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''SSX on Tour'' is a 2005
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developed by
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and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
under the EA Sports BIG label for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
,
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,
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and
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
. It is the fourth title in the '' SSX'' series. The GameCube version features cameos from the
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
series under a collaboration with
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. The game was followed in 2007 by a prequel titled '' SSX Blur''.


Gameplay

The gameplay in ''SSX on Tour'' is similar to that in '' SSX 3'', with similar controls and the overall aims of events remaining the same - snowboard down a mountain while gaining points for various tricks that can be performed. After each trick, a player's "boost bar" builds up, and once full enables a player to perform special moves (which have been renamed from "Über Tricks" to "Monster Tricks"). Despite the similarities, numerous changes were made to the structure of races and events themselves. A new mechanic in ''On Tour'' compared to previous entries is the addition of skiing alongside snowboarding, though the gameplay of the two is fairly identical. Players can now create their own characters, selecting his/her symbol, makeup, height, clothes and hair, in addition to whether they are a snowboarder or a skier. Once created, their character can compete in official competitions (known as "Events"), or unofficial challenges known as "Shreds". Each completed event or challenge gains their character "Hype", raising their profile and moving them up the SSX charts, with the ultimate goal of reaching number one. With the focus now on custom-created characters, the original SSX cast is moved into the background slightly, appearing in various Shreds against the player, and available to play as when not on the Tour itself. In addition to seven returning ''SSX'' veterans (Elise, Mac, Kaori, Zoe, Psymon, Nate and Allegra), three new characters make an appearance: Tyson, Sid and Skye. In the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
version,
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
,
Luigi Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like ...
, and
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appear as playable characters, and the level "Last Call" was renamed to "Nintendo Village", with ''
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
''-themed iconography replacing certain textures in the level. Unlike its predecessor, ''SSX3'', no online play was included on any of the versions of ''SSX On Tour''. The main focus was on improving the single-player story mode, implementing the character-creation system, working on new levels, and implementing skiing. The PSP version also differs greatly from the main console versions, with limited customization to custom-characters and levels borrowed from SSX 3. It also has omitted the use of bonuses when doing Monster Tricks. This game is presented in the style of a sketch-book, a new direction for the SSX series. The cover artwork as well as the in-game menus are all shown in sketch formats, simplistic images often on a lined background. The special in game collectibles, displayed as snowflakes in previous SSX games, have been replaced with sketchlike doodles known as "skulvis", which were actually controversial within the team according to art director Rich Curren. "When we looked at the SSX franchise, everything was shiny and slick and felt too 'produced,'" said Curren. "We used drawings that looked like they were produced by a 15-year-old kid – not even 'good' drawings at that. We committed to this concept and it worked."


Soundtrack

Like '' SSX Tricky'' and '' SSX 3'', ''SSX on Tour'' features a licensed soundtrack, this time with more prominence on rap, punk, rock, and alternative music styles. The focus of punk and rock is a departure from the more electronic hip-hop, breakbeat, and techno focused soundtracks of previous games in the series. According to art director Rich Curren, the goal of this change was to capture "something that was more reflective of snowboard and youth culture at the time: the second coming of rock." He recalled the move was initially met with "a lot of blank stares" but after initial tests proved the music was getting the highest reception of anything in the game, they ran with the new direction. Tracks used on the menu screens are instrumental versions of the ones used during races. Much like previous entries, the soundtrack dynamically fades out when doing certain actions, such as boosting or getting big air off a jump. In addition, when performing "Monster Tricks" during an event, the music will fade away, to be replaced with the sound of the wind whistling as the player cuts through the air. Upon hitting the ground again, the music cuts back in. The main song used in the intro is
Iron Maiden Iron Maiden are an English Heavy metal music, heavy metal band formed in Leyton, East London, in 1975 by bassist and primary songwriter Steve Harris (musician), Steve Harris. Although fluid in the early years of the band, the line-up for most ...
's Run to the Hills.


Reception

The game received "favorable" reviews on all platforms according to video game
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. In Japan, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave the GameCube and PS2 versions a score of one nine and three eights, bringing it to a total of 33 out of 40; for the PSP version, the same magazine gave it a score of three eights and one seven, while ''Famitsu Cube + Advance'' also gave the GameCube version three eights and one seven, both for a total of 31 out of 40.


Awards and nominations

Awards *Alternative Sports Game from ''
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'' *Best Use of Sound in a Game at DEM X AWARDS 2005 * Sports Game of the Year at 9th Annual Interactive Achievement Awards (AIAS) in 2006. Nominations *Best Mobile Game of the Year CAEAA 2006 *Best Individual Sports Game at
Spike Video Game Awards The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 that recognized the best computer and video games of the year. Produced by '' GameT ...
2005 *Best Sports/Extreme Sports title from '' 1UP.com'' * Outstanding Achievement in Soundtrack at 9th Annual Interactive Achievement Awards (AIAS) in 2006.


References


External links

* * {{DEFAULTSORT:Ssx On Tour 2005 video games GameCube games EA Sports games EA Sports Big games Multiplayer and single-player video games PlayStation 2 games PlayStation Portable games Skiing video games Snowboarding video games SSX Video games developed in Canada Xbox games EA Montreal games