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MidBoss is an American video game and media production company that was founded by members of the GaymerX team as they expanded beyond GaymerX into other ventures, specifically '' Gaming in Color'' and '' 2064: Read Only Memories''. On March 26, 2018, Matt Conn stepped down as CEO of MidBoss after allegations of sexual abuse, underpaying workers, and workplace harassment. Cade Peterson was tapped as the new CEO in April 2018.


''2064: Read Only Memories''

'' 2064: Read Only Memories'' is a
cyberpunk Cyberpunk is a subgenre of science fiction in a dystopian Futurism, futuristic setting that tends to focus on a "combination of low-life, lowlife and high tech", featuring futuristic technological and scientific achievements, such as artificial in ...
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
, released for Microsoft Windows,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of ...
,
SteamOS SteamOS is a Linux distribution developed by Valve. It is open source with some closed source components and is the primary operating system for Steam Machines and the Steam Deck. The initial versions of SteamOS, versions 1.0 and 2.0, were ba ...
,
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which i ...
and
Ouya The Ouya ( ), stylized as OUYA, is an Android-based microconsole developed by Ouya Inc. Julie Uhrman founded the project in 2012, bringing in designer Yves Béhar to collaborate on its design and Muffi Ghadiali as VP of Product Management to ...
on October 6, 2015, and on
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
on January 17, 2017. It was successfully funded for $64,378, via
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, K ...
on December 12, 2013.


''Gaming in Color''

'' Gaming in Color'' is a documentary film that focuses on queer gamers and industry workers, and the movement to include LGBTQ characters and themes in video game narratives. This project also received funding through a Kickstarter campaign in May 2013, and was distributed by
Devolver Digital Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games. The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wilson ...
into wide release on major platforms on May 19, 2015.


GaymerX

MidBoss was the governing body that ran the first three years of GaymerX, a
LGBTQ ' is an initialism that stands for lesbian, gay, bisexual, and transgender. In use since the 1990s, the initialism, as well as some of its common variants, functions as an umbrella term for sexuality and gender identity. The LGBT term is ...
-oriented gaming and geek culture, or
gaymer Gaymer and gay gamer are umbrella terms used to refer to the group of people who are identified as homosexual and have an active interest in video games or tabletop games, also known as gamers. Lesbian, bisexual, and transgender gamers are o ...
, convention, with panels primarily focused on LGBTQ issues and debates in the gaming industry, founded by Matt Conn, before they became a 501c3 non-profit in late 2015. It was founded in February 2012 and launched its Kickstarter on August 2, 2012 with a goal of $25,000. It hit its goal within 5 days and ended up raising just over $91,000. The first convention happened on August 3 and 4, 2013 in San Francisco, California.


References

{{reflist Video game companies of the United States Companies based in San Francisco Video game companies established in 2012 American companies established in 2012 2012 establishments in California Video game development companies