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Lara Croft is a
fictional character In fiction, a character (or speaker, in poetry) is a person or other being in a narrative (such as a novel, play, radio or television series, music, film, or video game). The character may be entirely fictional or based on a real-life perso ...
and the main protagonist of the video game franchise ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
''. She is presented as a highly intelligent and athletic British archaeologist who ventures into ancient tombs and hazardous ruins around the world. Created by a team at British developer
Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as C ...
that included
Toby Gard Toby is a popular, usually male, name in many English speaking countries. The name is from the Middle English vernacular form of Tobias. Tobias itself is the Greek transliteration of the Hebrew טוביה ''Toviah'', which translates to ''Good i ...
, the character first appeared in the video game ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'' in 1996. Core Design handled the initial development of the character and the series. Inspired by strong female icons, Gard designed Lara Croft to counter stereotypical female characters. The company modified the character for subsequent titles, which included graphical improvements and gameplay additions. American developer
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy L ...
took over the series after the 2003 sequel '' Tomb Raider: The Angel of Darkness'' was received poorly. The new developer
rebooted ''Rebooted'' is the third season of the computer-animated television series '' Ninjago: Masters of Spinjitzu'' (titled ''Ninjago'' from the eleventh season onward). The series was created by Michael Hegner and Tommy Andreasen. The season aired f ...
the character along with the video game series by altering her physical proportions and giving her additional ways of interacting with game environments. Croft has been voiced by six actresses in the video game series:
Shelley Blond Shelley Blond (born 25 March 1970) is an English actress, voice actress, television presenter, author, announcer and businesswoman. Career Shelley Blond was the first voice-actress for Lara Croft, lending her voice to the Croft character in th ...
(1996, 2022), Judith Gibbins (1997–98, 2022), Jonell Elliott (1999–2003, 2022),
Keeley Hawes Claire Julia Hawes (born 10 February 1976), known professionally as Keeley Hawes, is an English actress. After beginning her career in a number of literary adaptations, including ''Our Mutual Friend'' (1998) and '' Tipping the Velvet'' (2002), Ha ...
(2006–14, 2021), Camilla Luddington (2013–present), and Abigail Stahlschmidt (2015). Lara Croft has further appeared in video game spin-offs, printed adaptations, a series of animated short films, feature films, and merchandise related to the series. The promotion of the character includes a brand of apparel and accessories, action figures, and model portrayals. She has been licensed for third-party promotion, including television and print advertisements, music-related appearances, and as a spokesmodel. Critics consider Lara Croft a significant game character in popular culture. She holds six ''
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
'', has a strong fan following, and is among the first video game characters to be successfully adapted to film. Lara Croft is also considered a sex symbol, one of the earliest in the industry to achieve widespread attention. The character's influence in the industry has been a point of contention among critics; viewpoints range from a positive agent of change in video games to a negative role model for young girls.


Characteristics

Lara Croft is depicted as an athletic woman with brown eyes and dark auburn hair, frequently kept in a plait or ponytail. The character's classic costume is a turquoise leotard, light brown shorts, calf-high boots, and tall white socks. Accessories include fingerless gloves, a backpack, a utility belt with holsters on either side, and two pistols. The video game sequels introduced new outfits designed for different environments, such as underwater and cold weather. In the later games, Croft wears a
crop top A crop is a plant that can be grown and harvested extensively for profit or subsistence. When the plants of the same kind are cultivated at one place on a large scale, it is called a crop. Most crops are cultivated in agriculture or hydroponics ...
, camouflage pants and black or light brown shorts. When exploring, she often carries two pistols, but has used other weaponry throughout the series. She is fluent in several languages. Lara's backstory has changed dramatically over the course of the series. During the first era, beginning in ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'' (1996), game manuals describe the character as the Wimbledon, London-born daughter of Lord Henshingly Croft (Lord Richard Croft in ''Legend'' and ''Survivor'' timelines). She was raised as an aristocrat and betrothed to the fictitious Earl of Faringdon. Lara attended the Scottish boarding school
Gordonstoun Gordonstoun School is a co-educational independent school for boarding and day pupils in Moray, Scotland. It is named after the estate owned by Sir Robert Gordon in the 17th century; the school now uses this estate as its campus. It is locate ...
and a Swiss finishing school. At the age of twenty-one, she survived a plane crash, which left her stranded in the
Himalayas The Himalayas, or Himalaya (; ; ), is a mountain range in Asia, separating the plains of the Indian subcontinent from the Tibetan Plateau. The range has some of the planet's highest peaks, including the very highest, Mount Everest. Over 10 ...
for two weeks; the experience spurred her to shun her former life and seek other adventures around the world. Croft published books and other written works based on her exploits as a mercenary, big-game hunter, and master thief. These provided her with a replacement source of income after her father disowned her over her change in lifestyle. During the second era, which began with '' Tomb Raider: Legend'' (2006), Lara's story was changed to be the daughter of archaeologist Lord Richard Croft, the Earl of Abingdon, and someone who was quickly identified as a highly talented individual while attending the Abingdon Girls School. The plane crash was changed to when Lara was nine years old, and with her mother, Amelia Croft. While searching for shelter, Lara and her mother took refuge in an ancient Nepalese temple, where Lara witnesses her mother vanish after tampering with an ancient sword. Her father later disappears in search of his wife. This spurs Lara on to seek the reason for her mother's disappearance. The third era, established in ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'' (2013), deviates from the original plot considerably. When Lara was young she travelled with her parents on many of their archaeological expeditions which helped to shape the woman she was becoming. It was on one of these expeditions that her mother, Amelia Croft, vanished and was presumed dead and when her father Richard presumably took his own life a few years later, she was then left in the care of Conrad Roth. Even though she inherited a vast fortune, giving her the means to attend
Cambridge Cambridge ( ) is a College town, university city and the county town in Cambridgeshire, England. It is located on the River Cam approximately north of London. As of the 2021 United Kingdom census, the population of Cambridge was 145,700. Cam ...
with ease, Lara chose to study at
University College London , mottoeng = Let all come who by merit deserve the most reward , established = , type = Public research university , endowment = £143 million (2020) , budget = ...
. Though this was a much tougher choice, it helped her become more grounded and level-headed than she might otherwise have been. She also ended up meeting her best friend, Samantha Nishimura, during her time at UCL. It was because of Sam's free spirit and a wild streak that Lara was able to experience much more of London than just the universities and museums that she loved so much. After travelling the world, both Lara and Sam end up on an expedition to the Dragon's Triangle off the Japanese coast in search of the lost civilization of Yamatai. It is on this expedition that Lara is stranded on a remote island full of natural, human and supernatural dangers, which enables her to develop from an untested young woman to a survivor. After experiencing the supernatural powers of the ancient world, she comes to realise her father was right about his theories and her hunger for adventure awakens. Although Lara had an independent life, including much international work, she was also able to maintain an active social life and healthy relationship.


Character development history

Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as C ...
, a subsidiary of Eidos, created Lara Croft as the lead protagonist of its video game ''Tomb Raider'', which began development in 1993. Lead graphic artist
Toby Gard Toby is a popular, usually male, name in many English speaking countries. The name is from the Middle English vernacular form of Tobias. Tobias itself is the Greek transliteration of the Hebrew טוביה ''Toviah'', which translates to ''Good i ...
went through about five designs before arriving at the character's final appearance. He initially envisioned a male lead character with a whip and a hat. Core Design co-founder Jeremy Smith characterised the design as derivative of Indiana Jones, and asked for more originality. Also known as '' Ten Years of Tomb Raider: A GameTap Retrospective'' Gard decided that a female character would work better from a design standpoint. He also cited ''
Virtua Fighter is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original '' Virtua Fighter'' was released in October 1993 and has received four main sequels and several spin-offs. The highly influential first ''Virtua Fighter'' ga ...
'' as an influence; Gard noticed that while watching people play the game, players selected one of the two available female characters in the game almost every match he saw. Gard expressed a desire to counter stereotypical female characters, which he has characterised as "bimbos" or "dominatrix" types. Smith was sceptical of a female lead at first because few contemporary games featured them. He came to regard a female lead as a great hook and put faith in Gard's idea. Inspired by pop artist Neneh Cherry and comic book character
Tank Girl ''Tank Girl'' is a British comic book character created by Alan Martin and Jamie Hewlett, and first appeared in print in 1988 in the British comics magazine ''Deadline''. After a period of intense popularity in the late 1980s and early 1990s, ...
, Gard experimented with different designs, including a muscular woman and a Nazi-like militant. He settled on a tough South American woman with a braid named Laura Cruz. Eidos management preferred a more "UK friendly" name, and it is claimed that "Lara Croft" was selected from similar-sounding British names found in an English telephone directory in Derby, where the Core Design developers were based. An alternate explanation is a homage to an accountant named Laura Croft. Along with the name change, the character's backstory was altered to incorporate a British origin. Gard was keen to animate the character realistically, an aspect he felt the industry at the time had disregarded. He sacrificed quick animations in favour of more fluid movement, believing that players would empathise with the character more easily. Lara's dual-wielding of pistols was inspired by the film '' Hard Boiled'' and an ''
Æon Flux ''Æon Flux'' is an American avant-garde science fiction adventure animated television series that aired on MTV from November 30, 1991, until October 10, 1995, with film, comic book, and video game adaptations following thereafter. It premiered ...
'' short. In the first ''Tomb Raider'', Croft's
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informa ...
(3D) character model is made of around 230 
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
. The character's braid was removed from the model, but added back for subsequent iterations. Gavin Rummery, programmer on the first two ''Tomb Raider'' games, explained: "It had been dropped from the original because it just didn't work properly with all the acrobatic moves—it was more like she had an electric eel attached to her head that had a life of its own. But on TRII I came up with a way to get it working and was really pleased how natural it looked". Although widely reported that, while adjusting the character model, Gard accidentally increased the breasts' dimensions by 150 percent and the rest of the creative team argued to keep the change, Gard has stated that the notion "came out of a silly remark made in an interview". Core Design hired Shelley Blond to voice Croft after the game entered the beta phase of development. Gard left Core Design after completing ''Tomb Raider'', citing a lack of creative freedom and control over marketing decisions related to the ideas he developed (especially Lara Croft). Core Design improved and modified the character with each installment. Developers for ''Tomb Raider II'' increased the number of polygons in the character's model and added more realistic curves to its design. Other changes included new outfits and manoeuvres. Core Design reportedly planned to implement crawling as a new gameplay option, but the option did not appear until ''Tomb Raider III''. Actress Judith Gibbins took over voice acting responsibilities and stayed on through the third game. For ''Tomb Raider III'', the developers increased the number of polygons in Croft's 3D model to about 300, and introduced more abilities to the gameplay. Core Design wanted to reintroduce the character to players in ''Tomb Raider: The Last Revelation'' and included a flashback scenario with a younger Lara. The developers expanded the character's set of moves threefold to allow more interaction with the environment, like swinging on ropes and kicking open doors. The character model was altered to feature more realistic proportions, and Jonell Elliott replaced Gibbins as the voice of Lara Croft. By the time development for ''The Last Revelation'' began, Core Design had worked on the series constantly for four years and the staff felt they had exhausted their creativeness. Feeling the series lacked innovation, Core Design decided to kill the character and depicted Croft trapped by a
cave-in A cave-in is a collapse of a geologic formation, mine or structure which may occur during mining, tunneling, or steep-walled excavation such as trenching. Geologic structures prone to spontaneous cave-ins include alvar, tsingy and other limes ...
during the final scenes of the game.
ImageSize = width:888 height:300 PlotArea = left:150 bottom:150 top:20 right:10 Alignbars = justify DateFormat = dd/mm/yyyy Period = from:01/01/1996 till:01/01/2021 TimeAxis = orientation:horizontal format:yyyy ScaleMajor = unit:year increment:1 start:1996 Colors = id:TR1 value:rgb(1,0.68,0.69) legend:Tomb Raider (1996)  id:TR2 value:rgb(0.77,1,0.77) legend:Tomb Raider II  id:TR3 value:rgb(0.74,0.80,0.94) legend:Tomb Raider III  id:TR4 value:rgb(0.996,0.976,0.714) legend:Tomb Raider The Last Revelation  id:TR5 value:rgb(0.929,0.761,0.902) legend:Tomb Raider Chronicles  id:TR6 value:rgb(0.875,0.875,0.878) legend:Tomb Raider Angel of Darkness  id:TR7 value:rgb(0.906,0.98,1) legend:Tomb Raider Legend  id:TRA value:rgb(1,0.68,0.69) legend:Tomb Raider Anniversary  id:TR8 value:rgb(0.941,0.80,0.655) legend:Tomb Raider Underworld  id:TR9 value:rgb(0.816,1,0.675) legend:Tomb Raider (2013)  id:TR10 value:rgb(0.996,0.976,0.714) legend:Rise of the Tomb Raider  id:TR11 value:rgb(0.96,0.97,1) legend:Shadow of the Tomb Raider  Legend = orientation:vertical position:bottom columns:2 LineData = width:0.5 at:25/10/1996 color:black layer:back at:18/11/1997 color:black layer:back at:22/11/1999 color:black layer:back at:07/04/2006 color:black layer:back at:05/03/2013 color:black layer:back BarData = bar:title bar:TR1 bar:TR2 bar:TR4 bar:TR7 bar:TR9 bar:TR10 PlotData = width:10 textcolor:black align:left anchor:from shift:(10,-4) bar:title from:start till:end text:"Timeline of Lara Croft's voice actresses" fontsize:L anchor:middle align:center width:25 color:white bar:TR1 from:25/10/1996 till:18/11/1997 width:15 color:TR1 text:"
Shelley Blond Shelley Blond (born 25 March 1970) is an English actress, voice actress, television presenter, author, announcer and businesswoman. Career Shelley Blond was the first voice-actress for Lara Croft, lending her voice to the Croft character in th ...
" shift:(-11,-3) bar:TR2 from:18/11/1997 till:21/12/1998 width:15 color:TR2 text:"Judith Gibbins" shift:(6,-3) bar:TR2 from:21/12/1998 till:22/11/1999 width:15 color:TR3 bar:TR4 from:22/11/1999 till:01/11/2000 width:15 color:TR4 text:" Jonell Elliott" shift:(79,-3) bar:TR4 from:01/11/2000 till:20/07/2003 width:15 color:TR5 bar:TR4 from:20/07/2003 till:07/04/2006 width:15 color:TR6 bar:TR7 from:07/04/2006 till:01/06/2007 width:15 color:TR7 text:"
Keeley Hawes Claire Julia Hawes (born 10 February 1976), known professionally as Keeley Hawes, is an English actress. After beginning her career in a number of literary adaptations, including ''Our Mutual Friend'' (1998) and '' Tipping the Velvet'' (2002), Ha ...
" shift:(91,-3) bar:TR7 from:01/06/2007 till:18/11/2008 width:15 color:TRA bar:TR7 from:18/11/2008 till:05/03/2013 width:15 color:TR8 bar:TR9 from:05/03/2013 till:10/11/2015 width:15 color:TR9 text:" Camilla Luddington" shift:(70,-3) bar:TR9 from:10/11/2015 till:14/09/2018 width:15 color:TR10 bar:TR9 from:14/09/2018 till:01/01/2021 width:15 color:TR11
The next title, ''Tomb Raider Chronicles'', depicted the late Lara Croft via her friends' flashbacks. The game introduced stealth attacks, which would carry over to the next game, ''Tomb Raider: The Angel of Darkness''. While the original development team worked on ''Chronicles'', Core Design assigned a new team to develop ''The Angel of Darkness'' for the PlayStation 2. Anticipating innovative changes from next-generation consoles, Adrian Smith—co-founder of Core Design—wanted to reinvent the character to keep pace with the updated technology. Core Design conducted market research, including fan polls, to aid in ''The Angel of Darkness'' development. The development team felt it could not alter the character and instead opted to place her in a situation different from previous games. The PlayStation 2 hardware allowed for more manoeuvres and a more detailed character model; the number of polygons in Croft's model increased to 4,400. The team sought to add more melee manoeuvres to better match Lara Croft's portrayal as an expert fighter in her backstory. Movement control was switched from the directional pad to the analogue control stick to provide more precision. After the original team finished ''Chronicles'', it joined the development of ''The Angel of Darkness''. Excess content, missed production deadlines, and Eidos' desire to time the game's launch to coincide with the release of the 2003 ''Tomb Raider'' film resulted in a poorly designed game; Croft was brought back to life without explanation and the character controls lacked precision.


Developer switch to Crystal Dynamics

''The Angel of Darkness'' was received poorly, prompting Eidos—fearing financial troubles from another unsuccessful game—to give development duties for future titles to
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy L ...
, another Eidos subsidiary. The ''
Legacy of Kain ''Legacy of Kain'' is a series of dark fantasy action-adventure video games primarily developed by Crystal Dynamics and formerly published by Eidos Interactive, then Square Enix Europe after 2009. The first title, '' Blood Omen: Legacy of Kai ...
'' development team began work on a new title (''Tomb Raider: Legend''), and Toby Gard returned to work as a consultant. The development team reassessed the brand value of the franchise and its protagonist. Chip Blundell, Eidos's vice-president of brand management, commented that the designers understood that fans saw the character and brand as their own, rather than Eidos's. With that in mind, the team retooled the franchise and character to emphasise aspects of the original game that made them unique. The storyline intended for a trilogy of games that started with ''The Angel of Darkness'' was abandoned and a new plot was created for ''Legend''. Crystal Dynamics focused on believability rather than realism to re-develop the character, posing decisions around the question, "What could Lara do?", and giving her action more freedom. The designers updated Lara Croft's move set to make her movements appear more fluid and continuous. The animations were also updated so the character could better interact with environmental objects. The developers introduced a feature that causes the character's skin and clothing to appear wet after swimming and dirty after rolling on the ground. Responding to criticism directed at the character controls in ''The Angel of Darkness'', Crystal Dynamics redesigned the character's control scheme to provide what it felt was the best third-person action experience. The developers also introduced close-quarter melee manoeuvres. Crystal Dynamics updated the character model to add more realism, but retained past design elements. The polygon count increased to over 9,800. More attention was paid to the character's lip synching and facial expressions to allow for dynamic emotional responses to in-game events. In redesigning the character's appearance, Crystal Dynamics updated Croft's hairstyle, wardrobe, and accessories. Her shirt was changed to a V-neck crop top, her body was given more muscle tone, and her hair braid was switched to a pony tail. The voice actor for Lara Croft was initially rumoured to be
Rachel Weisz Rachel Hannah Weisz (; born 7 March 1970 ) is an English actress. She is the recipient of various accolades, including an Academy Award, a Laurence Olivier Award, and a BAFTA Award. Weisz began acting in British stage and television in the ...
, but the role was eventually given to
Keeley Hawes Claire Julia Hawes (born 10 February 1976), known professionally as Keeley Hawes, is an English actress. After beginning her career in a number of literary adaptations, including ''Our Mutual Friend'' (1998) and '' Tipping the Velvet'' (2002), Ha ...
. Crystal Dynamics retained the design changes for the next game, ''Tomb Raider: Anniversary'', a remake of the first game. The designers aimed to portray Croft with more emotional depth, and focused on the character's desire to achieve the end goal of the game, culminating in killing one of the antagonists. The developers used the death to evoke guilt in Croft afterward and illustrate that shooting a person should be a difficult choice. ''Tomb Raider: Underworld'' continued the plot line established in ''Legend''. Crystal Dynamics used new technology to improve the character for
seventh-generation consoles The seventh generation of home video game consoles began on November 22, 2005, with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony Computer Entertainment's PlayStation 3 on November 17, 2006, and Ninte ...
, focusing on improving realism. The dirt accumulation and water cleansing
mechanic A mechanic is an artisan, skilled tradesperson, or technician who uses tools to build, maintain, or repair machinery, especially cars. Duties Most mechanics specialize in a particular field, such as auto body mechanics, air conditioning an ...
from ''Legend'' was altered to be a
real-time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
mechanic that can involve the entire game environment. To achieve a more natural appearance, the developers added
spherical harmonics In mathematics and physical science, spherical harmonics are special functions defined on the surface of a sphere. They are often employed in solving partial differential equations in many scientific fields. Since the spherical harmonics form ...
to provide indirect lighting to in-game objects like Lara Croft. Crystal Dynamics made the character model more complex and detailed than previous instalments, featuring more texture layers that determine the appearance of shadows and reflective light on it, and using
skeletal animation Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a surface representation used to draw the character (called the ''mesh'' or ''skin'') and a hierarc ...
to portray believable movement. The number of polygons in the model increased to 32,000. The developers enhanced Croft's facial model by increasing the number of polygons, bones used in the animation skeleton, and graphical shaders in the face to add more detail and expressive capabilities. The hair was created as a real-time cloth
simulation A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the s ...
to further add realism to its shape and movement. The developers kept Croft's hair tied back because they felt a real person would not want it flying around while performing dangerous manoeuvres. The character's body size was increased and breast size reduced to portray more realistic proportions. The developers tried to redefine Lara Croft's actions by questioning what they felt the character was capable of. While previous games used hand-animated movement for the character, ''Underworld'' introduced motion capture-based animation to display more fluid, realistic movement and facial expressions. Stuntwoman and Olympic Gold medalist Heidi Moneymaker was the motion capture actress, and advised the designers on practical movements. Animators adjusted and blended the recorded animation to create seamless transitions between the separate moves and their simultaneous combinations. The blends and additional animations give the character more flexible movement. Actions were overlapped to allow for multitasking, such as aiming at two separate targets and shooting with one hand while the other holds an object collected from the environment. Other additions include more melee attacks, as well as contextual offensive and climbing manoeuvres. Crystal Dynamics sought to make the visual appearance of the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
versions identical, although the systems used different techniques to achieve this. In response to ''Underworld''s lackluster sales figures, Eidos reportedly considered altering the character's appearance to appeal more to female fans.


Publisher switch to Square Enix

Japanese game company Square Enix acquired Eidos in April 2009, restructuring Eidos into
Square Enix Europe Square Enix Limited (formerly Domark Limited and Eidos Interactive Limited) is a British subsidiary of the Japanese video game company Square Enix, acting as their European publishing arm. The company formerly owned ''Tomb Raider'', which was i ...
. Crystal Dynamics remained as developer of the ''Tomb Raider'' games. ''Lara Croft and the Guardian of Light'' introduced co-operative gameplay to the series, a move that brand director Karl Stewart said was meant to "show araas a more humanistic character" by placing her in a situation that differed from previous instalments. The game uses the same technology featured in the studio's past ''Tomb Raider'' games. Despite the changes implemented in the titles, Crystal Dynamics believed that the series required further reinvention to stay relevant. In late 2010, Square Enix announced a franchise reboot titled ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
''; the new Lara Croft would be a darker, grittier reimagining of the character. In examining the character, Crystal Dynamics concluded that Croft's largest failing was her "Teflon coating", and that it needed a more human version that players would care about. The studio sought a new voice actress, trialling dozens of relatively unknown performers. The second reboot focuses on the origin of the character, and as a result, changes the previous back story. Staff opted to first work on the character's biography rather than cosmetic aspects. Crystal Dynamics sought to avoid the embellished physique of past renditions and pushed for realistic proportions. In redesigning the character's appearance, the designers began with simple concepts and added features that it felt made Lara Croft iconic: a ponytail, "M-shaped" lips, and the spatial relationship between her eyes, mouth, and nose. The company also changed the character's wardrobe, focusing on what it believed was more functional and practical. In designing the outfits, staff aimed to create a look that was "relevant" and "youthful", but not too "trendy" or "hip". To gauge the redesign, Crystal Dynamics conducted
eye tracking Eye tracking is the process of measuring either the point of gaze (where one is looking) or the motion of an eye relative to the head. An eye tracker is a device for measuring eye positions and eye movement. Eye trackers are used in research ...
studies on subjects who viewed the new version and previous ones. Similar to ''Underworld'', the new ''Tomb Raider'' features motion capture-based animation. In an effort to present realism and emotion in the character, Crystal Dynamics captured face and voice performances to accompany the body performances. The company revamped Croft's in-game combat abilities. Crystal Dynamics aimed to make the "combat fresh to the franchise, competitive amongst imilar games and relevant to the story". Among the changes is the implementation of a free aiming system. The studio reasoned that such a system would cause players to be more invested in the action by fostering a "raw, brutal, and desperate" style. Global brand director Karl Stewart stated that such desperation relates to the updated character's inexperience with violence. He further commented that Lara Croft is thrust into a situation where she is forced to kill, which will be a traumatic and defining moment for her. In June 2012, Crystal Dynamics confirmed Camilla Luddington as the voice of Lara Croft in the reboot. She reprised the role in two sequels: '' Rise'' (2015) and ''
Shadow of the Tomb Raider ''Shadow of the Tomb Raider'' is a 2018 action-adventure video game developed by Eidos-Montréal and published by Square Enix's European subsidiary. It continues the narrative from the 2015 game ''Rise of the Tomb Raider'' and is the twelfth ...
'' (2018).


Appearances


In video games

Lara Croft primarily appears in the ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'' video game series published by
Square Enix Europe Square Enix Limited (formerly Domark Limited and Eidos Interactive Limited) is a British subsidiary of the Japanese video game company Square Enix, acting as their European publishing arm. The company formerly owned ''Tomb Raider'', which was i ...
(previously Eidos Interactive). The action-adventure games feature the protagonist travelling the world in search of rare objects and mystical artefacts. Croft first appeared in the 1996 video game ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'', in which she competes against a rival archaeologist in search of an Atlantean artefact. ''
Tomb Raider II ''Tomb Raider II'' is a 1997 action-adventure video game developed by Core Design and published by Eidos Interactive. It was first released on Windows and PlayStation. Later releases came for Mac OS (1998), iOS (2014) and Android (2015) ...
'' (1997) centres on the search for the Dagger of Xian, which is sought by thieves. '' Tomb Raider III'' (1998) focuses on meteorite fragments that endow humans with supernatural powers. In '' Tomb Raider: The Last Revelation'' (1999), the first depiction of a young Croft, she is accompanied by her mentor, Werner Von Croy. Lara searches for artefacts associated with the Egyptian god Horus, and later encounters Von Croy as an antagonist. In '' Tomb Raider Chronicles'' (2000), most of the game relates adventures told via flashbacks. The first portable game, ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'' (2000), was released on the Game Boy Color, and follows the character's search for the Nightmare Stone. A second Game Boy Color title, '' Tomb Raider: Curse of the Sword'' (2001), sees Lara Croft facing off against a cult. The next portable game, '' Tomb Raider: The Prophecy'' (2002), was released on the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
, and focuses on three magical stones. '' Tomb Raider: The Angel of Darkness'' (2003) was released on home platforms, centring on the murder of Professor Von Croy. Eidos
rebooted ''Rebooted'' is the third season of the computer-animated television series '' Ninjago: Masters of Spinjitzu'' (titled ''Ninjago'' from the eleventh season onward). The series was created by Michael Hegner and Tommy Andreasen. The season aired f ...
the series with '' Tomb Raider: Legend'' (2006), which focuses on Lara Croft's search for
Excalibur Excalibur () is the legendary sword of King Arthur, sometimes also attributed with magical powers or associated with the rightful sovereignty of Britain. It was associated with the Arthurian legend very early on. Excalibur and the Sword in th ...
and her mother, altering the character's backstory as part of the redesign. '' Tomb Raider: Anniversary'' (2007), a remake of the first game in the series, carried over design elements from ''Legend''. '' Tomb Raider: Underworld'' (2008) continues the plot introduced in ''Legend''. The story centres on Croft's search for information about her mother's disappearance. In the process she learns of the existence of
Thor Thor (; from non, Þórr ) is a prominent god in Germanic paganism. In Norse mythology, he is a hammer-wielding god associated with lightning, thunder, storms, sacred groves and trees, strength, the protection of humankind, hallowing, an ...
's hammer,
Mjölnir Mjölnir (from Old Norse Mjǫllnir) is the hammer of the thunder god Thor in Norse mythology, used both as a devastating weapon and as a divine instrument to provide blessings. The hammer is attested in numerous sources, including the 11th cen ...
. '' Lara Croft and the Guardian of Light'' (2010) is a downloadable game that is set in a Central American jungle, and features an ancient warrior who works with Lara Croft. In 2013, the series was rebooted a second time with the game ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'', which retold the story of Lara's origins and began a new continuity. Its sequel ''
Rise of the Tomb Raider ''Rise of the Tomb Raider'' is a 2015 action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix's European subsidiary. The game is the eleventh main entry in the ''Tomb Raider'' series, the s ...
'' was released in 2015, and the third game, ''
Shadow of the Tomb Raider ''Shadow of the Tomb Raider'' is a 2018 action-adventure video game developed by Eidos-Montréal and published by Square Enix's European subsidiary. It continues the narrative from the 2015 game ''Rise of the Tomb Raider'' and is the twelfth ...
'', in 2018. Lara Croft also appears as a playable guest character in the fighting game ''
Brawlhalla ''Brawlhalla'' is a free-to-play fighting game developed by Blue Mammoth Games and published by Ubisoft for macOS, Microsoft Windows, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series S & X, Android and iOS, with full cross ...
''. Additionally, Croft makes a cameo appearance in the PlayStation 5 game '' Astro's Playroom''. Lara Croft appears in ''
Fortnite Battle Royale ''Fortnite Battle Royale'' is a free-to-play battle royale video game developed and published by Epic Games. It is a companion game to '' Fortnite: Save the World'', a cooperative survival game with construction elements. It was initially ...
'' sixth season of the second chapter and was featured in a "Team Up!" mode with Aloy from ''
Horizon Zero Dawn ''Horizon Zero Dawn'' is a 2017 action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. The plot follows Aloy, a young hunter in a world overrun by machines, who sets out to uncover her past. The ...
''.


In films

Paramount Pictures acquired the film rights for ''Tomb Raider'' in 1998, which was released as '' Lara Croft: Tomb Raider'' in 2001. Producer Lloyd Levin stated that the film makers tried to capture the essence of the video game elements rather than duplicate them. Acknowledging the character's "huge fan base" and recognisable appearance, director
Simon West Simon Alexander West (born 1961) is an English film director and producer. He has primarily worked in the action genre, most notably as the director of the films ''Con Air'', '' Lara Croft: Tomb Raider'', '' The Mechanic'', and '' The Expenda ...
sought an actress with acting ability as well as physical attributes similar to Croft. Paramount also received input from developer Core Design on casting. Rumoured actresses included
Pamela Anderson Pamela Denise Anderson (born July 1, 1967) is a Canadian-American actress and model. She is best known for her glamour modeling work in ''Playboy'' magazine and for her appearances on the television series ''Baywatch'' (1992–1997). Anders ...
,
Demi Moore Demi Gene Moore ( ; née Guynes; born November 11, 1962) is an American actress. After making her film debut in 1981, Moore appeared on the soap opera '' General Hospital'' (1982–1984) and subsequently gained recognition as a member of the Br ...
and
Jeri Ryan Jeri Lynn Ryan (née Zimmermann; born February 22, 1968) is an American actress who played the former Borg drone Seven of Nine in '' Star Trek: Voyager'', for which she was nominated four times for a Saturn Award and won in 2001. She has reprised ...
. Academy Award-winning actress
Angelina Jolie Angelina Jolie (; born Angelina Jolie Voight; June 4, 1975) is an American actress, filmmaker, humanitarian and former Special Envoy to the UN High Commissioner for Refugees. The recipient of numerous accolades, including an Academy Award ...
was eventually cast to play Lara Croft. She had not been a fan of the character, but considered the role as a "big responsibility", citing anxiety about fans' high expectations. Producer Lawrence Gordon felt she was a perfect fit for the role. Jolie braided her hair and used minimal padding to increase her bust a cup size to 36D for the role. She felt that Croft's video game proportions were unrealistic, and wanted to avoid showing such proportions to young girls. Jolie trained rigorously for the action scenes required for the role, occasionally sustaining injuries. Her training focused on practising the physical skills necessary to perform the film's stunts. The difficulty of the training and injuries discouraged her, but she continued working through production. Jolie also encountered difficulties when working the guns, bungee jumping, and maneuvering with the braid. West had not anticipated that Jolie would do her own stunts, and was impressed, as was stunt coordinator Simon Crane, by the effort she put into them. Angelina Jolie reprised her role for a sequel, '' Lara Croft: Tomb Raider – The Cradle of Life''. Directed by
Jan de Bont Jan de Bont (; born 22 October 1943) is a Dutch cinematographer, director and film producer. He is best known for directing the films ''Speed'' (1994) and '' Twister'' (1996). As a director of photography, de Bont also worked on numerous blockb ...
, the 2003 film focused more on the character's development. De Bont praised Jolie's understanding of Lara Croft, as well as the character's strength, saying he "hates women in distress". Producer Levin commented that the film staff tried to handle the character properly, and consulted with the video game developers on what would be appropriate. Despite the second film's poor reception, Paramount remained open to releasing a third. Jolie was still optioned to play the character in a third film as late as 2007, though she had commented in 2004 that she had no intention of reprising the role again. In 1999, Eidos Interactive senior executive John Davis stated that Christmas Jones, played by the American actress
Denise Richards Denise Richards (born February 17, 1971) is an American actress, television personality, and former fashion model. Her most recognized roles are Carmen Ibanez in ''Starship Troopers'' (1997), Kelly Van Ryan in '' Wild Things'' (1998) and Bond gi ...
in the ''James Bond'' series film ''
The World Is Not Enough ''The World Is Not Enough'' is a 1999 spy film, the nineteenth in the ''James Bond'' series produced by Eon Productions and the third to star Pierce Brosnan as the fictional MI6 agent James Bond. It was directed by Michael Apted, from an ...
'', had been based on Lara Croft. Development for a third film was announced in 2009, with
Dan Lin Dan Lin (; born April 8, 1973) is a Taiwanese-American film producer. He is the founder and CEO of Rideback (formerly Lin Pictures until 2018), a film and television production company that he formed in 2008 that has a first-look deal at Uni ...
as the producer. Lin intended to reboot the film series with a young Croft in an origin story. In 2011,
Olivia Wilde Olivia Jane Cockburn ( ; born March 10, 1984), known professionally as Olivia Wilde, is an American actress and filmmaker. She played Remy "Thirteen" Hadley on the medical-drama television series ''House'' (2007–2012), and has appeared in the ...
denied rumours that she would play the role, but still expressed interest. The film, originally meant for a 2013 release, was to be produced by
Graham King Graham King is an English film producer. King was nominated four times for the Academy Award for Best Picture for producing the films '' The Aviator'' (2004), '' Hugo'' (2011), ''Bohemian Rhapsody'' (2018), and winning for ''The Departed'' (200 ...
, written by
Marti Noxon Martha Mills Noxon (born August 25, 1964) is an American television and film writer, director, and producer. She is best known for her work as a screenwriter and executive producer on the supernatural drama series '' Buffy the Vampire Slayer'' ...
and produced by
Metro-Goldwyn-Mayer Metro-Goldwyn-Mayer Studios Inc., also known as Metro-Goldwyn-Mayer Pictures and abbreviated as MGM, is an American film, television production, distribution and media company owned by Amazon through MGM Holdings, founded on April 17, 1924 ...
in partnership with King's studio GK Films.
Alicia Vikander Alicia Amanda Vikander (, ; born 3 October 1988) is a Swedish actress. She is the recipient of various accolades, including an Academy Award, a Screen Actors Guild Award and a Critics' Choice Movie Award, as well as receiving nominations for ...
was cast in 2016 to play Lara in the next film adaptation. ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'', directed by
Roar Uthaug Roar may refer to: Film and television * ''Roar'' (film), an American adventure-comedy film starring Tippi Hedren and Melanie Griffith * '' Roar: Tigers of the Sundarbans'', a 2014 Hindi-language Indian animal horror feature film * ''Roar'' (199 ...
, was released in 2018 and takes inspiration mostly from the rebooted series that started in 2013. A sequel was in development, but was cancelled in July 2022 after MGM lost the film rights to the franchise due to its expiration.


In other adaptations

Beginning in 1997, the character regularly appeared in comics by
Top Cow Productions Top Cow Productions is an American comics publisher, an imprint of Image Comics founded by Marc Silvestri in 1992. History During the early years of Image Comics, which was founded in 1992, co-founder Marc Silvestri shared a studio with Jim L ...
. Lara Croft first appeared in a crossover in
Sara Pezzini Sara may refer to: Arts, media and entertainment Film and television * ''Sara'' (1992 film), 1992 Iranian film by Dariush Merhjui * ''Sara'' (1997 film), 1997 Polish film starring Bogusław Linda * ''Sara'' (2010 film), 2010 Sri Lankan Sinhal ...
's ''
Witchblade ''Witchblade'' is a comic book series published by Top Cow Productions, an imprint of Image Comics, which ran from November 1995 to October 2015. The series was created by Top Cow founder and owner Marc Silvestri, editor David Wohl, writers ...
'', and later starred in her own comic book series in 1999. The series began with
Dan Jurgens Dan Jurgens (; born June 27, 1959) is an American comic book writer and artist. He is known for his work on the DC comic book storyline " The Death of Superman" and for creating characters such as Doomsday, Hank Henshaw and Booster Gold. Jurg ...
as the writer, featuring artwork by Andy Park and Jon Sibal. The stories were unrelated to the video games until issue 32 of the ''Tomb Raider'' series, which adapted ''Angel of Darkness''s plot. The series ran for 50 issues in addition to special issues. Other printed adaptations are ''Lara Croft Tomb Raider: The Amulet of Power'', a 2003 novel written by
Mike Resnick Michael Diamond Resnick (; March 5, 1942 – January 9, 2020) was an American science fiction writer and editor. He won five Hugo awards and a Nebula award, and was the guest of honor at Chicon 7. He was the executive editor of the defunct ma ...
; ''Lara Croft Tomb Raider: The Lost Cult'', a 2004 novel written by E. E. Knight; and ''Lara Croft Tomb Raider: The Man of Bronze'', a 2005 novel written by
James Alan Gardner James Alan Gardner (born January 10, 1955) is a Canadian science fiction author. Raised in Simcoe and Bradford, Ontario, he earned bachelor's and master's degrees in applied mathematics from the University of Waterloo. Gardner has published sci ...
.
GameTap GameTap was an online video game service established by Turner Broadcasting System (TBS) in 2005. It provided users with classic arcade video games and game-related video content. The service was acquired by French online video game service Met ...
released '' Revisioned: Tomb Raider'' in 2007 via the GameTap TV section of its website. The
web series A web series (also known as a web show) is a series of scripted or non-scripted online videos, generally in episodic form, released on the Internet, which first emerged in the late 1990s and became more prominent in the early 2000s. A single in ...
is a collection of ten short animated films that features re-imagined versions of Croft by well-known animators, comic book artists, and writers, including
Jim Lee Jim Lee (Korean 이용철; born August 11, 1964) is a Korean American comic-book artist, writer, editor, and publisher. He is currently the Publisher and Chief Creative Officer of DC Comics. In recognition of his work, Lee has received a Harvey ...
,
Warren Ellis Warren Girard Ellis (born 16 February 1968) is a British comic book writer, novelist, and screenwriter. He is best known as the co-creator of several original comics series, including ''Transmetropolitan'' (1997–2002), ''Global Frequency'' ( ...
, and
Peter Chung Peter Chung (born April 19, 1961) is a Korean American animator. He is best known for his unique style of animation, as the creator and director of ''Æon Flux'' and '' Reign: The Conqueror (Alexander Senki)''. Early life and career Peter Chung ...
. Episodes ranged from five to seven and half minutes in length, featuring
Minnie Driver Amelia Fiona Jessica "Minnie" Driver (born 31 January 1970) is an English actress. She rose to prominence with her break-out role in 1995's '' Circle of Friends''. She went on to star in a wide range of films including the cult classic '' Grosse ...
as Croft. The creative staff was given considerable freedom to re-interpret the character; they did not consult the video game designers, but were given a guide listing acceptable and unacceptable practices.
Hayley Atwell Hayley Elizabeth Atwell (born 5 April 1982) is a British and American actress. Born and raised in London, Atwell studied acting at the Guildhall School of Music and Drama, and made her stage debut in a 2005 production of James Kerr's translation ...
will voice Lara in the upcoming
Netflix Netflix, Inc. is an American subscription video on-demand over-the-top streaming service and production company based in Los Gatos, California. Founded in 1997 by Reed Hastings and Marc Randolph in Scotts Valley, California, it offers a fi ...
anime series.


Reception


Promotion and merchandising

Eidos's German branch and the KMF agency handled marketing for Lara Croft. According to Eidos, no
focus group A focus group is a group interview involving a small number of demographically similar people or participants who have other common traits/experiences. Their reactions to specific researcher/evaluator-posed questions are studied. Focus groups are ...
s or scientific studies were consulted when devising the marketing strategy for the character. Eidos marketing manager David Burton oversaw marketing efforts, which attempted to portray the character as attractive and pleasant. However, interaction with the press, especially those in Europe, resulted in less clothing depicted in promotional images. Concerned with diluting Croft's personality, Eidos avoided products it felt did not fit the character.
Ian Livingstone Sir Ian Livingstone (born 29 December 1949) is an English fantasy author and entrepreneur. Along with Steve Jackson, he is the co-founder of a series of role-playing gamebooks, ''Fighting Fantasy'', and the author of many books within that s ...
, Eidos's product acquisition director, commented that the company declines most merchandising proposals. He stated that Eidos primarily focused on game development and viewed such promotion outside video games as exposure for the character. Following Square Enix's acquisition, Eidos's marketing duties were transferred to the Square Enix Europe subsidiary. As part of the second reboot, Crystal Dynamics planned to align all products, promotions, and media ventures with its new version of the character. Lara Croft has appeared on the cover of multiple video game magazines. The character has also been featured on the cover of non-video game publications such as British style magazine '' The Face'', American news magazines ''Time'' and ''
Newsweek ''Newsweek'' is an American weekly online news magazine co-owned 50 percent each by Dev Pragad, its president and CEO, and Johnathan Davis, who has no operational role at ''Newsweek''. Founded as a weekly print magazine in 1933, it was widely ...
'', German magazine ''Focus'', and the front page of British newspaper the ''
Financial Times The ''Financial Times'' (''FT'') is a British daily newspaper printed in broadsheet and published digitally that focuses on business and economic current affairs. Based in London, England, the paper is owned by a Japanese holding company, Ni ...
''. Eidos licensed the character for third party advertisements, including television ads for
Visa Visa most commonly refers to: *Visa Inc., a US multinational financial and payment cards company ** Visa Debit card issued by the above company ** Visa Electron, a debit card ** Visa Plus, an interbank network *Travel visa, a document that allows ...
,
Lucozade Lucozade is a British brand of soft drink manufactured and marketed by the Japanese company Suntory. Created as "Glucozade" in the UK in 1927 by a Newcastle pharmacist, William Walker Hunter (trading as W. Owen & Son), it was acquired by the B ...
drinks, G4 TV, ''Brigitte'' magazine, and SEAT cars (Seat Ibiza, Seat Cordoba, Seat Alhambra and Seat Arosa). ''Retro Gamer'' staff attributes Croft's "iconic" status in part to the Lucozade commercials, calling them one of the most memorable advertisements to use video game elements. Picture advertisements appeared on the sides of double-decker buses and walls of subway stations. Irish rock band U2 commissioned custom renders for video footage displayed on stage in its 1997 PopMart tour. German punk band
Die Ärzte Die Ärzte (; ) is a German rock band from Berlin. The band has released 14 studio albums. The group consists of guitarist Farin Urlaub, drummer Bela B and bass player Rodrigo González. All three write and perform their songs. History Ea ...
's 1998 music video for "Men are Pigs" (german: link=no, "
Männer sind Schweine "Männer sind Schweine" ("Men are pigs") is a pop/rock song by Die Ärzte. It's the thirteenth track from their 1998 album '' 13''. The tongue-in-cheek lyrics are based on the cliché of men always wanting sex, warning women not to fall for the ...
") also features Croft. Music groups have dedicated songs to the character, culminating in the release of the album ''A Tribute to Lara Croft''. Bands and artists including Depeche Mode, Moby, Faith No More,
Jimi Tenor Jimi Tenor (born Lassi O. T. Lehto, 1965) is a Finnish musician. His artist name is a combination of the first name of his youth idol Jimmy Osmond and the tenor saxophone. His band Jimi Tenor & His Shamans released its first album in 1988, whilst ...
, and
Apollo 440 Apollo 440 (also known as Apollo Four Forty or @440) are a British electronic music group formed in Liverpool in 1990. The group has written, recorded, and produced five studio albums, collaborated with and produced other artists, remixed as ...
donated their songs for the album. In conjunction with the release of the 2001 film adaptation, Eidos licensed Lara Croft free-of-charge to the Gordonstoun boarding school for a commercial. The school approached Eidos about use of the character. Eidos allowed the one-time licence due to Core Design's inclusion of Gordonstoun in Croft's fictional biography without the school's permission. Near the end of 2006, Lara Croft became the spokesmodel for the Skin Cancer Awareness Foundation of Minden, Nevada as part of its Sun Smart Teen Program. The foundation felt that the character personified the benefits of a healthy body, and that young teenagers could relate to Croft. Lara Croft's likeness has been a model for merchandise. The first action figures were produced by
Toy Biz Toy Biz (also stylized as ToyBiz), was a toy company which later became a subsidiary of Marvel Entertainment and was renamed to Marvel Toys. It was best known for producing action figures and toys and holding the Marvel Comics license from 1990 t ...
, based on the video game version of the character. Playmates Toys released a series of action figures that depict Croft in different outfits and accessories from the video games, later producing figures modelled after Jolie for ''Lara Croft: Tomb Raider''. Graphic designer Marc Klinnert of Studio OXMOX released - scale model kits of the character, and later built a full-scale version. ''Arcade: The Videogame Magazine'' and ''PlayStation Magazine'' promoted life-size Croft statues as contest prizes. Spurred by a rumour that Eidos provided Lara Croft autographs, fans wrote to the company to obtain them. The quantity prompted Eidos to quickly produce autographed cards to meet demand. ''Tomb Raider: Underworld'' themes and wallpapers featuring the character were released for the PlayStation 3.
Xbox Live Marketplace Xbox Games Store (formerly Xbox Live Marketplace) is a digital distribution platform used by Microsoft's Xbox Series X, S, Xbox One and Xbox 360 video game consoles. The service allows users to download or purchase video games (including both ...
released Xbox 360 avatars in conjunction with ''Lara Croft and the Guardian of Light''. Eidos released a brand of Lara Croft apparel and accessories, marketed under the label "LARA". The line included wallets, watches, bathrobes, and
Zippo A Zippo lighter is a reusable metal lighter produced by Zippo Manufacturing Company of Bradford, Pennsylvania, United States. Thousands of different styles and designs have been made in the nine decades since their introduction, including milita ...
lighters. Other third-party apparel are hiking boots, backpacks, leather jackets, and thermoses. Croft's likeness has also appeared on French postage stamps, PlayStation memory cards, and trading cards as part of a collectible card game. In October 1997, Eidos held an
art exhibition An art exhibition is traditionally the space in which art objects (in the most general sense) meet an audience. The exhibit is universally understood to be for some temporary period unless, as is rarely true, it is stated to be a "permanent exhi ...
titled "Lara Goes Art" in
Hamburg (male), (female) en, Hamburger(s), Hamburgian(s) , timezone1 = Central (CET) , utc_offset1 = +1 , timezone1_DST = Central (CEST) , utc_offset1_DST = +2 , postal ...
, Germany to promote ''Tomb Raider II''. The exhibit featured selected artwork of the character submitted by artists and fans. Pieces included oil and airbrushed paintings,
photo comics Photo comics are a form of sequential storytelling that uses photographs rather than illustrations for the images, along with the usual comics conventions of narrative text and word balloons containing dialogue. They are sometimes referred to ...
, and Klinnert's model; SZM Studios provided the computer-generated footage it had created for Die Ärzte's music video and the ''Brigitte'' magazine television commercial.


Promotional models

Eidos hired several models to portray Lara Croft at publicity events, promotions, trade shows, and photo shoots. Initially Eidos employed four models to dress as Lara for a photo call at a trade event, but after witnessing the unusually large crowd the models drew, they decided to expand the concept by casting a single official Lara who would role-play the character. Nathalie Cook was the first model to assume the role individually, portraying the character from 1996 to 1997. Cook was followed by British actress
Rhona Mitra Rhona is the name of: * Rhona Adair (1878–1961), British golf champion * Rhona Bennett (born 1976), American singer, actress and model * Rhona Brankin (born 1950), Labour Co-operative politician and Member of the Scottish Parliament * Rhona B ...
from 1997 to 1998. Eidos then updated the Croft costume to match its video game depiction. Core Design said they restricted Mitra's dialogue as the character, only allowing her to answer questions in-character if Core had reviewed the questions ahead of time and scripted answers. French model Vanessa Demouy succeeded Mitra for a brief time until fashion model
Nell McAndrew Tracey Jane McAndrew (born 6 November 1973), known as Nell McAndrew, is an English glamour model, TV presenter and fitness trainer. She is also an accomplished amateur athlete, with a marathon personal best time of 2:54:39. Early life McAndrew w ...
took over the role at the 1998 Electronic Entertainment Expo. McAndrew portrayed Croft from 1998 until 1999, when Eidos fired her for posing in ''
Playboy ''Playboy'' is an American men's Lifestyle magazine, lifestyle and entertainment magazine, formerly in print and currently online. It was founded in Chicago in 1953, by Hugh Hefner and his associates, and funded in part by a $1,000 loan from H ...
'', which used the character and ''Tomb Raider'' franchise to promote the McAndrew's issue without Eidos's approval. Core Design was granted an injunction against the magazine to protect the character's image; ''Playboy'' was ordered to place stickers on the cover of the issue to conceal the reference to ''Tomb Raider''. Eidos later donated McAndrew's Tomb Raider costume to a
UNICEF UNICEF (), originally called the United Nations International Children's Emergency Fund in full, now officially United Nations Children's Fund, is an agency of the United Nations responsible for providing humanitarian and developmental aid to ...
charity auction. Lara Weller followed McAndrew from 1999 to 2000. Subsequent models were Lucy Clarkson from 2000 to 2002 and
Jill de Jong Jill de Jong, also known as Jildou de Jong (born 17 February 1982) is a Dutch fitness trainer, health coach, podcast host and former model and actress. Born in Hoogeveen, Drenthe, Netherlands, on 21 March 2002 she was selected by Eidos Inter ...
, who wore a costume based on Lara Croft's new appearance in ''Angel of Darkness'' from 2002 to 2004.
Karima Adebibe Karima Adebibe ( ; also known as Karima McAdams; born 24 July 1985) is an English actress and fashion model. Life and career Adebibe was born in Bethnal Green, in Tower Hamlets, London, England but grew up in Tangier before moving back to the ...
became the model from 2006 to 2008, and wore a costume based on the updated version of Croft in ''Legend''. She was the first model Eidos allowed to portray Lara Croft outside posing for photography. To prepare for the role, Adebibe trained in areas the character was expected to excel in like combat, motorcycling, elocution, and conduct. Gymnast
Alison Carroll Alison Laura Carroll (born 21 May 1985) is an English gymnast, model and actress. She was the live-action model of the video game character Lara Croft from 2008 to 2010. Biography Carroll was born on 21 May 1985, in Croydon, London. She tr ...
succeeded Adebibe in 2008 and featured apparel based on the character's appearance in ''Underworld''. Similar to Adebibe, Carroll received special training— Special Air Service (SAS) survival, weapons, and archaeology—to fill the role. Crystal Dynamics discontinued the use of models as part of the franchise's second reboot. The number of models prompted ''
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
'' to award the character an official record for the "most official real life stand-ins" in 2008.


Critical reception and legacy

Lara Croft's introduction was widely regarded as an innovation in the video game market, with Rob Smith of '' PlayStation: The Official Magazine'' describing her as a video game icon of that generation of games. '' IGN'' credited a rise in PlayStation sales in part to Croft's debut on the system, and ''PlayStation Magazine'' attributed the first title's success to the character. ''
Official U.S. PlayStation Magazine ''Official U.S. PlayStation Magazine'' (often abbreviated to ''OPM'') was a monthly video game magazine, published by Ziff Davis Media. It was a sister publication of ''Electronic Gaming Monthly''. The magazine focused exclusively on PlayStation ...
'' stated alternatively that ''Tomb Raider''s PlayStation success propelled the character to prominence, making her a mascot for the system. ''PlayStation Magazine'' credits coverage in the ''Financial Times'' in 1997 as the starting point of the character's mainstream attention. Jeremy Smith commented that the ''Financial Times'' is "a very serious, sober, broadsheet newspaper, and hardly the place you might expect Lara to be 'discovered'. But Eidos had announced its latest financial results, which were great results, and so the ''Financial Times'' had decided to put Eidos on the front page. They'd been given some Eidos information and artwork, and they decided to use Lara to illustrate their news piece". He further said that Eidos had not actively courted Lara's early magazine cover appearances or otherwise actively promoted the character at the time. As years progressed, Lara Croft's popularity declined due to a string of poorly received video game sequels. ''The Angel of Darkness'' is often cited as the character's low point. IGN editor Colin Moriarty stated that while she began as an intelligent and strong female character, her games grew bland and Lara Croft became more like a "virtual blow-up doll". Crystal Dynamics' rendition of Croft in ''Legend'' garnered wide, though not universal, praise; many publications described the portrayal as a successful reboot. ''Game Informer'' named Lara Croft the number six top video game hero of 2006, citing the character's successful reprise in popularity. The magazine cited the character's alterations in ''Legend'' as the reason for her resurgent success. Chris Slate of ''PlayStation Magazine'' lauded the character changes in ''Legend'', commenting that "Lara is finally back". He praised Eidos's decision to switch developers and Crystal Dynamics' contributions, especially the character's new gameplay manoeuvres and updated appearance. Others, such as Schedeen and '' GamePro''s Patrick Shaw, felt that the makeover did not improve the character. Fans also disapproved of the changes, especially the switch from the braid. Dr. Mark Griffiths of Nottingham Trent University described Lara Croft as a psychological
tabula rasa ''Tabula rasa'' (; "blank slate") is the theory that individuals are born without built-in mental content, and therefore all knowledge comes from experience or perception. Epistemological proponents of ''tabula rasa'' disagree with the doctri ...
. Richard Rouse of '' Midway Games'' attributed the character's appeal to a loosely defined personality, which permits players to imprint their own onto her. Jeremy Smith stated that the minimal personality allows players to form a relationship with the character, and that rather than taking on the role of the character they were sharing the game's experience with her. Burton added that Croft is perceived differently around the world. French demographics focus on her sex appeal, while German and British audiences are drawn to her aggressiveness and aloofness, respectively.
Fansite A fansite, fan site, fan blog or fan page is a website created and maintained by a fan or devotee about a celebrity, thing, or particular cultural phenomenon. Fansites may offer specialized information on the subject (e.g., episode listings, bi ...
s dedicated to Lara Croft appeared on the internet in several languages after the release of ''Tomb Raider'', and contained official and fan-created images of Croft, model photographs, and fan fiction starring the character. More than 100 such sites were present by the end of 1998. By 2000, search engine
HotBot HotBot was an American web search engine owned by Lycos. It was launched in May 1996 by ''Wired'' magazine. During the 1990s, it was one of the most popular search engines on the World Wide Web. History HotBot was launched in May 1996 by HotWir ...
yielded around 4,700 pages for a search of the character's name. Admirers discussed rumours related to Lara Croft via
usenet newsgroup A Usenet newsgroup is a repository usually within the Usenet system, for messages posted from users in different locations using the Internet. They are discussion groups and are not devoted to publishing news. Newsgroups are technically distin ...
s and ICQ chats. Enthusiasts collected merchandise and paraphernalia, submitted
fan art Fan art or fanart is artwork created by fans of a work of fiction and derived from a series character or other aspect of that work. They are usually done by amateur artists, semi-professionals or professionals. As fan labor, fan art refers t ...
to video game magazines, participated in Croft cosplay, and obtained tattoos depicting the character. One admirer rode a bike over from
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to
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wearing Lara Croft-brand clothing to meet the developers, who welcomed him after learning of the trip. Lara Croft holds a '' Guinness World Record'' as the "most recognized female video game character", and received a star on the Walk of Game in San Francisco. ''Game Informer'' commented that the character is well liked around the world, particularly in England. ''Official U.S. PlayStation Magazine'' described Croft as "one of today's premier videogame and movie heroes", and ''Play'' magazine described her as "3D gaming's first female superstar". Hartas called Croft one of the most famous game women, praising her independence. Karen Jones of ''Official U.S. PlayStation Magazine'' described the character as "one of the biggest stars on the PlayStation". In 1998, ''PlayStation Magazine'' commented that Lara Croft was one of the most memorable characters on the PlayStation console, and echoed a similar statement in 2004. ''Time'' magazine writer Chris Taylor called her "the foundation of one of the most successful franchises in video-game history". In June 2010, ''
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'' named her one of the 100 greatest characters of the last 20 years. In 2011, ''
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'' ranked her as the fifth-greatest video game character. In the same year, readers of ''Guinness World Records Gamer's Edition'' voted Lara Croft as the 7th-top video game character of all time. ''
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'' magazine routinely lists Lara Croft on its annual " Fictional 15" list of the richest fictional characters by net worth. '' CNET''s Joal Ryan named Lara Croft the best female video game character of all time, while Sam Loveridge of '' Digital Spy'' listed her as the most iconic female video game character of all time. ''
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'' staff ranked her as one of the best video game characters of the 2010s. Colin Campbell praised the character, stating that "she shows surprisingly vulnerable insights as she ponders her own life choices". Campbell also noted that while Croft "remains a stubbornly male creation" the character has "come a long way". In 2021, ''
HobbyConsolas ''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1990. The monthly magazine offers information about games for all consoles, and since 2012 ha ...
'' named Lara Croft as second of their "The 30 best heroes of the last 30 years", while Rachel Weber of ''GamesRadar'' ranked Lara as 4th of their "50 iconic video game characters".


Sex symbol

Lara Croft has become a sex symbol for video games, despite Toby Gard's intentions for her to be sexy "only because of her power". ''Time'' magazine's Kristina Dell considered her the first sex symbol of video games. Schedeen stated that Croft is among the first video game icons to be accepted as a mainstream sex symbol. Robert Ashley of ''Official U.S. PlayStation Magazine'' described Lara Croft as the first video game character openly thought of as sexy, and attributed the appearance of similar 3D characters to her. Publications such as ''
Play Play most commonly refers to: * Play (activity), an activity done for enjoyment * Play (theatre), a work of drama Play may refer also to: Computers and technology * Google Play, a digital content service * Play Framework, a Java framework * P ...
'', '' GameTrailers'', and ''PlayStation Magazine'' listed big breasts as one of the character's most famous attributes. After interviewing players in 1998, Griffiths commented that players regularly mention Croft's breasts when discussing her. In 2008, the character was first and second on two UGO Networks lists of hottest video game characters. ''
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'' placed Lara Croft number one on a similar list that same year, and ''PlayStation: The Official Magazine'' awarded her honourable mention for Game Babe of the Year. Croft has appeared in several issues of ''Play''s Girls of Gaming special and ''PlayStation Magazine''s Swimsuit special. Layouts portray the character partially nude, in bikinis, and in revealing cocktail dresses, though ''Tomb Raider: Underworld''s creative director Eric Lindstrom criticised such poses as out of character. He further stated that they conflict with Croft's popular strengths, and felt that fans respond more strongly to images of the character dressed more conservatively than to ones with provocative poses. ''PlayStation Magazine''s staff agreed, commenting that better use of the character's sex appeal would please fans more. Male players have performed in-game actions to make Lara Croft repeatedly say phrases and view closer camera angles of her bust, while pornography featuring the character has been distributed via the internet. After the first game's release, rumours appeared on the internet about a
cheat code Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
to remove the character's clothes. Despite Core Design's denial of such a code, the rumour persisted, fuelled by manipulated nude images. The rumour lingered by the time ''Legend'' was released. ''PlayStation Magazine'' featured an April Fool's parody of Croft and the rumoured code referred to as "Nude Raider". Fans developed software patches to remove Lara Croft's clothing in the personal computer game releases. Reaction from groups have been mixed. The journal '' Leonardo'' noted some feminists' negative reaction to her design; though males were identifying with their feminine side through Croft, she reinforced unrealistic ideals about the female body. Australian feminist scholar
Germaine Greer Germaine Greer (; born 29 January 1939) is an Australian writer and public intellectual, regarded as one of the major voices of the radical feminist movement in the latter half of the 20th century. Specializing in English and women's literat ...
criticised her as an embodiment of male fantasies. In 1996 ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' argued that rather than altering the state of women in games, Croft simply continued the trend of female characters in video games being large-breasted and scantily clad in an effort to appeal to the predominately male gaming audience, which had the overall impact of teaching gamers to see women as sex objects. ''PlayStation Magazine'' staff commented that Croft could be seen as either a role model for young independent girls or the embodiment of a male adolescent fantasy, though they later stated that the character does little to attract female demographics and was obviously designed with a male audience in mind. The magazine's editors also criticised Core Design's hypocritical attempts to downplay the character's sex appeal in public statements while releasing advertisements that prominently featured Lara Croft's sexuality. Graphic artist Heather Gibson attributed the "sexism" to participation from Eidos's marketing department. Author Mark Cohen attributed Lara Croft's eroticism among male fans to the character's appearance and a male protective instinct. German psychologist Oscar Holzberg described the protective behaviour as the result of the opportunity to act as a hero in virtual worlds and a fear of powerful, emancipated women. Jonathan Smith of ''Arcade: The Videogame Magazine'' similarly noted that male players often see themselves as "chivalrous protectors" while playing the game. Holzberg further stated that the lower psychological investment inherent to virtual characters is more comfortable for males. Cohen affirmed that despite blatant male appeal, Croft garnered a serious female audience. Eidos estimated by 2000, female consumers comprised 20–25 percent of ''Tomb Raider'' game purchases. Jeremy Smith argued that the series attracted more female players to video gaming, especially in Japan. Smith believed that Croft does not alienate prospective female players, representing an emancipated heroine and not simply an attractive character. According to Adrian Smith, the character was also popular with younger demographics that did not view her sexually. Cohen reasoned that Croft differs from other erotic characters and attractive leads, as the ''Tomb Raider'' games also feature rich action, impressive graphics, and intelligent puzzles; other such characters were unsuccessful because the game content was lacking. Amy Hennig of developer
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and Griffiths echoed similar statements. '' GamesRadar'' editor Justin Towell nonetheless commented that he couldn't imagine a ''Tomb Raider'' game without a sexualised female lead. Griffith described Lara Croft as a flawed female influence. He stated that though the character is a step in the right direction, too many women view her as a "crudely realised male fantasy figure". Women in the video game industry describe the character as both a positive and negative influence. Ismini Roby of ''WomenGamers.com'' commented that Croft was not a sexist influence in 1996, attributed to the lack of prominent female characters in video games at the time. She stated that the over-sexualized appearance was overlooked because the character was a "breath of fresh air", but Roby felt that though Lara Croft's proportions have become more realistic, the character's personality was diluted by the developer's actions to appeal to a male audience. LesbianGamers.com's Tracy Whitelaw called the character a dichotomy, stating that though Croft is viewed as "idealized" with an "unattainable body", the character was a great stride for the propagation of female characters as video game protagonists.


Cultural impact

Lara Croft's 1996 debut is often cited as a catalyst for more female leads in video games. Kaiser Hwang of ''PlayStation Magazine'' commented that she "brought
girl power Girl power is a slogan that encourages and celebrates women's empowerment, independence, confidence and strength. The slogan's invention is credited to the US punk band Bikini Kill, who published a zine called ''Bikini Kill #2: Girl Power'' i ...
" to video games. IGN argued that Croft helped redefine gender in video games by providing a different interpretation of what women could do. Several publications have used her as the standard to which later female video game characters have been compared. Video game publications like ''PlayStation Magazine'', IGN, ''Edge'', and ''PlayStation: The Official Magazine'' have labelled the character a video game and cultural icon. Jeremy Smith credits Croft with exposing the ''Tomb Raider'' games and video games in general to a wider audience. '' Computer and Video Games'' commented that Croft's appearance on the cover of ''The Face'' signalled a change in the perception of video games from "geeky" to mainstream. The character is honoured in the British city
Derby Derby ( ) is a city and unitary authority area in Derbyshire, England. It lies on the banks of the River Derwent in the south of Derbyshire, which is in the East Midlands Region. It was traditionally the county town of Derbyshire. Derby g ...
, previous home to Core Design. In 2007, Radleigh Homes placed a blue plaque for Croft at the site of Core Design's former offices, now a block of flats. The Derby City Council opened a public vote in 2009 to name its new ring road. The winning choice, with 89% of over 27,000 votes, was "Lara Croft Way", and opened in July 2010. In 2020, Croft appeared on four commemorative UK postage stamps issued by the Royal Mail to celebrate classic UK video games.
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and IGN credit Jolie's role in the first ''Tomb Raider'' film with significantly raising her profile and propelling her to international super-stardom, respectively. Jolie commented that young children would ask her to sign objects as Lara Croft. After filming for the first movie at the Cambodian temple
Ta Prohm Ta Prohm ( km, ប្រាសាទតាព្រហ្ម, UNGEGN: , ALA-LC: ; "Ancestor Brahma") is the modern name of the temple in Siem Reap, Cambodia, built in the Bayon style largely in the late 12th and early 13th centuries and origin ...
, the local inhabitants called it the "Angelina Jolie Temple" and local restaurants served Jolie's favourite alcoholic beverage advertised as "Tomb Raider cocktails". IGN's Jesse Schedeen described Croft as one of few characters to receive a decent videogame-to-movie adaptation. By 2008, the first ''Tomb Raider'' film was the highest-grossing video game film and the largest opening ever for a movie headlined by a woman. It became the second highest-grossing video game movie in 2010, after the release of '' Prince of Persia: The Sands of Time''. In 2010, it became the second highest-grossing video game film, with ''Lara Croft Tomb Raider: The Cradle of Life'' as the fourth. The Lola character in the 1998 German movie '' Run Lola Run'' is often compared to Croft. (247 pages)


See also

*
List of female action heroes and villains The following is a list of female action heroes and villains who appear in action films, television shows, comic books, and video games and who are "thrust into a series of challenges requiring physical feats, extended fights, extensive stunts ...


Notes


References


Further reading

* * * * *


External links

* {{DEFAULTSORT:Croft, Lara Action-adventure game characters Female characters in video games Fictional archers Fictional archaeologists Fictional British people in video games Fictional characters with post-traumatic stress disorder Fictional counts and countesses Fictional English people Fictional explorers in video games Fictional female scientists Fictional female martial artists Fictional gunfighters Fictional martial artists in video games Fictional scientists in video games Fictional treasure hunters Golden Joystick Award winners Science fantasy video game characters Square Enix protagonists Tomb Raider Video game characters introduced in 1996 Video game mascots Nobility characters in video games Video game protagonists Woman soldier and warrior characters in video games