History
The Layer by Layer Method was pioneered byMethod
The method begins with the puzzle solver making a cross on one face with the edge pieces ensuring that all edge colours match the adjacent center colours (step 1 in the diagram below), then putting the corners into position between the edges (step 2). The first layer is then complete. In step 3, the four edge pieces of the middle layer are solved. At this point the first two layers are solved. In step 4, a cross of the opposite color is made on the last layer. For step 5, the last layer edges are permuted (swapped around). In step 6, the last layer corners are permuted. Finally, the last layer corners are oriented. Most Layer by Layer beginners' methods solve the first two layers using the same technique. However, there are many variant techniques for the final layer, depending on whether the corner or edge pieces are solved first. For example: # Top layer "white cross": F' U L' U' or F R U R' U' F' # Top layer left corner: D L D' L’ / right corner: D' R' D R # Second layer right edge: U R U' R' U' F' U F / Left edge: U' L' U L U F U' F' # Final layer cross (edge orientation): F R U R' U' F' # Final layer edge permutation: R U R' U R U2 R' # Final layer corner orientation: U R U' L' U R' U' L # Final layer corner permutation: R' D' R DCFOP method
The CFOP speedcubing technique, developed by Jessica Fridrich and others in the 1980s, similarly divides the puzzle into layers to be solved. However, the method uses far more algorithms than the beginners' methods, making it harder to learn, but faster to execute once mastered.CFOP tutorial: UKCubeStoreSee also
* CFOP method * Rubik's cubeReferences
Rubik's Cube {{Game-stub