is a 2001
platform video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Sonic Team
, doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''.
The initial team, formed in 1990, c ...
and
Dimps
is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo. It is best known for developing games in the ''Sonic the Hedgehog'', ''List of Dragon Ball video games, Dragon Ball'' and ''Street Fighter'' franchises ...
and published by
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
for the
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
. It was the first ''
Sonic the Hedgehog
is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' game to be released on a
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
console with ''
Sonic Adventure 2: Battle'' on the
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, and was produced in commemoration of the series' tenth anniversary. The story follows
Sonic,
Tails,
Knuckles, and
Amy as they journey to stop
Doctor Eggman
Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
from taking over the world. Controlling a character, players are tasked with completing each
level
Level or levels may refer to:
Engineering
*Level (optical instrument), a device used to measure true horizontal or relative heights
* Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical
*C ...
, defeating Eggman and his
robot
A robot is a machine—especially one Computer program, programmable by a computer—capable of carrying out a complex series of actions Automation, automatically. A robot can be guided by an external control device, or the robot control, co ...
army, and collecting the seven
Chaos Emeralds.
Development began after Sega shifted its focus to third-party software development, due to the poor performance of the
Dreamcast console. Sega recruited
Dimps
is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo. It is best known for developing games in the ''Sonic the Hedgehog'', ''List of Dragon Ball video games, Dragon Ball'' and ''Street Fighter'' franchises ...
to lead development, making the game the first in the franchise developed by the studio. While ''Sonic Advance'' follows a similar style of gameplay to the
Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
''Sonic'' games, certain concepts and designs were reused from newer games such as ''
Sonic Adventure'' (1998). The game has been
ported to
Nokia
Nokia Corporation is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, originally established as a pulp mill in 1 ...
's
N-Gage in 2003 as ''SonicN'', with ports to
J2ME devices by
Gameloft
Gameloft SE is a French video game company based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games for mobile devices, video game consoles, and ...
and Android by Sega releasing in 2011. The GBA version is available on the
Wii U's
Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in Japan.
''Sonic Advance'' received positive reviews for its graphics, character animations, and faithfulness to the original Genesis games, but also received some criticism for its short length and special stages. It was a major commercial success, selling 1.21 million copies in the United States and is among the
GBA's bestselling games. The game was followed by two sequels also on the Game Boy Advance; ''
Sonic Advance 2'' (2002) and ''
Sonic Advance 3'' (2004).
Gameplay
''Sonic Advance'' is a
side-scrolling platform game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
reminiscent of the original ''
Sonic the Hedgehog
is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' games released for the
Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
.
Players journey through an island to defeat
Doctor Eggman
Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
, who is attempting to capture its animal population to turn them into evil
robot
A robot is a machine—especially one Computer program, programmable by a computer—capable of carrying out a complex series of actions Automation, automatically. A robot can be guided by an external control device, or the robot control, co ...
s. Players select one of four characters, each with their own unique set of moves.
Sonic the Hedgehog
is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
is fastest and can perform an "insta-shield" that protects him for a moment;
Tails can fly or swim for a short time;
Knuckles the Echidna can glide through the air, swim above water for a few seconds and climb walls; and
Amy Rose can destroy enemies using a hammer.
Except for Amy, each character can defeat enemy robots by jumping and curling into a ball, or by performing a spin dash on the ground to gain speed. By entering a
cheat code, players can control Sonic while Tails runs alongside him, similar to ''
Sonic the Hedgehog 2'' (1992).
The game takes place over six
level
Level or levels may refer to:
Engineering
*Level (optical instrument), a device used to measure true horizontal or relative heights
* Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical
*C ...
s called zones. Each zone is split into two acts, where the player must guide their selected character past enemies and obstacles such as spikes and bottomless pits to reach the end in under ten minutes. Scattered around acts are springboards, boost pads, and golden
rings, which serve as a form of
health
Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
; players survive hits as long as they have at least one ring, but their rings will scatter and disappear after a short period.
Players collect canisters that contain
power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s such as speed shoes, elemental shields, and
invincibility.
The first act ends when players pass a signpost, and the second culminates in a
boss fight with Eggman; after hitting him eight times, Eggman will flee and drop a capsule of captured animals. Each character starts the game with a number of lives, which are lost when they are hit with no rings in their possession, crushed, drown, fall in a bottomless pit, or exceed an act's 10-minute limit. The game ends when the player runs out of lives, although they can retry the current act from the beginning if they have any continues.
Special springs can be found near the top of certain acts.
By jumping on them, the player can reach a special stage, where they are sent down a tube to collect rings. If they collect enough rings, the player receives a
Chaos Emerald.
Collecting all seven Emeralds unlocks an extra boss fight. The game also features a
minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
, Tiny Chao Garden, where players can raise
Chao.
Players can transfer their Chao between the Tiny Chao Garden and the Chao Garden from the
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
versions of ''
Sonic Adventure'' and ''
Sonic Adventure 2''.
The game also features a competitive
multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
mode, where up to four owners of the game can race to the end of a level or search for Chao.
Development and release

In January 2001,
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
, facing financial troubles with the underperformance of its
Dreamcast console, shifted from first to third-party software publishing, with
Sony Computer Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
's
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
and
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
(GBA) being primary focuses. A team of developers was formed to begin development on ''Sonic the Hedgehog Advance'' (later renamed ''Sonic Advance''), a ''Sonic'' game for the GBA to commemorate the series' 10th anniversary.
Dimps
is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo. It is best known for developing games in the ''Sonic the Hedgehog'', ''List of Dragon Ball video games, Dragon Ball'' and ''Street Fighter'' franchises ...
, a studio formed by several former
Neo Geo Pocket Color developers and funded by Sega, Sony, and
Bandai
is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
, developed the game with assistance from
Sonic Team
, doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''.
The initial team, formed in 1990, c ...
.
Sonic Team conceived the game, but was understaffed on employees familiar with the GBA hardware and so recruited Dimps. Several Dimps members worked on the critically acclaimed ''
Sonic the Hedgehog Pocket Adventure'' (1999) for the Neo Geo Pocket Color.
The developers decided to return to a gameplay style similar to the original Genesis ''Sonic'' games, which Naka felt was refreshing. Despite this, they also incorporated concepts from ''
Sonic Adventure'' (1998) and ''
Sonic Adventure 2'' (2001), such as the ability to grind on rails and the modernized character designs by
Yuji Uekawa.
As the ''Sonic'' games released for the Dreamcast allowed players to download minigames onto the
Visual Memory Unit (VMU), the development team decided to expand upon this by using a similar concept with the
GameCube's GBA link cable, making ''Sonic Advance'' one of the first games to use the cable.
It also features graphical techniques such as rotation effects and
Mode 7.
Sega announced ''Sonic Advance'' alongside two other GBA games on January 30, 2001. A video containing footage of the game's first level was featured at the
Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
(E3) in May 2001,
and
demo versions were showcased at
Nintendo Space World and the
Tokyo Game Show
, commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publication ...
later that year.
Sega released ''Sonic Advance'' in Japan on December 20, 2001, while
THQ co-published it in North America on February 4, 2002. The game was released in Europe on March 8, 2002,
where
Infogrames handled marketing and distribution. A
port
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
for
Nokia
Nokia Corporation is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, originally established as a pulp mill in 1 ...
's
N-Gage, ''SonicN'', was released worldwide on October 7, 2003. In 2005, it was
compiled with ''
ChuChu Rocket!'', ''
Sonic Pinball Party'', and ''
Sonic Battle'' in separate bundle packs for the GBA. The game was released on
Android on November 25, 2011, and on the
Wii U's
Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
on February 18, 2015. Both of these rereleases are exclusive to Japan. A
J2ME mobile port version of the game was developed and released worldwide by
Gameloft
Gameloft SE is a French video game company based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games for mobile devices, video game consoles, and ...
in 2011, which contains only four Zones: Neo Green Hill Zone, Secret Base Zone, Angel Island Zone and Casino Paradise.
Reception
''Sonic Advance'' received "generally favorable reviews", according to review aggregation website
Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
.
The game sold 1.21 million copies in the United States, making it one of the
bestselling games for the GBA. It earned $36 million by August 2006. During the period between January 2000 and August 2006, it was the 12th highest-selling game launched for the GBA,
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
or
PlayStation Portable in the United States.
The game's presentation was well received.
''
Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
'' called ''Sonic Advance'' the best-looking 2D ''Sonic'' game.
''
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' praised its detailed scenery and animation, describing them as solid and faithful to the original Genesis games.
''Nintendo World Report'' described its use of graphical techniques as elegant, praising its
anime
is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
-inspired character animations, and compared them positively to the critically acclaimed
Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
game ''
Super Mario World'' (1990).
The game's music and audio was also praised;
''GameSpot'' called it comfortable and catchy.
Reviewers also praised the gameplay, with many comparing it favorably to the original games. ''
IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' wrote the game's new ideas, such as the ability to grind on rails, were clever and determined that ''Sonic'' felt better on the GBA than on the Genesis.
''
AllGame'' said the game relied too much on nostalgia, but felt it was still a "winning formula" and called the game enjoyable.
The game's use of the GameCube link cable was praised; ''IGN'' noted the replay value and variety it offered,
and ''GameSpot'' called it interesting, and felt it made good use of the GBA's connectivity to the GameCube.
Certain elements received more mixed responses.
''GameSpot'' felt that ''Sonic Advance'' lacked polish, and criticized the difficult special stages.
''IGN''s only criticism was the presence of problems from earlier games, such as "an inviting stretch of roadway that begs to have your character blaze across it at top speed, only to have a spike strip jab you in the feet somewhere in the middle".
''Nintendo World Report'' thought the game was too short and criticized the exclusion of the Super Sonic replay mode from earlier games.
Reviews for the N-Gage version were mixed; ''GameSpot'' criticized its choppy
frame rate
Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
and encouraged readers to buy the superior GBA version instead. ''IGN'' agreed and felt the N-Gage's vertical screen and omission of the multiplayer modes had a negative impact on the ported version. Overall, reviewers felt ''Sonic Advance'' was a solid addition to the ''Sonic'' franchise. ''Nintendo World Report'' felt the game was not perfect, but was still a game that "deserves a spot in your GBA case".
''IGN'' agreed, and stated the game successfully recaptured the spirit of classic ''Sonic'' gameplay while feeling unique and taking advantage of the GBA's capabilities.
Legacy
In 2009, ''
Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo.
Originally p ...
'' named ''Sonic Advance'' among the best games for Nintendo consoles. Later that year, they ranked the game 75th on a list of greatest Nintendo games, calling it "the finest Sonic game since the
Mega Drive golden years and remains a 2D classic. ''
GamesRadar'' called it the 13th best ''Sonic'' game in 2017.
The same year, ''
USgamer'' named it the sixth best, stating that while it did not feel like the classic Genesis games, its graphics were "gorgeous", which helped make the game a standout for the franchise.
''Sonic Advance'' was the first ''Sonic'' game released for a Nintendo console.
''GamesRadar'' considered this to be highly significant as Nintendo and Sega were fierce rivals throughout the 1990s; ''Sonic Advance'' helped end this rivalry by "reducing Sonic's die-hard brand loyalty to a distant memory from the halcyon-toned 1990s".
The two companies worked closely in the following years, collaborating for the first time in 2003 with ''
F-Zero GX.'' In 2007, both Sonic and Nintendo's mascot
Mario
Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
featured in ''
Mario & Sonic at the Olympic Games''. ''
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' wrote that Sonic—created as opposition to Nintendo—seemed at home on Nintendo consoles; ''GamesRadar'' said Sega and Nintendo were now "like old friends".
''Sonic Advance'' was also the first ''Sonic'' game developed by Dimps. Sega continued to contract the company in following years to create many games in the series. The first of these were two sequels to ''Sonic Advance''—''
Sonic Advance 2'' (2002) and ''
Sonic Advance 3'' (2004). Dimps also developed the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
games ''
Sonic Rush'' (2005) and ''
Sonic Rush Adventure'' (2007), the handheld versions of ''
Sonic Colors'' (2010),
''
Sonic Generations'' (2011),
and ''
Sonic Lost World'' (2013), and co-developed ''
Sonic the Hedgehog 4'' (2010) and the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
and
Wii versions of ''
Sonic Unleashed'' (2008) with Sonic Team. Several journalists have noted that Dimps' handheld games have received consistently better reviews than Sonic Team's home console games.
''GamesRadar'' wrote this was because Dimps "managed to keep the spirit" of the original games alive in theirs.
Notes
References
External links
*
{{Authority control
2001 video games
Android (operating system) games
Dimps games
Game Boy Advance games
Windows games
N-Gage games
Side-scrolling video games
Side-scrolling platformers
Sonic Team games
Advance
Sega video games
THQ games
Gameloft games
Infogrames games
Multiplayer and single-player video games
Virtual Console games
Virtual Console games for Wii U
Video games featuring female protagonists
Video games produced by Yuji Naka
J2ME games
Games with GameCube-GBA connectivity
Video games scored by Tatsuyuki Maeda
Video games scored by Yutaka Minobe
Video games developed in Japan