Soren Johnson
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Soren Johnson (born May 23, 1976) is an American businessman,
game programmer A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall ...
, and
video game designer Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ...
. Johnson's games primarily belong to 4X strategy, with several of his titles having been critically acclaimed. He is best known for his work as a lead designer on ''
Civilization IV ''Civilization IV'' (also known as ''Sid Meier's Civilization IV'') is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the ''Civilization'' series and was designed by S ...
'', '' Offworld Trading Company'', and ''Old World''. He also worked as a co-lead designer on ''
Civilization III ''Sid Meier's Civilization III'' is the third installment of the ''Civilization (series), Sid Meier's Civilization'' turn-based strategy video game series. It was released in 2001, and followed by ''Civilization IV''. Unlike the original game, ''C ...
''. In 2013, Johnson founded Mohawk Games, an indie studio in the suburbs of Baltimore, Maryland. They later moved to Alexandria, VA during the 2020 Coronavirus Pandemic. The studio brings together people he has worked with in the past with new talent to create new intellectual properties. Their first game, ''Offworld Trading Company'', was released to moderate critical acclaim. Johnson is known as one of the earliest developers who involved the internet gaming community in game design, testing, and discussion.


Biography


Early life

Soren Johnson was born in
Olympia, Washington Olympia is the capital city of the U.S. state of Washington. It had a population of 55,605 at the 2020 census, making it the state of Washington's 23rd-most populous city. Olympia is the county seat of Thurston County, and the central city ...
to Kenneth and Ruth Johnson. He grew up in Centralia, Washington with his one sibling, Bjorn Johnson, and his cousins Kjell, Erik, and Sonja. At age 13, Johnson was offered the opportunity to attend college early, but his parents thought he would benefit more from being around friends. In hindsight he has stated that he thinks his parents made the right decision. His first ever notable gaming platform was a
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
, which his parents bought for the family when he was 7 years old. He grew up on mid-80s games and electronic card games of the period, playing various game genres, ranging from board games to strategy to shooter games and racing. Eventually he developed a particular interest in games that involved history and war. In particular, he loved games made by renowned strategy game developer
Sid Meier Sidney K. Meier ( ; born February 24, 1954) is an American businessman and computer programmer. A programmer, designer, and producer of many strategy video games and simulation video games, including the ''Civilization'' series, Meier co-found ...
.


College and EA

Johnson did not play many games in college, choosing to fully embrace the college experience. This resulted in him largely missing the experience of playing ''
Civilization II ''Sid Meier's Civilization II'' is a turn-based strategy video game in the ''Civilization'' series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision. Players build a ...
'' at that time. Prior to college, Johnson was not aware that computer science consisted of learning programming until he first enrolled at
Stanford University Leland Stanford Junior University, commonly referred to as Stanford University, is a Private university, private research university in Stanford, California, United States. It was founded in 1885 by railroad magnate Leland Stanford (the eighth ...
, where he started by acquiring a BA in History and eventually an MS in Computer Science. After college, Johnson started an internship with Electronic Arts when a friend interning there got him an interview. During his internship at EA Johnson worked on '' Knockout Kings'', developing its AI. Johnson returned to school for a semester at Oxford with his college roommate
Christopher Tin Christopher Chiyan Tin (born May 21, 1976) is an American composer of art music, composing for film, television, and video game soundtracks. His work is primarily orchestral and choral, often with a world music influence. He is a two-time Gramm ...
. Tin would eventually be hired to work on Johnson's game ''
Civilization IV ''Civilization IV'' (also known as ''Sid Meier's Civilization IV'') is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the ''Civilization'' series and was designed by S ...
'', where he composed the Grammy-winning song
Baba Yetu "Baba Yetu" (Swahili language, Swahili: "Our Father") is the main theme song for the 2005 video game ''Civilization IV''. It was composed by Christopher Tin and performed by Ron Ragin and the Stanford Talisman. For its re-release in Tin's debut ...
. Johnson played the cello in the Stanford Orchestra and, at one point, traveled to China to perform with his fellow Stanford musicians. While in college, one of Johnson's friends, Ratha Harntha, won a bet he made with Johnson. The bet required Johnson to shave his head to give himself a mohawk. Johnson cites this as proving that while he might lose some challenges, he will honor his word. It was the inspiration for the name of his current game development studio: Mohawk Games.


Firaxis Games

After finishing his internship at Electronic Arts, Johnson started employment at
Firaxis Games Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs, and Brian Reynolds (game designer), Brian Reynolds following their departure from MicroProse, Meie ...
. Johnson followed the ''
Civilization III ''Sid Meier's Civilization III'' is the third installment of the ''Civilization (series), Sid Meier's Civilization'' turn-based strategy video game series. It was released in 2001, and followed by ''Civilization IV''. Unlike the original game, ''C ...
'' development externally and jumped at the chance to join his idol Sid Meier. When he joined, much of the previous development team was abandoning Civ III, which was still early in development. He considered the exodus an opportunity to help Meier and save the franchise from collapse. Johnson joined Firaxis in April 2000 and, along with Jake Solomon, started mid-development on ''Civilization III'' with director Sid Meier and designer Jeff Briggs. Only two engineers remained on the team by this time: the intern and the audio programmer. Johnson was offered his lowest salary to date but persevered to use the experience to launch his career. Eventually, Johnson became co-lead designer alongside Jeff Briggs. Johnson had a lot of freedom to work on ''Civilization III'' and rewrote much of the code from scratch, even with only 16 months left to complete the work before launch. Johnson simplified ''Civilization III''s code base so that many new mechanics could be added without having to keep building on top of the previous game. This was in contrast to how ''Civilization II''s code was on top of the original. Johnson's hardcore resource features in ''Civilization III'' created scarcity in economic terms, becoming a catalyst for the diplomacy system. Resource and economic systems would remain a key feature in his later games. Johnson's central role during ''Civilization III''s development, however, was its
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
. His success in this field eventually earned him a reputation as one of the best AI developers in the industry. Johnson's ideas were not all well received. One infamous mechanic involved domesticated animals, such as horses, being limited to certain in-game continents - just like in real history. Rather than leaving these poorly received mechanics untouched however, Johnson headed one of the earliest examples of post release support in gaming, using the feedback from the gaming community to further update the game post release. Johnson further highlighted his community support by making the game modder friendly, designing the AI to adapt and continue to function with changes to game design, even during community modding post-game release. Johnson provided updates and patches to ''Civilization III'' for a year after the initial release, spending plenty of time immersed in the game's community, judging and absorbing feedback. Many of the lessons he and the team learned from this exercise were later applied to ''Civilization IV'', leading to great success. Due to his success in ''Civilization III'', Soren Johnson became the sole lead designer of ''
Civilization IV ''Civilization IV'' (also known as ''Sid Meier's Civilization IV'') is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the ''Civilization'' series and was designed by S ...
'', once again writing all of the AI. For Civ IV Johnson brought in Civilization fans and gaming community members to test the game ahead of release, which proved highly effective in making the game stable and balanced before release. This set the precedent for his future development process, and continues to be part of the formula for developing his games. Johnson also had a considerable role in the development of the main theme music, Baba Yetu, by working with his old classmate and composer,
Christopher Tin Christopher Chiyan Tin (born May 21, 1976) is an American composer of art music, composing for film, television, and video game soundtracks. His work is primarily orchestral and choral, often with a world music influence. He is a two-time Gramm ...
. Tin and Johnson wanted to capture the essence of the view of Earth from outer space with a musical piece that layered a deeper feeling to the song with extra lyrical meaning. The result was hailed as a masterpiece, being the first video game soundtrack to win a
Grammy The Grammy Awards, stylized as GRAMMY, and often referred to as The Grammys, are awards presented by The Recording Academy of the United States to recognize outstanding achievements in music. They are regarded by many as the most prestigious a ...
. Some fans of Civilization IV reportedly ended up leaving the menu screen open to hear the global beat on repeat. When Johnson was asked if Tin was 'as cool in real life as he is on Reddit', he answered simply, "Yes."


EA and Zynga

On April 17, 2007, it was announced that Johnson had left Firaxis to rejoin
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
(
Maxis Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts in 1997. Maxis is ...
) to start mid-development on the genre-bending game based on evolution, ''Spore''. The game simulated 5 phases of evolution, starting the player as single cell and ending as an intergalactic civilization. Johnson was hired to help with the 4th stage: "Civilization," which saw the player's procedural-generated organism begin a primitive civilization on its home world. ''Spore'' would end up disappointing Johnson due to the game's mixed reception from critics and fans. He later attributed its failure to a lack of a clear binding vision across all the teams and the lack of outside player feedback. At EA, Johnson also worked on the design of '' Dragon Age Legends'', a
Flash game A browser game is a video game that is played on the internet using a web browser. They are sometimes referred to more specifically by their format, such as Flash games or HTML5 games. They are generally free-to-play and can be either single-play ...
released for
Facebook Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
and
Google+ Google+ (sometimes written as Google Plus, stylized as G+ or g+) was a Social networking service, social network owned and operated by Google until it ceased operations in 2019. The network was launched on June 28, 2011, in an attempt to challe ...
in March 2011. Johnson left EA in September 2011 to join the social network game development company
Zynga Zynga Inc. () is an American video game developer and Video game publisher, publisher known for its social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile an ...
on an unnamed project that was never published.


Mohawk Games

In 2013, Johnson co-founded his game development studio, Mohawk Games, in the suburbs of Baltimore, Maryland. Their first video game launched April 28, 2016 titled '' Offworld Trading Company'': an economic
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ...
game for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
using an extended and more detailed version of his signature resource system first seen in his earlier Civilization titles. This game would be Soren Johnson's first use of Early Access, making changes based on player feedback, even before its full release. ''Offworld Trading Company'' is a unique game in the genre, as it is an economy-based RTS. Christopher Tin has again contributed musical pieces to the game, including the theme 'Red Planet Nocturne'. Once again, Johnson and Christopher shared ideas on how to make the music sound 'otherworldly,' with Christopher heavily synthesizing his music for the game. ''Offworld Trading Company'' would end up being a commercial success, selling over 600,000 copies and achieving a broadly positive critical reception. After the development of ''Offworld Trading Company'', Mohawk started work on a new historical-based Civilization-inspired strategy game initially called ''10 Crowns''. Due to financial complications with their publisher
Starbreeze Studios Starbreeze AB is a Swedish video game developer and publisher based in Stockholm. The studios's notable games developed include '' The Chronicles of Riddick: Escape from Butcher Bay'', ''Payday 2'' and '' Brothers: A Tale of Two Sons''. Founde ...
(who originally financed ''Offworld Trading Company''), Mohawk Games was offered a deal by
Epic Games Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
. The title received a name change to ''
Old World The "Old World" () is a term for Afro-Eurasia coined by Europeans after 1493, when they became aware of the existence of the Americas. It is used to contrast the continents of Africa, Europe, and Asia in the Eastern Hemisphere, previously ...
'' after the switch in publisher, and the game was released on July 1, 2021. Johnson was a bi-monthly design columnist for '' Game Developer'' and is on the advisory board of the
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
. He also runs the game design blog Designer Notes and hosts the game designer interview podcast of the same name.


Personal life

Johnson is married to Leyla Johnson, who works with him at Mohawk Games in various senior roles. They have three children and a cat and dog.


Works


References


External links


Soren Johnson's profile
at
MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...

www.designer-notes.com
Soren Johnson's game design blog
Interview with Soren Johnson
at CVG
Interview with Soren Johnson about social gaming at gamesindustry international
{{DEFAULTSORT:Johnson, Soren Place of birth missing (living people) 1976 births Living people American technology chief executives American technology company founders American video game designers Businesspeople from Washington (state) Electronic Arts employees People from Centralia, Washington People from Olympia, Washington Stanford University alumni American video game programmers