Routine (video Game)
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''Routine'' is an upcoming
survival horror game Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
developed by Lunar Software and published by
Raw Fury Raw Fury AB is a Swedish video game publisher, specialising in the publication of independent video game development, indie games, based in Stockholm. The company was founded in 2015 by Jonas Antonsson and Gordon Van Dyke. History The compan ...
. Set on a lunar base, the story follows an unnamed protagonist unraveling a mysterious incident that led to the base's decline. The game is played from a
first-person perspective A first-person narrative (also known as a first-person perspective, voice, point of view, etc.) is a mode of storytelling in which a storyteller recounts events from that storyteller's own personal point of view, using first-person grammar suc ...
, with the player using a Cosmonaut Assistance Tool to fight hostile robots, interact with the environment, and perform other actions. Announced in 2012, ''Routine'' is the debut title from Lunar Software. While initially slated for a spring 2013 release, the game saw several delays attributed to a protracted development cycle, financial hurdles, and the studio's decision to temporarily pause production due to dissatisfaction with the game's direction. Development resumed in 2022 with new publisher Raw Fury. The game is being developed using
Unreal Engine 5 Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games. It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that ...
, with music composed by Mick Gordon. ''Routine'' is scheduled to release for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
.


Gameplay

''Routine'' is a
survival horror game Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
played from a
first-person perspective A first-person narrative (also known as a first-person perspective, voice, point of view, etc.) is a mode of storytelling in which a storyteller recounts events from that storyteller's own personal point of view, using first-person grammar suc ...
. The player controls an unnamed protagonist traversing a lunar base to unravel the mystery of its decline while encountering hostile robots. The player is equipped with a Cosmonaut Assistance Tool (C.A.T), a device used for both combat and environmental interaction, in addition to saving notes and tracking progress. Exploring levels with hidden areas, the player finds batteries, powering the C.A.T, and
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
s which alter its specs, such as screen
refresh rate The refresh rate, also known as vertical refresh rate, vertical scan rate or vertical frequency in reference to terminology originating with the cathode-ray tubes (CRTs), is the number of times per second that a raster-based display device displa ...
and flashlight brightness. When used as a weapon, the C.A.T can temporarily stun the enemy. However,
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
and the absence of first aid kits emphasize
stealth Stealth may refer to: Military *Stealth technology, technology used to conceal ships, aircraft, and missiles **Stealth aircraft, aircraft which use stealth technology ** Stealth ground vehicle, ground vehicles which use stealth technology ** Ste ...
and avoidance of direct combat. A visual wound system allows the player to monitor the protagonist's
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
by observing their body. Threats and environments within the levels are partially
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
. The game features an
alternate ending An alternate ending (or alternative ending) is an ending of a story that was considered, or even written or produced, but ultimately discarded in favour of another resolution. Generally, alternative endings are considered to have no bearing on t ...
.


Development and release

Lead designer and artist Aaron Foster created small game projects and mods in his early years. He studied at the
University of Central Lancashire The University of Lancashire (previously abbreviated UCLan) is a public university based in the city of Preston, Lancashire, England. It has its roots in ''The Institution For The Diffusion Of Useful Knowledge'', founded in 1828. Previously k ...
, where he met designer and artist Jemma Hughes. After graduating in 2008 with a
Bachelor of Arts A Bachelor of Arts (abbreviated B.A., BA, A.B. or AB; from the Latin ', ', or ') is the holder of a bachelor's degree awarded for an undergraduate program in the liberal arts, or, in some cases, other disciplines. A Bachelor of Arts deg ...
in game design, Foster taught 3D modeling and creative thinking at the university while also working as a 3D environment artist at
Eurocom Eurocom Entertainment Software was a British video game developer founded in October 1988 by Mat Sneap, Chris Shrigley, Hugh Binns, Tim Rogers and Neil Baldwin, to develop games for the Nintendo Entertainment System. Eurocom expanded to Handh ...
. In his spare time, he developed various prototypes and ideas using
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of ...
, with some eventually becoming the basis for ''Routine''. The game's inspiration stemmed from a desire to combine his childhood passions—
science fiction Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
, horror, and the
Moon The Moon is Earth's only natural satellite. It Orbit of the Moon, orbits around Earth at Lunar distance, an average distance of (; about 30 times Earth diameter, Earth's diameter). The Moon rotation, rotates, with a rotation period (lunar ...
. He also sought to "start pushing the reasons why people interact with a game," believing that games "should mean something more than pressing the right buttons to trigger cutscenes." ''Routine'' was influenced by films such as '' 2001: A Space Odyssey'' (1968), ''
The Andromeda Strain ''The Andromeda Strain'' is a 1969 novel by American writer Michael Crichton, his first novel under his own name and his sixth novel overall. It documents the outbreak of a deadly extraterrestrial microorganism in Arizona and the team of scie ...
'' (1971), ''
Silent Running ''Silent Running'' is a 1972 American ecological-themed science fiction film. It is the directorial debut of Douglas Trumbull, and stars Bruce Dern, Cliff Potts, Ron Rifkin, and Jesse Vint. Plot In the future, all forests on Earth have b ...
'' (1972), '' Alien'' (1979), and '' The Thing'' (1982), and the television series '' Space: 1999'' (1975–1977). Video game influences included ''
System Shock 2 ''System Shock 2'' is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during produ ...
'' (1999), '' White Day: A Labyrinth Named School'' (2001), and ''
Doom 3 ''Doom 3'' is a 2004 first-person shooter, first-person shooter game developed by id Software and published by Activision. ''Doom 3'' was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and Vide ...
'' (2004). In its early stages, ''Routine'' lacked enemies or interactive objects. Foster described this version as an atmospheric
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
experience similar to ''
Dear Esther ''Dear Esther'' is a 2012 adventure game developed and published by The Chinese Room. First released in 2008 as a free modification for the Source game engine, the game was entirely redeveloped for a commercial release in 2012. The commercial v ...
'' (2012). The project began to evolve with the addition of Hughes and programmer Pete Dissler, whom Foster encountered through the
Mod DB Mod DB is a website that focuses on general video game modding. It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, and ...
website. Their collaboration led to the establishment of Lunar Software in September 2011. Working from a flat in
Preston, Lancashire Preston () is a city on the north bank of the River Ribble in Lancashire, England. The city is the administrative centre of the county of Lancashire and the wider City of Preston, Lancashire, City of Preston local government district. Preston ...
, the team used the living room as their office and hired freelancers for the game's art. The project was initially financed through the team's personal savings. The game's design underwent several revisions throughout its development. Following its re-announcement in June 2022, Lunar Software revealed that development had been previously suspended due to financial constraints and dissatisfaction with the project's direction. After a period of conceptual reassessment and securing a publishing deal with
Raw Fury Raw Fury AB is a Swedish video game publisher, specialising in the publication of independent video game development, indie games, based in Stockholm. The company was founded in 2015 by Jonas Antonsson and Gordon Van Dyke. History The compan ...
, development resumed. Raw Fury provided additional support for the game's art direction and narrative. The selection of a lunar base as the setting for ''Routine'' stemmed not only from Foster's fascination with the Moon but also from its distance from Earth, its atmosphere of loneliness, and the in-game presence of enemies. The developers believed these aspects combined to make the Moon "a great setting for a horror experience." During development, the base's size was halved as the studio strove for level uniqueness and brevity. The number of endings was also reduced to two, impacting the overall
nonlinearity In mathematics and science, a nonlinear system (or a non-linear system) is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathe ...
originally intended. The developers decided not to explore the protagonist's personality and backstory to heighten the immersiveness and focus the player's attention on the game's atmosphere and plot. The inclusion of permadeath was intended to heighten the impact of player actions. Foster explained that he "want dto see if .. permadeath wouldforce people to care more about their actions rather than running around blindly thinking they can just reload the game." This feature, combined with the first-person perspective and lack of a
heads-up display A head-up display, or heads-up display, also known as a HUD () or head-up guidance system (HGS), is any see-through display, transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of t ...
, reflected the developers' aim of maximizing player immersion. Procedural generation was employed to introduce variability to environments and events across playthroughs. However, the team aimed to avoid excessive randomization to preserve the integrity of the storyline. Striking a balance between variety and crafting a tense atmosphere at specific moments presented a significant challenge, according to Foster. Dissler designed the
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
of the game's enemies to adapt to and react unpredictably to the player's actions, cultivating a "fear of the unknown". The protagonist's primary device, a Cosmonaut Assistance Tool, was conceived early in development. A weapon mode was later incorporated, allowing the player to choose between stealth and direct combat. Foster characterized this as a risk–reward system, noting that its use did not always guarantee a favorable outcome. Lunar Software began developing ''Routine'' using
Unreal Engine 3 Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The ...
, but later transitioned to
Unreal Engine 4 Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
. Peter Bottomley, founder and head of White Paper Games, provided support to the developers, including access to more powerful computers for working with the updated engine. Subsequently, the studio opted to move development to
Unreal Engine 5 Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games. It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that ...
. While Lunar Software initially considered
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets, virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality indust ...
versions of the game, these plans were ultimately abandoned. ''Routine''s visual style, inspired by 1980s
retrofuturism Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipat ...
, aimed to depict a realistically designed, abandoned lunar base. Foster described it as a "really high-tech ndsci-fi" environment reflecting decades of human habitation and subsequent decline. The game's soundtrack, composed by Mick Gordon, known for his work on '' Wolfenstein: The New Order'' (2014) and ''
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'' (2016), took cues from the 1980s music, as suggested by Foster. However, Gordon wanted to avoid synthesizer clichés found in soundtracks like that of '' Far Cry 3: Blood Dragon ''(2013). Citing the film '' The Shining'' (1980) as an influence, the developers sought to create a more "tangible and low-fi" sound. ''Routine'' was announced in August 2012 at
Gamescom Gamescom (stylized as ''gamescom'') is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Gamescom is the world's largest gaming event, with 370,000 visitors and 1,037 exhibitors from 56 ...
. Later that year, the project was approved for release on
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
through the platform's
Greenlight In the context of the film and television industries, to greenlight is to give permission to proceed with a project. It specifically refers to formally approving its production finance and committing to this financing, thereby allowing the projec ...
program. Initially scheduled for a spring 2013 release for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
, the game saw several delays. Lunar Software stopped providing development updates in 2017, but confirmed the project's continuation the following year, acknowledging some ongoing challenges. ''Routine'' was re-announced at the
Summer Game Fest Summer Game Fest is a live video game event organized and hosted by game journalist Geoff Keighley. The event takes place annually over multiple live streams during the North American summer period, the most notable of which is the "main show ...
in June 2022. It is scheduled to release for Windows,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
.


References


External links

* * {{Authority control Raw Fury games Retrofuturistic video games Science fiction video games Single-player video games Stealth video games Survival horror video games Unreal Engine 5 games Upcoming video games Video games about robots Video games developed in the United Kingdom Video games set on the Moon Windows games Xbox One games Xbox Series X and Series S games