Mixamo Inc. () is a
3D computer graphics
3D computer graphics, sometimes called Computer-generated imagery, CGI, 3D-CGI or three-dimensional Computer-generated imagery, computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian coor ...
technology company. Based in San Francisco, the company develops and sells web-based services for
3D character animation. Mixamo's technologies use
machine learning
Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of Computational statistics, statistical algorithms that can learn from data and generalise to unseen data, and thus perform Task ( ...
methods to automate the steps of the character animation process, including
3D modeling
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based Computer representation of surfaces, representation of a surface of an object (inanimate or living) in Three-dimensional space, three dimensions vi ...
to rigging and
3D animation.
Mixamo is spun-off of
Stanford University
Leland Stanford Junior University, commonly referred to as Stanford University, is a Private university, private research university in Stanford, California, United States. It was founded in 1885 by railroad magnate Leland Stanford (the eighth ...
and has raised over $11 million from investors Granite Ventures, Keynote Ventures,
Stanford University
Leland Stanford Junior University, commonly referred to as Stanford University, is a Private university, private research university in Stanford, California, United States. It was founded in 1885 by railroad magnate Leland Stanford (the eighth ...
and
AMD Ventures.
Mixamo was acquired by
Adobe Systems
Adobe Inc. ( ), formerly Adobe Systems Incorporated, is an American software, computer software company based in San Jose, California. It offers a wide range of programs from web design tools, photo manipulation and vector creation, through to ...
in 2015.
History
Mixamo was founded in 2008 by Stefano Corazza and Nazim Kareemi as a spin-off of Stanford University's Biomotion Lab,
and started out as a cloud-based service offering animations and automatic character rigging. It launched its first online animation service in 2009. In 2010, Mixamo worked with Evolver to provide characters to customers.[ Later ]Autodesk
Autodesk, Inc. is an American multinational software corporation that provides software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquarte ...
acquired Evolver and made it proprietary, but Mixamo had already begun work on its own character creation service.[
Mixamo released its automatic rigging service in 2011. That was followed by the launch of its real-time facial animation product, Face Plus, in 2013,] and the official launch of its Fuse 3D character creator software in March 2014. In August 2014, Mixamo launched a new pricing structure.
Mixamo was acquired by Adobe Systems
Adobe Inc. ( ), formerly Adobe Systems Incorporated, is an American software, computer software company based in San Jose, California. It offers a wide range of programs from web design tools, photo manipulation and vector creation, through to ...
on 1 June 2015.
Fuse
In March 2014, Mixamo officially launched Fuse Character Creator at Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
.[ Fuse stems out of the research done by Siddhartha Chaudhuri which originated within Vladlen Koltun's research group at Stanford and Substance technology from Allegorithmic.] An early version of the service had been released in November 2013.
It allows users to create a 3D character by assembling customizable body parts, clothing and textures together. Those characters can then be exported into other 3D model software packages or game engine.[
In March 2014, Mixamo launched Fuse 1.0 on Steam with the ability of importing and integrating user generated content in the character creation system.] Fuse was updated to allow the importation and editing of character models generated by Microsoft's Kinect 2.0 in August of that year.
Development of Fuse was discontinued in September 2019. On 13 September 2020, the program was removed from the Adobe Creative Cloud
Adobe Creative Cloud is a set of applications and services from Adobe Inc., Adobe that gives subscribers access to a collection of software used for graphic design, video editing, web development, photography, along with a set of mobile applicat ...
and is no longer available for download from Adobe. Version 1.3 is still available for download on the Steam Marketplace.
Rigging service
This service has been discontinued for keeping custom 3D models and models uploaded via fuse CC on Adobe's servers. You can still upload custom 3D models to the online auto rigging service and rig them, but they won't be kept.
Mixamo also provides an online, automatic model rigging service known as the Auto-Rigger, which was the industry's first online rigging service. The AutoRigger applies machine learning to understand where the limbs of a 3D model are and to insert a "skeleton", or rig, into the 3D model as well as calculating the skinning weights. The service can take up to 2 minutes.
3D Character Animation
Mixamo's online services include an animation store featuring downloadable 3D models and animation sequences. The animations were created at Mixamo using motion capture
Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports ...
and cleaned up by key frame animators. All its animations work with characters created in Fuse and/or rigged with Mixamo's AutoRigger.
Real-time facial animation
August 2013, Mixamo released Face Plus, a game development tool that allows users to record facial animation data of themselves using a standard webcam and apply the animation to a character inside the Unity game engine in real-time.[ Face Plus was briefly included in the keynote presentation at the Unite conference in Vancouver. The technology was developed in collaboration with AMD.][ and uses GPU acceleration.]
The animated short "Unplugged" was created using Face Plus technology and as of April 2014 has won several awards.
Face Plus has been discontinued and according to a September 2017 Adobe Forum post by Adobe staff JMathews, no further work on the product was being contemplated at that time.
References
External links
"Mixamo’s Facial Expression Capturing Technology Helps Indie Developers Speed Up Character Animation"
from Techcrunch
TechCrunch is an American global online newspaper focusing on topics regarding high tech, high-tech and Startup company, startup companies. It was founded in June 2005 by Archimedes Ventures, led by partners Michael Arrington and Keith Teare.
I ...
Official site
Unplugged – Official site
{{Adobe Inc.
Entertainment software
Software companies based in California
Animation software
Stanford University
American companies established in 2008
Companies based in San Francisco
2008 establishments in California
Software companies established in 2008
2015 mergers and acquisitions
Adobe Inc.