Lightspeed (video Game)
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''Lightspeed'' is a video game developed and released by
MicroProse MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilizat ...
in
1990 Important events of 1990 include the Reunification of Germany and the unification of Yemen, the formal beginning of the Human Genome Project (finished in 2003), the launch of the Hubble Space Telescope, the separation of Namibia from South ...
. It features a
space flight simulator game Space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the ge ...
and
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
elements with an emphasis on strategy and exploration. The box describes the title as an "Interstellar Action and Adventure" game. The game features space exploration, trade, combat and diplomacy in the same vein as
4X game 4X (abbreviation of ''Explore, Expand, Exploit, Exterminate'') is a subgenre of strategy-based computer and board games, and includes both turn-based and real-time strategy titles. The gameplay generally involves building an empire. Emphasis ...
s such as ''
Master of Orion ''Master of Orion'' (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the Player character, player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing techn ...
''. ''Lightspeed'', unlike the popular series of turn-based strategy games, plays out in real-time. A sequel, entitled ''
Hyperspeed ''Hyperspeed'' is a space combat role-playing video game developed by MicroProse Software in 1991 for DOS, and is a sequel to '' Lightspeed''. Plot ''Hyperspeed'' is a game in which the player must discover a home for the relocation of humank ...
'', was released by MicroProse in 1991. It was nearly identical to ''Lightspeed'', except that it included two additional star clusters for veterans of the first game.


Plot

The player must help recolonize the human race after the Earth's habitability is critically reduced by an ecological catastrophe. The entire human race is being housed in huge ''Conestoga-class'' colony ships, which are waiting for the player to secure at least one planet with an Earth-like environment and to also acquire enough material resources to ensure that the colony or colonies in question can build a fledgling industrial base as soon as possible. The player is allowed limited time to accomplish this goal. In addition, the player must contend with the alien races living in the area that the player is exploring. The mission's success requires diplomacy to acquire allies and the elimination of races that may be potentially hostile to humanity. The player may also deem it necessary to destroy a friendly race in order to secure enough resources to successfully complete the objectives.


Gameplay

Spaceflight is similar in style to the ''
Wing Commander Wing commander (Wg Cdr or W/C) is a senior officer rank used by some air forces, with origins from the Royal Air Force. The rank is used by air forces of many countries that have historical British influence. Wing commander is immediately se ...
'' or ''
X-Wing The X-wing starfighter is a name applied to a family of fictional spacecraft manufactured by the Incom Corporation and later the Incom-FreiTek Corporation from the ''Star Wars'' franchise. Named for the distinctive shape made when its s-foils (w ...
'' titles. Most races initially adopt a neutral stance towards the player, unless they ambush the player in between star systems. The player can then choose to attack or hold their fire, which can influence future relations with that species. The player may also choose to launch an unguided probe to initiate communications with neutral or friendly species. The player-controllable vehicles consist of the main ''Trailblazer-class'' cruiser (top left screenshot on box back) and small spacecraft chassis that can be quickly reconfigured for three different roles (that of a space superiority fighter, a powerful self-guided ''
kamikaze , officially , were a part of the Japanese Special Attack Units of military aviators who flew suicide attacks for the Empire of Japan against Allied naval vessels in the closing stages of the Pacific campaign of World War II, intending to d ...
'' missile with poor maneuverability or a weak homing missile with excellent maneuverability). The player can also launch an escape pod when their ''Trailblazer'' is hopelessly crippled. In addition, the ''Trailblazer'' is also equipped with a fast moving turret with which to shoot down lightly armored fighter craft. While this weapon (along with the weapons equipped on a fighter-variant chassis) cannot penetrate capital ship armor, the ''Trailblazer'' is also equipped with a powerful front-mounted main gun to deal with larger threats. Guided missiles and kamikaze craft can also damage capital ships. Some aliens are equipped with shield generators that can negate main gun attacks. However, these generators are vulnerable to fighter and turret fire, as they are attached to the exterior of the ship. The shield component, along with certain weapon turrets, can be targeted by precision fire - a revolutionary feature for the time. This also ensures that no one weapon system becomes redundant at any point during the course of a game. As a gameplay element, the ''Trailblazer'' cruiser can only be crippled but not destroyed. The ship also contains a view the ship's engine room, which allows the player to enhance the ship's performance by upgrading or replacing the ship's components. The engine room is split into various areas including the ''Spindrive'' FTL engine, main cannon, sublight engine, turret, and deflector shielding. These components can be destroyed in battle or by the use of the ''Emergency Spindrive'' function in order to retreat from battle and head to a safer star system to recoup and repair. If the ''Spindrive'' is running without additional components its fuel efficiency could drop to the point that it could become impossible to reach a friendly base to re-equip without running out of fuel. In this situation, the player would be forced to use the escape pod and return to main base for a replacement ''Trailblazer''. This however would cost precious mission time. The game gives the player the option to choose one of two
star cluster A star cluster is a group of stars held together by self-gravitation. Two main types of star clusters can be distinguished: globular clusters, tight groups of ten thousand to millions of old stars which are gravitationally bound; and open cluster ...
s in which to play in. The Hyades cluster is the easier of the two, while the Cerberus cluster offers a challenge for expert players. One can also engage in practice ship-to-ship combat from the main menu, or can elect to view a 3D gallery of some the ships in the game. The game featured groundbreaking
polygonal In geometry, a polygon () is a plane (mathematics), plane Shape, figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its ''edge (geometry), edges'' or ''sides''. The p ...
3D graphics 3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of perfor ...
for its time, running at 320x200 256-color
VGA Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the IBM PC compatible industry within three years. T ...
resolution and quality if played on capable hardware.


Reception

In a 1992 survey of science fiction games, ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' gave ''Lightspeed'' one-plus stars out of five. A 1994 survey of strategic space games set in the year 2000 and later gave the game one star, describing it as "The lamentable predecessor to ''
Hyperspeed ''Hyperspeed'' is a space combat role-playing video game developed by MicroProse Software in 1991 for DOS, and is a sequel to '' Lightspeed''. Plot ''Hyperspeed'' is a game in which the player must discover a home for the relocation of humank ...
''". In 1996 the magazine ranked ''Lightspeed'' as the 46th worst game of all time, calling it "more repetitive than ' The Twelve Days of Christmas' with no payoff."


Reviews

*'' Strategy Plus''


Sequel


References


External links

*
Hyperspeed Base
*{{Internet Archive game, msdos_Lightspeed_1990 1990 video games DOS games DOS-only games MicroProse games Single-player video games Space colonization Space trading and combat simulators Video games developed in the United States Video games scored by Jeff Briggs