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''Marvel Super Heroes'' (''MSH'') is a licensed
role playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, eith ...
set in the
Marvel Universe The Marvel Universe is a fictional shared universe where the stories in most American comic book titles and other media published by Marvel Comics take place. Superhero teams such as the Avengers, the X-Men, the Fantastic Four, the Guardia ...
, first published by TSR in 1984. The game lets players assume the roles of Marvel superheroes such as
Spider-Man Spider-Man is a superhero in American comic books published by Marvel Comics. Created by writer-editor Stan Lee and artist Steve Ditko, he first appearance, first appeared in the anthology comic book ''Amazing Fantasy'' #15 (August 1962) in ...
, Daredevil,
Hulk The Hulk is a superhero appearing in American comic books published by Marvel Comics. Created by writer Stan Lee and artist Jack Kirby, the character first appeared in the debut issue of ''The Incredible Hulk (comic book), The Incredible Hulk ...
,
Captain America Captain America is a superhero created by Joe Simon and Jack Kirby who appears in American comic books published by Marvel Comics. The character first appeared in '' Captain America Comics'' #1, published on December 20, 1940, by Timely C ...
, the
Fantastic Four The Fantastic Four, often abbreviated as FF, is a superhero team appearing in American comic books published by Marvel Comics. The team debuted in '' The Fantastic Four'' #1 ( cover-dated November 1961), helping usher in a new level of realism i ...
, and the
X-Men The X-Men are a superhero team in American comic books published by Marvel Comics. Created by writer/editor Stan Lee and artist/co-plotter Jack Kirby, the team first appeared in Uncanny X-Men, ''The X-Men'' #1 (September 1963). Although initial ...
. The game was designed to be easily understood, and this approach proved popular. TSR published an expanded edition, '' Marvel Superheroes Advanced Game'' in 1986.


System


Attributes

Players resolve most game situations by rolling
percentile dice Dice notation (also known as dice algebra, common dice notation, RPG dice notation, and several other titles) is a system to represent different combinations of dice in wargames and tabletop role-playing games using simple algebra-like notation suc ...
and comparing the results against a column of the colorful "Universal Results Table". The attribute used determines which column to use; different tasks map to different attributes. All characters have seven basic attributes: Fighting determines hit probability in and defense against hand-to-hand attacks. Agility determines hit probability in and defense against ranged attacks, feats of agility vs. the environment, and acrobatics. Strength determines damage inflicted by hand-to-hand attacks, grappling, or lifting and breaking heavy objects. Endurance determines resistance to physical damage (e.g., poison, disease, death). It also determines how long a character can fight and how fast a character can move at top speed. Reason determines the success of tasks relating to knowledge, puzzle-solving, and advanced technology. Intuition determines the success of tasks relating to awareness, perception, and instinct. Psyche determines the success of tasks relating to willpower,
psionics In American science fiction of the 1950s and '60s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as extrasensory perceptio ...
, and magic. Players sometimes refer to this set of attributes and the game system as a whole by the acronym "FASERIP". Attribute scores for most characters range from 1 to 100, where normal human ability is Typical (6), and peak (non-superheroic) human ability is Excellent (20). The designers minimize use of the numerical figures, instead preferring adjectives like "Incredible" (36-45) and "Amazing" (46-62). A "Typical" (5-7) attribute has a 50% base chance for success at most tasks relating to that attribute. As an attribute increases, the chance of success increases about 5% per 10 points. Thus a character with an "Amazing" (50) attribute has a 75% chance of success at tasks relating to that attribute.


Superpowers and origins

Beyond the seven attributes, characters have superpowers that function on a mostly ''ad hoc'' basis, and each character's description gives considerable space to a description of how their powers work in the game. Each character has an origin which puts ceilings on a character's abilities and superpowers. The origins include: Altered humans, normal people who acquire powers, such as Spider-Man or the Fantastic Four. High-tech wonders, normal people whose powers come from devices, such as Iron Man. Mutants, persons born with superpowers, such as the X-Men. Robots, created beings, such as the Vision and Ultron. Aliens, non-humans, including extra-dimensional beings such as Thor and Hercules.


Talents

The game also features a simple
skill system A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice. For some types of statistics, thi ...
referred to as Talents. Talents must be learned and cover areas of knowledge from Archery to Zoology. A Talent raises a character's ability by one rank when attempting actions related to that Talent. The GM is free to determine if a character would be unable to attempt an action without the appropriate Talent (such as a character with no medical background attempting to make a pill that can cure a rare disease).


Game mechanics

Two primary game mechanics drive the game: column shifts and colored results. Both influence the difficulty of an action. A column shift is used when a character is trying a hard or easy action. A column shift to the left indicates a penalty, while a shift to the right indicates a bonus. The column for each ability is divided into four colors: white, green, yellow, and red. A white result is always a failure or unfavorable outcome. In most cases, getting a green result is all that is needed to succeed at a particular action. Yellow and red results usually indicate more favorable results that could knock back, stun, or even kill an opponent. However, the GM can determine that succeeding at a hard task might require a yellow or red result. Additional rules in the "Campaign Book" of the basic and advanced sets use the same game mechanic to resolve non-violent tasks.


Publication history

The first super hero role-playing games appeared in the early 1980s with ''
Champions A champion (from the late Latin ''campio'') is the victor in a challenge, contest or competition. There can be a territorial pyramid of championships, e.g. local, regional/provincial/state, national, continental and world championships, and ...
'' (1981) by
Hero Games Hero Games (''DOJ, Inc dba Hero Games'') is the publisher of the Hero System, a generic roleplaying rules set that can be used to simulate many different genres, and was the co-developer of the '' Fuzion'' system. History In 1981, George MacD ...
and ''
Villains and Vigilantes ''Villains and Vigilantes'' (abbreviated as ''V&V'') is a superhero-themed role-playing game which competed primarily with '' Champions'' and ''Superworld'' in the early to mid-1980s. Origin ''Villains and Vigilantes'' was the first role-playin ...
'' (1983) by
Fantasy Games Unlimited Fantasy Games Unlimited (FGU) is a publishing house for tabletop and role-playing games. The company has no in-house design teams and relies on submitted material from outside talent. History Founded in the summer of 1975 in Jericho, New York b ...
. Both of these were "generic" systems, not tied to any particular line of comics, and players had to create their own super heroes. TSR scored a coup in 1984 when it acquired the game license from Marvel Comics, allowing it to create a role-playing game and characters based on the popular line of comics. The result was ''Marvel Super Heroes'', a
boxed set A boxed set or (its US name) box set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box, hence 'boxed', and offered for sale as a single unit. Music Artists ...
designed by
Jeff Grubb Jeff Grubb (born August 27, 1957) is an author of novels, short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the ''Dragonlance'' campaign setting under Tracy Hickman, and the ' ...
and written by
Steve Winter Steve Winter (born December 8, 1957) is an American game designer who worked on numerous products for the ''Dungeons & Dragons'' fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast. Early life Winter ...
. Grubb designed the game to be easily understood, including a bare-bones combat system sufficient to resolve comic book style superhero fights. The game proved popular, and two years later Grubb and Winter created an expanded edition, the '' Marvel Superheroes Advanced Game''.


TSR game supplements

The original ''Marvel Super Heroes'' game received extensive support from TSR, covering a variety of Marvel Comics characters and settings, including a ''
Gamer's Handbook of the Marvel Universe The ''Gamer's Handbook of the Marvel Universe'' is a series of role-playing game supplements published by TSR, beginning in 1988, for the '' Marvel Super Heroes'' role-playing game. Contents The ''Gamer's Handbook of the Marvel Universe'' is a ...
'' patterned after Marvel's ''
Official Handbook of the Marvel Universe The ''Official Handbook of the Marvel Universe'' is an encyclopedic Guide book, guide which details the fictional universe featured in Marvel Comics publications. The original 15-volume series was published in comic book format in 1982, followed b ...
''. ''MSH'' also got its own column, "The Marvel-phile", in TSR's house magazine ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
''; the column usually spotlighted a character or group of characters that hadn't yet appeared in a published game product.


SAGA System

In the late 1990s, TSR published ''
Marvel Super Heroes Adventure Game The ''Marvel Super Heroes Adventure Game'' is a role-playing game published by TSR, Inc. that uses the ''SAGA System'' and features characters published by Marvel Comics. It should not be confused with the earlier '' Marvel Super Heroes Game'', a ...
'', a card-based game that used their
SAGA System The SAGA System is a role-playing game system that uses "fate cards" to determine the effects of actions. The cards have numbers, suits, positive and negative states, and role-playing cues that guide the gamemaster in telling the story and adminis ...
game engine. This version, written by
Mike Selinker Mike Selinker ( ) is an American game designer, puzzle maker, and the founder and president of Lone Shark Games. Credits Selinker's design credits include '' Pirates of the Spanish Main'' and '' Fightball'' with James Ernest, ''Axis & Allies Rev ...
, included a method of converting characters from the old role-playing game to the SAGA System. Though critically praised in various reviews at the time, it never reached a large market. Shortly afterwards, the Marvel Comics game license reverted to Marvel Comics.


Other games

In 2003, Marvel Comics published their own game, '' Marvel Universe Roleplaying Game''. This game uses a diceless game mechanic that incorporates a Karma-based resolution system of "stones" (or tokens) to represent character effort. Subsequently Marvel Comics published a few additional supplements, but stopped supporting the game a little over a year after its initial release, despite going through several printings of the core rulebook. In August 2011,
Margaret Weis Productions Margaret Weis Productions, Ltd. is a games publisher located in Williams Bay, Wisconsin, United States and founded in 2004 after Margaret Weis and Don Perrin, the two founders of Sovereign Press, divorced. Games Margaret Weis Productions is p ...
acquired the licence to publish an RPG based on Marvel superheroes, and ''
Marvel Heroic Roleplaying ''Marvel Heroic Roleplaying'' (abbreviated as ''MHR'' or ''MHRP'') is the fourth role-playing game set in the Marvel Universe published by Margaret Weis Productions under license from Marvel Comics (after ''Marvel Super Heroes RPG'', ''Marvel Supe ...
'' was released beginning in 2012. However, the company found that despite critical acclaim and two Origins Awards, ''Marvel Heroic Roleplaying: Civil War'' "didn't garner the level of sales necessary to sustain the rest of the line." so they brought the game to a close at the end of April 2013.


Reception

In the July–August 1984 edition of ''
Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' (No. 70),
Allen Varney Allen Varney (born 1958) is an American writer and game designer. Varney has produced numerous books, role-playing game supplements, technical manuals, articles, reviews, columns, and stories, as well as the fantasy novel ''Cast of Fate'' ( TSR, ...
wrote that the game was only suited to younger players and Marvel fanatics, saying, "this is a respectable effort, and an excellent introductory game for a devoted Marvel fan aged 10 to 12; older, more experienced, or less devoted buyers will probably be disappointed. 'Nuff said." Seven years later, Varney revisited the game in the August 1991 edition of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' (Issue #172), reviewing the new basic set edition that had just been released. While Varney appreciated that the game was designed for younger players, he felt that it failed to recreate the excitement of the comics. "This is the gravest flaw of this system and support line: its apathy about recreating the spirit of Marvel stories. In this new Basic Set edition... you couldn’t find a miracle if you used microscopic vision. Look at this set’s few elementary mini-scenarios: all fight scenes. The four-color grandeur and narrative magic in the best Marvel stories are absent. Is this a good introduction to role-playing?" Varney instead suggested '' Toon'' by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
or ''
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
'' by
West End Games West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia' ...
as better role-playing alternatives for new and beginning young players. Pete Tamlyn reviewed ''Marvel Super Heroes'' for ''
Imagine Imagine may refer to: * Imagination Music Albums * ''Imagine'' (Armin van Buuren album), 2008 * ''Imagine'' (Eva Cassidy album), 2002 * ''Imagine'' (Janice Vidal album), 2012 * ''Imagine'' (John Lennon album), 1971 ** ''Imagine: John Lennon' ...
'' magazine and stated that "this game has been produced in collaboration with Marvel and that opportunity itself is probably worth a new game release. However, ''Marvel Superheroes'' is not just another Superhero game. In many ways it is substantially different from other SHrpgs." In the January–February 1985 edition of ''
Different Worlds ''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''Rune ...
'' (Issue #38),
Troy Christensen Troy Christensen (born July 16, 1964) is an American author and game designer. Based in Grand Rapids, Michigan, he is an established figure in the role-playing game community. Biography Troy Christensen created the ''Phantasm Adventures'' game, ...
gave it an average rating of 2.5 stars out of 4, saying, "The ''Marvel Super Heroes'' roleplaying game overall is a basic and simple system which I would recommend for beginning and novice players ..People who enjoy a fast and uncomplicated game and like a system which is conservative and to the point will like this game."
Marcus L. Rowland Marcus L. Rowland (born 1953) is an English author in the field of role-playing games, particularly games with Victorian era content. Biography Marcus Rowland owned a copy of the original boxed set of ''Dungeons & Dragons'' as early as 1977, th ...
reviewed ''Marvel Super Heroes'' for ''
White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' #62, giving it an overall rating of 8 out of 10, and stated that "All in all, a useful system which is suitable for beginning players and referees, but should still suit experienced gamers." In his 1990 book ''
The Complete Guide to Role-Playing Games ''The Complete Guide to Role-Playing Games'' is a book written by Rick Swan and published by St. Martin's Press in 1990 that explains role-playing games and provides reviews of those that were on the market at the time. Contents ''The Complete G ...
'', game critic
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin' ...
called this "a snap to learn, loaded with action, and nearly captures the anything-goes lunacy that's been a hallmark of Marvel Comics since the early 1960s." Swan did note that familiarity with Marvel heroes was a necessity "and players who've never heard of
Captain America Captain America is a superhero created by Joe Simon and Jack Kirby who appears in American comic books published by Marvel Comics. The character first appeared in '' Captain America Comics'' #1, published on December 20, 1940, by Timely C ...
or the
Fantastic Four The Fantastic Four, often abbreviated as FF, is a superhero team appearing in American comic books published by Marvel Comics. The team debuted in '' The Fantastic Four'' #1 ( cover-dated November 1961), helping usher in a new level of realism i ...
(are there any?) won't find much to like." Swan concluded by giving the game superior rating of 3.5 out of 4, saying, "I believe it's more difficult to design a simple game than a complicated one, so ''Marvel Super Heroes'' strikes me as a triumph." ''Marvel Super Heroes'' was chosen for inclusion in the 2007 book '' Hobby Games: The 100 Best''. Writer and game designer
Steve Kenson Steve Kenson (born June 16, 1969) is a writer and designer of role-playing games (RPGs) and related fiction. Career Steve Kenson began working as an author and game designer in 1995. Kenson co-wrote the super-hero role-playing game '' Silver Ag ...
commented that "it's a testament to the game's longevity that it still has enthusiastic fan support on the Internet and an active play community more than a decade after its last product was published. Even more so that it continues to set a standard by which new superhero roleplaying games are measured. Like modern comic book writers and artists following the greats of the Silver Age, modern RPG designers have a tough act to follow." In a retrospective review of ''Marvel Super Heroes'' in '' Black Gate'', Matthew David Surridge said "you couldn't help but read comics differently when you were helping create super-hero adventures yourself. Which, so often, seemed superior to what was being published by the major publishers, especially in the early 1990s." Ty Johnston for ''Black Gate'' later said "I had the pleasure of playing the game a fair amount in my teen years and even a little later in my twenties, and more recently I lucked into a few online games with friends, and I have to say this game is not only enjoyable, but it's something of a bit of fresh air, mainly because of its relative simplicity and its willingness to be fun. It's worth checking out."https://www.blackgate.com/2021/04/25/blast-from-the-past-marvel-super-heroes-rpg/ In his 2023 book ''Monsters, Aliens, and Holes in the Ground'', RPG historian Stu Horvath noted, "It's interesting to see the gulf of quality between ''Marvel Super Heroes'' and '' Conan Unchained'' ublished the same year by TSR.Where ''Conan'' feels like the work of a good designer trying desperately to salvage a corporate cash grab, ''Marvel Super Heroes'' is a fun and functional reflection of the source material in roleplaying game form."


References

{{reflist Marvel Comics role-playing games Marvel Super Heroes (role-playing game) Role-playing games introduced in 1984 TSR, Inc. games