''Samorost'' is a
puzzle
A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
point-and-click adventure game developed by
Amanita Design. The first game of the ''Samorost'' series was released in 2003 for free on the Amanita Design website.
Two sequels were released, ''
Samorost 2'' in 2005 and ''
Samorost 3'' in 2016. The game was remastered and released on May 20, 2021, for
Windows and
macOS for free.
iOS and
Android
Android may refer to:
Science and technology
* Android (robot), a humanoid robot or synthetic organism designed to imitate a human
* Android (operating system), Google's mobile operating system
** Bugdroid, a Google mascot sometimes referred to ...
ports were also made.
Gameplay
The player interacts with the world with a simple
point and click interface directing a small, white-clad humanoid with a little cap and brown boots (called simply "gnome" by Dvorsky). The goal of the ''Samorost'' games is to solve a series of
puzzle
A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
s and
brain teasers. The puzzles are sequentially linked forming an adventure story. The game contains no
inventory
Inventory (American English) or stock (British English) refers to the goods and materials that a business holds for the ultimate goal of resale, production or utilisation.
Inventory management is a discipline primarily about specifying the shap ...
or
dialogue
Dialogue (sometimes spelled dialog in American English) is a written or spoken conversational exchange between two or more people, and a literary and theatrical form that depicts such an exchange. As a philosophical or didactic device, it is c ...
, and the solving of puzzles mainly consists of clicking on-screen elements in the correct order. Solving a puzzle will immediately transport the
player character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
to the next screen.
The game features
surrealistic, organic scenarios that mix natural and technological concepts (often featuring manipulated photographs of small objects made to look very large), creative character designs and a unique
musical atmosphere. Music tracks are available through
iTunes
iTunes () is a software program that acts as a media player, media library, mobile device management utility, and the client app for the iTunes Store. Developed by Apple Inc., it is used to purchase, play, download, and organize digital mul ...
.
Plot
The game starts as Gnome looks through telescope in his House. He suddenly spots a planet moving towards his home planet. He goes to his airship Polokonzerva and flies to the Planet. He lands on the planet and after some adventures he finds an engine room of the planet. He changes the planet's course so it narrowly misses Home Planet. Gnome then returns home as cheering is heard.
Development

''Samorost'' was created by
Jakub Dvorský while he was a student at the Academy of Arts, Architecture and Design in
Prague, in the department of Graphic Design and Visual Communication in 2003. Although short and simplistic in its gameplay, its surreal graphics and memorable score made the game stand out. The object of the game is to avert a collision between the
gnome
A gnome is a mythological creature and diminutive spirit in Renaissance magic and alchemy, first introduced by Paracelsus in the 16th century and later adopted by more recent authors including those of modern fantasy literature. Its characte ...
's home planet and a large incoming
spaceship.
''Samorost'' was nominated for the
Webby Award in 2004 and the Top Talent Award in 2003.
Etymology
Samorost is a
Czech word that is used to describe objects sculpted from discarded wood (roots, trunks, branches, etc.), usually for decorative purposes. The protagonist of the game lives on an asteroid that resembles such an object. Another meaning of 'samorost' is "maverick." The word is composed of the parts ''
samo-'' ("self, auto-") and ''rost'' (form of ''růst'', "to grow"). This could also be translated as "vagabond," "self-identifier," "individualist," or "wanderer," especially in the context of the protagonist.
Soundtrack
A
soundtrack for the
video game ''Samorost'' was "selected by
Amanita Design's founder Jakub Dvorský from various sources".
It wasn't officially released on any format; however, it was ripped from the game by a fan and uploaded to the internet.
Composer
Floex provided music for the 2021 remaster.
Notes
References
*
External links
*
{{Authority control
2003 video games
Adventure games
Amanita Design games
Flash games
Freeware games
Independent Games Festival winners
Indie video games
Linux games
Point-and-click adventure games
Video games developed in the Czech Republic
Video games set on fictional planets
Windows games
MacOS games
Art games
Single-player video games