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''How to Solve It'' (1945) is a small volume by mathematician
George Pólya George Pólya (; hu, Pólya György, ; December 13, 1887 – September 7, 1985) was a Hungarian mathematician. He was a professor of mathematics from 1914 to 1940 at ETH Zürich and from 1940 to 1953 at Stanford University. He made fundamental ...
describing methods of
problem solving Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business an ...
.


Four principles

''How to Solve It'' suggests the following steps when solving a
mathematical problem A mathematical problem is a problem that can be represented, analyzed, and possibly solved, with the methods of mathematics. This can be a real-world problem, such as computing the orbits of the planets in the solar system, or a problem of a more ...
: # First, you have to ''understand the problem''. # After understanding, ''make a plan''. pp. 8–12 # ''Carry out the plan''. # ''Look back'' on your work. How could it be better? If this technique fails, Pólya advises: "If you cannot solve the proposed problem, try to solve first some related problem. Could you imagine a more accessible related problem?"


First principle: Understand the problem

"Understand the problem" is often neglected as being obvious and is not even mentioned in many mathematics classes. Yet students are often stymied in their efforts to solve it, simply because they don't understand it fully, or even in part. In order to remedy this oversight, Pólya taught teachers how to prompt each student with appropriate questions, depending on the situation, such as: * What are you asked to find or show? * Can you restate the problem in your own words? * Can you think of a picture or a diagram that might help you understand the problem? * Is there enough information to enable you to find a solution? * Do you understand all the words used in stating the problem? * Do you need to ask a question to get the answer? The teacher is to select the question with the appropriate level of difficulty for each student to ascertain if each student understands at their own level, moving up or down the list to prompt each student, until each one can respond with something constructive.


Second principle: Devise a plan

Pólya mentions that there are many reasonable ways to solve problems. The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: * Guess and check * Make an orderly list * Eliminate possibilities * Use symmetry * Consider special cases * Use direct reasoning * Solve an equation Also suggested: * Look for a pattern * Draw a picture * Solve a simpler problem * Use a model * Work backward * Use a formula * Be creative * Applying these rules to devise a plan takes your own skill and judgement. Polya lays a big emphasis on the teachers' behavior. A teacher should support students with devising their own plan with a question method that goes from the most general questions to more particular questions, with the goal that the last step to having a plan is made by the student. He maintains that just showing students a plan, no matter how good it is, does not help them.


Third principle: Carry out the plan

This step is usually easier than devising the plan. In general, all you need is care and patience, given that you have the necessary skills. Persist with the plan that you have chosen. If it continues not to work, discard it and choose another. Don't be misled; this is how mathematics is done, even by professionals.


Fourth principle: Review/extend

Pólya mentions that much can be gained by taking the time to reflect and look back at what you have done, what worked and what did not, and with thinking about other problems where this could be useful. Doing this will enable you to predict what strategy to use to solve future problems, if these relate to the original problem.


Heuristics

The book contains a dictionary-style set of
heuristics A heuristic (; ), or heuristic technique, is any approach to problem solving or self-discovery that employs a practical method that is not guaranteed to be optimal, perfect, or rational, but is nevertheless sufficient for reaching an immediate, ...
, many of which have to do with generating a more accessible problem. For example:


Influence

* The book has been translated into several languages and has sold over a million copies, and has been continuously in print since its first publication. *
Marvin Minsky Marvin Lee Minsky (August 9, 1927 – January 24, 2016) was an American cognitive and computer scientist concerned largely with research of artificial intelligence (AI), co-founder of the Massachusetts Institute of Technology's AI laboratory, an ...
said in his paper ''Steps Toward Artificial Intelligence'' that "everyone should know the work of George Pólya on how to solve problems." * Pólya's book has had a large influence on mathematics textbooks as evidenced by the bibliographies for
mathematics education In contemporary education, mathematics education, known in Europe as the didactics or pedagogy of mathematics – is the practice of teaching, learning and carrying out scholarly research into the transfer of mathematical knowledge. Although r ...
. * Russian inventor Genrich Altshuller developed an elaborate set of methods for problem solving known as TRIZ, which in many aspects reproduces or parallels Pólya's work. * '' How to Solve it by Computer'' is a computer science book by R. G. Dromey. It was inspired by Pólya's work.


See also

*
Heuristic A heuristic (; ), or heuristic technique, is any approach to problem solving or self-discovery that employs a practical method that is not guaranteed to be optimal, perfect, or rational, but is nevertheless sufficient for reaching an immediate, ...
* '' How to Solve it by Computer'' *
Inventor's paradox The inventor's paradox is a phenomenon that occurs in seeking a solution to a given problem. Instead of solving a specific type of problem, which would seem intuitively easier, it can be easier to solve a more general problem, which covers the spec ...


Notes


References

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External links


More information on Pólya can be found here.Softpanorama page about the value of the book in programming
* {{DEFAULTSORT:How To Solve It 1945 non-fiction books Heuristics Mathematics books Mathematics education Problem solving Princeton University Press books Self-help books