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A joystick, sometimes called a flight stick, is an
input device In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, mouse, scanners, cameras ...
consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal control device in the
cockpit A cockpit or flight deck is the area, usually near the front of an aircraft or spacecraft, from which a pilot controls the aircraft. The cockpit of an aircraft contains flight instruments on an instrument panel, and the controls that e ...
of many civilian and military aircraft, either as a centre stick or
side-stick __NOTOC__ A side-stick or sidestick controller is an aircraft control stick that is located on the side console of the pilot, usually on the righthand side, or outboard on a two-seat flightdeck. Typically this is found in aircraft that are equi ...
. It often has supplementary switches to control various aspects of the aircraft's flight. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer. A popular variation of the joystick used on modern video game consoles is the analog stick. Joysticks are also used for controlling machines such as cranes, trucks, underwater unmanned vehicles, wheelchairs, surveillance cameras, and zero turning radius lawn mowers. Miniature finger-operated joysticks have been adopted as input devices for smaller electronic equipment such as
mobile phone A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whi ...
s.


Aviation

Joysticks originated as controls for aircraft ailerons and
elevator An elevator or lift is a cable-assisted, hydraulic cylinder-assisted, or roller-track assisted machine that vertically transports people or freight between floors, levels, or decks of a building, vessel, or other structure. They ...
s, and are first known to have been used as such on Louis Bleriot's Bleriot VIII aircraft of 1908, in combination with a foot-operated rudder bar for the yaw control surface on the tail.


Origins

The name ''joystick'' is thought to originate with early 20th century French pilot Robert Esnault-Pelterie. There are also competing claims on behalf of fellow pilots Robert Loraine,
James Henry Joyce James is a common English language surname and given name: *James (name), the typically masculine first name James * James (surname), various people with the last name James James or James City may also refer to: People * King James (disambiguat ...
, and A. E. George. Loraine is cited by the ''Oxford English Dictionary'' for using the term "joystick" in his diary in 1909 when he went to Pau to learn to fly at Bleriot's school. George was a pioneer aviator who with his colleague Jobling built and flew a biplane at Newcastle in England in 1910. He is alleged to have invented the "George Stick" which became more popularly known as the joystick. The George and Jobling aircraft control column is in the collection of the Discovery Museum in Newcastle upon Tyne, England. Joysticks were present in early planes, though their mechanical origins are uncertain. The coining of the term "joystick" may actually be credited to Loraine, as his is the earliest known usage of the term, although he most certainly did not invent the device.


Electronic joysticks


History

The electrical two-axis joystick was invented by C. B. Mirick at the
United States Naval Research Laboratory The United States Naval Research Laboratory (NRL) is the corporate research laboratory for the United States Navy and the United States Marine Corps. It was founded in 1923 and conducts basic scientific research, applied research, technological ...
(NRL) and patented in 1926 (U.S. Patent no. 1,597,416)". NRL was actively developing remote controlled aircraft at the time and the joystick was possibly used to support this effort. In the awarded patent, Mirick writes: "My control system is particularly applicable in maneuvering aircraft without a pilot." The Germans developed an electrical two-axis joystick around 1944. The device was used as part of the Germans' ''Funkgerät'' FuG 203 ''Kehl'' radio control transmitter system used in certain German bomber aircraft, used to guide both the rocket-boosted anti-ship missile ''
Henschel Hs 293 The Henschel Hs 293 was a World War II German radio-guided glide bomb. It is the first operational anti-shipping missile, first used unsuccessfully on 25 August 1943 and then with increasing success over the next year, ultimately damaging or si ...
'', and the unpowered pioneering precision-guided munition ''
Fritz-X Fritz X was the most common name for a German guided anti-ship glide bomb used during World War II. ''Fritz X'' was the world's first precision guided weapon deployed in combat and the first to sink a ship in combat. ''Fritz X'' was a nickname u ...
'', against maritime and other targets. Here, the joystick of the ''Kehl'' transmitter was used by an operator to steer the missile towards its target. This joystick had on-off switches rather than analogue sensors. Both the Hs 293 and Fritz-X used FuG 230 ''Straßburg'' radio receivers in them to send the ''Kehl's'' control signals to the ordnance's control surfaces. A comparable joystick unit was used for the contemporary American
Azon AZON (or Azon), from "azimuth only", was one of the world's first guided weapons, deployed by the Allies and contemporary with the German Fritz X. Officially designated VB-1 ("Vertical Bomb 1"), it was invented by Major Henry J. Rand and Thoma ...
steerable munition, strictly to laterally steer the munition in the yaw axis only. This German invention was picked up by someone in the team of scientists assembled at the ''Heeresversuchsanstalt'' in Peenemünde. Here a part of the team on the German
rocket A rocket (from it, rocchetto, , bobbin/spool) is a vehicle that uses jet propulsion to accelerate without using the surrounding air. A rocket engine produces thrust by reaction to exhaust expelled at high speed. Rocket engines work entir ...
program was developing the
Wasserfall missile The ''Wasserfall Ferngelenkte FlaRakete'' (Waterfall Remote-Controlled A-A Rocket) was a German guided supersonic surface-to-air missile project of World War II. Development was not completed before the end of the war and it was not used operati ...
, a variant of the
V-2 rocket The V-2 (german: Vergeltungswaffe 2, lit=Retaliation Weapon 2), with the technical name ''Aggregat 4'' (A-4), was the world’s first long-range guided ballistic missile. The missile, powered by a liquid-propellant rocket engine, was develop ...
, the first ground-to-air
missile In military terminology, a missile is a guided airborne ranged weapon capable of self-propelled flight usually by a jet engine or rocket motor. Missiles are thus also called guided missiles or guided rockets (when a previously unguided rocket ...
. The Wasserfall steering equipment converted the electrical signal to radio signals and transmitted these to the missile. In the 1960s the use of joysticks became widespread in radio-controlled model aircraft systems such as the Kwik Fly produced by Phill Kraft (1964). The now-defunct Kraft Systems firm eventually became an important OEM supplier of joysticks to the computer industry and other users. The first use of joysticks outside the radio-controlled aircraft industry may have been in the control of powered wheelchairs, such as the Permobil (1963). During this time period NASA used joysticks as control devices as part of the Apollo missions. For example, the lunar lander test models were controlled with a joystick. In many modern airliners aircraft, for example all Airbus aircraft developed from the 1980s, the joystick has received a new lease on life for flight control in the form of a "
side-stick __NOTOC__ A side-stick or sidestick controller is an aircraft control stick that is located on the side console of the pilot, usually on the righthand side, or outboard on a two-seat flightdeck. Typically this is found in aircraft that are equi ...
", a controller similar to a gaming joystick but which is used to control the flight, replacing the traditional yoke. The sidestick saves weight, improves movement and visibility in the cockpit, and may be safer in an accident than the traditional "control yoke".


Electronic games

Ralph H. Baer, inventor of the Magnavox Odyssey console, released in 1972, created the first video game joysticks in 1967. They were able to control the horizontal and vertical position of a spot displayed on a screen. The earliest known electronic game joystick with a fire button was released by Sega as part of their 1969
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade vi ...
''
Missile In military terminology, a missile is a guided airborne ranged weapon capable of self-propelled flight usually by a jet engine or rocket motor. Missiles are thus also called guided missiles or guided rockets (when a previously unguided rocket ...
'', a shooter simulation game that used it as part of an early dual-control scheme, where two directional buttons are used to move a motorized tank and a two-way joystick is used to shoot and steer the missile onto oncoming planes displayed on the screen; when a plane is hit, an explosion is animated on screen along with an explosion sound. In 1970, the game was released in North America as ''S.A.M.I.'' by Midway Games.
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. I ...
released a four-way joystick as part of their arcade racing video game '' Astro Race'' in 1973, while their 1975 run and gun multi-directional shooter game '' Western Gun'' introduced dual-stick controls with one eight-way joystick for movement and the other for changing the shooting direction. In North America, it was released by Midway under the title '' Gun Fight''.Stephen Totilo
In Search Of The First Video Game Gun
Kotaku
In 1976, Taito released '' Interceptor'', an early first-person combat flight simulator that involved piloting a jet fighter, using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft. The Atari standard joystick, developed for the Atari 2600, released in 1977, was a digital controller, with a single fire button. The Atari joystick port was for many years the ''de facto'' standard digital joystick specification. Joysticks were commonly used as controllers in first and second generation game consoles, but they gave way to the familiar game pad with the Nintendo Entertainment System and Sega Master System during the mid-1980s, though joysticks—especially arcade-style one—were and are popular after-market add-ons for any console. In 1985, Sega's third-person arcade rail shooter game '' Space Harrier'' featured a true analog flight stick, used for movement. The joystick could register movement in any direction as well as measure the degree of push, which could move the player character at different speeds depending on how far the joystick was pushed in a certain direction. A variation of the joystick is the rotary joystick. It is a type of joystick-knob hybrid, where the joystick can be moved in various direction while at the same time being able to rotate the joystick. It is mainly used in arcade shoot 'em up games, to control both the player's eight-directional movement and the gun's 360-degree direction. It was introduced by SNK, initially with the tank shooter '' TNK III'' (1985) before it was popularized by the run-and-gun shooter '' Ikari Warriors'' (1986). SNK later used rotary joystick controls in arcade games such as ''
Guerrilla War Guerrilla warfare is a form of irregular warfare in which small groups of combatants, such as paramilitary personnel, armed civilians, or irregulars, use military tactics including ambushes, sabotage, raids, petty warfare, hit-and-run tactics ...
'' (1989). A distinct variation of an analog joystick is a positional gun, which works differently from a light gun. Instead of using light sensors, a positional gun is essentially an analog joystick mounted in a fixed location that records the position of the gun to determine where the player is aiming on the screen. It is often used for arcade gun games, with early examples including Sega's '' Sea Devil'' in 1972;
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. I ...
's '' Attack'' in 1976; '' Cross Fire'' in 1977; and Nintendo's '' Battle Shark'' in 1978. During the 1990s, joysticks such as the CH Products Flightstick, Gravis Phoenix,
Microsoft SideWinder Microsoft SideWinder was the general name given to the family of digital game controllers developed by Microsoft for PCs. The line was first launched in 1995. Although intended only for use with Microsoft Windows, Microsoft SideWinder game con ...
,
Logitech Logitech International S.A. ( ; often shortened to Logi) is a Swiss multinational manufacturer of computer peripherals and software, with headquarters in Lausanne, Switzerland, and Newark, California. The company has offices throughout Europe ...
WingMan, and Thrustmaster FCS were in demand with PC gamers. They were considered a prerequisite for flight simulators such as '' F-16 Fighting Falcon'' and '' LHX Attack Chopper''. Joysticks became especially popular with the mainstream success of space flight simulator games like '' X-Wing'' and '' Wing Commander'', as well as the "Six degrees of freedom" 3D shooter '' Descent''. VirPil Controls' MongoosT-50 joystick was designed to mimic the style of Russian aircraft (including the Sukhoi Su-35 and Sukhoi Su-57), unlike most flight joysticks. However, since the beginning of the 21st century, these types of games have waned in popularity and are now considered a "dead" genre, and with that, gaming joysticks have been reduced to niche products. In NowGamer's interview with Jim Boone, a producer at Volition Inc., he stated that '' FreeSpace 2''s poor sales could have been due to joysticks' being sold poorly because they were "going out of fashion" because more modern first-person shooters, such as '' Quake'', were "very much about the mouse and hekeyboard". He went further on to state "Before that, when we did '' Descent'' for example, it was perfectly common for people to have joysticks – we sold a lot of copies of Descent. It was around that time henthe more modern FPS with mouse and keyboard came out, as opposed to just keyboard like '' Wolfenstein D' or something.". Since the late 1990s, '' analog sticks'' (or ''thumbsticks'', due to their being controlled by one's thumbs) have become standard on controllers for video game consoles, popularized by Nintendo's Nintendo 64 controller, and have the ability to indicate the stick's displacement from its neutral position. This means that the software does not have to keep track of the position or estimate the speed at which the controls are moved. These devices usually use potentiometers to determine the position of the stick, though some newer models instead use a
Hall effect sensor A Hall effect sensor (or simply Hall sensor) is a type of sensor which detects the presence and magnitude of a magnetic field using the Hall effect. The output voltage of a Hall sensor is directly proportional to the strength of the fiel ...
for greater reliability and reduced size. In 1997, ThrustMaster, Inc. introduced a 3D programmable controller, which was integrated into computer games to experience flight simulations. This line adapted several aspects of NASA's RHC (Rotational Hand Controller), which is used for landing and navigation methods. In 1997 the first gaming joystick with force feedback ( haptics) was manufactured by CH Products under license from technology creator, Immersion Corporation. The product, called the Force FX joystick was followed by force feedback joysticks from
Logitech Logitech International S.A. ( ; often shortened to Logi) is a Swiss multinational manufacturer of computer peripherals and software, with headquarters in Lausanne, Switzerland, and Newark, California. The company has offices throughout Europe ...
, Thrustmaster, and others, also under license from Immersion.


Arcade sticks

An arcade stick is a large-format controller for use with home consoles or computers. They use the stick-and-button configuration of some arcade cabinets, such as those with particular multi-button arrangements. For example, the six button layout of the arcade games ''
Street Fighter II is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the '' Street Fighter'' series and the sequel to 1987's '' Street Fighter''. It is Capcom's fourteenth game to use the CP S ...
'' or '' Mortal Kombat'' cannot be comfortably emulated on a console joypad, so licensed home arcade sticks for these games have been manufactured for home consoles and PCs.


Hat switch

A hat switch is a control on some joysticks. It is also known as a POV (point of view) switch. It allows one to look around in one's virtual world, browse menus, etc. For example, many flight simulators use it to switch the player's views, while other games sometimes use it as a substitute for the D-pad. Computer gamepads with both an analogue stick and a D-pad usually assign POV switch scancodes to the latter. The term hat switch is a shortening of the term " Coolie hat switch", named for the similar-looking headgear. In a real aircraft, the hat switch may control things like aileron or
elevator An elevator or lift is a cable-assisted, hydraulic cylinder-assisted, or roller-track assisted machine that vertically transports people or freight between floors, levels, or decks of a building, vessel, or other structure. They ...
trim.


Cameras

Apart from buttons, wheels and dials as well as touchscreens also miniature joysticks have been established for the efficient manual operation of
camera A camera is an optical instrument that can capture an image. Most cameras can capture 2D images, with some more advanced models being able to capture 3D images. At a basic level, most cameras consist of sealed boxes (the camera body), with ...
s. mirrorless interchangeable-lens camera" widths="220" heights="220" perrow="2"> Joystick.Kamera.P1078740.jpg, Miniature joystick to be operated by the right thumb, next to an electronic viewfinder Joystick.Kamera.P1078738.jpg, Detailed view


Industrial applications

In recent times, the employment of joysticks has become commonplace in many industrial and manufacturing applications, such as cranes, assembly lines, forestry equipment, mining trucks, and excavators. In fact, the use of such joysticks is in such high demand, that it has virtually replaced the traditional mechanical control lever in nearly all modern hydraulic control systems. Additionally, most
unmanned aerial vehicle An unmanned aerial vehicle (UAV), commonly known as a drone, is an aircraft without any human pilot, crew, or passengers on board. UAVs are a component of an unmanned aircraft system (UAS), which includes adding a ground-based controll ...
s (UAVs) and submersible remotely operated vehicles (ROVs) require at least one joystick to control either the vehicle, the on-board cameras, sensors and/or manipulators. Due to the highly hands-on, rough nature of such applications, the industrial joystick tends to be more robust than the typical video-game controller, and able to function over a high cycle life. This led to the development and employment of Hall effect sensing to such applications in the 1980s as a means of contactless sensing. Several companies produce joysticks for industrial applications using Hall effect technology. Another technology used in joystick design is the use of strain gauges to build force transducers from which the output is proportional to the force applied rather than physical deflection. Miniature force transducers are used as additional controls on joysticks for menu selection functions. Some larger manufacturers of joysticks are able to customize joystick handles and grips specific to the OEM needs while small regional manufacturers often concentrate on selling standard products at higher prices to smaller OEMs.


Assistive technology

Specialist joysticks, classed as an assistive technology
pointing device A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. CAD systems and graphical user interfaces (GUI) allow the user to control and provide data to ...
, are used to replace the
computer mouse A computer mouse (plural mice, sometimes mouses) is a hand-held pointing device that detects two-dimensional space, two-dimensional motion relative to a surface. This motion is typically translated into the motion of a pointer (user interface ...
for people with fairly severe physical disabilities. Rather than controlling games, these joysticks control the pointer. They are often useful to people with athetoid conditions, such as
cerebral palsy Cerebral palsy (CP) is a group of movement disorders that appear in early childhood. Signs and symptoms vary among people and over time, but include poor coordination, stiff muscles, weak muscles, and tremors. There may be problems with sens ...
, who find them easier to grasp than a standard mouse. Miniature joysticks are available for people with conditions involving muscular weakness such as
muscular dystrophy Muscular dystrophies (MD) are a genetically and clinically heterogeneous group of rare neuromuscular diseases that cause progressive weakness and breakdown of skeletal muscles over time. The disorders differ as to which muscles are primarily af ...
or motor neurone disease as well. They are also used on electric powered wheelchairs for control since they are simple and effective to use as a control method.


See also

* List of computer hardware * Aircraft flight control system * The Arcade (joystick) *
Flight simulator A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they re ...
* Game controller * Gamepad * Gravis PC GamePad * Kempston joystick * TAC-2 * Yoke (aircraft)


References


Further reading

* (11 pages) (NB. This is based on an earlier German article published in 1996 in ''Lab. Jahrbuch 1995/1996 für Künste und Apparate'' (350 pages) by Kunsthochschule für Medien Köln mit dem Verein der Freunde der Kunsthochschule für Medien Köln; in Cologne, Germany. .)


External links

{{Authority control American inventions Aircraft controls Computing input devices Game controllers Computer peripherals