HOME

TheInfoList



OR:

''Quantum Break'' is a 2016
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
video game developed by Remedy Entertainment and published by
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. The game centers on Jack Joyce ( Shawn Ashmore), granted time manipulation powers after a failed time-machine experiment, as he comes into conflict with former friend Paul Serene over how to deal with an apocalyptic "End of Time". In addition, the game includes
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
elements in less action-oriented segments. There are also "junction points" that affect the game's outcome. The game features episodes of an integrated live-action television show, featuring the actors of the characters. The characters interact with the player's choices, displaying the results of the decisions made. The game originally was envisioned as a sequel to Remedy's previous game, '' Alan Wake''. The game's focus was shifted to time travel, as Microsoft wanted a new
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
with interactive storytelling. The team consulted scientists while creating the fictional science in this game. While the video game portion was developed internally by Remedy and directed by studio veteran Sam Lake, the TV side of the game was produced in collaboration with Lifeboat Productions and directed by
Ben Ketai Benjamin Ketai is an Americans, American filmmaker. He directed and wrote the following Ghost House Pictures productions: ''30 Days of Night: Dark Days'' and the webseries ''30 Days of Night: Dust to Dust''. Career In 2010, the SyFy Channel ...
. Alongside Ashmore, the game features actors
Aidan Gillen Aidan Murphy (born 1967 or 1968), better known as Aidan Gillen (), is an Irish actor. He is known for his roles as Stuart Alan Jones in ''Queer as Folk (British TV series), Queer as Folk'' (1999–2000); Tommy Carcetti in ''The Wire'' (2004–20 ...
and Lance Reddick portraying important roles in the game. The game uses a new engine developed by Remedy, the Northlight engine, and a technology called Digital Molecular Matter. The game was announced in mid-2013 and was set to release in 2015, but its release was delayed to avoid competition with other Xbox One exclusives. It was well received, with critics praising the game's graphics, gameplay, presentation, performances, and story. Critics had mixed opinions regarding the platforming elements, the convergence of video game and television, and the overall quality of the TV show. The
Windows 10 Windows 10 is a major release of Microsoft's Windows NT operating system. The successor to Windows 8.1, it was Software release cycle#Release to manufacturing (RTM), released to manufacturing on July 15, 2015, and later to retail on July 2 ...
version was criticized for its technical issues. ''Quantum Break'' was the best-selling new intellectual property published by Microsoft since the launch of Xbox One, though the record was broken two years later by '' Sea of Thieves''.


Gameplay

''Quantum Break'' is an
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
video game played from a
third-person perspective Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
. Players play as Jack Joyce, who has time manipulation powers in a world where time stutters, making everything freeze except Joyce. Players face a variety of enemies, including Monarch security guards; Strikers, who are equipped with specially designed suits which allow them to manipulate time; and Juggernauts, heavily armored enemies equipped with very strong firearms. Different enemies have different behaviors, and the game requires players to deploy different tactics and strategies in order to defeat them. To defeat enemies, players can make use of various offensive and defensive abilities. Jack can find four types of firearms:
pistol A pistol is a type of handgun, characterised by a gun barrel, barrel with an integral chamber (firearms), chamber. The word "pistol" derives from the Middle French ''pistolet'' (), meaning a small gun or knife, and first appeared in the Englis ...
s,
assault rifle An assault rifle is a select fire rifle that uses an intermediate cartridge, intermediate-rifle cartridge and a Magazine (firearms), detachable magazine.C. Taylor, ''The Fighting Rifle: A Complete Study of the Rifle in Combat'', F.A. Moyer '' ...
s,
shotgun A shotgun (also known as a scattergun, peppergun, or historically as a fowling piece) is a long gun, long-barreled firearm designed to shoot a straight-walled cartridge (firearms), cartridge known as a shotshell, which discharges numerous small ...
s, and
carbine A carbine ( or ) is a long gun that has a barrel shortened from its original length. Most modern carbines are rifles that are compact versions of a longer rifle or are rifles chambered for less powerful cartridges. The smaller size and ligh ...
rifles. He also possesses several types of time manipulating powers. "Time Stop" freezes time around enemies with a time bubble. If the player shoots an opponent trapped in the bubble, its power amplifies, and the bullets will kill the enemy when the bubble vanishes after a short period of time. "Time Rush" allows Jack to dash next to an enemy and perform an immediate melee takedown. He can also use this power to speed up time and dodge between cover to confuse unaware enemies as to his location. "Time Blast" levitates enemies and freezes them. The defensive ability "Time Shield" deflects all incoming damage, while "Time Dodge" allows players to dash quickly to evade attacks. Most of these time manipulating powers have a short cooldown period after use. In combat, Jack automatically takes cover when he is standing next to environmental objects. However, the
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
in the game is designed to push the player out of cover by coordinating enemies with each other. Jack has other time powers that are not used in combat. "Time Vision" reveals points of interest, and highlights interactive objects and enemies. "Time Echoes" allow him to replay past events, providing additional information about the story. The game features several types of
collectible A collectable (collectible or collector's item) is any object regarded as being of value or interest to a collector. Collectable items are not necessarily monetarily valuable or uncommon. There are numerous types of collectables and terms t ...
s known as "narrative objects", including quantum ripples, documents, computers, and media. Players can collect "chronon sources", which can be used as
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s to purchase time power enhancements. There are also less action-oriented segments in the game, where players have to solve environmental puzzles, which usually function as a 3D
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
. With time stuttering and collapsing, objects may get trapped in a time loop and either become platforms for players to proceed into the next section of the game, or create dangerous environmental hazards, which are extremely unstable. In the latter case they become obstacles that block the player's path. Jack can overcome them by using his time manipulation powers, such as slowing down or stopping time, so that he can proceed without getting hurt. He can also revive frozen non-playable characters at several specific points of the game. The gameplay splits into five acts. After playing through an act of the game as Jack Joyce, players take control of the antagonist Paul Serene for a pivotal concurrent decision that impacts the plot, before an episode of the digital show will play. In the game, the video game portion tells the story of the protagonists while the show tells the story of the antagonists. Players can make choices at the beginning of each episode of the TV show, also known as "junction points." These decisions influence the state of the game. As Paul Serene has
precognitive Precognition (from the Latin 'before', and 'acquiring knowledge') is the purported psychic phenomenon of seeing, or otherwise becoming directly aware of, events in the future. There is no accepted scientific evidence that precognition is a ...
power, players can view the consequences of each choice before making a decision.


Synopsis


Overview

''Quantum Break'' is set at and around Riverport, where, due to miscalculations by Paul Serene, a
time travel Time travel is the hypothetical activity of traveling into the past or future. Time travel is a concept in philosophy and fiction, particularly science fiction. In fiction, time travel is typically achieved through the use of a device known a ...
experiment goes wrong. Doused in chronon radiation, the material that makes time travel possible, Jack Joyce and Paul Serene are granted time-based abilities; for example, both can freeze time and move at higher speeds, whilst a higher dose of chronons means Serene can see into the future to decide which choices to make in the present. Additionally, the collapse of the machine damages the structure of time, causing a "fracture" that sporadically freezes the passage of time for all without time-travel abilities or the correct equipment. Joyce and his ally, Beth Wilder, are subsequently pursued by Monarch Solutions, a corporation founded by Serene. The rules of the story stress that time cannot be changed through traveller actions as per the
Novikov self-consistency principle The Novikov self-consistency principle, also known as the Novikov self-consistency conjecture and Larry Niven's law of conservation of history, is a principle developed by Russian physicist Igor Dmitriyevich Novikov in the mid-1980s. Novikov inte ...
; Paul Serene gives an example of trying to save a dead vagrant he and Jack discovered in their youth, only to startle the vagrant and cause the fall that killed him when he goes back in time. Another enforced rule is that travelers can only move between machines located at different times using the same core: as such, it is impossible for the characters to travel back before the first power-up of the core, nor would they be able to travel between different time machines as the cores would be different. The game features narration from Jack himself.


Plot

Jack meets his best friend Paul Serene at a university in Riverport. He learns that Paul has been expanding on the physics work of Jack's estranged brother, William, and has built a time machine that works using chronon particles. Paul activates the machine, only for it to jam shut and break as William appears. Will demands Jack and Paul stop their actions, or else "time will break." The machine becomes unstable and douses Jack and Paul in chronon radiation that gives them time-based powers. Monarch Solutions soldiers appear and steal the time machine's core. Jack and Will meet the soldiers' leader in the library: an older, ruthless Paul. Paul demands that Will abandon trying to fix the time fracture. When he refuses, Paul orders the library demolished, leaves Will for dead, and takes Jack prisoner along with two witnesses, Nick and Amy. Paul, who can see possible futures, decides to suppress the night's events by force or public relations. Jack escapes Monarch during a time stutter and rescues either Nick or Amy. Working off a clue with Beth Wilder, a friend of Will's working as double agent inside Monarch, Jack heads to the abandoned Bradbury Swimming Pool where he finds that Will has built his own time machine and a counter-measure to fix the fracture, called the Chronon Field Regulator (CFR). However, the time machine is inoperable. Jack suggests they kidnap Dr. Sofia Amaral, Paul's head of chronon research, in order to fix the time machine and go back in time to find the CFR. Learning she will be attending a Monarch gala, Jack surrenders to Monarch and learns that Paul was accidentally sent to the end of time, the terminal state of the time fracture, and escaped only by traveling in Will's machine back to its first activation in 1999. He spent the following years acquiring wealth and influence through his advance knowledge of events and founded Monarch Solutions. Escaping through the Monarch Labs, Jack and Beth pull Amaral out of the path of a hacked drone before it explodes. Beth escapes by the sea with Amaral while Jack steals Paul's car. Paul is revealed to be dying from chronon syndrome. He lashes out at his second-in-command Martin Hatch, as Amaral was the only one capable of administering his treatment. Now paranoid, Paul places all of his trust in either Amaral or Hatch, who claims that Amaral left willingly with Jack. Paul recognizes Beth from security footage. She was also at the end of time and attempted to kill him. Taking Amaral to the Bradbury Pool, Jack and Beth force her to help repair the time machine. With Will's documents noting that the CFR disappeared in 2010, Jack and Beth plot to head to 2010 and steal it, closing a causal loop. Beth steps into the machine as Amaral sabotages the computer and alerts Monarch. Leaving Amaral with Nick/Amy, Jack heads to 2010 and finds Beth, much older and disturbed. Beth explains that Amaral sent her to the end of time, where she met the younger Paul. Failing to kill him, Beth followed him back to the first activation in 1999 and stopped him from murdering Will. After directing Will to create the CFR, she has waited eleven years for Jack to arrive in 2010. Beth and Jack reach Will's workshop and find the CFR, but Paul corners Beth and shoots her when she refuses to co-operate. The CFR is accidentally activated, causing a chronon burst; the exposure throws Jack forward to 2016 again and causes Paul's chronon syndrome. Beth shuts off the CFR but is executed by Paul while Jack can only watch through time. Increasingly paranoid and ill, Paul is informed that, despite his lab being destroyed by Hatch, one damaged treatment has been recovered. Paul either decides to take it and buy time for himself and his plan or succumb to paranoia and illness. As stutters become nearly constant, Jack fights through the Monarch HQ with the guidance of either head of surveillance Charlie Wincott or Wincott's close friend Fiona Miller. Reaching Paul's lab, Jack finds and receives Wincott’s aid or fights high-level Monarch security officer Liam Burke. Acquiring the CFR, Jack learns that Paul was using it to power a lifeboat, a small bunker where researchers could devise a solution to the end of time while protected from it. Unable to work the CFR, Jack uses Monarch's time machine (equipped with the stolen university core) to travel back to its first activation: the night of Will's death. Rushing through the university, Jack narrowly rescues Will from the falling debris. Will warns Jack he cannot simply repair the fracture then and there, as it would erase key future events and risk a time paradox. Passing a frozen Beth during a stutter, Jack reaches to unfreeze her but hesitates and leaves. Reaching the Bradbury Pool, Jack and Will travel forward in time, only to find Paul and Monarch waiting for them. Paul is intent on either retrieving the CFR or destroying it. Jack fights and kills him. Hooking the CFR into his time machine, Will asks Jack to jumpstart it with chronon energy. The CFR activates and blasts the area with chronons, which in turn restabilises but does not fully repair the damage done to the Meyers-Joyce field and also disintegrates Paul. As Will examines the CFR, burnt out from the blast, Jack has a vision of his future self-traveling to the end of time and begins exhibiting symptoms of chronon syndrome. In a flash-forward, Jack is shown approaching the frozen Beth back at the University, whispering that he'll come back for her. An epilogue shows Jack leaving an interview and being approached by Hatch, who explains everything has been simply blamed on Paul, and offers Jack a place at the renewed Monarch; Jack is shown seeing a split pathway similarly to Paul, ending before he makes a decision.


Voice cast

The game's voice cast of actors was revealed at
Gamescom Gamescom (stylized as ''gamescom'') is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Gamescom is the world's largest gaming event, with 370,000 visitors and 1,037 exhibitors from 56 ...
2015. * Shawn Ashmore as Jack Joyce *
Aidan Gillen Aidan Murphy (born 1967 or 1968), better known as Aidan Gillen (), is an Irish actor. He is known for his roles as Stuart Alan Jones in ''Queer as Folk (British TV series), Queer as Folk'' (1999–2000); Tommy Carcetti in ''The Wire'' (2004–20 ...
as Paul Serene, Jack's former best friend, the mastermind behind Monarch Solutions and secondary player character. * Lance Reddick as Martin Hatch, Serene's second-in-command who acts as the
CEO A chief executive officer (CEO), also known as a chief executive or managing director, is the top-ranking corporate officer charged with the management of an organization, usually a company or a nonprofit organization. CEOs find roles in variou ...
and face of Monarch. * Dominic Monaghan as William Joyce, Jack's estranged brother and physicist. * Patrick Heusinger as Liam Burke, one of Monarch's lead security staff, central character to the episodes, and recurring game character. * Marshall Allman as Charlie Wincott, Monarch's head of surveillance and central character to the episodes. * Courtney Hope as Beth Wilder, a Monarch
double agent In the field of counterintelligence, a double agent is an employee of a secret intelligence service for one country, whose primary purpose is to spy on a target organization of another country, but who is now spying on their own country's organi ...
whom Will trusts and Jack befriends. * Mimi Michaels as Fiona Miller, a Monarch employee and close friend of Charlie Wincott, and central character to the episodes. * Brooke Nevin as Emily Burke, Liam Burke's pregnant wife and a recurring show character. * Jacqueline Piñol as Dr. Sofia Amaral, one of Serene's advisers who acts as his doctor. * Amelia Rose Blaire as Amy Ferrero, the lead protester who, depending on Serene's actions, is either a supporting character or is killed following the first act. * Sean Durrie as Nick Marsters, the taxi driver from the introduction. Should Amy die due to Serene's choices, Nick fills her supporting role in the story. * Jeannie Bolet (mocap/looks) and
Jules de Jongh Jules de Jongh is an American voice actress. She provided the voices of Yugo and Evangelyne in the first 2 seasons of ''Wakfu: The Animated Series'', the voice of the protagonist Faith Connors, Faith from the video game ''Mirror's Edge'', and th ...
(voice) as Commander Clarice Ogawa


Development


Origin

''Quantum Break'' was developed by Finnish developer Remedy Entertainment and published by
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
. In 2010, the company released '' Alan Wake'', another title published by Microsoft. The game received high critical praise but was not a significant commercial success for either company. Remedy intended to develop a sequel to ''Alan Wake'' after the release of the first game, and hoped to include live action elements into the game. The concept was pitched to Microsoft, who showed no interest in publishing another ''Alan Wake'' game and wanted to diversify their games lineup. However, Microsoft was impressed by the idea of having a live action show within a video game, wanted to publish a game featuring interactive narrative. They hoped to partner with Remedy for a new
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
, in which Remedy could expand the live action part of the game; Remedy agreed. The team believed that one of the best themes that can accommodate a story with choices was
time travel Time travel is the hypothetical activity of traveling into the past or future. Time travel is a concept in philosophy and fiction, particularly science fiction. In fiction, time travel is typically achieved through the use of a device known a ...
, as the general idea of this kind of story is to change past events. The idea of having a game about quantum physics originated from a TV episode within ''Alan Wake'' called "Quantum Suicide". After settling on the genre, the team pitched the project to Microsoft again and was accepted. The game was directed by Sam Lake, the writer of ''Alan Wake'' and Remedy's previous games, ''
Max Payne ''Max Payne'' is a neo-noir third-person shooter video game series developed by Remedy Entertainment (''Max Payne'' and ''Max Payne 2'') and Rockstar Studios (''Max Payne 3''). The series is named after its protagonist, Max Payne, a New York C ...
'' and '' Max Payne 2: The Fall of Max Payne''. Greg Louden, who received an
Academy Award for Visual Effects The Academy Award for Best Visual Effects is presented annually by the Academy of Motion Picture Arts and Sciences (AMPAS) for the best achievement in visual effects. It has been handed to four members of the team directly responsible for creatin ...
for his work in ''
Gravity In physics, gravity (), also known as gravitation or a gravitational interaction, is a fundamental interaction, a mutual attraction between all massive particles. On Earth, gravity takes a slightly different meaning: the observed force b ...
'', served as a narrative designer.
Ben Ketai Benjamin Ketai is an Americans, American filmmaker. He directed and wrote the following Ghost House Pictures productions: ''30 Days of Night: Dark Days'' and the webseries ''30 Days of Night: Dust to Dust''. Career In 2010, the SyFy Channel ...
was the TV show's director. Pre-production of the game began in 2011; approximately 100 people worked on the game.


Story

The game's story was written by a team of three full-time writers along with Lake, with a goal of making it "believable". As a result, the team drew numerous inspirations from
pop culture Popular culture (also called pop culture or mass culture) is generally recognized by members of a society as a set of practices, beliefs, artistic output (also known as popular art pop_art.html" ;"title="f. pop art">f. pop artor mass art, some ...
and included various references to films like ''
Inception ''Inception'' is a 2010 science fiction action heist film written and directed by Christopher Nolan, who also produced it with Emma Thomas, his wife. The film stars Leonardo DiCaprio as a professional thief who steals information by inf ...
'' and '' Interstellar''. The team was also inspired by ''
The Matrix ''The Matrix'' is a 1999 science fiction film, science fiction action film written and directed by the Wachowskis. It is the first installment in the The Matrix (franchise), ''Matrix'' film series, starring Keanu Reeves, Laurence Fishburne, Ca ...
'', ''
The Terminator ''The Terminator'' is a 1984 American science fiction action film directed by James Cameron, written by Cameron and Gale Anne Hurd and produced by Hurd. It stars Arnold Schwarzenegger as the Terminator, a cybernetic assassin sent back in t ...
'', ''
Back to the Future ''Back to the Future'' is a 1985 American science fiction film directed by Robert Zemeckis and written by Zemeckis and Bob Gale. It stars Michael J. Fox, Christopher Lloyd, Lea Thompson, Crispin Glover, and Thomas F. Wilson. Set in 1985 ...
'', '' Primer'', '' Looper'', and other films. The game's story was described as "complicated", and Louden had to create a chart for the team to keep track of the story progression. Lake described the game as Remedy's most ambitious project and the "ultimate Remedy game", since the team learnt from ''Alan Wake'' and attempted to refine the formula. As in ''Alan Wake'', the game's theme revolves around family. Lake also drew inspiration from the pacing and plot twists of TV shows, and hoped that the game's story would be unpredictable. He also reinterpreted familiar film
cliché A cliché ( or ; ) is a saying, idea, or element of an artistic work that has become overused to the point of losing its original meaning, novelty, or literal and figurative language, figurative or artistic power, even to the point of now being b ...
s in an attempt to make dated ideas fresh again. To add dimensions, the team took inspirations from postmodern literature and included many self-references, such as a standalone TV show called ''Alan Wake's Return''. The game's "junction point" concept was created by Louden. There are approximately 40 variations in the game TV show, triggered by "quantum ripples", which unlock deleted scenes and give players additional insight on the story, and junction points. The player plays part of the game as Paul Serene and makes decisions as him at these points. Inspired by ''
Die Hard ''Die Hard'' is a 1988 American action film directed by John McTiernan and written by Jeb Stuart (writer), Jeb Stuart and Steven E. de Souza, based on the 1979 novel ''Nothing Lasts Forever (Thorp novel), Nothing Lasts Forever'' by Roderick ...
'', the writers hoped that this approach would allow them to create a complex villain with depth. According to Louden, the story characters are not "black and white", and depending on the player's perspective, players will feel sympathy for the villain and feel torn when making the choices. Junction points were a tool used by Remedy to add replayability to the game, unlocking alternate content and changing the state of the world, and the gameplay segments remain identical regardless of players' choices. ''Quantum Break'' was described as a "transmedia action-shooter video game and television hybrid". At its core the game is an
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
game with a live action TV show bundled with it. According to Lake, the product was designed to be a complete package, players are encouraged to both play the game and watch the show. While the game allows players to skip the TV show completely, Remedy advise against such behaviors, as players may miss crucial details if they do not watch the show. The game features many collectibles, which serve a narrative purpose. Lake explained that once players find a collectible, they will trigger a
butterfly effect In chaos theory, the butterfly effect is the sensitive dependence on initial conditions in which a small change in one state of a deterministic nonlinear system can result in large differences in a later state. The term is closely associated w ...
, whose consequences will be shown during the show. The show also shows some objects, which can be found in the core game. Through this approach, the team hoped that they could offer an experience that is unique and personalized for all players, and increase the depth of the story. Initially, the game and the TV show were to tell drastically different stories featuring a completely different set of characters. However, Lake eventually scrapped the idea, and the game and the show echo each other more closely. Lake described the TV show as a "natural progression" for the studio, having experimented with the format with the two ''Max Payne'' games, which feature televisions, and ''Alan Wake'', which has the ''Bright Falls'' live action show, and '' Alan Wake: American Nightmare'', which features live-action cutscenes. Producer Thomas Puha added that the game is "the culmination of 21 years of work". Lake added that the TV part can serve as an entry point for people who do not play video games frequently, and draw them into video gaming. To keep both parts consistent, the team also consulted a filmmaker who gave them advice regarding the game's camera styles and depth of field to allow smooth transitions between the two mediums. Lake initially thought Microsoft was not particularly enthusiastic about the idea, but had accepted the pitch mainly because of Microsoft's vision of having Xbox One as an entertainment device with rich TV features at that time. However, as the TV show was not part of Microsoft's project, the closure of Xbox Entertainment Studios did not affect the progress of the TV show production. It was created by Lifeboat Productions, who worked closely with Remedy through
Skype Skype () was a proprietary telecommunications application operated by Skype Technologies, a division of Microsoft, best known for IP-based videotelephony, videoconferencing and voice calls. It also had instant messaging, file transfer, ...
conversation and screenplay review. Many scenes had to be shot twice due to the game's alternate content and branching nature. Three writers from Remedy also contributed to the TV show content. With Microsoft's funding, Remedy hired lots of high-profile actors, including Shawn Ashmore,
Aidan Gillen Aidan Murphy (born 1967 or 1968), better known as Aidan Gillen (), is an Irish actor. He is known for his roles as Stuart Alan Jones in ''Queer as Folk (British TV series), Queer as Folk'' (1999–2000); Tommy Carcetti in ''The Wire'' (2004–20 ...
, Lance Reddick and Dominic Monaghan. During the game's announcement and first gameplay reveal at Gamescom 2014, Jack Joyce was portrayed by Sean Durrie. According to Louden, they were creating the animation for Ashmore's character, and did not have sufficient time to finalize them before the event, so they used their game prototype, which has Durrie starring as the lead character, as the game's demo. The change in lead actors also prompted the studio to update and change the game cover art. Ashmore, Monaghan and Gillen were announced as the game's protagonists and antagonists a year later, and Durrie starred in the game as Nick.


Design

While developing the game, Remedy consulted Syksy Räsänen, a scientist who is a lecturer at
Helsinki University The University of Helsinki (, ; UH) is a public university in Helsinki, Finland. The university was founded in Turku in 1640 as the Royal Academy of Åbo under the Swedish Empire, and moved to Helsinki in 1828 under the sponsorship of Tsar Al ...
and had worked at
CERN The European Organization for Nuclear Research, known as CERN (; ; ), is an intergovernmental organization that operates the largest particle physics laboratory in the world. Established in 1954, it is based in Meyrin, western suburb of Gene ...
. He taught them how to write the plot in such a way that it adhered to current
theoretical physics Theoretical physics is a branch of physics that employs mathematical models and abstractions of physical objects and systems to rationalize, explain, and predict List of natural phenomena, natural phenomena. This is in contrast to experimental p ...
and
quantum physics Quantum mechanics is the fundamental physical Scientific theory, theory that describes the behavior of matter and of light; its unusual characteristics typically occur at and below the scale of atoms. Reprinted, Addison-Wesley, 1989, It is ...
. The development team held several brainstorming sessions, which inspired the team and helped them to fix the design of the game's time machine. The team was also inspired, when creating their own fictional "Meyer-Joyce particle" and "Meyer-Joyce field", by the
Higgs boson The Higgs boson, sometimes called the Higgs particle, is an elementary particle in the Standard Model of particle physics produced by the excited state, quantum excitation of the Higgs field, one of the field (physics), fields in particl ...
and Higgs fields. According to Lake, they experimented with different gameplay mechanics, some of which they judged to make the game too slow or too tactical. They intended to "recapture the action spectacle" featured in their ''
Max Payne ''Max Payne'' is a neo-noir third-person shooter video game series developed by Remedy Entertainment (''Max Payne'' and ''Max Payne 2'') and Rockstar Studios (''Max Payne 3''). The series is named after its protagonist, Max Payne, a New York C ...
'' series, along with several modern iterations. The game was designed to be fast-paced, but the concept of time-travel did not accommodate the elements of this kind of gameplay. As a result, the team opted to include a broader theme: time itself. They set the game in a world where time collapses, leading to various dangerous situations. According to Lake, the theme of time connected all the elements featured in the game. The setting also allowed the team to add new gameplay mechanics, such as the time manipulation powers. They created ''Quantum Break'' as a
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
because of their past experiences with the genre and because they thought that the third-person perspective would allow them to show a strong leading character, while a purely story-oriented game would not feel like a triple A title. Louden says the team put a lot of work into the game's difficulty. They hoped that the time powers would let the player feel like a
superhero A superhero or superheroine is a fictional character who typically possesses ''superpowers'' or abilities beyond those of ordinary people, is frequently costumed concealing their identity, and fits the role of the hero, typically using their ...
, while still allowing for challenging moments. Learning from criticism of ''Alan Wake'', they introduced several puzzles in order to increase variety and change the pace. The puzzles also serve to remind players of their arsenal of abilities. Some of the environmental puzzles, including the rewind feature, were inspired by titles like '' Prince of Persia: The Sands of Time'' and ''
Life Is Strange ''Life Is Strange'' is a series of adventure games published by Square Enix's Square Enix External Studios, External Studios. Created by Dontnod Entertainment, the series debuted with the Life Is Strange (video game), eponymous first install ...
'', while the stutter sequences were inspired by '' Salvador Dali'' and ''Inceptions dream sequence. When time stutters occur, the game's visual changes to inform players that they will encounter new enemies and obstacles. The levels in the game were designed to feature open environments to allow players to use the time manipulation powers freely and encouraging them to explore. Kyle Rowley, lead designer of the game, described them as "arenas". The stutters were also designed to convey stories: Players can inspect the
non-playable character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s stuck in a time stutter and learn about what happened to them when time freezes. To prevent the game from relying excessively on its cover system, the
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
(AI) of the game was designed to attack the player aggressively in order to drive the player out from cover. Time powers affect AI behaviors, and Remedy built a new system that allows the AI to search for the player character after Time Rush is used.


Technology

The game utilizes a new in-house engine called the Northlight Engine. To represent the idea of "broken time" and have a detailed destruction system, the team created lots of environments which put the player character in the midst of destruction, utilizing technologies ranging from geometric distortion waves to Thinking Particles. The team also used Digital Molecular Matter, a technology developed by Pixelux that allows structures and objects to react in the game the same way they would in reality. According to Mikko Uromo, the technology allows them to "simulate complex scenarios on a scale that hasn't been possible before" and is crucial to the game's development. The team also worked significantly on the game's lighting system. It was designed to be dynamic, and the team refined it to include eyes and hair. They also created a new
global illumination Global illumination (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting Lighting or illumination is the deliberate use of light to achieve practical or aest ...
system for indirect lighting. The game's resolution foundation was
720p 720p (720 lines progressive) is a progressive HD signal format with 720 horizontal lines/1280 columns and an aspect ratio (AR) of 16:9, normally known as widescreen HD (1.78:1). All major HD broadcasting standards (such as SMPTE 292M) includ ...
, but Remedy attempted to raise it to
1080p 1080p (1920 × 1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the sc ...
by using temporal reconstruction. The team spent a lot of resources in carrying out detailed
motion capture Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports ...
, to enhance players' engagement with the story and make it easier for them to form emotional attachments to characters, and to keep the game and the TV show consistent with each other. They also hoped that use of this technology would add realism to the game and prevent players from getting distracted by the characters' unrealistic behaviors and appearances. Lake added that one of the challenges when recording motion capture is to convince the inexperienced actors, who thought that the system lacked complexity, not to overact. According to Lake, the game features a technology that creates realistic digital counterparts of the characters and records every little detail of their faces. The team initially did the recording at
Los Angeles Los Angeles, often referred to by its initials L.A., is the List of municipalities in California, most populous city in the U.S. state of California, and the commercial, Financial District, Los Angeles, financial, and Culture of Los Angeles, ...
, where actors need to wear spandex suits with tracking marks and head cameras. Remedy invited the actors to Remedy's office in
Helsinki Helsinki () is the Capital city, capital and most populous List of cities and towns in Finland, city in Finland. It is on the shore of the Gulf of Finland and is the seat of southern Finland's Uusimaa region. About people live in the municipali ...
, where they used their own technology to carry out extremely detailed motion capturing of facial expressions and movements in dialogue. Ashmore described the chamber for motion capturing as a "Sweat Box", as actors must remain steady, moving only their faces, in order to prevent the motion capture data from getting ruined.


Audio

According to Remedy, audio drives the visual effects. The development team put a lot of effort into differentiating normal time and time stutters. When time enters a stutter, many audio effects change, with guns firing at a lower pitch, while dialogue and music began stretching. The goal for the change was to allow players to recognize the change of time state "with their eyes shut". The team wrote a reference guide, describing the sound of time stutters. They chose words including "violent" and "unpredictable", but avoided using "sci-fi" and "digital". The team also used Audiokinetic Wwise to sync audio with gameplay. The game's soundtrack was composed by Petri Alanko, the composer of ''Alan Wake''. Alanko made use of the modular audio software
Reaktor Reaktor is a graphical modular software music studio developed by Stephan Schmidt and Volker Hinz as founders of Native Instruments (NI). It allows musicians and sound specialists to design and build their own instruments, samplers, effects a ...
, but was not satisfied with the software's built-in instruments and decided to create his own set of custom sounds. The music in the game was described by Alanko as "meandering" and "sublime" to support the game's emotional moments, while intentionally avoiding aggressive tones. The soundtrack was inspired by the music of
Tangerine Dream Tangerine Dream is a German electronic music band founded in 1967 by Edgar Froese. The group has seen many personnel changes over the years, with Froese the only constant member until his death in January 2015. The best-known lineup of the grou ...
, Hecq, Michael Stearns,
Aphex Twin Richard David James (born 18 August 1971), known professionally as Aphex Twin, is a British musician, composer and DJ active in electronic music since 1988. His idiosyncratic work has drawn on many styles, including techno, ambient music, ambi ...
and
Trent Reznor Michael Trent Reznor (born May 17, 1965) is an American singer, songwriter, musician, and composer. He came to prominence as the founder, lead singer, multi-instrumentalist, and primary songwriter of the industrial rock band Nine Inch Nails. T ...
. He intended to add
orchestra An orchestra (; ) is a large instrumental ensemble typical of classical music, which combines instruments from different families. There are typically four main sections of instruments: * String instruments, such as the violin, viola, cello, ...
l soundtrack into the game, but Microsoft rejected the idea. The music changed to an electronic style, and he used artificial instruments such as
Roland Roland (; ; or ''Rotholandus''; or ''Rolando''; died 15 August 778) was a Frankish military leader under Charlemagne who became one of the principal figures in the literary cycle known as the Matter of France. The historical Roland was mil ...
synthesizers. iam8bit is set to release a
vinyl Vinyl may refer to: Chemistry * Polyvinyl chloride (PVC), a particular vinyl polymer * Vinyl cation, a type of carbocation * Vinyl group, a broad class of organic molecules in chemistry * Vinyl polymer, a group of polymers derived from vinyl ...
limited edition of the game's soundtrack in the third quarter of 2016. In 2015, Lifeboat Productions hired John Kaefer for the soundtrack of the TV show. Kaefer and Alanko did not cooperate with each other closely as the level of interactivity between the two mediums are different. Due to the game's alternate content, he had to compose several music pieces for some scenes. As the TV show served to expand on the story and provide explanation, the music reflects the "ideas of intrigue, deception, tension, love, and loss". As Remedy encouraged
YouTubers A YouTuber is a content creator and social media influencer who uploads or creates videos on the online video-sharing website YouTube, typically posting to their personal YouTube channel. The term was first used in the English language in 2006 ...
to make videos about the game and players to share their experience with others, the team introduced an audio option which allows players to turn off licensed music. This allows YouTubers to upload their videos online without having to worry about
copyright infringement Copyright infringement (at times referred to as piracy) is the use of Copyright#Scope, works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the c ...
. The licensed music featured in the game was specially chosen by Lake, and is played at the end of each act and the credits scene.


Release

''Quantum Break'' was announced on 21 May 2013. Gameplay trailers were released at major conventions, including
Electronic Entertainment Expo 2013 The Electronic Entertainment Expo 2013 (E3 2013) was the 19th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California, with many press conferences taking place at nearby venues including the Nokia Theater, ...
, and VGX Awards 2013. Remedy released the first gameplay demo at Microsoft's conference at Gamescom 2014, with Lake saying that the demo would make viewers "speechless". The game was originally set for release in 2015, but Microsoft held it to 2016 to avoid competition with other Xbox One exclusives including '' Halo 5: Guardians'', '' Rise of the Tomb Raider'', and ''
Forza Motorsport 6 ''Forza Motorsport 6'' is a 2015 racing video game developed by Turn 10 Studios and published by Microsoft Studios for the Xbox One. It is the sixth ''Forza Motorsport'' and eighth overall installment in the '' Forza'' series, and available worl ...
'', incidentally giving Remedy more time to refine the game. At Gamescom 2016, Microsoft announced that the title would be released on 6 April 2016. The show was released separately and was not available in the game's retail edition in an effort to save disc space. As a result, Windows 10 users need to stream the show, while Xbox users have a choice between streaming or pre-downloading and storing the episodes on their console hard drive. Microsoft initially considered other options, including releasing it as a standalone show or a separate
Xbox Live The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the origina ...
download. Though ''Quantum Break'' was originally announced as an Xbox One exclusive, Microsoft announced in February 2016 that the game would be released for
Windows 10 Windows 10 is a major release of Microsoft's Windows NT operating system. The successor to Windows 8.1, it was Software release cycle#Release to manufacturing (RTM), released to manufacturing on July 15, 2015, and later to retail on July 2 ...
(
Universal Windows Platform Universal Windows Platform (UWP) is a computing platform created by Microsoft and introduced in Windows 10. The purpose of this platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile (discontinued), Windows 11, Xbox ...
) as well, to launch simultaneously with the Xbox One version. Developed internally by Remedy, the PC version would only be released on
Windows Store The Microsoft Store (formerly known as the Windows Store) is a digital distribution platform operated by Microsoft. It was created as an app store for Windows 8 as the primary means of distributing Universal Windows Platform apps. With ...
and would require DirectX 12. This created a backlash among players, who criticized Microsoft for misleading them into buying an Xbox One by not revealing the PC version's existence when the game was announced. Microsoft's Phil Spencer replied by saying that delivering a game to a broader audience "a good thing" and that it could increase the game's sales. Lake added that he was "confused" and "baffled" by the responses of the community. Players who purchase the Xbox One version of the game would receive a digital code for the Windows 10 version. ''Alan Wake'', along with its two downloadable special episodes "The Signal" and "The Writer", as well as ''American Nightmare'', would be available for free for players who purchased the game through
backward compatibility In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with Input ...
. Players who had not reached 18 years old by the game's release would get '' Kameo: Elements of Power'' as their pre-order bonus instead. In January 2016, Puha revealed that the game was very close to completion, and that the team was "tired". On 21 February 2016, Remedy confirmed that the game had gone gold, indicating it was being prepared for duplication and release. Microsoft celebrated the launch with launch parties in various Microsoft stores in the US and Canada, and in Sydney. Released alongside the game was a novel titled ''Quantum Break: Zero State''. A standalone PC version, distributed through
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
, and the physical ''Timeless Collector's Edition'' (which includes a development documentary, a book detailing the game's development, a soundtrack CD, and posters) were released on 29 September 2016. Unlike the Windows 10/UWP version, it supports
Windows 7 Windows 7 is a major release of the Windows NT operating system developed by Microsoft. It was Software release life cycle#Release to manufacturing (RTM), released to manufacturing on July 22, 2009, and became generally available on October 22, ...
and newer on 64-bit platforms.
Nordic Games The Nordic Games were the first international multi-sport event that focused primarily on winter sports, and were held at varying intervals between 1901 and 1926. It was organized by Sweden's Swedish Central Association for the Promotion of ...
, who had assisted the PC distribution of ''Alan Wake'', '' Ori and the Blind Forest: Definitive Edition'', and '' State of Decay: Year-One Survival Edition'', distributed the retail copies.


Reception


Critical reception

Critical reception for ''Quantum Break'' was divided but generally positive, according to aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, with the Xbox One version receiving better reviews than the Windows version. Critics generally praised the game's graphics, gameplay and story, but had mixed opinions regarding the game's TV show and the choices featured in the game. The game's graphics received critical acclaim, with Sam Loveridge from
Digital Spy Digital Spy (DS) is a British-based entertainment, television and film website and brand and is the largest digital property at Hearst UK. Since its initial launch in 1999, Digital Spy has focused on entertainment news related to television pro ...
proclaiming it as one of the "best-looking" video games available for the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. Critics also praised the game's detailed character models, which made the game's characters look more lively. Some critics were impressed by the game's various particle effects and destruction mechanics, especially during the stutter moments, which were described as "impressive" by Peter Brown from
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
, "gorgeous" by David Houghton from
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
, and "eye-popping" by Tristan Ogilvie from
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
. While Matt Buchholtz from ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' thought that the locations featured in the game fit the game's atmosphere, Peter Paras from
Game Revolution Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
criticized them for being too similar to each other. The game's gameplay was positively reviewed, with Buchholtz describing it as one of the game's standout points. It was described as "fun", "excellent", "exhilarating", "enjoyable" and "quick", though Ogilvie, Paras and Dean Takahashi from
VentureBeat ''VentureBeat'' is an American technology website headquartered in San Francisco, California. ''VentureBeat'' is a tech news source that publishes news, analysis, long-form features, interviews, and videos. The ''VentureBeat'' company was fou ...
considered it too easy for players, quickly becoming repetitive. Takahashi noted that the variety of time manipulation powers offered to players could be overwhelming, but as they progress, using these skills were satisfying. Loveridge further added that these powers were addictive. Tom Orry from VideoGamer.com applauded these powers for being "cool" to use, and Ben Reeves from ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' praised them for adding variety to the game. As powers can be combined to form a chain of attacks, the game was praised for giving players freedom to explore and experiment with them. Houghton complained that as most powers were available early on in the game, the development team missed the opportunity to fully "evolve" them. Critics complained that they sometimes got stuck in the cover during combat. Brown and Stephen Totilo from
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
thought that the gunplay system was not as refined as the powers, and that the weapons were "generic". Many critics lamented that the final boss character was too hard to defeat, leading to players' frustration. The platforming sections received mixed reviews. Orry and Arthur Gies from ''
Polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
'' praised them for being "cool" to use and diluting the game's action, while Brown and
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder of the gaming website '' Giant Bomb'', Gerstmann began working at ''GameSpot'' in the fal ...
from
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (maga ...
described them as clumsy and ill-conceived due to the game's loose movement system. The game's story received a generally favourable reception. Brett Makedonski from
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
praised it for offering a very entertaining experience and engaging players from start to finish, while Takahashi thought that the narration was "ambitious". Orry further added that the story was very "complicated". The game's narrative objects were praised for providing players new insights by Buchholtz, though Houghton and Brown criticized them for breaking the flow of gameplay and containing too much significant story information. Some critics felt that as the story progressed with players' choices, it became easier to connect emotionally with the characters. The choices were thought to be important, weighty, and significant, with many claiming that they added replayability to the game, and gave more control to players. However, some critics were disappointed that the choices did not alter the outcome of the story. Andy Kelly from ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' noted its high production value and Takahashi, Gies and Ogilvie praised the performance of the actors, with Gies singling out Gillen and Reddick as Paul Serene and Martin Hatch respectively. The perspective offered in the TV series was applauded by Houghton, Loveridge, and Ogilvie for successfully filling many gaps in the story and adding depth to the game's characters, and humanizing the game's villains according to Gies and Kelly. Paras wrote that the show was mediocre and far below the industry's standard, criticizing it for being irrelevant. Reeves felt that the show was unnecessary, since the TV characters did not show up in the main game. The show was criticized for disconnecting players from the game and suggested that the TV show could be replaced by
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s. Peter Brown from
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
criticized the show's dialogue, calling it "cheesy", and he noted that there was obvious product placement. Some critics complained the excessive reuse of props throughout the four episodes. Critics had mixed opinions regarding the overall package. Timothy J. Seppala from ''
Engadget Engadget ( ) is a technology news, reviews and analysis website offering daily coverage of gadgets, consumer electronics, video games, gaming hardware, apps, social media, streaming, AI, space, robotics, electric vehicles and other potentially ...
'' considered it "a legitimate reason to buy an Xbox One", and Loveridge and Gies thought that Remedy had set a foundation for future storytelling by blending the two mediums together, making this game a unique title. Reeves thought that the game had the best gameplay and storytelling of all other Remedy games. Totilo added that the game innovated with the TV show, and that it made the title something "extraordinary". Martin Robinson from
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
concluded that the game had more style than substance, but recognized the title's uniqueness. Both Houghton and Gerstmann agreed that it was an ambitious project, however, both Gerstmann and Houghton were disappointed that the elements did not connect well enough. The PC version was poorly received due to numerous performance and stability issues, mostly on
Nvidia Nvidia Corporation ( ) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. Founded in 1993 by Jensen Huang (president and CEO), Chris Malachowsky, and Curti ...
GPUs, along with restrictions imposed by the
Universal Windows Platform Universal Windows Platform (UWP) is a computing platform created by Microsoft and introduced in Windows 10. The purpose of this platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile (discontinued), Windows 11, Xbox ...
which prevented third-party workarounds. Remedy later announced that they were working actively to fix the issues. An updated version of the game was released to Steam five months after its initial launch, supporting
Windows 7 Windows 7 is a major release of the Windows NT operating system developed by Microsoft. It was Software release life cycle#Release to manufacturing (RTM), released to manufacturing on July 22, 2009, and became generally available on October 22, ...
and above, and addressing many of the earlier release's technical issues.


Sales

According to Aaron Greenberg, an executive at Microsoft, the pre-order sales had exceeded their expectation, and the title has the potential to become a massive success. ''Quantum Break'' was the best-selling retail game in its first week of release in the UK, outselling competitor ''
Dirt Rally ''Dirt Rally'' (stylised as ''DiRT Rally'') is a racing simulation video game developed and published by Codemasters for Windows. A Steam Early Access version of the game was released on 27 April 2015, and the full version was released on 7 D ...
'' by 139 sales. It was also the best-selling original property released by Microsoft since the release of Xbox One, outselling games like '' Sunset Overdrive'', ''
Ori and the Blind Forest ''Ori and the Blind Forest'' is a Platform game#Platform-adventure games, platform-adventure Metroidvania video game developed by Moon Studios and published by Microsoft Studios. The game was released for Windows and Xbox One in March 2015, and ...
'' and '' Ryse: Son of Rome''. However, the record was later broken by '' Sea of Thieves'', which was released in March 2018.


Accolades


Possible sequel

During Xbox's presentation at Gamescom 2014, Microsoft Studios had reported that ''Quantum Break'' was slated to be one of "Xbox's new flagship franchises", placing it alongside the ''
Gears of War ''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' and ''
Halo HALO, halo, halos or haloes may refer to: Most common meanings * Halo (optical phenomenon) * Halo (religious iconography), a ring of light around the image of a head * ''Halo'' (franchise), a sci-fi video game series (2001–2021) Arts and en ...
'' series in terms of importance. In August 2016, Aaron Greenberg, general manager of marketing for Xbox, said in an interview with Windows Central that the game "sold very well, but like every movie, not every game needs a sequel, sometimes that's okay". Despite this, Shannon Loftis, head of publishing at Microsoft Global Games Publishing, reported in October 2017 that Microsoft had no plans to abandon the game's universe, saying "I think ''Quantum Break'' is a very good example of a world and a phenomenon where there is still a lot of story we can tell". In July 2018, after announcing their new game, which stars one of the ''Quantum Break'' actresses, Remedy CEO Tero Virtala said that a sequel is pending approval from Microsoft, which owns the intellectual property (IP) of ''Quantum Break''.


Notes


References


External links

* (archived) {{Authority control 2016 video games Action-adventure games Fiction about corporate warfare Microsoft games Quantum fiction Remedy Entertainment games Science fiction video games Single-player video games Third-person shooters Transmedia storytelling Universal Windows Platform apps Video games about time travel Video games developed in Finland Video games set in 2010 Video games set in 2016 Video games set in Massachusetts Video games with time manipulation Windows games Xbox One games Xbox One X enhanced games