Sanitarium (video Game)
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''Sanitarium'' is a
psychological horror Psychological horror is a genre, subgenre of horror fiction, horror and psychological fiction with a particular focus on mental, emotional, and Mental state, psychological states to frighten, disturb, or unsettle its audience. The subgenre freque ...
point-and-click adventure video game that was originally released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. It was developed by DreamForge Intertainment and published by
ASC Games ASC Games (abbreviated from American Softworks Corporation) was an American video game publisher founded in 1992. Formerly based in Darien, Connecticut, the company quickly became a major publisher for games on the Nintendo Entertainment System, ...
in 1998. It was a commercial success, with sales of around 300,000 units. In 2015, it was ported to iOS and Android devices.


Plot

After a car accident knocks him unconscious, a man awakens from a coma, his face fully bandaged, to find that he has been admitted to a dilapidated sanitarium and that he cannot remember who he is or where he came from, or how he came to be there. He gradually remembers his first name, Max. As he delves into the asylum's corridors in search of answers, Max finds himself transported to various obscure and otherworldly locations: a town inhabited only by malformed children and overseen by a malevolent alien entity known as "Mother", a demented circus surrounded by an endless ocean and terrorized by a squid-like individual, an alien hive populated by cyborg insects, and an
Aztec The Aztecs ( ) were a Mesoamerican civilization that flourished in central Mexico in the Post-Classic stage, post-classic period from 1300 to 1521. The Aztec people included different Indigenous peoples of Mexico, ethnic groups of central ...
village devastated by the return of the god Quetzalcoatl. Max himself is often subsumed into a different identity in these locations, such as Sarah, his younger sister who died in childhood from a disease, and Grimwall, the four-armed Cylopsian hero of a favorite comic book. Between each episode, Max returns to the asylum grounds, blending real and unreal, each time closer to regaining his memory and unraveling the truth surrounding the mysterious Dr. Morgan, head of the asylum. He confronts his feelings of guilt surrounding the death of Sarah and his drive to save other children. Max remembers that he was working at the Mercy Foundation on a cure for the deadly DNAV virus, which primarily kills children, but Dr. Jacob Morgan, the head of the foundation and Max's med school colleague, cut funding and staff for his research. Morgan denied that Max was close to a cure and said resources were better spent perfecting the existing Hope drug, which slows the progress of DNAV but does not cure it, but Max accused him of favoring the Hope drug because it is more profitable. Max realizes that he is in a coma and everything he has experienced since the accident, including the episodes in the asylum, has been a product of his imagination. He uses Dr. Morgan as the focus of his frustrations, visualizing that Morgan has given him an injection which will kill him if he does not awaken and remove his
intravenous line Intravenous therapy (abbreviated as IV therapy) is a medical technique that administers fluids, medications and nutrients directly into a person's vein. The intravenous route of administration is commonly used for rehydration or to provide nutr ...
quickly. This allows Max to break out of the coma. He is happily reunited with his wife. Months later, Max's wife gives birth to their first child, and the Mercy Foundation publishes Max's cure for the DNAV virus. Morgan resigns from the Mercy Foundation and is prosecuted when it is discovered that Max's car was tampered with prior to his accident in an apparent effort to prevent the cure from being released. Max becomes the new head of the Mercy Foundation.


Gameplay

The game uses an isometric perspective and a non- tiled 2D navigational system. Each world and setting carries a distinct atmosphere that presents either the real world, the imaginary world, or a mix of both of the main protagonist. In many cases, it is unclear to the player if the world the character is currently in is real or a product of Max's own imagination. This indistinction underlines much of the horror portrayed in the game. The game is separated into different levels or "chapters" with each having a different style and atmosphere. The player must find clues, solve puzzles and interact with other characters to reach a final challenge, where the player must reach the end of a path while avoiding obstacles. Failure to do so (by, for instance, getting killed) causes the player to be transported back to the beginning of the path without losing progress, thus a
game over "Game over" is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition. It also sometimes appears at the successful completion of a session, especially in ga ...
in this game is non-existent. When the player reaches the end of the path, a cinematic is played and the game proceeds to the next chapter.


Release

The game was published by
ASC Games ASC Games (abbreviated from American Softworks Corporation) was an American video game publisher founded in 1992. Formerly based in Darien, Connecticut, the company quickly became a major publisher for games on the Nintendo Entertainment System, ...
. ASC executive producer Travis Williams explained, "The whole point of this game is to freak you out, and it's actually the first one I've ever come across that really does it. And that's why I said, 'God, we've got to pick this one up.'"


Reception

The PC and iOS versions received favorable reviews according to the review aggregation website
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
. '' Next Generation'' said that the former version was "still vastly different and thoroughly entertaining. If only more companies would take gaming into as different a direction, our jobs would be a lot more interesting." The PC version was commercially successful. According to Mike Nicholson of DreamForge, the game sold roughly 300,000 units. Chris Kellner of DTP Entertainment, which handled the same PC version's German localization, reported its lifetime sales between 10,000 and 50,000 units in the region. According to ''
PC Accelerator ''PC Accelerator'' (''PCXL'') was an American personal computer game magazine that was published by Imagine Media (currently a subsidiary of Future plc). It was known for its ''Maxim''-like humor and photography. History and profile ''PC Accele ...
'', the PC version was a "critical success" that helped to raise DreamForge Intertainment's profile as a company.


Awards

The PC version won the "Best Adventure" award, tied with ''
Grim Fandango ''Grim Fandango'' is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgro ...
'', at ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
''s 1999 Premier Awards. The staff wrote that the game "came from out of nowhere to provide the creepiest, most compelling, and best-told story of the year, bar none". '' Computer Games Strategy Plus'' Best of 1998 Awards, the fifth annual ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' Awards, ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s Best and Worst of 1998 Awards, '' IGNPC''s Best of 1998 Awards and the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
' (AIAS)
2nd Annual Interactive Achievement Awards The ''2nd Annual Interactive Achievement Awards'' was the 2nd edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry within the last nine months of 1998 and the first three mon ...
all nominated the same PC version as the best adventure game of 1998, but eventually lost these awards to ''Grim Fandango''. The staff of ''PC Gamer'' remarked that the same PC version has beautiful graphics, interesting characters, and well-designed puzzles. The game was also a nominee for ''GameSpot''s "Best Story" and AIAS' " Outstanding Achievement in Character or Story Development", which were ultimately awarded to ''
StarCraft ''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance amon ...
'' and ''Pokémon Red'' and ''Blue'', respectively.


Legacy

In 2013, a programmer from the ''Sanitarium'' development team announced a project on
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
called ''Shades of Sanity'' that was touted as the
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
to ''Sanitarium''. The project failed to attain funding. In 2015, a Kickstarter-funded adventure game called '' Stasis'' was released by a South African independent studio, The Brotherhood. It has been compared to ''Sanitarium''. On October 29, 2015,
Dotemu Dotemu SAS (originally DotEmu SAS) is a French video game developer and publisher based in Paris, founded in 2007 by Xavier Liard and Romain Tisserand. It is best known for its remasters and remakes. History Dotemu was founded by Xavier Liar ...
released an iOS port of the game with touchscreen controls, dynamic hint system, achievements and automatic save system. In 2011, ''
Adventure Gamers ''Adventure Gamers'' is a computer game website created by Marek Bronstring in March 1999 dedicated to the genre of adventure games. It publishes reviews and previews of adventure games, as well as opinion articles and interviews with game de ...
'' named the PC version the 36th-best adventure game ever released. On August 1, 2022,
ScummVM Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also supports a variety of non-SCUMM games by companies l ...
added support for playing ''Sanitarium'' using the original Windows game files, enabling it to be played on the various platforms ScummVM itself supports.


See also

* '' John Saul's Blackstone Chronicles''


References


External links

* * {{DEFAULTSORT:Sanitarium (Video Game) 1990s horror video games 1998 video games Android (operating system) games ASC Games games Dotemu games DreamForge Intertainment games DTP Entertainment games IOS games Point-and-click adventure games Psychological horror games ScummVM-supported games Single-player video games Video games about amnesia Video games developed in the United States Video games set in psychiatric hospitals Video games with isometric graphics Windows games