Kenneth H. Perlin is a professor in the Department of
Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
at
New York University
New York University (NYU) is a private university, private research university in New York City, New York, United States. Chartered in 1831 by the New York State Legislature, NYU was founded in 1832 by Albert Gallatin as a Nondenominational ...
, founding director of the Media Research Lab at NYU, director of the Future Reality Lab at NYU, and the director of the Games for Learning Institute.
He holds a
BA. degree in Theoretical Mathematics from
Harvard University
Harvard University is a Private university, private Ivy League research university in Cambridge, Massachusetts, United States. Founded in 1636 and named for its first benefactor, the History of the Puritans in North America, Puritan clergyma ...
(7/1979), a
MS degree in computer science from the
Courant Institute of Mathematical Sciences,
New York University
New York University (NYU) is a private university, private research university in New York City, New York, United States. Chartered in 1831 by the New York State Legislature, NYU was founded in 1832 by Albert Gallatin as a Nondenominational ...
(6/1984), and a
PhD
A Doctor of Philosophy (PhD, DPhil; or ) is a terminal degree that usually denotes the highest level of academic achievement in a given discipline and is awarded following a course of graduate study and original research. The name of the deg ...
degree in computer science from the same institution (2/1986).
His research interests include
graphics
Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of the data, as in design and manufa ...
,
animation
Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animati ...
,
multimedia
Multimedia is a form of communication that uses a combination of different content forms, such as Text (literary theory), writing, Sound, audio, images, animations, or video, into a single presentation. T ...
, and
science education
Science education is the teaching and learning of science to school children, college students, or adults within the general public. The field of science education includes work in science content, science process (the scientific method), some ...
. He developed or was involved with the development of techniques such as
Perlin noise, real-time interactive
character animation, and computer-user interfaces. He is best known for the development of
Perlin noise and
Simplex noise, both of which are algorithms for realistic-looking
Gradient noise.
He is a collaborator of the
World Building Institute.
Awards
In 1996, Perlin received an
Academy Award for Technical Achievement from the
Academy of Motion Picture Arts and Sciences
The Academy of Motion Picture Arts and Sciences (AMPAS, often pronounced ; also known as simply the Academy or the Motion Picture Academy) is a professional honorary organization in Beverly Hills, California, U.S., with the stated goal of adva ...
, for the development of
Perlin noise.
He had introduced this technique with the goal to produce natural-appearing textures on computer-generated surfaces for motion picture visual effects, while working on the
Walt Disney Productions' 1982 feature film
TRON for which he had developed a large part of the software.
See also
*
Perlin noise
*
Quikwriting
*
Simplex noise
References
External links
Ken Perlin's NYU home pageKen Perlin's WebLogKen Perlin as Featured Speakerat
SIGGRAPH
SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference has always been held in North ...
Asia 2011
{{DEFAULTSORT:Perlin, Ken
Living people
American computer scientists
Computer graphics professionals
Computer graphics researchers
Human–computer interaction researchers
Harvard University alumni
New York University alumni
New York University faculty
Academy Award for Technical Achievement winners
Place of birth missing (living people)
Year of birth missing (living people)