''Inside'' is a
puzzle-platform game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
developed and published by
Playdead
Playdead ApS is a Danish independent video game developer based in Copenhagen. Game designers Arnt Jensen and Dino Patti created the company in 2006 to develop ''Limbo'', which was released in 2010 to critical acclaim. After a year of Xbox 36 ...
in 2016 for
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
and
Microsoft Windows. The game was released for
iOS
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
in December 2017 and
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
in June 2018. A
macOS
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of ...
version was released in June 2020. The player controls a boy in a
dystopic
A dystopia (from Ancient Greek δυσ- "bad, hard" and τόπος "place"; alternatively cacotopiaCacotopia (from κακός ''kakos'' "bad") was the term used by Jeremy Bentham in his 1818 Plan of Parliamentary Reform (Works, vol. 3, p. 493 ...
world, solving environmental puzzles and avoiding death. It is the successor to Playdead's 2010 ''
Limbo
In Catholic theology, Limbo (Latin ''limbus'', edge or boundary, referring to the edge of Hell) is the afterlife condition of those who die in original sin without being assigned to the Hell of the Damned. Medieval theologians of Western Europ ...
'', with similar
2.5D gameplay.
Playdead began work on ''Inside'' shortly after the release of ''Limbo'', using ''Limbo''s custom
game engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term " software engine" used in the softwar ...
. The team switched to
Unity
Unity may refer to:
Buildings
* Unity Building, Oregon, Illinois, US; a historic building
* Unity Building (Chicago), Illinois, US; a skyscraper
* Unity Buildings, Liverpool, UK; two buildings in England
* Unity Chapel, Wyoming, Wisconsin, US; a ...
to simplify development, adding their own
rendering routines, later released as
open source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized sof ...
, to create a signature look. The game was partially funded by a grant from the
Danish Film Institute
The Danish Film Institute ( da, Det Danske Filminstitut) is the national Danish agency responsible for supporting and encouraging film and cinema culture, and for conserving these in the national interest.
Also known as ''Filmhuset'' ("the film ...
. ''Inside'' premiered at
Microsoft
Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
's
E3 2014
The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees.
Ma ...
conference, with a planned release in 2015, but was delayed to 2016.
''Inside'' was released to critical acclaim. Critics noted it as an improvement over ''Limbo'', praising its art direction, atmosphere and gameplay. The game was nominated for numerous accolades, including game of the year, and won several independent and technical achievements. As with ''Limbo'', ''Inside'' is included on multiple
lists of the greatest video games of all time as compiled by game journalists.
Gameplay
''Inside'' is a
puzzle platformer
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
. The
player character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
is an unnamed boy who explores a surreal and mostly
monochromatic
A monochrome or monochromatic image, object or palette is composed of one color (or values of one color). Images using only shades of grey are called grayscale (typically digital) or black-and-white (typically analog). In physics, monochro ...
environment presented as a
2.5D platform game. The game is dark, with color used sparingly to highlight both the player and certain parts of the environment. The game is mostly silent, with the exception of occasional musical cues, the boy's vocals, dogs barking, equipment and sound effects. The player controls the boy who walks, runs, swims, climbs, and uses objects to overcome obstacles and progress in the game.
The boy gains the ability to control bodies to complete certain puzzles, a mechanic that ''
IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
'' Marty Sliva compared to a similar mechanic in ''
The Swapper
''The Swapper'' is a puzzle-platform game for Microsoft Windows, Mac OS X, and Linux from Facepalm Games, an independent developer in Helsinki, Finland. Curve Studios later ported the game to PlayStation and Nintendo platforms in 2014. A scienc ...
''.
At various points in the game, the player may discover hidden rooms containing glowing orbs. If all the orbs are deactivated during a playthrough, the player unlocks the game's alternate ending.
The boy can die in various ways, such as being shot with a tranquilizer dart, mauled by dogs, ensnared by security machines,
blown apart by shockwaves, or drown. As in the predecessor game ''Limbo'', these deaths are presented realistically and are often
graphic
Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture, ...
, but to a larger degree, earning the
ESRB
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Asso ...
's Mature rating as opposed to ''Limbo'' Teen rating. If the character dies, the game continues from the most recent checkpoint.
Plot
A boy slides down a rocky incline. While running through a forest, he encounters masked guards with flashlights, as well as vehicles with mounted spotlights, and fierce guard dogs. He escapes the guards, then crosses a road where a block has been set up with more vehicles and guards, to a farm where parasitic worms cause pigs to run rampant. The boy uses the farm animals and equipment to escape to a seemingly abandoned city where lines of zombie-like people are moved through mind control. Beyond the city is a large factory of flooded rooms, a
shock wave
In physics, a shock wave (also spelled shockwave), or shock, is a type of propagating disturbance that moves faster than the local speed of sound in the medium. Like an ordinary wave, a shock wave carries energy and can propagate through a me ...
atrium, and a laboratory environment where scientists perform underwater experiments on bodies.
While traversing these areas, the boy uses a mind-control helmet to control some of the zombies he encounters. The boy comes across an underwater
siren
Siren or sirens may refer to:
Common meanings
* Siren (alarm), a loud acoustic alarm used to alert people to emergencies
* Siren (mythology), an enchanting but dangerous monster in Greek mythology
Places
* Siren (town), Wisconsin
* Siren, Wiscon ...
-like creature that attaches a device to him, allowing him to breathe underwater.
Continuing through the office and laboratories, the boy sees scientists observing a large spherical chamber. The boy enters the chamber and discovers the Huddle, a monstrous mass of conjoined human bodies. After disconnecting the Huddle's restraints the boy is pulled into it.
The Huddle escapes confinement, crashing through offices, killing some of the scientists in its path. The scientists trap the Huddle in another tank, but the Huddle escapes again and breaks through a wooden wall. It rolls down a forest hill and comes to a stop at a grassy coastline bathed in light.
Alternate ending
If the player deactivated the hidden light orbs in the various bunkers, the boy returns to one of the bunkers and gains access to a new area. He reaches an area that includes a bank of computers and one of the mind-control helmets, powered by a nearby socket. The boy pulls the plug from the socket, upon which the character takes the same stance as the zombies.
Theories
Journalists and players have offered several different theories about the game's main ending (the freeing of the Huddle) and the alternative ending.
One theory speculates that the boy is controlled by the Huddle throughout most of the game, leading him to help free the Huddle from containment. As described by Jeffrey Matulef of ''
Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson.
Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'', the game impresses that the Huddle has a magnetic-like draw that leads the boy to endanger himself and unquestioningly enter the tank where the Huddle is kept so as to free it.
Players speculated on the theory that taking the alternate ending is working contrary to the Huddle's goal, and the act of unplugging the computers is to release the Huddle's control on the boy. There are some who believe that in the world of ''Inside'', humanity has almost been destroyed because of some ultimate biological catastrophe and that the scientists are making experiments with the Huddle so it can control minds very far away to free itself. This has been thought because there are large quantities of buildings under water. When the Huddle escapes, there is a 3D work of paper and wood that represents the coasts at which the Huddle arrives after escaping the tank of water.
A similar theory has the boy being controlled by one or more of the scientists, evidenced by how some of the scientists appear to aid the Huddle in escaping the facility. In this theory, the scientists put the boy through many dangers to gain strength and intelligence, so that these qualities can be absorbed by the Huddle when the boy frees it, improving the creature in a desirable manner for these scientists.
A more
metafictional
Metafiction is a form of fiction which emphasises its own narrative structure in a way that continually reminds the audience that they are reading or viewing a fictional work. Metafiction is self-conscious about language, literary form, and story ...
interpretation of the game from its alternate ending
is based on the notion of player agency. Matulef summarizes this theory as "the boy is being controlled by a renegade force represented by the player".
The act of pulling the plug in the final area is similar to the concept of ''
The Matrix
''The Matrix'' is a 1999 science fiction film, science fiction action film written and directed by the Wachowskis. It is the first installment in The Matrix (franchise), ''The Matrix'' film series, starring Keanu Reeves, Laurence Fishburne, Car ...
'', as described by ''
PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
''s Tim Clark. Matulef explains that the location of the alternate ending is only known to the player with knowledge of the main ending and not to the Huddle or the scientists. With knowledge of the game's true ending, achieving the alternate ending is to reach a conclusion to the game that "ostensibly puts an end to the boy, the blob, and any inhumane experiments being conducted".
Development
Playdead
Playdead ApS is a Danish independent video game developer based in Copenhagen. Game designers Arnt Jensen and Dino Patti created the company in 2006 to develop ''Limbo'', which was released in 2010 to critical acclaim. After a year of Xbox 36 ...
released the monochromatic ''
Limbo
In Catholic theology, Limbo (Latin ''limbus'', edge or boundary, referring to the edge of Hell) is the afterlife condition of those who die in original sin without being assigned to the Hell of the Damned. Medieval theologians of Western Europ ...
'' in July 2010,
which was critically praised and sold over one million units.
Within a few months of its release, Playdead began development on their second game under the working title "Project 2".
As a spiritual successor to ''Limbo'', ''Inside'' reclaimed assets from ''Limbo'' development.
Playdead said that the two games were similar, though ''Inside'' is more "crazy", "weird", and 3D.
The
Danish Film Institute
The Danish Film Institute ( da, Det Danske Filminstitut) is the national Danish agency responsible for supporting and encouraging film and cinema culture, and for conserving these in the national interest.
Also known as ''Filmhuset'' ("the film ...
provided one million dollars in funding towards the game.
While Playdead had built a custom
game engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term " software engine" used in the softwar ...
for ''Limbo'', they chose
Unity
Unity may refer to:
Buildings
* Unity Building, Oregon, Illinois, US; a historic building
* Unity Building (Chicago), Illinois, US; a skyscraper
* Unity Buildings, Liverpool, UK; two buildings in England
* Unity Chapel, Wyoming, Wisconsin, US; a ...
to reduce their workload.
The developers created a
temporal anti-aliasing
Temporal anti-aliasing (TAA) is a spatial anti-aliasing technique for computer-generated video that combines information from past frames and the current frame to remove jaggies in the current frame. In TAA, each pixel is sampled once per frame bu ...
filter for the engine, entitled "temporal reprojection", to create a signature look for ''Inside''. In March 2016, Playdead released the
source code
In computing, source code, or simply code, is any collection of code, with or without comment (computer programming), comments, written using a human-readable programming language, usually as plain text. The source code of a Computer program, p ...
under an
open source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized sof ...
license
A license (or licence) is an official permission or permit to do, use, or own something (as well as the document of that permission or permit).
A license is granted by a party (licensor) to another party (licensee) as an element of an agreeme ...
.
The Huddle, the amalgam of body parts that the player controls at the end of the game, had been an idea for the game since 2010, when animator Andreas Normand Grøntved had been brought aboard Playdead to do preliminary animations for it based on a drawing by artist Morten Bramsen.
Bramsen's drawing of the Huddle served to guide much of the visual nature and art style for the rest of the game.
To animate it, Grøntved took inspiration from the motion of Nago the demon form of the boar god from ''
Princess Mononoke
is a 1997 Japanese animated epic historical fantasy film written and directed by Hayao Miyazaki and animated by Studio Ghibli for Tokuma Shoten, Nippon Television Network and Dentsu. The film stars the voices of Yōji Matsuda, Yuriko Ish ...
'', the squishiness of the main character of the game ''
Gish
''Gish'' is the debut studio album by American alternative rock band the Smashing Pumpkins, released in May 1991 through Caroline Records. Frontman Billy Corgan has variously described ''Gish'' as a "very spiritual album" and "an album about spir ...
'', and human behavior during
crowd surfing
Crowd surfing is the process in which a person is passed overhead from person to person (often during a concert), transferring the person from one part of the venue to another. The "crowd surfer" is passed above everyone's heads, with everyone's ...
.
Grøntved developed initial animations using what he called the Huddle Potato that simplified the geometries to demonstrate how the being would move and interact with the environment.
Whereas most of the other game animations were based on a combination of pre-set skeletal movements along with the physics engine, the Huddle had to be animated predominantly by a custom physics model developed by Thomas Krog, and implemented by Lasse Jon Fulgsang Pedersen, Søren Trautner Madsen, and Mikkel Bøgeskov Svendsen. This model uses a
26-body simulation of the core of the Huddle, driven by a network of impulses based on the direction of the player and the local environment, which allowed the Huddle to reconfigure itself as it needed in certain situations, such as fitting into tight spaces.
They then added six arms and six legs with some pre-set animations that would also help to drive the impulse in the main body simulation.
The skin of the huddle was a mix of art styles borrowed from the sculptures of John Isaacs, and the art of
Jenny Saville
Jennifer Anne Saville (born 7 May 1970) is a contemporary British painter and an original member of the Young British Artists.Royal Academy of ArtsJenny Saville RA , Artist , Royal Academy of Arts accessdate: 29 August 2014 Saville works and ...
and
Rembrandt
Rembrandt Harmenszoon van Rijn (, ; 15 July 1606 – 4 October 1669), usually simply known as Rembrandt, was a Dutch Golden Age painter, printmaker and draughtsman. An innovative and prolific master in three media, he is generally co ...
.
The vocals and bodysounds were performed by the renowned Danish-Austrian performance group
SIGNA
Signa () is a ''comune'' (municipality) in the Metropolitan City of Florence in the Italian region Tuscany, located about west of Florence.
Signa borders the following municipalities: Campi Bisenzio, Carmignano, Lastra a Signa, Poggio a Caian ...
.
Microsoft
Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
announced ''Inside'' during its
E3 2014
The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees.
Ma ...
press conference.
Prior to this, the game had been planned for release on non-Microsoft platforms, including the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
OS X
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
.
Playdead had purposely waited four years so as to give little time between the announce event and the launch.
''
IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
''s Ryan McCaffrey wrote that the announcement was a sign of Microsoft's commitment to
indie game development
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
and said it was his biggest surprise of the year.
The developer later delayed the game from its expected early 2015 release for further refinement of the game, but provided no expected launch window.
A playable
demo
Demo, usually short for demonstration, may refer to:
Music and film
* Demo (music), a song typically recorded for reference rather than release
* ''Demo'' (Behind Crimson Eyes), a 2004 recording by the band Behind Crimson Eyes
* ''Demo'' (Deafhe ...
was prepared for an August 2015 Microsoft event before
PAX Prime
PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX w ...
.
With the delay, Playdead only planned for initial release on the
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
and
Microsoft Windows,
but had expressed interest in other consoles in the future.
Playdead announced ''Inside'' release dates during
E3 2016
The Electronic Entertainment Expo 2016 (E3 2016) was the 22nd E3, during which several hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily re ...
, and as a limited-time promotion, let players download ''Limbo'' for free in advance of the title's release. ''Inside'' was released for Xbox One on 29 June 2016, and for Windows via
Steam
Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizat ...
on 7 July. Ports for other platforms followed: the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
version was released on 23 August, the
iOS
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
version on December 15, 2017, and the
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
version on June 28, 2018 alongside the release of ''Limbo''.
505 Games
505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros.
History
505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. The company found its earl ...
published ''Inside'' and ''Limbo'' as a dual-game retail package for
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
and
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, which was released in September 2017.
Playdead partnered with
iam8bit
iam8bit, Inc. is a media production company, creative policy institute, and art exhibition based in Los Angeles, California.
Development
iam8bit was originally developed by video game and tech journalist Jon M. Gibson, in the summer of 200 ...
and Abyss Creations (the manufacturers of
RealDoll) to create a special release edition of the game for the PlayStation 4 which includes a
silicone recreation of the Huddle, along with additional art. Though revealed and sold in 2018, the contents of the special edition were not fully revealed until December 2019.
Music
Martin Stig Andersen, with SØS Gunver Ryberg, composed and designed ''Inside''s soundtrack, returning from ''Limbo''. Andersen was inspired by 1980s
B horror film
Horror is a film genre that seeks to elicit fear or disgust in its audience for entertainment purposes.
Horror films often explore dark subject matter and may deal with transgressive topics or themes. Broad elements include monsters, apo ...
s, often using
synthesizer
A synthesizer (also spelled synthesiser) is an electronic musical instrument that generates audio signals. Synthesizers typically create sounds by generating waveforms through methods including subtractive synthesis, additive synthesis ...
s, but did not want to compose an actual soundtrack. Instead, he created the music by routing sound through a human skull and recording the result, a "
bone-conducting sound" that created a "sombre, chill quality" that often complements ''Inside''s visuals.
''Inside'' has a close integration of the game-play and audio, with some puzzles set directly to visual-aural cues. This required Andersen to work more closely with the game-play developers than he had in ''Limbo''. This enabled additional visual elements tied to the audio; Andersen noted that the boy's chest movements related to breathing are tied to the sound effects he created for his breathing, which themselves are influenced by where the character is in the game, with differences being calm and panicked emotions depending on location.
Andersen collaborated with the design team on the game's general structure and pacing to provide scenes where the music builds up atmospheric tension.
Reception
''Inside'' received universal acclaim, according to video game
review aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
.
Critics favorably compared the title as a worthy successor to ''Limbo''. The game was one of ''
Polygon
In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two t ...
'' and ''IGN'' most anticipated 2016 releases. From previewing the game at E3 2016, ''IGN'' Marty Sliva considered the title to be "Super ''Limbo''", polishing and improving from Playdead's first game into the new title in the same manner that
Nintendo had done for its previous games in bringing them to the
Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
.
Kirk Hamilton of ''
Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier.
History ...
'' called the game an "evolution" on what Playdead has succeeded to do with ''Limbo''.
Jaz Rignall
Julian "Jaz" Rignall (born 6 March 1965, London, England) is a writer and editor. He has also produced content for corporate websites such as GamePro Media, publisher of ''GamePro'' magazine and ''GamePro.com'', marketing collateral and adverti ...
of ''
USgamer
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' previewed ''Inside'' and wrote that it was one of the best puzzle platformers he has played, even better than its predecessor.
Much like for ''Limbo'', several publications have included ''Inside'' on their
lists of the greatest video games of all time.
In 2022, ''
PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' listed ''Inside'' as one of the best PC games, with editor Rich Stanton stating the game was "one of the very best experiences I've had in gaming", and contributing writers stating the game was "the perfect narrative sidescroller", and "had one of the best endings of any game".
Accolades
The game won the awards for "Golden Cube" and "Best Desktop/Console Game" at the
Unity
Unity may refer to:
Buildings
* Unity Building, Oregon, Illinois, US; a historic building
* Unity Building (Chicago), Illinois, US; a skyscraper
* Unity Buildings, Liverpool, UK; two buildings in England
* Unity Chapel, Wyoming, Wisconsin, US; a ...
Awards 2016, and it also won the award for "Best-Looking Game" at the
Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' ma ...
2016 Game of the Year Awards, whereas its other nomination was for "Best Moment or Sequence".
At The
Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed b ...
Awards 2016, the game came in second place each for "Best Visual Design", "Best Storytelling" and "Studio of the Year", and it came in third place for "Game of the Year", while it won the award for "Best Audio Design".
References
External links
*
{{Portal bar, Denmark, Speculative fiction, Video games
Video games with 2.5D graphics
2016 video games
Art games
Dystopian video games
Indie video games
IOS games
Monochrome video games
Nintendo Switch games
PlayStation 4 games
Puzzle-platform games
Side-scrolling platform games
Single-player video games
Video games developed in Denmark
Windows games
Xbox One games
Video games with alternate endings
Cinematic platform games
Apple Design Awards recipients
British Academy Games Award for Game Design winners
The Game Awards winners
Interactive Achievement Award winners
Game Developers Choice Award winners
Webby Award winners