Render output unit
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computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal ...
, the render output unit (ROP) or raster operations pipeline is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards. The pixel pipelines take
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the s ...
(each pixel is a dimensionless point) and texel information and process it, via specific
matrix Matrix most commonly refers to: * ''The Matrix'' (franchise), an American media franchise ** '' The Matrix'', a 1999 science-fiction action film ** "The Matrix", a fictional setting, a virtual reality environment, within ''The Matrix'' (franchi ...
and vector operations, into a final pixel or depth value; this process is called rasterization. Thus, ROPs control antialiasing, when more than one sample is merged into one pixel. The ROPs perform the transactions between the relevant buffers in the local memory – this includes writing or reading values, as well as blending them together. Dedicated antialiasing hardware used to perform hardware-based antialiasing methods like MSAA is contained in ROPs. All data rendered has to travel through the ROP in order to be written to the framebuffer, from there it can be transmitted to the display. Therefore, the ROP is where the GPU's output is assembled into a bitmapped image ready for display. Historically the number of ROPs, texture mapping units (TMUs), and
shader In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene - a process known as '' shading''. Shaders have evolved to perform a variety of spec ...
processing units/ stream processors have been equal. However, from 2004, several GPUs have decoupled these areas to allow optimum transistor allocation for application workload and available memory performance. As the trend continues, it is expected that graphics processors will continue to decouple the various parts of their architectures to enhance their adaptability to future graphics applications. This design also allows chip makers to build a modular line-up, where the top-end GPUs are essentially using the same logic as the low-end products. Wednesday, 9 June 2021


See also

* Graphics pipeline * Rendering (computer graphics) * Execution unit


References

3D rendering {{Compu-graphics-stub