A read–eval–print loop (REPL), also termed an interactive toplevel or language shell, is a simple interactive
computer programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of proc ...
environment that takes single user inputs, executes them, and returns the result to the user; a program written in a REPL environment is executed piecewise.
The term usually refers to programming interfaces similar to the classic
Lisp machine interactive environment. Common examples include
command-line shells and similar environments for
programming language
A programming language is a system of notation for writing computer programs.
Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually def ...
s, and the technique is very characteristic of
scripting language
In computing, a script is a relatively short and simple set of instructions that typically automation, automate an otherwise manual process. The act of writing a script is called scripting. A scripting language or script language is a programming ...
s.
History
In 1964, the expression ''READ-EVAL-PRINT cycle'' is used by
L. Peter Deutsch
L Peter Deutsch (born Laurence Peter Deutsch on August 7, 1946, in Boston, Massachusetts) is an American computer scientist and composer. He is the founder of Aladdin Enterprises and creator of Ghostscript, a free software PostScript and PDF int ...
and
Edmund Berkeley for an implementation of
Lisp
Lisp (historically LISP, an abbreviation of "list processing") is a family of programming languages with a long history and a distinctive, fully parenthesized Polish notation#Explanation, prefix notation.
Originally specified in the late 1950s, ...
on the
PDP-1
The PDP-1 (Programmed Data Processor-1) is the first computer in Digital Equipment Corporation's PDP series and was first produced in 1959. It is known for being the most important computer in the creation of hacker culture at the Massachusetts ...
. Just one month later,
Project Mac
Computer Science and Artificial Intelligence Laboratory (CSAIL) is a research institute at the Massachusetts Institute of Technology
The Massachusetts Institute of Technology (MIT) is a Private university, private research university in ...
published a report by
Joseph Weizenbaum
Joseph Weizenbaum (8 January 1923 – 5 March 2008) was a German-American computer scientist and a professor at Massachusetts Institute of Technology, MIT. He is the namesake of the Weizenbaum Award and the Weizenbaum Institute.
Life and career
...
(the creator of
ELIZA
ELIZA is an early natural language processing computer program developed from 1964 to 1967 at MIT by Joseph Weizenbaum. Created to explore communication between humans and machines, ELIZA simulated conversation by using a pattern matching and ...
, the world's first chatbot) describing a REPL-based language, called OPL-1, implemented in his
Fortran-SLIP language on the
Compatible Time Sharing System (CTSS).
The 1974
Maclisp
Maclisp (or MACLISP, sometimes styled MacLisp or MacLISP) is a programming language, a dialect of the language Lisp. It originated at the Massachusetts Institute of Technology's (MIT) Project MAC (from which it derived its prefix) in the late 19 ...
reference manual by
David A. Moon attests "Read-eval-print loop" on page 89, but does not use the acronym REPL.
Since at least the 1980s, the abbreviations ''REP Loop'' and ''REPL'' are attested in the context of
Scheme.
Overview
In a REPL, the user enters one or more expressions (rather than an entire
compilation unit
In C and C++ programming language terminology, a translation unit (or more casually a compilation unit) is the ultimate input to a C or C++ compiler from which an object file is generated. A translation unit roughly consists of a source file af ...
) and the REPL evaluates them and displays the results.
The name ''read–eval–print loop'' comes from the names of the Lisp primitive functions which implement this functionality:
* The ''read'' function accepts an expression from the user, and
parses it into a data structure in memory. For instance, the user may enter the
s-expression
In computer programming, an S-expression (or symbolic expression, abbreviated as sexpr or sexp) is an expression in a like-named notation for nested List (computing), list (Tree (data structure), tree-structured) data. S-expressions were invented ...
(+ 1 2 3)
, which is parsed into a
linked list
In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory. Instead, each element points to the next. It is a data structure consisting of a collection of nodes whi ...
containing four data elements.
* The ''
eval'' function takes this internal data structure and evaluates it. In Lisp, evaluating an s-expression beginning with the name of a function means calling that function on the arguments that make up the rest of the expression. So the function
+
is called on the arguments
1 2 3
, yielding the result
6
.
* The ''print'' function takes the result yielded by ''eval'', and prints it out to the user. If it is a complex expression, it may be
pretty-printed to make it easier to understand.
The development environment then returns to the read state, creating a loop, which terminates when the program is closed.
REPLs facilitate
exploratory programming and
debugging
In engineering, debugging is the process of finding the Root cause analysis, root cause, workarounds, and possible fixes for bug (engineering), bugs.
For software, debugging tactics can involve interactive debugging, control flow analysis, Logf ...
because the programmer can inspect the printed result before deciding what expression to provide for the next read. The read–eval–print loop involves the programmer more frequently than the classic edit–compile–run–debug cycle.
Because the ''print'' function outputs in the same textual format that the ''read'' function uses for input, most results are printed in a form that could be copied and pasted back into the REPL. However, it is sometimes necessary to print representations of elements that cannot sensibly be read back in, such as a socket handle or a complex class instance. In these cases, there must exist a syntax for unreadable objects. In Python, it is the
<__module__.class instance>
notation, and in Common Lisp, the
#
form. The REPL of
CLIM
The Common Lisp Interface Manager (CLIM) is a Common Lisp-based programming interface for creating user interfaces, i.e., graphical user interfaces (GUIs). It provides an application programming interface (API) to user interface facilities for the ...
,
SLIME
Slime or slimy may refer to:
Science and technology Biology
* Slime coat, the coating of mucus covering the body of all fish
* Slime mold, an informal name for several eukaryotic organisms
* Biofilm, or slime, a syntrophic community of micr ...
, and the
Symbolics
Symbolics, Inc., is a privately held American computer software maker that acquired the assets of the former manufacturing company of the identical name and continues to sell and maintain the Open Genera Lisp (programming language), Lisp sy ...
Lisp Machine can also read back unreadable objects. They record for each output which object was printed. Later when the code is read back, the object will be retrieved from the printed output.
REPLs can be created to support any text-based language. REPL support for compiled languages is usually achieved by implementing an
interpreter
Interpreting is translation from a spoken or signed language into another language, usually in real time to facilitate live communication. It is distinguished from the translation of a written text, which can be more deliberative and make use o ...
on top of a virtual machine which provides an interface to the compiler. For example, starting with JDK 9,
Java
Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
included
JShell as a command-line interface to the language. Various other languages have third-party tools available for download that provide similar shell interaction with the language.
Uses
As a
shell
Shell may refer to:
Architecture and design
* Shell (structure), a thin structure
** Concrete shell, a thin shell of concrete, usually with no interior columns or exterior buttresses
Science Biology
* Seashell, a hard outer layer of a marine ani ...
, a REPL environment allows users to access relevant features of an operating system in addition to providing access to programming capabilities. The most common use for REPLs outside of operating system shells is for interactive
prototyping
A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to ...
.
Other uses include mathematical calculation, creating documents that integrate scientific analysis (e.g.
IPython
IPython (Interactive Python) is a command shell for interactive computing in multiple programming languages, originally developed for the Python programming language, that offers introspection, rich media, shell syntax, tab completion, and his ...
), interactive software maintenance,
benchmarking
Benchmarking is the practice of comparing business processes and performance metrics to industry bests and best practices from other companies. Dimensions typically measured are Project management triangle, quality, time and cost.
Benchmarking is ...
, and algorithm exploration.
Lisp specifics
Implementation
A minimal definition is:
(define (REPL env)
(print (eval env (read)))
(REPL env))
where
env
represents initial
eval
-uation environment. It is also assumed that
env
can be destructively updated by
eval
.
Functionality
Typical functionality provided by a Lisp REPL includes:
* History of inputs and outputs.
* Variables are set for the input expressions and results. These variables are also available in the REPL. For example in Common Lisp
*
refers to the last result,
**
and
***
to the results before that.
* Levels of REPLs. In many Lisp systems if an error occurs during the reading, evaluation or printing of an expression, the system is not thrown back to the top level with an error message. Instead a new REPL, one level deeper, is started in the error context. The user can then inspect the problem, fix it and continue – if possible. If an error occurs in such a debug REPL, another REPL, again a level deeper, is started. Often the REPL offers special debug commands.
*
Error handling
In computing and computer programming, exception handling is the process of responding to the occurrence of ''exceptions'' – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, a ...
. The REPL provides restarts. These restarts can be used, when an error occurs, to go back to a certain REPL level.
*
Mouse
A mouse (: mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus'' ...
sensitive input and output of data objects.
* Input editing and context specific completion over symbols, pathnames, class names and other objects.
* Help and documentation for commands.
*
Variables to control the reader. For example, the variable *read-base* controls in which base numbers are read by default.
* Variables to control the printer. Example: maximum length or maximum depth of expressions to print.
* Additional command syntax. Some REPLs have commands that follow not the s-expression syntax, but often work with Lisp data as arguments.
* Graphical REPLs. Some Lisp REPLs (the CLIM Listener is an example) accept also graphical input and output.
See also
*
Direct mode
*
Interpreter (computing)
In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interp ...
References
External links
*
Paul Graham has written
description of a REPL implementationin Common Lisp.
* Joël Franusi
Online-REPs-and-REPLs list
{{DEFAULTSORT:Read-Eval-Print Loop
Command shells
Lisp (programming language)
Interpreters (computing)
User interface techniques