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In game theory, an ''n''-player game is a game which is well defined for any number of players. This is usually used in contrast to standard 2-player games that are only specified for two players. In defining ''n''-player games, game theorists usually provide a definition that allow for any (finite) number of players. The limiting case of n \to \infty is the subject of mean field game theory. Changing games from 2-player games to ''n''-player games entails some concerns. For instance, the
Prisoner's dilemma The Prisoner's Dilemma is an example of a game analyzed in game theory. It is also a thought experiment that challenges two completely rational agents to a dilemma: cooperate with their partner for mutual reward, or betray their partner ("def ...
is a 2-player game. One might define an ''n''-player Prisoner's Dilemma where a single defection results everyone else getting the sucker's payoff. Alternatively, it might take certain amount of defection before the cooperators receive the sucker's payoff. (One example of an ''n''-player Prisoner's Dilemma is the
Diner's dilemma In game theory, the unscrupulous diner's dilemma (or just diner's dilemma) is an ''n''-player prisoner's dilemma. The situation imagined is that several people go out to eat, and before ordering, they agree to split the cost equally between them. ...
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References

Game theory game classes {{gametheory-stub