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DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain ( MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (''Datalogisk Institut Københavns Universitet'')—the department of
computer science Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
at the
University of Copenhagen The University of Copenhagen (, KU) is a public university, public research university in Copenhagen, Copenhagen, Denmark. Founded in 1479, the University of Copenhagen is the second-oldest university in Scandinavia, after Uppsala University. ...
in Copenhagen, Denmark. Commonly referred to as simply "Diku", the game was greatly inspired by AberMUD, though Diku became one of the first multi-user games to become popular as a freely-available program for its gameplay and similarity to ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
''. The gameplay style of the great preponderance of DikuMUDs is hack and slash, which is seen proudly as emblematic of what DikuMUD stands for. Diku's
source code In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only ...
was first released in 1990.


Development and history

DikuMUD was created by the
University of Copenhagen The University of Copenhagen (, KU) is a public university, public research university in Copenhagen, Copenhagen, Denmark. Founded in 1479, the University of Copenhagen is the second-oldest university in Scandinavia, after Uppsala University. ...
's Department of Computer Science among a group of student friends: Katja Nyboe, Tom Madsen, Hans Henrik Staerfeldt, Michael Seifert, and Sebastian Hammer. According to Richard Bartle, co-creator of the first MUD, DikuMUD's developers sought to create a better version of AberMUD. Unlike TinyMUD and
LPMUD LPMud, abbreviated LP, is a family of multi-user dungeon (MUD) server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (the LP in LPMud). LPMud was innovative in its separation of the MUD infrastr ...
, which encouraged live changes to the virtual world, DikuMUD hard-coded its virtual world. The making of DikuMUD was first announced on Usenet by Hans Henrik Stærfeldt March 27, 1990. At the time Madsen, Hammer, and Stærfeldt were the only developers, joined by Michael Seifert in June 1990. Stærfeldt stated that their intention was to create a MUD that was less messy than AberMUD, less buggy than
LPMud LPMud, abbreviated LP, is a family of multi-user dungeon (MUD) server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (the LP in LPMud). LPMud was innovative in its separation of the MUD infrastr ...
, and more like ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
''. The first DikuMUD was in working development as early as October 1990 and officially opened publicly running at freja.diku.dk port 4000 on February 3, 1991. A second DikuMUD appeared in January 1991, running at hayes.ims.alaska.edu. In March 1991, the first public version of DikuMUD, known as Diku Gamma, became available at beowulf.acc.stolaf.edu. Afterwards the DikuMUD at freja.diku.dk was shut down and the game and development moved to alfa.me.chalmers.se. Other Diku Gamma MUDs appeared in March 1991 running at eris.berkeley.edu, followed by a multiprocessor version running at sequent.berkeley.edu. By early April 1991, there were DikuMUDs running at spam.ua.oz.au, goldman.gnu.ai.mit.edu, bigboy.cis.temple.edu, and elof.iit.edu. Diku Alfa was released in July 1991 and the DikuMUD team hereafter continued with the development of DikuII. That version was however never released to the public but continues to run today under the name of Valhalla MUD. On June 21, 2020, Michael Seifert released DikuMUD III for HTML 5 with Websockets. This is now the last official release of DikuMUD.


Legacy

As a result of its easily operable codebase, several major standalone MUD codebases were spun out using DikuMUD's code, namely Circle, Silly, and Merc. In turn, Merc led to ROM (Rivers of MUD) and Envy), which each spawned their own codebases. One such derivative of DikuMUD and Merc was SMAUG (Simulated Medieval Adventure Multi-user Game). It has been proposed by Raph Koster (lead designer of '' Ultima Online'' and chief creative officer of '' EverQuest II'') that Diku has resulted in the greatest proliferation of gameworlds due to being the easiest to set up and use. He further pointed out that "Diku codebases did eventually popularize many of the major developments in muds", and that the Diku gameplay provided inspiration for numerous
MMORPG A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
s, including '' EverQuest'', ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'' and '' Ultima Online''. There was a minor controversy in late 1999 and early 2000 regarding whether the commercial
MMORPG A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
'' EverQuest'', developed by Verant Interactive, had derived its code from DikuMUD. It began at the Re:Game gaming conference in 1999, where the Director of Product Development for EverQuest, Bernard Yee, allegedly stated that ''EverQuest'' was "based on Dikumud". He did not specify whether he meant the code itself was derived from DikuMUD, or if it just had a similar feeling. Some attendees had understood it to mean the former, given that the chief designer, Brad McQuaid was an avid player of SojournMUD and TorilMUD that was based on the Sequent DikuMUD derivative, and reported to that effect on Usenet. After the Diku group requested clarification, Verant issued a sworn statement on March 17, 2000 that EverQuest was not based on DikuMUD source code, and was built from the ground up. In response, the DikuMUD team publicly stated that they find no reason whatsoever to believe any of the rumors that ''EverQuest'' was derived from DikuMUD code.


See also

* Chronology of MUDs * Immortal * Rent * Consider


References


Further reading

* *


External links

*
CircleMUD's copy of the DikuMud license

The MUD Connector: 700+ Dikumud MUD Listings Available
*
MudBytes DikuMUD code and derivative downloads

rec.games.mud.diku FAQ from 1997

MUDseek MUD games search engine

Raph Koster: "What is a Diku?"
{{MUDs MUD servers MUD games Video games developed in Denmark Video games with available source code