''Moondust'' is a 1983
generative music video game created for the
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
by
virtual reality pioneer,
Jaron Lanier. ''Moondust'' was programmed in
6502 assembly in 1982,
and is considered the first
art video game. ''Moondust'' has frequently been used as an art installation piece in museum exhibitions from
Corcoran Gallery of Art's 1983 "ARTcade"
to the
Smithsonian's 2012 "
The Art of Video Games". It has also been used by Lanier and others in papers and lectures as an example to demonstrate the unexpected
ephemerality of digital data.
[
''Moondust'' is also considered to be the first interactive music publication, and it sold quite successfully. With the profits from ''Moondust'' and additional funding from Marvin Minsky, Lanier formed VPL which would later go on to create the DataGlove and the DataSuit and to become one of the primary innovators of virtual-reality research and development throughout the 1980s.
]
Gameplay
''Moondusts gameplay is characterized by graphical complexity, and the game features an abstract ambient score. The goal of the game is to cover the bullseye at the center of the screen with "moonjuice." To do this, the player controls spaceman Jose Scriabin (named in honor of synaesthetic
Synesthesia (American English) or synaesthesia (British English) is a perceptual phenomenon in which stimulation of one sensory or cognitive pathway leads to involuntary experiences in a second sensory or cognitive pathway. People who rep ...
composer Alexander Scriabin
Alexander Nikolayevich Scriabin (; russian: Александр Николаевич Скрябин ; – ) was a Russian composer and virtuoso pianist. Before 1903, Scriabin was greatly influenced by the music of Frédéric Chopin and composed ...
) as he drops a seed square and then moves around the screen in arcing paths to run over the seed, smearing it to cover the bullseye. As Jose travels, flight patterns of he and the bullet-shaped spaceships he must avoid are created and as they pass through the trails that are created, and as the moonjuice spreads and smears, the musical score is modified according to a generative algorithm. In-game scoring system assigns point-values according to an algorithm when the level is completed. Players start with three seeds but may acquire more if they have scored highly enough.[ The game has been compared to the works of Jeff Minter.]
Moondust
'. MayhemUK Commodore 64 Archive review. Retrieved 9 November 2008.
The game features 4 modes: Beginner, Evasive, Freestyle, and Spinsanity. In Beginner mode, the seeds that Jose must smear remain in one position wherever they had been dropped. In Evasive mode, however, the seeds seek to evade Jose by rushing to the edge of the screen. Freestyle mode greatly increases the player’s control over Jose, removing the physical element of momentum to connect Jose's motions directly to the joystick controller's. In Spinsanity mode, the spaceships travel in a spiral pattern making smearing of the seed more difficult for the player.[
]
Reception
'' Ahoy!''s review began "And now for something completely different. You have never seen anything like ''Moondust'' ... No mazes, no nuke the alien aggressors, no 'find ring, sit on ring'". The magazine, which gave the game a grade of B for graphics and A for gameplay, stated that it was "not for everybody", warning that "the instructions are confusing. Even the people at Creative Software didn't know what Lanier was up to". The review nonetheless concluded "Players shopping for a non-violent game that incorporates graphics and music will want to consider ''Moondust'' ... I recommend it". ''The Commodore 64 Home Companion'' agreed on ''Moondust''s uniqueness, describing it as "one of the most creative new games I've seen for any computer". Describing gameplay as "more like ballet than combat", the book concluded that it "is a computer game for people who don't like computer games".
References
External links
* {{moby game, id=/moondust
1983 video games
Commodore 64-only games
Music video games
Video games developed in the United States
Art games
Commodore 64 games
Single-player video games
Creative Software games