Iron Tank
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''Iron Tank: The Invasion of Normandy'', known as in Japan, is a 1988 top-view
action Action may refer to: * Action (philosophy), something which is done by a person * Action principles the heart of fundamental physics * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video gam ...
shooting game Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, an ...
produced by
SNK is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
.


Summary

This video game is based on SNKs 1985 arcade game ''
TNK III ''T.A.N.K.'' is a 1985 vertically scrolling multidirectional shooter developed and released in arcades by SNK. It was published in North America as ''TNK III'' by Kitcorp. Versions of ''T.A.N.K.'' for home computers were released by Ocean Softwar ...
'' (which was released as ''TANK'' in Japan). Set in
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
during the
invasion of Normandy Operation Overlord was the codename for the Battle of Normandy, the Allied operation that launched the successful liberation of German-occupied Western Europe during World War II. The operation was launched on 6 June 1944 ( D-Day) with the ...
, the player takes control of a commando named Paul and codenamed SNAKE (Colonel Ralf in the Japanese version, who also appeared in ''
Ikari Warriors ''Ikari Warriors'', known as in Japan, is a vertically scrolling run and gun video game released for arcades by SNK in 1986. It was published in North America by Tradewest. At the time there were many ''Commando'' clones on the market. What d ...
''), as he mans the titular Iron Tank to infiltrate the
Nazi German Nazi Germany, officially known as the German Reich and later the Greater German Reich, was the German state between 1933 and 1945, when Adolf Hitler and the Nazi Party controlled the country, transforming it into a totalitarian dictat ...
stronghold. Within regions, it was only released in Australia.


History

''Iron Tank'' is considered by some to be a spiritual successor to SNK's earlier game '' Guerilla War'' due to many similarities in gameplay, graphics and overall layout.


Gameplay

The game opens with the titular tank landing on a beach, then advancing forward while fighting various enemies that include soldiers, officers, tanks of various types and fixed guns. In addition the player will have the opportunity to rescue captured soldiers (some of which give the player intel) and will have to negotiate various other obstacles and enemies such as armored trains, submarines, gunboats, land mines, airplane strafing runs, electric fences and gigantic rocket strikes. ''Great Tank'', the original Japanese version of the game features historically accurate Nazi imagery for the game's villains, including depictions of the
Swastika The swastika (卐 or 卍, ) is a symbol used in various Eurasian religions and cultures, as well as a few Indigenous peoples of Africa, African and Indigenous peoples of the Americas, American cultures. In the Western world, it is widely rec ...
on the German flags shown on the game's scenery. In ''Iron Tank'', all Nazi symbolism was removed from the game, the Swastika was removed from the flags, and the color of the flags themselves are changed from red (the Nazi flag) to green or blue (depending on which level is being played in the game). The reason for this is because of the policies of
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to p ...
at the time which forbade ''any'' use of Nazi symbols, even for the Nazi villains in a World War II game and games that already had the symbolism needed to have it removed for Nintendo to approve its release in North America. The changes for the North American release were retained for Australia. In all versions of the game, one of the developers, Yukio Kaneda, placed a message hidden in the game's files. Kaneda, under the
pseudonym A pseudonym (; ) or alias () is a fictitious name that a person assumes for a particular purpose, which differs from their original or true meaning ( orthonym). This also differs from a new name that entirely or legally replaces an individual's o ...
"KNT" wrote a message in
Japanese Japanese may refer to: * Something from or related to Japan, an island country in East Asia * Japanese language, spoken mainly in Japan * Japanese people, the ethnic group that identifies with Japan through ancestry or culture ** Japanese diaspor ...
where he used
profanity Profanity, also known as swearing, cursing, or cussing, is the usage of notionally word taboo, offensive words for a variety of purposes, including to demonstrate disrespect or negativity, to relieve pain, to express a strong emotion (such a ...
. The message was written in the Roman alphabet in block capitals instead of standard
Japanese writing system The modern Japanese writing system uses a combination of Logogram, logographic kanji, which are adopted Chinese characters, and Syllabary, syllabic kana. Kana itself consists of a pair of syllabary, syllabaries: hiragana, used primarily for n ...
s due to technical limitations with the NES software.


Controls

The tank is controlled by a standard NES controller: directional buttons control the tank's movement, "A" fires the tank's machine-gun, "B" fires the main gun, "Start" pauses the game on the main screen, and "Select" opens the in-game menu. The turret can point in the standard 8 directions and is rotated by simultaneously pressing "A" and the desired direction. The turret will maintain its direction on the screen regardless of the tank's movements or facing and using this is part of the game's strategy.


In-game menu

While in the game, pressing the "Select" button will open the in-game menu. From here, the player can activate or deactivate main gun fire options, read incoming radio messages, check progress on the game map and turn on the automated "Refuel" option. There are four main gun options, which when activated, alter the main gun's properties. They are: * V - "Rapid-Fire" - increases rate of fire. Player may hold down the A button. * F - "Armor Pierce" - shoots "through" walls and terrain features to hit enemies beyond them. This also doubles the shot's damage. * B - "Bomb Shells" - shots explode when they hit or reach maximum range. This also doubles the shot's damage. * L - "Long Range" - each shot's range is doubled (to almost the full screen's distance).


Power-ups

While advancing through the game, the player will also come across power-up icons – red squares with a white letter in them. Some of the benefits from these include: * E - restores a portion of the tank's health meter. * R - fully restores the tank's health meter and adds left-over points to the tank's "Reserve" option (accessed via the in-game menu). * V, F, B, & L - add a portion of energy to each of their respective option meters. Each of these will also add one point to the tank's health or (if full) its "Refuel" option meter. * ? - a superweapon that destroys everything on the screen when selected and is very rare. * In addition to the above, running over soldiers with the tank will add one point to the tank's health meter while running over officers will add one health point and a point to the "V" option meter.


Level path

Like most NES action shooters, ''Iron Tank'' is divided into multiple levels, with bosses at the end of each, but the gameplay is continuous; there are no breaks between levels as the defeat of one boss directly leads to the start of the next level. One unique aspect that separates it from other action shooters is the ability of the player choose different paths to the final level by driving down the path of his choice. Some paths have fewer but more difficult levels, resulting in a shorter game if the player can successfully negotiate them while others are the reverse. The paths break and converge at specific points in the game's progress, allowing the player to mix and match level paths as the game progresses.


Level bosses

The level bosses are various different, powerful weapons that include giant tanks, railway artillery, fortresses and grounded aircraft. Most have some degree of movement either in two directions—such as the railway gun, or freely around the screen like any of the several giant tanks. All of them have predictable movement and firing patterns and exploiting this is necessary to defeat them.


References

{{reflist 1988 video games Nintendo Entertainment System games Nintendo Entertainment System-only games Run and gun games Single-player video games SNK games Tank simulation video games Video games developed in Japan World War II video games