to a variant of selection sort), ripple sort, shuffle sort, or shuttle sort, is an extension of bubble sort. The algorithm extends bu ...
, are simple, highly inefficient sorting algorithms. They are frequently seen in introductory texts due to ease of analysis, but they are rarely used in practice.


Bubble sort

''Bubble sort'' is a simple sorting algorithm. The algorithm starts at the beginning of the data set. It compares the first two elements, and if the first is greater than the second, it swaps them. It continues doing this for each pair of adjacent elements to the end of the data set. It then starts again with the first two elements, repeating until no swaps have occurred on the last pass. This algorithm's average time and worst-case performance is O(''n''2), so it is rarely used to sort large, unordered data sets. Bubble sort can be used to sort a small number of items (where its asymptotic inefficiency is not a high penalty). Bubble sort can also be used efficiently on a list of any length that is nearly sorted (that is, the elements are not significantly out of place). For example, if any number of elements are out of place by only one position (e.g. 0123546789 and 1032547698), bubble sort's exchange will get them in order on the first pass, the second pass will find all elements in order, so the sort will take only 2''n'' time.


Comb sort

''Comb sort'' is a relatively simple sorting algorithm based on
bubble sort Bubble sort, sometimes referred to as sinking sort, is a simple sorting algorithm that repeatedly steps through the input list element by element, comparing the current element with the one after it, swapping their values if needed. These passes ...
and originally designed by Włodzimierz Dobosiewicz in 1980. It was later rediscovered and popularized by Stephen Lacey and Richard Box with a ''Byte'' Magazine article published in April 1991. The basic idea is to eliminate ''turtles'', or small values near the end of the list, since in a bubble sort these slow the sorting down tremendously. (''Rabbits'', large values around the beginning of the list, do not pose a problem in bubble sort) It accomplishes this by initially swapping elements that are a certain distance from one another in the array, rather than only swapping elements if they are adjacent to one another, and then shrinking the chosen distance until it is operating as a normal bubble sort. Thus, if Shellsort can be thought of as a generalized version of insertion sort that swaps elements spaced a certain distance away from one another, comb sort can be thought of as the same generalization applied to bubble sort.


Exchange sort

''Exchange sort'' is sometimes confused with bubble sort, although the algorithms are in fact distinct. Exchange sort works by comparing the first element with all elements above it, swapping where needed, thereby guaranteeing that the first element is correct for the final sort order; it then proceeds to do the same for the second element, and so on. It lacks the advantage which bubble sort has of detecting in one pass if the list is already sorted, but it can be faster than bubble sort by a constant factor (one less pass over the data to be sorted; half as many total comparisons) in worst case situations. Like any simple O(''n''2) sort it can be reasonably fast over very small data sets, though in general insertion sort will be faster.


Distribution sorts

''Distribution sort'' refers to any sorting algorithm where data is distributed from their input to multiple intermediate structures which are then gathered and placed on the output. For example, both bucket sort and flashsort are distribution based sorting algorithms. Distribution sorting algorithms can be used on a single processor, or they can be a distributed algorithm, where individual subsets are separately sorted on different processors, then combined. This allows external sorting of data too large to fit into a single computer's memory.


Counting sort

Counting sort is applicable when each input is known to belong to a particular set, ''S'', of possibilities. The algorithm runs in O(, ''S'', + ''n'') time and O(, ''S'', ) memory where ''n'' is the length of the input. It works by creating an integer array of size , ''S'', and using the ''i''th bin to count the occurrences of the ''i''th member of ''S'' in the input. Each input is then counted by incrementing the value of its corresponding bin. Afterward, the counting array is looped through to arrange all of the inputs in order. This sorting algorithm often cannot be used because ''S'' needs to be reasonably small for the algorithm to be efficient, but it is extremely fast and demonstrates great asymptotic behavior as ''n'' increases. It also can be modified to provide stable behavior.


Bucket sort

Bucket sort is a divide-and-conquer sorting algorithm that generalizes counting sort by partitioning an array into a finite number of buckets. Each bucket is then sorted individually, either using a different sorting algorithm, or by recursively applying the bucket sorting algorithm. A bucket sort works best when the elements of the data set are evenly distributed across all buckets.


Radix sort

''Radix sort'' is an algorithm that sorts numbers by processing individual digits. ''n'' numbers consisting of ''k'' digits each are sorted in O(''n'' · ''k'') time. Radix sort can process digits of each number either starting from the least significant digit (LSD) or starting from the most significant digit (MSD). The LSD algorithm first sorts the list by the least significant digit while preserving their relative order using a stable sort. Then it sorts them by the next digit, and so on from the least significant to the most significant, ending up with a sorted list. While the LSD radix sort requires the use of a stable sort, the MSD radix sort algorithm does not (unless stable sorting is desired). In-place MSD radix sort is not stable. It is common for the counting sort algorithm to be used internally by the radix sort. A hybrid sorting approach, such as using insertion sort for small bins, improves performance of radix sort significantly.


Memory usage patterns and index sorting

When the size of the array to be sorted approaches or exceeds the available primary memory, so that (much slower) disk or swap space must be employed, the memory usage pattern of a sorting algorithm becomes important, and an algorithm that might have been fairly efficient when the array fit easily in RAM may become impractical. In this scenario, the total number of comparisons becomes (relatively) less important, and the number of times sections of memory must be copied or swapped to and from the disk can dominate the performance characteristics of an algorithm. Thus, the number of passes and the localization of comparisons can be more important than the raw number of comparisons, since comparisons of nearby elements to one another happen at
system bus A system bus is a single computer bus that connects the major components of a computer system, combining the functions of a data bus to carry information, an address bus to determine where it should be sent or read from, and a control bus to dete ...
speed (or, with caching, even at
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and ...
speed), which, compared to disk speed, is virtually instantaneous. For example, the popular recursive quicksort algorithm provides quite reasonable performance with adequate RAM, but due to the recursive way that it copies portions of the array it becomes much less practical when the array does not fit in RAM, because it may cause a number of slow copy or move operations to and from disk. In that scenario, another algorithm may be preferable even if it requires more total comparisons. One way to work around this problem, which works well when complex records (such as in a
relational database A relational database is a (most commonly digital) database based on the relational model of data, as proposed by E. F. Codd in 1970. A system used to maintain relational databases is a relational database management system (RDBMS). Many relatio ...
) are being sorted by a relatively small key field, is to create an index into the array and then sort the index, rather than the entire array. (A sorted version of the entire array can then be produced with one pass, reading from the index, but often even that is unnecessary, as having the sorted index is adequate.) Because the index is much smaller than the entire array, it may fit easily in memory where the entire array would not, effectively eliminating the disk-swapping problem. This procedure is sometimes called "tag sort". Another technique for overcoming the memory-size problem is using external sorting, for example one of the ways is to combine two algorithms in a way that takes advantage of the strength of each to improve overall performance. For instance, the array might be subdivided into chunks of a size that will fit in RAM, the contents of each chunk sorted using an efficient algorithm (such as quicksort), and the results merged using a ''k''-way merge similar to that used in merge sort. This is faster than performing either merge sort or quicksort over the entire list. Ellis Horowitz and Sartaj Sahni, ''Fundamentals of Data Structures'', H. Freeman & Co., . Techniques can also be combined. For sorting very large sets of data that vastly exceed system memory, even the index may need to be sorted using an algorithm or combination of algorithms designed to perform reasonably with virtual memory, i.e., to reduce the amount of swapping required.


Related algorithms

Related problems include approximate sorting (sorting a sequence to within a certain amount of the correct order),
partial sorting In computer science, partial sorting is a relaxed variant of the sorting problem. Total sorting is the problem of returning a list of items such that its elements all appear in order, while partial sorting is returning a list of the ''k'' smallest ...
(sorting only the ''k'' smallest elements of a list, or finding the ''k'' smallest elements, but unordered) and selection (computing the ''k''th smallest element). These can be solved inefficiently by a total sort, but more efficient algorithms exist, often derived by generalizing a sorting algorithm. The most notable example is quickselect, which is related to quicksort. Conversely, some sorting algorithms can be derived by repeated application of a selection algorithm; quicksort and quickselect can be seen as the same pivoting move, differing only in whether one recurses on both sides (quicksort, divide-and-conquer) or one side (quickselect,
decrease-and-conquer In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved dire ...
). A kind of opposite of a sorting algorithm is a
shuffling algorithm Shuffling is a procedure used to randomize a deck of playing cards to provide an element of chance in card games. Shuffling is often followed by a cut, to help ensure that the shuffler has not manipulated the outcome. __TOC__ Techniques Overha ...
. These are fundamentally different because they require a source of random numbers. Shuffling can also be implemented by a sorting algorithm, namely by a random sort: assigning a random number to each element of the list and then sorting based on the random numbers. This is generally not done in practice, however, and there is a well-known simple and efficient algorithm for shuffling: the Fisher–Yates shuffle. Sorting algorithms are ineffective for finding an order in many situations. Usually when elements have no reliable comparison function (crowdsourced preferences like voting systems), comparisons are very costly ( sports), or when it would be impossible to pairwise compare all elements for all criteria ( search engines). In these cases, the problem is usually referred to as ''ranking'' and the goal is to find the "best" result for some criteria according to probabilities inferred from comparisons or rankings. A common example is in chess, where players are ranked with the Elo rating system, and rankings are determined by a tournament system instead of a sorting algorithm.


See also

* * K-sorted sequence * Pairwise comparison * * *


References


Further reading

* *


External links

* .
Sequential and parallel sorting algorithms
– Explanations and analyses of many sorting algorithms.
Dictionary of Algorithms, Data Structures, and Problems
– Dictionary of algorithms, techniques, common functions, and problems.
Slightly Skeptical View on Sorting Algorithms
– Discusses several classic algorithms and promotes alternatives to the quicksort algorithm.
15 Sorting Algorithms in 6 Minutes (Youtube)
– Visualization and "audibilization" of 15 Sorting Algorithms in 6 Minutes.
A036604 sequence in OEIS database titled "Sorting numbers: minimal number of comparisons needed to sort n elements"
– Performed by
Ford–Johnson algorithm In computer science, merge-insertion sort or the Ford–Johnson algorithm is a comparison sorting algorithm published in 1959 by L. R. Ford Jr. and Selmer M. Johnson. It uses fewer comparisons in the worst case than the best previously known algori ...
.
Sorting Algorithms Used on Famous Paintings (Youtube)
– Visualization of Sorting Algorithms on Many Famous Paintings.
A Comparison of Sorting Algorithms
– Runs a series of tests of 9 of the main sorting algorithms using Python timeit and Google Colab. {{sorting Data processing