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Howard Phillips is an American video game consultant and producer best known as an early employee of and spokesman for
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing card ...
in the 1980s. Initially a boat painter, Phillips started his video game career as manager of Nintendo of America's first Tukwila warehouse in 1981. He managed relations with the retail sites of the 1985 test launch of the Nintendo Entertainment System, gaining insight into which games were popular. Because of his gameplay aptitude and formative experience in Nintendo's then-nascent expansion in North America, his roles grew to spokesperson, manager of the Game Counselor hotline, and co-editor of ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' magazine. After leaving Nintendo in 1991, his video game work included
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
, Chair Entertainment, and GameDuell.


Early life

Howard Phillips was raised to make his own fun, saying "we weren't poor, but back then parents didn't bury kids in toys ... so we were constantly making things to play with, on, in, or around." With industrious use of neighborhood scrap materials, he made and remade forts and treehouses. He made an electromechanical "arcade game made from clock motors and an old world globe". He was an adolescent
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
fanatic through the golden age of arcade video games, about age 13 with the advent of '' Pong'' (1971) and entering his twenties at the time of the
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocesso ...
home console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable tha ...
(1977) and the '' Space Invaders'' (1978)
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade vi ...
. He would later summarize his favorite thing about video games: "Play. Simple play. And the ability to share play with others either cooperatively, competitively, or just sharing game experiences, such as tips, news and rumors." He graduated from the
University of Washington The University of Washington (UW, simply Washington, or informally U-Dub) is a public research university in Seattle, Washington. Founded in 1861, Washington is one of the oldest universities on the West Coast; it was established in Seatt ...
and continued living in the
Seattle Seattle ( ) is a seaport city on the West Coast of the United States. It is the seat of King County, Washington. With a 2020 population of 737,015, it is the largest city in both the state of Washington and the Pacific Northwest region o ...
area. He was a trade painter, including boats. He had some experience in restaurant management.


Career


Nintendo


Warehousing and testing

Phillips was in between jobs when he saw a Nintendo job listing in ''
The Seattle Times ''The Seattle Times'' is a daily newspaper serving Seattle, Washington, United States. It was founded in 1891 and has been owned by the Blethen family since 1896. ''The Seattle Times'' has the largest circulation of any newspaper in Washington ...
'' that read: "Have Fun And Play Games for a Living". Phillips didn't apply for the job, instead being invited by former college friend and current Nintendo employee of one month, Don James. This began his video game career in 1981 at age 22 as the fifth employee of
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing card ...
by managing its first warehouse in
Tukwila, Washington Tukwila ( ) is a suburban city in King County, Washington, United States, located immediately to the south of Seattle. The population was 21,798 at the 2020 census. Tukwila is a community of communities, with residents of many diverse origin ...
. Already an avid gamer, as manager of the 60,000 foot warehouse he eagerly took a privileged first look at each new product from Nintendo's headquarters in Japan, in a receiving and testing process which he considered "a little bit like Christmas". He recalled, "I really love games of all types so every day was really fun." These first arcade games include ''
Sky Skipper is a 1981 arcade game by Nintendo. In the game, the player pilots a biplane and must save animals and a royal family from gorillas holding them captured. This is done by dropping bombs on the gorillas to knock them out and unlock the cages, the ...
'' (1981), ''
Popeye Popeye the Sailor Man is a fictional cartoon character created by Elzie Crisler Segar.Donkey Kong Jr. is a 1982 arcade platform game that was released by Nintendo. It is the sequel to ''Donkey Kong'', but with the roles reversed compared to its predecessor: Mario (previously named "Jumpman") is now the villain and Donkey Kong Jr. is trying t ...
'' (1982), '' Mario Bros.'' (1983), '' Donkey Kong 3'' (1984), '' Punch-Out!!'' (1984), '' VS. System'' (1984), and the smash hit '' Donkey Kong'' (1981). He was personally involved in receiving from Japan and delivering to American arcades the 60,000 cabinet machines (4,000 per month) of ''Donkey Kong'' alone that made the first fortune of Nintendo of America, totaling $180 million in the game's first year. At age 24, he was "the largest volume shipping manager for the entire
Port of Seattle The Port of Seattle is a government agency overseeing the Northwest Seaport Alliance, seaport and Seattle–Tacoma International Airport, airport of Seattle, Washington, United States. With a portfolio of properties ranging from parks and wa ...
, having over 100 40' shipping containers full of games arrive every day and needing to be shipped out by late in the night." Running the warehouse hand truck like a competitively timed game to unload 11,000 pounds of 44 arcade cabinets in 9.5 minutes, he then reloaded, delivered, and repaired machines in the field, such as "behind the hotdog machine at the
7-Eleven 7-Eleven, Inc., stylized as 7-ELEVE, is a multinational chain of retail convenience stores, headquartered in Dallas, Texas. The chain was founded in 1927 as an ice house storefront in Dallas. It was named Tote'm Stores between 1928 and 1946. A ...
". He managed the test sites of each arcade launch, so along the way, he took the liberty of gathering owner feedback and observing the gameplay of audiences, especially children. He said, "I took it as a chance to watch kids play and see what they liked and didn't like so I could pass that information on to Mr. Arakawa. I would also give them pointers on how to improve." He was regularly and candidly consulted by Nintendo of America's cofounderssalespeople Ron Judy and Al Stone, and president Minoru Arakawa, all of whom rarely played video gamesabout the players' preferences about Nintendo's and competitors' games, and the daily cash intake from each Nintendo game.


Nintendo Entertainment System launch

At his warehouse, Phillips excitedly discovered the Japanese import of Nintendo's new arcade-capable
Famicom The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
home video game console in mid-1983. His avid gameplay skills, intuition, and market research made him a primary advisor to the Japan-based
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he ...
and company, on how to approach and develop the nascent American market which was suffering the disastrous 1983 video game crash. Phillips was instrumental throughout the 1985—1986 launch of the Nintendo Entertainment System (NES). As part of the 12-person "Nintendo SWAT team" who moved to New York City in late 1985, he worked "every waking hour ... at the crack of dawn ... seven days a week". He chose the game library for the NES's launch, gave live product demonstrations, interacted with thousands of players, set up retail store displays designed by Don James and Gail Tilden, and managed relations with the retail test launch sites. He wrote the elaborate script that demonstrators would read while articulating the centerpiece R.O.B. toy robot which was key to the NES launch success. With this cumulative knowledge, with his deep expertise in the entire Nintendo video game library, and being aged between the target child and their parents, he became a core liaison between the Japanese developers at Nintendo Co., Ltd. and the American video game player market for the rest of his tenure.


Game Master persona and mass marketing

Phillips was known as the Game Master He said, "I was so immersed in Nintendo's games, and those of our competitors, that I literally knew more about them than anyone else" so he helped establish and manage the Game Counselor
toll-free telephone number A toll-free telephone number or freephone number is a telephone number that is billed for all arriving calls. For the calling party, a call to a toll-free number from a landline is free of charge. A toll-free number is identified by a dialing pre ...
, where callers could ask Nintendo employees for help with gameplay. In late 1987, he and marketer Gail Tilden consolidated and expanded this expensive practice into mass media form by creating the free-of-charge
Nintendo Fun Club ''Nintendo Fun Club'' was a fan club marketed by Nintendo. It was free to join, and its members received a free subscription to ''Nintendo Fun Club News'', a periodical that discussed popular games and games that were planned for the near future. ...
of which he was the President, and whose members received the complimentary ''Nintendo Fun Club News''. The modest but energetic newsletter achieved 600,000 subscribers, and its seventh and final issue is dated July 1988. The Nintendo Fun Club and the ''Nintendo Fun Club News'' were canceled in favor of the much more expansive ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' magazine, with the first issue in August 1988. Phillips was co-editor and gameplay fact checker. Because the Nintendo of America subsidiary was such a small company, where "everybody does everything" and "everybody worked together", Phillips was still the warehouse manager even with all these additional roles and regular flights to Japan. ''Nintendo Power'' features the ''Howard and Nester''
comic strip A comic strip is a Comics, sequence of drawings, often cartoons, arranged in interrelated panels to display brief humor or form a narrative, often Serial (literature), serialized, with text in Speech balloon, balloons and Glossary of comics ter ...
series which caricaturizes his real self in cartoon form, opposite an archetypal fictional boy who symbolizes all the Nintendo playing children of the world, and gave Phillips a direct voice to audience's homes. Phillips grew to become an industry personality, a lifestyle
spokesperson A spokesperson, spokesman, or spokeswoman, is someone engaged or elected to speak on behalf of others. Duties and function In the present media-sensitive world, many organizations are increasingly likely to employ professionals who have receiv ...
, and advocate for the American gaming community. He said this:


Game development

Phillips was executive producer of all second-party games from Nintendo's partners such as Rare, where he and developers Tim and Chris Stamper yielded ''
Slalom To slalom is to zigzag between obstacles. It may refer to: Sports ;Alpine skiing and/or snowboarding * Slalom skiing, an alpine skiing and alpine snowboarding discipline * Giant slalom, an alpine skiing and alpine snowboarding discipline * Super-G ...
'' (1987), ''
R.C. Pro-Am ''R.C. Pro-Am'' is a racing video game developed by Rare and published by Nintendo for the Nintendo Entertainment System. It was released in North America in February 1988, and then in Europe on April 15. Presented in an overhead isometric perspe ...
'' (1988), and ''
Snake Rattle 'n' Roll ''Snake Rattle 'n' Roll'' is a platform video game developed by Rare. It was published by Nintendo and released for the Nintendo Entertainment System in North America in July 1990 and in Europe on March 27, 1991. The game features t ...
'' (1991). He was promoted to director of Game Creative in 1989. He "managed the game evaluation system which reviewed all the games using professional game players, the game counselors, and real players who came in to our lab to play new games". He helped to translate Nintendo's incoming Japanese Famicom games to the NES. He advised them on the renaming of characters, and adjusting the difficulty of game progression and the amount and type of in-game help. He had frequent faxes about incoming shipments from the Japan headquarters, and from
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he ...
with game questions. He made public relations appearances at events such as Nintendo World Championships, press interviews on television and phone, monthly week-long press checks in Tokyo, and occasional product presentations such as the prototype of the Nintendo Knitting Machine proposed to
Toys "R" Us Toys "R" Us is an American toy, clothing, and baby product retailer owned by Tru Kids (doing business as Tru Kids Brands) and various others. The company was founded in 1957; its first store was built in April 1948, with its headquarters loca ...
. He constantly played new games for hours on any given day.


Leaving Nintendo

In 1991, the parent company Nintendo Co., Ltd. was Japan's most successful company, the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
was being launched in America, Nintendo was on track to soon become more singularly valuable than all
Hollywood Hollywood usually refers to: * Hollywood, Los Angeles, a neighborhood in California * Hollywood, a metonym for the cinema of the United States Hollywood may also refer to: Places United States * Hollywood District (disambiguation) * Hollywoo ...
movie studios combined, and there were more than 1 million ''Nintendo Power'' subscriptions bearing the celebrity of Howard Phillips. At this time, he left Nintendo of America after 10 years and at age 32. ''Nintendo Power'' ran an official farewell to Phillips in the final episode of the ''Howard and Nester'' comic strip, in which Howard hands his bowtie to Nester and rides his horse into the sunset. He explained this: On the disturbing new wave of ultraviolent video games afforded by 1990s technology, and the disruptiveness of his celebrity status, he said this: "I had a totally different feeling watching a 7-year-old play '' Killer Instinct'' than I did watching a 7-year-old play ''Super Mario''. ... I wanted to spend more time working on games themselves, and making people happy because of the games, not because I would leave my wife and kids in the car at the gas station while I talked to fanand their kids for ten minutes."


After Nintendo

Phillips was recruited to leave Nintendo and join LucasArts in 1991. There, he served as either producer, executive producer, designer, or creative director for each of approximately 167 educational games, some of which were published by
JVC JVC (short for Japan Victor Company) is a Japanese brand owned by JVCKenwood corporation. Founded in 1927 as the Victor Talking Machine Company of Japan and later as , the company is best known for introducing Japan's first televisions and for ...
. He said, "The GM at Lucasfilm games Steve Arnold offered me a compelling role running both their nascent Learning Group as well as launching their Videogame Group (they had been exclusively PC games)." Phillips in the mid 90s had been in discussions with
Sega of America is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its divis ...
's CEO Tom Kalinske about joining former employer Nintendo's longtime rival as their new spokesperson. While initially interested, he decided not to join Sega. He then worked for THQ,
Absolute Entertainment Absolute Entertainment was an American video game publishing company. Through its development house, Imagineering, Absolute Entertainment produced titles for the Amiga, Atari 2600, Atari 7800, Sega Game Gear, Sega Genesis/Mega Drive, Sega CD ...
, and Splash Studios. In 1997, he was hired by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
to be the playtest manager for the entertainment division. In 2009, he joined Chair Entertainment as a studio director. In 2012, he launched a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign to help fund a new independent project, a mobile application called ''Know-It-All''. It was inspired by the cognitive and learning sciences behind gaming, to help people to memorize and learn information. The project did not meet its fundraising goal. Phillips was hired as the head of game design and user experience for GameDuell in June 2015.


Personal life

Howard Phillips has a wife Dayna and two daughters, Alexandra and Katherine. His all-time favorite video game system is the NES. His favorite arcade games are '' Donkey Kong'' (1981) and ''
Robotron: 2084 ''Robotron: 2084'' (also referred to as ''Robotron'') is a multidirectional shooter developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released in arcades by Williams Electronics in 1982. The game is set in the year 2084 in a fictional wo ...
'' (1982). His favorite console games are '' Super Mario Bros.'', ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic ...
'', and ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-relea ...
''the latter being his single favorite because it made the game industry's historically biggest leap forward of "depth, progression, and surprises".


Legacy

''Kotaku'' called Howard Phillips "one of the company's most high-profile and best-loved employees, his trademark red hair and bowtie making him as much a mascot of Nintendo's early success as any plumber or kid in a green tunic". ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' still functions as a
podcast A podcast is a program made available in digital format for download over the Internet. For example, an episodic series of digital audio or video files that a user can download to a personal device to listen to at a time of their choosin ...
, having discontinued the multi-million-subscriber magazine format as an industry legacy. Phillips remains an industry luminarymaking event appearances, interviews, and showcasing his extensive vintage collections of Nintendo memorabilia. He has parted out some of this collection. He has pledged to donate part to the
Video Game History Foundation The Video Game History Foundation is a non-profit foundation founded by Frank Cifaldi. The primary aim of the foundation is the archival, preservation, and dissemination of historical media related to video games. History In a talk given at th ...
, to which he recruits and facilitates other major collectors from his decades of substantial industry contacts. Some of the collection such as Nintendo brochures, advertisements, and internal memorandums, are photographed on his own Facebook display and in media articles, and some have been sold. In 2013, he sold his 1990 Nintendo World Championships package for on
eBay eBay Inc. ( ) is an American multinational e-commerce company based in San Jose, California, that facilitates consumer-to-consumer and business-to-consumer sales through its website. eBay was founded by Pierre Omidyar in 1995 and became ...
, hoping to reach an enthusiastic collector.


See also

* Tom Kalinske, spokesperson of the competing
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...


References

{{DEFAULTSORT:Phillips, Howard Living people Nintendo people Lakeside School alumni Year of birth missing (living people)