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is a fictional character and protagonist of Monolith Soft's 2010
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The seri ...
'', part of the ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The seri ...
'' series of video games. Shulk gained an increase in attention and popularity upon his inclusion in Nintendo's 2014 crossover
fighting game A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining atta ...
s ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U''. While future ''Xenoblade'' entries are not centered around Shulk, '' Xenoblade Chronicles X'' features a character creation tool that allows the player to create characters that resemble Shulk, complete with both of his voice actors Adam Howden and Shintaro Asanuma, and he was featured in '' Xenoblade Chronicles 2'''s "Challenge Mode"
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
(DLC).


Conception and creation

Tetsuya Takahashi, creator of the ''
Xeno Xeno may refer to: Prefix ''xeno''- Greek prefix meaning "foreign" * "xeno-" as used in taxonomy Geography *Xeno, Salamis, an area in Salamis Island People *Xeno Müller (born 1972), Swiss athlete *Randy Hogan (musician), nicknamed Xeno, the or ...
'' series, ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The seri ...
'', and Shulk, states that his primary motivation in creating Shulk was to make a more likable and relatable protagonist than in most Japanese
role-playing video games A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immer ...
. ''Xenoblade'' featured a prolonged, four-year development cycle dating back to 2006, where Takahashi states that, while the game went through many changes, the overarching plot following Shulk remained largely the same. Takahashi's personal belief was that the more negative, jaded JRPG character type leads the player to resent them due to the emotional investment required to complete such long games. Takahashi worked with
anime is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
writer Yuichiro Takeda on Shulk's creation. Takeda felt that the easiest way to make Shulk likeable would be to make him be a
silent protagonist In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend ...
, but Takahashi rejected this idea, feeling that it hurt the character's ability to "resonate with the player". In the end, Takahashi went in the opposite direction, making Shulk's positive interactions and words of encouragement a focus of the game. Takahashi tried to make Shulk react to in-game events as much like he thought game players would react to them. Nintendo's team of
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s, the " Super Mario Club", assured Takahashi that he was on the right track for his goal. In English-speaking versions of the game, Shulk is
voiced Voice or voicing is a term used in phonetics and phonology to characterize speech sounds (usually consonants). Speech sounds can be described as either voiceless (otherwise known as ''unvoiced'') or voiced. The term, however, is used to refe ...
by Adam Howden. He was given instructions on how to portray Shulk, largely that he should have a neutral English accent, intelligent, "not posh", and fierce when necessary. Howden was never given a full script of the game so that he could more realistically sound surprised at the game's plot twists, but he was informed of the story progression shortly before he would have to voice it so he would not sound baffled. Shulk's dialogue was continually revised throughout the sessions to make it more natural sounding, though Howden would still study the Japanese version of the game to capture the same emotions as said version.


Appearances


In ''Xenoblade Chronicles''

Shulk debuted in ''Xenoblade'', released in 2010 for Japan and released under the name ''Xenoblade Chronicles'' in 2011 for Europe and in 2012 for North America. Shulk is an 18-year-old "Homs" — the game's fictional equivalent of a human. He is the game's primary
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
, portrayed as favoring "brains over brawn". He lost his parents 14 years prior to the game during an expedition for the Monado, a powerful sword that only a select few can wield. Shulk lives in Colony 9, one of the two remaining Homs settlements, where he works as an engineer and studies the Monado. The story follows his quest to defend his homeland from the Mechon after they attack Colony 9 and kill his childhood friend and love interest Fiora, during which he becomes the Monado's new wielder. The Monado allows Shulk to see glimpse the near future, which serves as both a
plot device A plot device or plot mechanism is any technique in a narrative used to move the plot forward. A clichéd plot device may annoy the reader and a contrived or arbitrary device may confuse the reader, causing a loss of the suspension of disbelief ...
and a gameplay mechanic in battles. Much of the game encompasses Shulk's quest to stop the Mechon and avenge Fiora and his struggle to understand his visions and interpret a way to change them for the better, while fending off the invading Mechon and trying to figure out the sword's origin and hidden capabilities. Optional side missions cover smaller quirks in Shulk's personality, such as a distaste for vegetables and fear of caterpillars. In ''Xenoblade Chronicles: Future Connected'', an epilogue campaign added to the ''Definitive Edition'' release of the game, Shulk assists his friend Melia in retaking Alcamoth, the capitol city of the birdlike High Entia race.


In other media

Shulk was first publicly revealed at E3 2009 in the first trailer for ''Monado: Beginning of the World'', the working title for ''Xenoblade Chronicles''. In 2013, Monolith Soft and Nintendo announced a spiritual sequel to ''Xenoblade Chronicles'' titled '' Xenoblade Chronicles X''. At the end of a 2013 trailer for the game, journalists noted the appearance of a character that looked very similar to Shulk. While he does not play a role in the game, the game's character creation tool allows the player to make their playable avatar resemble Shulk, complete with the option for Adam Howden as a voice actor. In August 2014, a handheld port of ''Xenoblade Chronicles'', titled ''Xenoblade Chronicles 3D'', was announced for Nintendo's New Nintendo 3DS system, with Shulk reprising his role as the main character. Shulk, along with Fiora, appears in the '' Xenoblade Chronicles 2'' "Challenge Mode"
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
(DLC), where they are playable as "Blades" — side characters directed during battle. Outside of the ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The seri ...
'' series, Shulk has been featured in Nintendo's crossover
fighting game A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining atta ...
series ''
Super Smash Bros. ''Super Smash Bros.'' is a Crossover (fiction), crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objectiv ...
''. Alongside the announcement of ''Xenoblade Chronicles 3D'', Shulk was announced as a playable character in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U''. Howden reprised his role as Shulk's voice actor, altering his tone to make him more appropriate for a fighting game. Shulk reappears in the series' 2018 entry '' Super Smash Bros. Ultimate''. In November 2014, it was announced that Shulk would receive his own amiibo figure, which can be used in conjunction with ''Super Smash Bros. for Nintendo 3DS'', ''Wii U'' and ''Ultimate'', and ''Xenoblade Chronicles 3D'' and ''3''.


Reception

Shulk received mixed reception as the main character of ''Xenoblade Chronicles''. Katharine Byrne of Nintendojo strongly praised the intricate exploration of Shulk wrestling with the philosophical issues of being able to see the future, stating that "players are treated to a delicate and nuanced exploration of Shulk’s difficulty in dealing with these visions... when Shulk quickly learns that he can’t bend the future to his will just because he has the gift of foresight." Phil Kollar of ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
'' stated that, on a surface level, Shulk's character could be seen as "annoying," but that he ultimately became an enjoyable character due to good writing and voice acting. Conversely, some reviewers complained of him being too plain.
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reviewer Jim Sterling complained that Shulk lacked personality, stating that he was little more than a "vanilla reactionar with only vague snatches of individuality," and otherwise blended into the rest of the cast too much. Similarly, Jason Schreier of
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
referred to Shulk as a "personality-less, unequivocally bland warrior" who "makes other JRPG heroes look like Marlon friggin' Brando." In comparison, Shulk received generally positive reception as a playable character in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U''. Heavy.com, TechnoBuffalo and
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felt that his Monado, particularly the carryover of its "Arts" customization mechanics from ''Xenoblade Chronicles'', made him a strong choice to play as. However,
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felt that Shulk "can be a tricky fighter" due to the Monado's Arts being accompanied by
kanji are the logographic Chinese characters taken from the Chinese script and used in the writing of Japanese. They were made a major part of the Japanese writing system during the time of Old Japanese and are still used, along with the subse ...
, and suggested that
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should first practice utilizing the Arts in order to become familiar with each one. Jeremy Parish of
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ranked 73 fighters from '' Super Smash Bros. Ultimate'' "from garbage to glorious", listing Shulk at 61st and criticized it by stating "Sorry, Shulk. It’s nice that Nintendo is letting you rep Xenoblade, but I’m afraid I’m not really feelin’ it.", while Gavin Jasper of ''
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'' ranked Shulk as 56th of ''Super Smash Bros. Ultimate'' characters and also criticized it by calling Shulk "as not too shabby, but being overshadowed by the rest of the Smash 4 roster".


Notes


References


External links


''Xenoblade Chronicles'' entry
{{Super Smash Bros. Deity characters in video games Fictional gods Fictional characters with precognition Fictional swordfighters in video games Male characters in video games Nintendo protagonists Nintendo characters Orphans in fiction Role-playing video game characters Fictional scientists in video games Teenage characters in video games Super Smash Bros. fighters Video game characters introduced in 2010 Video game protagonists Xenoblade Chronicles