Melee (game)
   HOME

TheInfoList



OR:

''Melee'' is a
board wargame A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military ...
designed by Steve Jackson, and released in 1977 by
Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ...
. In 2019, ''Melee'' was revived and re-released by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
.


Gameplay

''Melee'' is a game of arena combat in which each player generates their character by purchasing Strength, Dexterity and even equipment as part of a point-based character creation system, and then these characters fight using a tactical combat system involving six-sided dice. Every figure has a strength and dexterity attribute; the sum of the two must equal 24 for a starting character. Strength governs the size of weapons used, with higher strength weapons allowing an increase to the damage inflicted in combat, and also serves as "hit points," dictating how much damage a character can take. Dexterity determines how the chance of hitting an opponent.


Movement

Each character has a Movement Allowance (MA) that indicates how many hexes can be moved each turn. The map also has megahexes (an arrangement of six hexes around a central hex), which governs the range of missile weapons. Armor can be worn to reduce the amount of damage taken in combat at the cost of a lower Dexterity and movement allowance.


Combat

Each attack, whether missile or melee, is determined by throwing three 6-sided dice (or four dice, if the opponent dodged or defended). If the total rolled is equal or less than the attacking character's Dexterity score (when penalties for wearing armor and effects of wounds are subtracted) then a hit is scored. Each weapon has a wounding capability determined by rolling one or more dice with some adjustments. For example, a dagger does 1 die minus 1 point (for a damage range of 0 to 5), while a battle axe does 3 dice of damage. This damage is then adjusted by any protection (armor and shields) used by the opponent. For example, chain mail stops 3 hits of damage; if a battle axe struck this figure and the score rolled was 9, the figure would only take 6 damage because of the armor. Wounds can affect a figure either by giving a temporary or permanent penalty to dexterity until healed. Single powerful blows can knock a figure down. A figure that wins a fight gains experience points; when enough points are gained they can be traded in for additional attribute points, allowing a figure to advance in power. ''Advanced Melee'' was tied more closely to ''In the Labyrinth'', and featured more combat options, such as called shots, additional weapons, and greater detail in general. Also, IQ (introduced in ''Wizard'') becomes important for allowing a figure to use combat relevant talents, such as Fencing, Two Weapons Combat, and so forth, making figures more varied.


Publication history

While working at
Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ...
in 1977, Steve Jackson created ''
Ogre An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
'', a small, cheap, fast two-player
microgame The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982. History In 1977, Metagaming Concepts designer Howard Thompson came up with a new type of small, inexpensive, and fast wargame with a limited ...
packaged in a ziplock bag. This became the first in a line of almost two dozen Metagaming products titled "
MicroGame The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982. History In 1977, Metagaming Concepts designer Howard Thompson came up with a new type of small, inexpensive, and fast wargame with a limited ...
s". At the time Jackson was also playing the new fantasy roleplaying game ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'', but he considered the various-sized polyhedral dice from that game "irritating", and the combat rules "confusing and unsatisfying", especially the lack of tactics. Jackson had also joined the
Society for Creative Anachronism The Society for Creative Anachronism (SCA) is an international living history group with the aim of studying and recreating mainly Medieval European cultures and their histories before the 17th century. A quip often used within the SCA describes ...
to find a closer understanding of actual combat, and based on his experiences, he designed ''Melee'', which became the third game in the MicroGame series. While designing the game, Jackson saw the opportunity of expanding the ''Melee'' game into a full system of fantasy roleplaying rules that could be used to compete with ''D&D'' and started to design this RPG. Even before they released ''Melee'', Metagaming began to advertise that role-playing system, ''
The Fantasy Trip ''The Fantasy Trip'' (''TFT'') is a fantasy tabletop role-playing game designed by Steve Jackson and published in segments by Metagaming Concepts starting in 1977 and culminating in 1980. In 2019, Steve Jackson Games republished it as ''The Fan ...
''. Jackson also designed the magic rules, which Metagaming published as the sixth in the MicroGame line, '' Wizard'' (1978). Metagaming then published MicroQuest #1, '' Death Test'' (1978), which was a short adventure scenario that could be used with either ''Melee'' or ''Wizard''. Jackson intended for ''The Fantasy Trip'' to be published as a
boxed set A boxed set or (its US name) box set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box, hence 'boxed', and offered for sale as a single unit. Music Artists ...
, but publisher Howard M. Thompson decided that the price was too high and so he split the game into four separate books: ''Advanced Melee'' (1980), which expanded the ''Melee'' system, ''Advanced Wizard'' (1980), '' In the Labyrinth'' (1980), and the adventure ''
Tollenkar's Lair ''Tollenkar's Lair'' is a 1980 fantasy role-playing game adventure for ''The Fantasy Trip'' originally published by Metagaming Concepts and re-released by Steve Jackson Games in 2019. Plot summary ''Tollenkar's Lair'' is a complete labyrinth with ...
'' (1980). Jackson disliked with this change and left the company the same year to found
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
. Metagaming later released '' Dragons of Underearth'' (1982), a roleplaying game which was a stripped down version of ''The Fantasy Trip'', based on the rules from the original ''Melee'' and ''Wizard'' games. The Metagaming science fiction game '' Starleader: Assault'' relied on ''Melee'' rules for hand-to-hand and handheld weapons combat scenarios. Metagaming released a number of small games in plastic bags held closed with cellophane tape. The game came with a blank
hex map A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal ...
overlaid with "megahexes" (groupings of 7 standard hexes into larger tesselating shapes for fast range determination), a counter sheet of men and monsters, and a 16-page rulebook. After Metagaming went out of business, Steve Jackson's ''
GURPS The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by St ...
'' borrowed heavily from his first role-playing rule set ''The Fantasy Trip'', with a similar minimal set of primary attributes to determine in-game results: Strength, Dexterity, Intelligence (which had been added in ''Wizard''), and a new ability, Health (which was added to address shortcomings in the original damage system). In late 2017, Jackson used a provision of U.S. copyright law to reclaim the rights to ''
The Fantasy Trip ''The Fantasy Trip'' (''TFT'') is a fantasy tabletop role-playing game designed by Steve Jackson and published in segments by Metagaming Concepts starting in 1977 and culminating in 1980. In 2019, Steve Jackson Games republished it as ''The Fan ...
'', allowing
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
to re-release ''Melee'' in 2019.


Reception

Martin Easterbrook reviewed ''Melee'' for ''
White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' #4, giving it an overall rating of 6 out of 10, and stated that "There are no really original ideas in this game but a number of good ideas have been combined together. Because of this I wouldn't recommend this game to anyone who has already adapted rules from several combat systems for their own use, but it is likely to be a great help to anyone who finds that it is difficult to sort out exactly what is happening during a D&D confrontation." In the inaugural edition of ''
Ares Ares (; , ''Árēs'' ) is the List of Greek deities, Greek god of war god, war and courage. He is one of the Twelve Olympians, and the son of Zeus and Hera. The Greeks were ambivalent towards him. He embodies the physical valor necessary for ...
'' (March 1980), David Ritchie called the game "Clean, fast and deadly. Combats can be resolved between individual characters in 5 to 15 minutes." Ritchie concluded by giving the game a rating of 7 out of 9, saying, "Simple, but not simple-minded." In the 1980 book ''
The Complete Book of Wargames ''The Complete Book of Wargames'' by Jon Freeman and the editors of Consumer Guide was published in 1980 by Simon & Schuster under the Fireside imprint. Contents This book comes in both a 285-page hardcover edition and a paperback version. In ...
'', game designer
Jon Freeman Jon Freeman may refer to: *Jon Freeman (game designer) Jon Freeman is a game designer and co-founder of software developer Automated Simulations, which was later renamed to Epyx and became a major company during the 8-bit era of home computing. He ...
called this "the cleanest, simplest, and most understandable role-playing game around. It's the only one that doesn't require a referee." Freeman concluded by giving the game an Overall Evaluation of "Very Good", saying, "Despite its atypicality, ''Melee'' is probably the best place for aspiring RPG players and designers to begin."
Steve Perrin Stephen Herbert Perrin (January 22, 1946 – August 13, 2021) was an American game designer and technical writer/editor, best known for creating the tabletop role-playing game ''RuneQuest'' for Chaosium. Early life and education Perrin earned a ...
reviewed ''Advanced Melee'' for ''
Different Worlds ''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''Rune ...
'' and stated that "All in all, ''Advanced Melee'' is well worth the money. Don't pay any attention to the publisher's attempt to get you to buy the Microgame, ''Melee'' is dead, long live ''Advanced Melee''!" In the book ''Designers & Dragons'', game historian Shannon Appelcline noted that "The tactical combat of ''Melee'' worked because it was also very playable; it was simple, yet allowed for thoughtful play, all without paging through charts and tables." In Issue 27 of ''Simulacrum'', Brian Train noted, "Together with '' Wizard'', this set of simple rules for individual combat formed the framework for an array of expansions (''Advanced Melee'' and ''Advanced Wizard'') and associated games (the programmed adventure Microquests, including ''Death Test''; '' Death Test 2''; ''Grail Quest''; ''Orb Quest''; ''Master of the Amulets''; ''Security Station''; ''Treasure of the Silver Dragon''; ''Treasure of Unicorn Gold'')." In a retrospective review in Issue 35 of ''Warning Order'', Matt Irsik called this "a lot of game in a little package." He noted that "it garnered quite a following by fantasy gamers who used it as the combat system for their role-playing games." Irsik concluded "For $2.95 this was a very well put together game with a lot of ideas that worked out very well in terms of game play."


Other reviews and commentary

*''
Pegasus Pegasus (; ) is a winged horse in Greek mythology, usually depicted as a white stallion. He was sired by Poseidon, in his role as horse-god, and foaled by the Gorgon Medusa. Pegasus was the brother of Chrysaor, both born from Medusa's blood w ...
'' #10 (Oct. 1982) *''
Magia i Miecz ''Magia i Miecz'' (; ''Magic and Sword'') was a Polish magazine dedicated to RPG games. It was the first and longest existing magazine of this type in the country. It was published in 1993–2002 by Wydawnictwo MAG. It was a precursor of RPG i ...
'' (Issue 1 – 1993) (Polish) *'' Fantastic Science Fiction'', October 1980 *''
The Playboy Winner's Guide to Board Games ''The Playboy Winner's Guide to Board Games'' is a 1979 book by Jon Freeman. It is a revised edition of ''A Player's Guide to Table Games'' by the same author, but under the name John Jackson. Contents ''The Playboy Winner's Guide to Board Games' ...
''


References


External links

*


Further reading

* Jackson, Steve. ''Melee'' (1st Printing). Metagaming. Austin. 1977 * Jackson, Steve. ''Advanced Melee''. Metagaming. Austin. 1980 {{DEFAULTSORT:Melee (Game) Board games introduced in 1977 Fantasy board wargames Metagaming Concepts games Steve Jackson (American game designer) games The Fantasy Trip